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[Proposal] Jump Hauler

Author
Jin Rich
Garoun Investment Bank
Gallente Federation
#1 - 2012-03-23 15:56:13 UTC
There are jump freigters that cost 5-6+ B ISK that can fly in highsec, jump to a cyno in low- or nullsec and carries vast amounts of cargo. There are rorquals that can be used as a transport of kind in low- and nullsec. They cost 2-2.5 B.

So they are expensive but fills a need for logistics of large cargos for large corps and alliances that also have the ISK to buy them and to skill for them.

For small but still adventouros corps with few members that likes to produce stuff mainly in lowsec, there is a need for a smaller jump-capable and affordable ship that still could carry more than a blockade runner but less than a jump freighter. To keep up the logistics of fuel and material for production based on moon mining, and still have time over for activities IRL, this would fill a need in EVE! This would enable entrepreneurs to move to lowsec, compete with T2-products on "equal terms" as the larger null/lowsec alliances etc.In short they would work just as jump freighters, but be smaller and less expensive. The target customer group would be small corps for smallscale jump transports to and from lowsec-nullsec and highsec. Lets say price around 600-900 M, cargo capacity as a Iteron IV, jump capable, T2 with maybe only 2 rig slots, possible to fly in highsec, no cloaks

A suitable name could be "Jump Haulers", perhaps!?

CCP and EVE community - any thoughts around this?
Drake Draconis
Brutor Tribe
Minmatar Republic
#2 - 2012-03-23 17:49:01 UTC
Jin Rich wrote:
There are jump freigters that cost 5-6+ B ISK that can fly in highsec, jump to a cyno in low- or nullsec and carries vast amounts of cargo. There are rorquals that can be used as a transport of kind in low- and nullsec. They cost 2-2.5 B.

So they are expensive but fills a need for logistics of large cargos for large corps and alliances that also have the ISK to buy them and to skill for them.

For small but still adventouros corps with few members that likes to produce stuff mainly in lowsec, there is a need for a smaller jump-capable and affordable ship that still could carry more than a blockade runner but less than a jump freighter. To keep up the logistics of fuel and material for production based on moon mining, and still have time over for activities IRL, this would fill a need in EVE! This would enable entrepreneurs to move to lowsec, compete with T2-products on "equal terms" as the larger null/lowsec alliances etc.In short they would work just as jump freighters, but be smaller and less expensive. The target customer group would be small corps for smallscale jump transports to and from lowsec-nullsec and highsec. Lets say price around 600-900 M, cargo capacity as a Iteron IV, jump capable, T2 with maybe only 2 rig slots, possible to fly in highsec, no cloaks

A suitable name could be "Jump Haulers", perhaps!?

CCP and EVE community - any thoughts around this?


No.

Use a BlackOps Fleet and jump a blockade runner(s) to your desitnation.

We don't need logisitics to get any easier than it already is....and trust me....it is THAT easy....thats why the prices are high...to stem the tide.

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Tidurious
Blatant Alt Corp
#3 - 2012-03-23 19:06:39 UTC
I agree with Drake - there are plenty of logistics options already. It sounds like you just want to make it easier. If you're really producing enough to need a JF, then you should be able to afford one pretty soon.

If not, it just sounds like you want safety without having to pay the price of a JF, which is a personal issue that doesn't need a game mechanic change.
Tikktokk Tokkzikk
V0LTA
OnlyFleets.
#4 - 2012-03-23 19:27:03 UTC
A reedemer can hold ~6km^3 while using covert cyno and cloak, YAY!
Nicolo da'Vicenza
Viziam
Amarr Empire
#5 - 2012-03-24 02:48:00 UTC
too many jump drive ships already
Temo Pher
#6 - 2012-03-25 08:17:05 UTC
Nicolo da'Vicenza wrote:
too many jump drive ships already


Not true. Too many feking stargates is the problem.

