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Crime & Punishment

 
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Wardec round table

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Author
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#21 - 2012-03-24 04:02:24 UTC
No matter what they decide now, if the outcry is big enough, they won't be able to go through with the changes. Greyscale himself admitted that if it wasn't for the heavy negative feedback, the fighting-back-as-a-suspect-gets-you-CONCORDed thing would still be on the table. Now, thankfully, it appears not to be. But we really do need the big-shot names like the wardec roundtable crew to start posting there, because right now it feels as if Greyscale made a concession instead of a return to rational thought.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Tysinger
Shoulda Checked Local
Break-A-Wish Foundation
#22 - 2012-03-24 06:01:12 UTC
Damnit, I'm a bigshot too!!!!




btw, I agree with Skunky.
oh and everyone post on your main in this thread if you would :)
Cannibal Kane
Viziam
Amarr Empire
#23 - 2012-03-24 06:41:26 UTC  |  Edited by: Cannibal Kane
T'Pawhl wrote:
Iam Widdershins wrote:
Vladimir Norkoff wrote:
... You do realize T'Pawhl is just trolling the #^@ out of you right? One would think it would be kinda obvious from how hard he has been trying. Normally I'd rate the attempt at 2/10 or less just cuz it's so blatant. But it worked.

In a way T'Pawhl is kinda like a can-flipper baiting noobs. What?

I'm sorry to say that there are actually people that exist like this in real life. I don't think it's a troll, it's just very sad.


And yet no one can seem to refute a single point I made. It's all just smack talk. Hehe. ;)


May I point out, you made no point. You were also just smack talking as well.

Be that as it may, all of this was just a discussion on current war dec that curbs Agressors as well as Defenders. What CCP decides to do is still up in the air.

I think people can go of their trollies the minute FACTS are released.

I agree with everything and as I stated in other threads. With the propsed system I don't mind being attacked by EVERYBODY. What I do mind is the fact that if I survive long enough to actually kill somebody while defending myself from the MOB of VIGILANTIES, why do I need to take sec hit as well? Isn't being aggressed by 10, 20, 30, 40, or even entire highsec enough of a consequence?

Just remember one very important fact, war decs aside, in it's current form people CHOOSE to engage can flippers, some of them are lucky some die Horribly in swarm of Corporate vengeance. I don't see a change here, I would like however to see CCP police starter/noob systems better.

In the end everybody enjoys their part of the game. Everybody whines about a part of the game they don't take part in even if they nothing off about it, but i see very little suggestion on how they think it should work that does not result in some form change making it completely useless.

As for the round table, I was impressed by the willingness by these gentlemen to restrict wars from the aggressor side to favor the defender as well. That is a good compremise. They all know what is wrong and it is things they say needs fixing which will make their life as it is harder as well. And thats a good thing for everybody.

I see nothing like this coming from the other school of thought, where as a Indy char they want to be totally safe in what they do. No comprimise, I WANT A OFF BUTTON FOR PEOPLE SHOOTING AT ME.

Thats not a comprise now is it?

In the end what ever change is brought, I am certain there will be alot whining either way, I will however adapt to the game I came to enjoy. So why don't people stop trolling for a second and actually try to contribute to the game they enjoy playing as well.

"Kane is the End Boss of Highsec." -Psychotic Monk

T'Pawhl
Doomheim
#24 - 2012-03-24 07:02:01 UTC  |  Edited by: CCP Spitfire
Trolling comment removed. Spitfire
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#25 - 2012-03-24 07:10:24 UTC
T'Pawhl wrote:
Oh so what you're saying is when they call me a troll, they're falling back to name-calling because what I said kicks the crap out of their egos?

Okay then. :)

Your first post wasn't entirely polite. That said, if you would be so kind as to lay out your arguments in a concise and respectful manner, I'd be more than glad to address them.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Lithalnas
Dirt 'n' Glitter
Local Is Primary
#26 - 2012-03-24 07:10:36 UTC
As someone who was there, i see a lot of discussion about tears in this thread and very little on the content that we presented. Would anyone like to challenge Alek's assertions about logi mechanics? Or My comments on the babied highsec generation? Or how about that whole discussion on the topic of wardecs, better wardecs and how we know stuff is broken as is?

