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Crime & Punishment

 
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Wardec Fanfest comments -live edits-

Author
Devils Embrace
The Scope
Gallente Federation
#21 - 2012-03-25 13:42:14 UTC
SMT008 wrote:
Scrapyard Bob wrote:
20M + 500k/member is a broken system. It weights it too heavily on the side of the large corps.


Confirming The Orphanage (Or Moar Tears) don't have enough money to pay 4.145B/Week for a few industrial kills from GSF on the Jita undock.

Ahah.


Confirming we do....

It's like they usually say about fantasy MMO's and men playing female characters: "If I'm going to spend alot of time watching this character, it might as well have a good looking ass".

Scrapyard Bob
EVE University
Ivy League
#22 - 2012-03-25 14:01:48 UTC
Vladimir Norkoff wrote:
Reppyk wrote:
EDIT13
The wardecced entity can call one ally. The agressor cannot.
You can be an ally multiple times at the same moment.
Not quite. You missed one rather important part of the presentation....

"There are no restrictions to the number of allies a corp can have." - Word for word from the presentation, in writing, as a bullet point on the overhead projector.

This means the war target can pull in UNLIMITED number of allies. Now imagine you are a bored PvP corp that just wants to kill everything you come across. Do you start declaring wars? Or do you just offer your "merc services" for free as an ally to anyone that asks? If you are a small "griefer" corp who does war decs you are screwed. If you are a corp with a legitimate beef and good reason to start a war, you are also screwed. Suffice to say, wars themselves are screwed. And legitimate mercs are screwed as well cuz you got people offering their services for free.


I don't see that as a downside. Offering your merc services "for free" only works if nobody else can exceed your quality of bringing pain to the aggressor. So if you're bad at it, even if your price is free, you will eventually not get anything but the low-hanging fruit.

The mercenary corps who are actually good at what they do, will command a premium price for coming in as an ally.

Also, abuse of the ally system could be possibly be balanced very simply with (a) charging a fee of 10-50M ISK to create the ally contract and (b) charging a smaller 5-25M fee to accept an ally contract (all proceeds paid to NPCs, acting as another ISK sink).

Or maybe new CEO skills need to be added to the Corporation Management skill tree. One for "how many ally contracts you can create at the same time". Maybe another one for "how many ally contracts you can accept at the same time".
Reppyk
The Black Shell
#23 - 2012-03-25 14:15:09 UTC  |  Edited by: Reppyk
Scrapyard Bob wrote:
Or maybe new CEO skills need to be added to the Corporation Management skill tree. One for "how many ally contracts you can create at the same time". Maybe another one for "how many ally contracts you can accept at the same time".
"Mercenary contractor". 'Sounds awesome on my character sheet \o/

I AM SPACE CAPTAIN REPPYK. BEWARE.

Proud co-admin of frugu.net, a French fansite about EVE !

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