Stargates should all be removed and all ships should get jump drives. Of course just about every aspect of eve needs to be changed and reballenced to acomodate this and new mechanics need to be introduced to goven how jump drives operate and complicate their use.

But ultimatly we will all benefit from playing in a universe where clueless ideots get stranded without fuel thousands of lightyears from the nerist comunications link to local chat.

That said, untill the universal transportation re-design is implimented, Nicolo is right, we dont need more jump capable ships in the interim.


Jin Rich
Garoun Investment Bank
Gallente Federation
#7 - 2012-03-26 18:16:32 UTC
Drake Draconis wrote:
Jin Rich wrote:
There are jump freigters that cost 5-6+ B ISK that can fly in highsec, jump to a cyno in low- or nullsec and carries vast amounts of cargo. There are rorquals that can be used as a transport of kind in low- and nullsec. They cost 2-2.5 B.

So they are expensive but fills a need for logistics of large cargos for large corps and alliances that also have the ISK to buy them and to skill for them.

For small but still adventouros corps with few members that likes to produce stuff mainly in lowsec, there is a need for a smaller jump-capable and affordable ship that still could carry more than a blockade runner but less than a jump freighter. To keep up the logistics of fuel and material for production based on moon mining, and still have time over for activities IRL, this would fill a need in EVE! This would enable entrepreneurs to move to lowsec, compete with T2-products on "equal terms" as the larger null/lowsec alliances etc.In short they would work just as jump freighters, but be smaller and less expensive. The target customer group would be small corps for smallscale jump transports to and from lowsec-nullsec and highsec. Lets say price around 600-900 M, cargo capacity as a Iteron IV, jump capable, T2 with maybe only 2 rig slots, possible to fly in highsec, no cloaks

A suitable name could be "Jump Haulers", perhaps!?

CCP and EVE community - any thoughts around this?


No.

Use a BlackOps Fleet and jump a blockade runner(s) to your desitnation.

We don't need logisitics to get any easier than it already is....and trust me....it is THAT easy....thats why the prices are high...to stem the tide.


Ok, thanks for feedback!

Yes, I want to make it easier for small corps to compete with the larger ones in primarily lowsec space. Lowsec is very scarcely inhabited today, and thats because the incitements for small corps/single players going there are not present (risk/reward and logistics).

I have flown for close to a year in a few-man/single-man corp using cloaky blockade runners running POSes for T2 production. I have had absolutely no problems jumping through gatecamps with pesky pirates, avoiding those beautiful disco-ships in Rancer on the gates, avoiding wartargets waiting in highsec etc. Its THAT easy today allready! Also its very VERY boring and time-consuming. I dont mind risks, not at all - beeing a small-corp industrialist in lowsec IS risky! POSses DO burn from time to time ;-)

So a suggestion for something that would balance the risk/reward would be welcome (i.e. reward beeing less time-consuming having to jump those 23 jumps to Jita 11 times in one day to fill up your POSses fuel bays....)

Concerning safety - a "jump hauler" can be shot in highsec if wardecced, I dont think they should be cloakys. Also it would have to use a cyno to jump to so thats another place you're vulnerable. Going back to highsec means jumping to a lowsec system, and flying to the nearest jumpgate. Finally, the cargo hold would not be THAT big, meaning many more jumps and increased risk/opportunities for gankers/pirates etc. On top of that, if you want to get to a small corp in lowsec - just fly in your dreads and kill the POS! Nevermind the haulers!

Also, using a black-ops would require 3 toons, right? One for the cyno, one for the Black Ops making the bridge and one for the blockaderunner. Now, I'm talking about small corps! Having 3 accounts or even 3 players online at the same time - then you are a medium size corp in EVE ;-)
Drake Draconis
Brutor Tribe
Minmatar Republic
#8 - 2012-03-26 18:38:38 UTC
Jin Rich wrote:
Drake Draconis wrote:
Jin Rich wrote:
There are jump freigters that cost 5-6+ B ISK that can fly in highsec, jump to a cyno in low- or nullsec and carries vast amounts of cargo. There are rorquals that can be used as a transport of kind in low- and nullsec. They cost 2-2.5 B.

