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Do we want the new graphics upgrade?

First post
Author
ElQuirko
University of Caille
Gallente Federation
#81 - 2012-03-24 21:31:06 UTC
For, but I haven't seen any videos yet

Dodixie > Hek

Dr Prometheus
Gears of Construction
Gears Confederation
#82 - 2012-03-24 21:35:27 UTC  |  Edited by: Dr Prometheus
Is a vague screenshot also good enough for now?: http://physxinfo.com/news/ / http://physxinfo.com/news/wp-content/uploads/2012/03/eve_dx11_physx.jpg

Dude, where is my Quafe Megathron?

Jessy Berbers
The Scope
Gallente Federation
#83 - 2012-03-24 21:41:52 UTC
Simply saying HELL YES YES YES YES YES.

And Make it so.

http://www.youtube.com/watch?v=-ZxHAZChcYU
MotherMoon
Tribal Liberation Force
Minmatar Republic
#84 - 2012-03-24 21:47:34 UTC
YES PUT 10 PEOPLE ON IT> GET IT DONE IN MONTHS.

http://dl.eve-files.com/media/1206/scimi.jpg

coolzero
Garoun Investment Bank
Gallente Federation
#85 - 2012-03-24 21:49:10 UTC
Dach Starwind wrote:
Gimme a link to the video please!


this
Joe Wheeler
League of Gentlemen
The Initiative.
#86 - 2012-03-24 21:54:52 UTC
+1 Yes :D
Kal Azmir
The Scope
Gallente Federation
#87 - 2012-03-24 21:55:08 UTC
Here are some facts about DX11:

a) DX11 has "feature levels ", which means you can have engine written using DX11, but it can run on DX10 and DX9 hardware, you just have to switch off certain features not supported by the hardware

b) DX11 has some very nice multi-threading features, which allows for multi-threaded submission of commands to the gpu as well as free threaded resource creation. These features are instrumental in achieving higher frame rates on multi core machines as well as loading assets like textures in without frame rate stuttering

c)It allows for some really awesome graphics :)


Most of what you saw in the demo can run on ATI as well, except for the PhysX stuff, that is Nvidia tech.

DX 11 is the next step for Eve engine, whether we like it or not.


Now for some of my observations:

The tessellation in the demo is not very optimal, there is no LOD technique (aka distance) implemented and some surfaces are tessellated even though they wouldn't have to be. Obviously this would be fixed when it makes it to Eve.

Unfortunately all that added geometry detail doesn't shine as much if you do not increase the texture resolution.
Dbars Grinding
Center for Advanced Studies
Gallente Federation
#88 - 2012-03-24 21:55:36 UTC
my laptop is screaming no. but my heart is saying yes. maybe i will be able to get a new laptop by the time it is released.

I have more space likes than you. 

Aethlyn
Brutor Tribe
Minmatar Republic
#89 - 2012-03-24 22:08:21 UTC
Kal Azmir wrote:
Now for some of my observations:

The tessellation in the demo is not very optimal, there is no LOD technique (aka distance) implemented and some surfaces are tessellated even though they wouldn't have to be. Obviously this would be fixed when it makes it to Eve.

Unfortunately all that added geometry detail doesn't shine as much if you do not increase the texture resolution.


I'm quite sure that's been intended. Imagine they'd show the model with LOD enabled, e.g. the front showing all those tiny quads/triangles and the distant parts showing the big mash. Tech savy people (probably the minority; no offense!) will know what's happening, however the rest of the audience (or at least a significant part) will just shout "booh, they're cheating!". And doing it the less performant way in a demonstration just to show it can be done, is probably the pretty much best solution they could have come up with.

Overall, really looking forward to it and nothing to fear for people on older systems (directed to everyone here):
- It's already been mentioned, the DirectX 9 client will continue to exist (this one will be important as it will be the only one still running on Windows XP).
- The updated client with DirectX 11 will run on Windows Vista/7/8 and provide the maximum hardware acceleration/quality supported by the card while still providing some additional performance gain from DirectX 11's software implementation part (e.g. multithreading support).

Looking for more thoughts? Follow me on Twitter.

Khaayz
Caldari Provisions
Caldari State
#90 - 2012-03-24 22:13:50 UTC
DO WANT !
Quebber
State War Academy
Caldari State
#91 - 2012-03-24 22:16:33 UTC
+1 hell +200!!
Maximille Biagge
Hydra Eternal
#92 - 2012-03-24 22:18:51 UTC
No real idea what this is about because i didnt keep up with fanfest but better graphics is allways gut.

yes!
Terminal Insanity
KarmaFleet
Goonswarm Federation
#93 - 2012-03-24 22:19:05 UTC
tbh the game right now, at almost 10 years old, looks better then any other MMO out there. I dont think it needs it

but i like shiny things so go for it!

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Dog 0'Malley
Dog Isk hiding service
#94 - 2012-03-24 22:22:59 UTC
CCP stick 15 people on it so it takes 3 months
SO EPIC
Cailais
The Red Pill Taker Group
#95 - 2012-03-24 22:23:40 UTC
will it melt my pc?

If not - then yes: make it so number one.

C.
Saul Tiegh
TechnoVikings
#96 - 2012-03-24 22:25:51 UTC
Link? wheres the proof?
Dog 0'Malley
Dog Isk hiding service
#97 - 2012-03-24 22:29:06 UTC
DarkAegix
Center for Advanced Studies
Gallente Federation
#98 - 2012-03-24 22:30:14 UTC
Link meh!
Saul Tiegh
TechnoVikings
#99 - 2012-03-24 22:30:59 UTC
wheres is the dev blog about thios?
Dog 0'Malley
Dog Isk hiding service
#100 - 2012-03-24 22:31:16 UTC