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Crime & Punishment

 
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Obvious Avoiding war decs exploit is still an obvious exploit.

Author
MatrixSkye Mk2
Republic University
Minmatar Republic
#81 - 2012-03-21 23:14:52 UTC
Borun Tal wrote:
Easy solution: wardec someone that will shoot back.

ARE YOU CRAZY!11!!!?

Successfully doinitwrong™ since 2006.

Miranda Fluffbunny
Ministry of War
Amarr Empire
#82 - 2012-03-22 09:47:24 UTC
NightmareX wrote:
Just ot let you know something about Rebirth. as a corp.

We lives in empire and we do alot of war decs there. But even then, we see some very few times that corps'es are leaving the alliances we war dec or corps'es are leaving the corp for another corp we have war dec'ed. So it's not really an issue for us.

Because those we war dec are corps'es / alliances we know who will fight back. We don't go after mining corps'es as long it's not from a contractor that want's us to kill miners.

But then, we are not the grifers then in that case.


I think this claim is false.
C0SMIC GIRL
Caldari Provisions
Caldari State
#83 - 2012-03-24 14:34:30 UTC
Oh wow, after today's wer dec feature on fanfest it looks like all the whiners will soon have missiles shoved down thier throats. You can't escape war after inferno.

To all you whining carebears who thought you won.... LOL
takedoom
The Scope
Gallente Federation
#84 - 2012-03-25 06:43:48 UTC  |  Edited by: takedoom
No one cares about how inconvenienced your terrible high sec war dec corp is. All of these high sec care bears never stop complaining.

http://spinthatdamnship.ytmnd.com/

GreenSeed
#85 - 2012-03-25 07:19:22 UTC
What most ppl here forget is that ppl who avoid wardecs by alliance hopping, would do so by disbanding corp and making a new one...

they dont care about corp history or alliance history, in fact they arent even actual players, they are someones alt. so please get over it, theres no possible way to make war against someone who doesnt want to.

now, that said. there are bugs that should be fixed. for example, ppl joining an alliance should take their wars with them when they leave.

but fixes like this will NEVER allow you or anyone else to declare a war on another corp and have it stick. they will disband corp and thats it.

the only fix ccp could introduce is to "lock" a corp when a war is declared so ppl on that corp have to fight it.... but quite frankly that is ******** and a horrible game design, ppl that dont want to bothered have and will allways be protected by ccp, because they should. inferno wont change that.
Ugly MCcrusty Panties
Doomheim
#86 - 2012-03-25 08:21:57 UTC
takedoom wrote:
No one cares about how inconvenienced your terrible high sec war dec corp is. All of these high sec care bears never stop complaining.



You cared enough to post. Shocked
Bricksauce
The Soul Society
Fraternity.
#87 - 2012-03-26 08:57:45 UTC
C0SMIC GIRL wrote:
Eve was once known as a sandbox, now it seems the term sandbox is being slowly stripped from the game.


I made a sandcastle once.

!

Lost Greybeard
Drunken Yordles
#88 - 2012-03-27 04:59:12 UTC
GreenSeed wrote:
the only fix ccp could introduce is to "lock" a corp when a war is declared so ppl on that corp have to fight it.... but quite frankly that is ******** and a horrible game design, ppl that dont want to bothered have and will allways be protected by ccp, because they should. inferno wont change that.


Alternately, the Wardec could stick to everyone in the corp at the time the dec is purchased for a week. That way you have to fight for the initial dec, but if you're in another corp when it's up for renewal your status expires.
Misanth
RABBLE RABBLE RABBLE
#89 - 2012-03-28 11:46:54 UTC
Borun Tal wrote:
Easy solution: wardec someone that will shoot back.

But then, that'll deny you the easy killmail, won't it. Well, can't have that, now can we?


You seem to misunderstand the reason to wardec. Hint: it's not about getting fights (and never was). People who want fights live in low-, wh-, null. You wardec for isk. Mercenary (disrupt logistic, denial of services, destroy POS), or to make isk in other fashion (fight targets who struggle to fight back, for example).

The difference now from early days is that industrialists back then, hired PvPers, had PvP wings, and/or actually fought back themselves. The game today is just filled with people who refuse to fight.. in a sandbox game where your actions are supposed to have consequences. Right, haha. I wonder what made them chose this game in the first place, it shouldn't be for them.. not to mention in most cases, these industrialists usually have isk and number advantage over the attackers, if they used it to their advantage they wouldn't have an issue with wars.

Sadly, the player-evolution, the consequences, and the roughneck industrialists are gone.
It seems today everyone is a wall street shark who want non-effort isk, compared to the gold diggers of old. P

AFK-cloaking in a system near you.

Aqriue
Center for Advanced Studies
Gallente Federation
#90 - 2012-03-28 18:51:18 UTC
I see whiney thread from ragers about people avoiding a wardec is continuing strong.

To bad it was pointless, since you can still shoot anyone so long as they are not docked up and not logged in.

What was it called?

Ganking. Oh right...but no one wants to do that, since they are so risk adverse and don't want to have concord blow up their ship nor be locked out of the convience of highsec.

As for someone else forcing a fight on some, you cannot force them to fight back. They have to have the option to leave a corp at anytime if they have no interest, this is a sandbox and you cannot have your way without someone having theirs...which is why ganking is still possible. CCP is only going to change so guys can't leave corp when he is station camped then join as soon as he is several jumps away, guys jumping on war targets that didn't know the guy was about to be invited..stuff like that. If someone doesn't want to fight, they have to have the option to leave and a cooling off period before the dec expires while its still active and they can go on their way (otherwise, you will just drive people away from the game, cause isk is a joke and 25 mill is still chump change to permalock someone else in just so you can giggle at their unenjoyment of the game). If CCP does infact enforce it so you can't leave...you will see the numbers drop and I can't fathom why anyone would pay to play a game where you can't do anything much when someone else is ruining their enjoyment.
Sir John Halsey
#91 - 2012-03-28 20:02:32 UTC
Misanth wrote:
Borun Tal wrote:
Easy solution: wardec someone that will shoot back.