So they are expensive but fills a need for logistics of large cargos for large corps and alliances that also have the ISK to buy them and to skill for them.

For small but still adventouros corps with few members that likes to produce stuff mainly in lowsec, there is a need for a smaller jump-capable and affordable ship that still could carry more than a blockade runner but less than a jump freighter. To keep up the logistics of fuel and material for production based on moon mining, and still have time over for activities IRL, this would fill a need in EVE! This would enable entrepreneurs to move to lowsec, compete with T2-products on "equal terms" as the larger null/lowsec alliances etc.In short they would work just as jump freighters, but be smaller and less expensive. The target customer group would be small corps for smallscale jump transports to and from lowsec-nullsec and highsec. Lets say price around 600-900 M, cargo capacity as a Iteron IV, jump capable, T2 with maybe only 2 rig slots, possible to fly in highsec, no cloaks

A suitable name could be "Jump Haulers", perhaps!?

CCP and EVE community - any thoughts around this?


No.

Use a BlackOps Fleet and jump a blockade runner(s) to your desitnation.

We don't need logisitics to get any easier than it already is....and trust me....it is THAT easy....thats why the prices are high...to stem the tide.


Ok, thanks for feedback!

Yes, I want to make it easier for small corps to compete with the larger ones in primarily lowsec space. Lowsec is very scarcely inhabited today, and thats because the incitements for small corps/single players going there are not present (risk/reward and logistics).

I have flown for close to a year in a few-man/single-man corp using cloaky blockade runners running POSes for T2 production. I have had absolutely no problems jumping through gatecamps with pesky pirates, avoiding those beautiful disco-ships in Rancer on the gates, avoiding wartargets waiting in highsec etc. Its THAT easy today allready! Also its very VERY boring and time-consuming. I dont mind risks, not at all - beeing a small-corp industrialist in lowsec IS risky! POSses DO burn from time to time ;-)

So a suggestion for something that would balance the risk/reward would be welcome (i.e. reward beeing less time-consuming having to jump those 23 jumps to Jita 11 times in one day to fill up your POSses fuel bays....)

Concerning safety - a "jump hauler" can be shot in highsec if wardecced, I dont think they should be cloakys. Also it would have to use a cyno to jump to so thats another place you're vulnerable. Going back to highsec means jumping to a lowsec system, and flying to the nearest jumpgate. Finally, the cargo hold would not be THAT big, meaning many more jumps and increased risk/opportunities for gankers/pirates etc. On top of that, if you want to get to a small corp in lowsec - just fly in your dreads and kill the POS! Nevermind the haulers!

Also, using a black-ops would require 3 toons, right? One for the cyno, one for the Black Ops making the bridge and one for the blockaderunner. Now, I'm talking about small corps! Having 3 accounts or even 3 players online at the same time - then you are a medium size corp in EVE ;-)



Your definition of small corp/medium corp/large corp is a bit of a error.

Small in my eyes would be 5-10 people.

As about half of them are alts.

Maybe 20....25 perhaps?

Medium would be 40 to 50.

Large is hundreds....


A black ops fleet to move cargo does require 3 people minimum.

But that is the point....your asking for something that means solo-able (lets be honest here....because thats what your REALLY asking for).

Your not going to get that.

Now as far as my suggestion....its quite good..and potentially fun.

Anything with a covert ops cloak can do this...you can jump FROM High Sec....and transport goods...if you happen to cross null sec you'll get stealth bombers in the mix and its really fun.

I realize what your shooting for...but in all honesty your removing the risk from the equaition with your idea.


JF's have it easy....throw away cyno toons and a little bit of timing with scouts and multi-billiong ISK ships get off scott free.

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