But then, that'll deny you the easy killmail, won't it. Well, can't have that, now can we?


You seem to misunderstand the reason to wardec. Hint: it's not about getting fights (and never was). People who want fights live in low-, wh-, null. You wardec for isk. Mercenary (disrupt logistic, denial of services, destroy POS), or to make isk in other fashion (fight targets who struggle to fight back, for example).

The difference now from early days is that industrialists back then, hired PvPers, had PvP wings, and/or actually fought back themselves. The game today is just filled with people who refuse to fight.. in a sandbox game where your actions are supposed to have consequences. Right, haha. I wonder what made them chose this game in the first place, it shouldn't be for them.. not to mention in most cases, these industrialists usually have isk and number advantage over the attackers, if they used it to their advantage they wouldn't have an issue with wars.

Sadly, the player-evolution, the consequences, and the roughneck industrialists are gone.
It seems today everyone is a wall street shark who want non-effort isk, compared to the gold diggers of old.P


1.
Isn't EVE a game where you can do whatever you want?
Trade, mine, build, explore, shoot NPCs, PvP, etc?

If CCP wants a dedicated PvP only, they should remove everything from game, leaving 10 systems, a couple of ships, a bunch of modules and that is all... aka make it Dark Orbit or another bigpoint money grab game where 24h/day you camp a gate and shoot the hell out of everything.


2.
Not, it seems to me that most of the people complaining here are looking for easy targets that don't shoot back only to raise their kill numbers and get some killmails.
Ubiquitous Forum Alt
#92 - 2012-03-28 21:25:45 UTC
Sir John Halsey wrote:
Misanth wrote:
[quote=Borun Tal]*snip*


1.
Isn't EVE a game where you can do whatever you want?
Trade, mine, build, explore, shoot NPCs, PvP, etc?

If CCP wants a dedicated PvP only, they should remove everything from game, leaving 10 systems, a couple of ships, a bunch of modules and that is all... aka make it Dark Orbit or another bigpoint money grab game where 24h/day you camp a gate and shoot the hell out of everything.


2.
Not, it seems to me that most of the people complaining here are looking for easy targets that don't shoot back only to raise their kill numbers and get some killmails.


EVE has a dedicated, Free-For-All, PvP Only server. It is called "Singularity" - better known as "SiSi"

If that is what people want, that is where they go.....

PS: technically, there are rumours that you can do things other than PvP on SiSi....but doing so in any sort of extended capacity - rather than for a quick test of a mechanic perhaps - would perhaps be the most pathetic thing I have ever heard of....

PPS: Despite being incredibly pathetic - the test server DOES also provide the EVE version of "Hello Kitty Online" that so many hardcore carebears seem to desire....Maybe they SHOULD go PvE over there, where they will never encounter another living being in their precious high sec systems....

I don't log in - I don't need to. My very existence griefs people. They see my name, and they instinctively fill with rage and indignation. Deny it all you want - but if you didn't care, you wouldn't have posted, would you?

Kirith Vespira
Deep Core Mining Inc.
Caldari State
#93 - 2012-03-28 22:57:16 UTC
Misanth wrote:
Borun Tal wrote:
Easy solution: wardec someone that will shoot back.

But then, that'll deny you the easy killmail, won't it. Well, can't have that, now can we?


You seem to misunderstand the reason to wardec. Hint: it's not about getting fights (and never was). People who want fights live in low-, wh-, null. You wardec for isk. Mercenary (disrupt logistic, denial of services, destroy POS), or to make isk in other fashion (fight targets who struggle to fight back, for example).

Sadly, the player-evolution, the consequences, and the roughneck industrialists are gone.
It seems today everyone is a wall street shark who want non-effort isk, compared to the gold diggers of old. P


And wardec'ing a carebear corp, demanding ransom for a high-sec tower with no intention of letting it stand... How is that NOT non-effort isk?!??!

You pretty much just just proved the point that those that can, do (go to null to build a life), those that can't wardec in high sec. Hahaha!!!
Immortis Vexx
Onyx Moon Industries
#94 - 2012-03-29 00:32:52 UTC  |  Edited by: Immortis Vexx
Kirith Vespira wrote:
Misanth wrote:
Borun Tal wrote:
Easy solution: wardec someone that will shoot back.

But then, that'll deny you the easy killmail, won't it. Well, can't have that, now can we?


You seem to misunderstand the reason to wardec. Hint: it's not about getting fights (and never was). People who want fights live in low-, wh-, null. You wardec for isk. Mercenary (disrupt logistic, denial of services, destroy POS), or to make isk in other fashion (fight targets who struggle to fight back, for example).

Sadly, the player-evolution, the consequences, and the roughneck industrialists are gone.
It seems today everyone is a wall street shark who want non-effort isk, compared to the gold diggers of old. P


And wardec'ing a carebear corp, demanding ransom for a high-sec tower with no intention of letting it stand... How is that NOT non-effort isk?!??!

You pretty much just just proved the point that those that can, do (go to null to build a life), those that can't wardec in high sec. Hahaha!!!


Oh man. I have always had a shady outlook on those who prey on the weak anyway but wow. Sorry dude but Kirith is right, you kind of shot yourself in the foot with that argument.

"Well, we couldn't kill the wolves because they are too crafty. Lets go murder these corralled sheep instead!"

EDIT: I don't support dec scraping either. If you are in a war you fight it and you take your wins and losses like a champ! :)

Vexx