This thread is supposed to be constructive and get the attention of CCP. I know at fanfest you discussed a few things but really, we still have no clue what is going to happen to highsec PVP as a profession.

https://www.facebook.com/RipSeanVileRatSmith shoot at blue for Vile Rat http://community.eveonline.com/devblog.asp?a=blog&nbid=73406

Astroniomix
School of Applied Knowledge
Caldari State
#27 - 2012-03-24 07:17:18 UTC
Lithalnas wrote:
As someone who was there, i see a lot of discussion about tears in this thread and very little on the content that we presented. Would anyone like to challenge Alek's assertions about logi mechanics? Or My comments on the babied highsec generation? Or how about that whole discussion on the topic of wardecs, better wardecs and how we know stuff is broken as is?

This thread is supposed to be constructive and get the attention of CCP. I know at fanfest you discussed a few things but really, we still have no clue what is going to happen to highsec PVP as a profession.

The only thing I disagree/am on the fence about is ECM drones. Granted I don't have to deal with them much, and even when I do I apear to get lucky and remain unjammed for the majority of the fight.
T'Pawhl
Doomheim
#28 - 2012-03-24 07:19:32 UTC
Destiny Corrupted wrote:
T'Pawhl wrote:
Oh so what you're saying is when they call me a troll, they're falling back to name-calling because what I said kicks the crap out of their egos?

Okay then. :)

Your first post wasn't entirely polite. That said, if you would be so kind as to lay out your arguments in a concise and respectful manner, I'd be more than glad to address them.


I already did three times. I guess this makes four:

Pirates, griefers, scammers, and all around ne'er-do-wells etc etc so on and so forth, constantly come into "carebear threads" where people, often newbies, are complaining about getting dicked. Often the pirate, griefer, scammer, (henceforth known as "scum") tells the carebear "HTFU! EVE is a game of CONSEQUENCES and RISK and CHOICES and TEARS." Then great fun is had by scummies extracting more tears and frustration from the carebear.

Now the tables are turned: A once consequence-less profession (being scum) now has real* consequences, real risk behind it, and the scummies want to cry and whine about how unfair it is.

*Losing your ship and sec status was not a "real" consequence because a) you were prepared for it and you could still make more money from a gank than you lost and 2) people with low sec status usually haunt low-sec and null-sec where they can easily grind it back up with their buttbuddies. Can-flipping had no consequences outside of, maybe, their Corpies coming out to shoot at you, but that was also factored into the activity. Most times they warped off, but sometimes you made a kill and some ISK and got to goad them afterwards. In short: When you don't care about the consequences they cease to be consequences. Scum has had a free run in EVE and now the tables are turned and the scum is crying about it.

INB4 "I won't answer you because you weren't respectful enough!"
Cannibal Kane
Viziam
Amarr Empire
#29 - 2012-03-24 07:22:34 UTC  |  Edited by: Cannibal Kane
T'Pawhl

I gave you response...

Isn't being aggressed by 10, 20, 30, 40, or even entire highsec enough of a consequence? Why the additional sec status hit? Is that not a valid question?

Right now, people may call you a troll based on the type of replies and responses you have offered. is there any reason why people then need to actually reply to you?. Have you read your first repsonse in this thread? As such you do come off as a zero risk player. You sound like my buddy that would prefer highsec to be a none PVP sector. Completely save for miners and missions runners with zero risk to them or what they do. Now he thinks like that since he lost more isk wise with his indy ships than his main due to suicides. Is it suicides that irked you agaist any for of PVP?

I decided to give you the benefit of the doubt since you might have some valid reason for why you think like you do.

"Kane is the End Boss of Highsec." -Psychotic Monk

Replacement 234
Tremor Recorded
#30 - 2012-03-24 07:27:20 UTC
It is perfectly reasonable to expect these folks to be fair and see both sides of the issue and be excellent advocates for both sides. I'm sure CCP reognizes the honor that exists among them and will receive their messages with all due respect.

AAAAHHHHHH AHAHAHA - GUFFAW HOOOHHAAAAHHHAHAHAHA ahem.... (stands back up and dusts off the suit)

All due respect in this instance means CCP is laughing their asses off, too!! These mental deficients look at the issue as though it was a football field and believe - they are so deluded, that they truly believe they are standing on the 50 yard line - the exact middle of the issue, the top of the bell curve... The reality is they are so far down past the endzone, that they are really in the parking lot. In statistical terms, they are what is known as outliers - points of data on the standard bell curve that are so extreme, they are just a few dots way over on one side, just barely on the sheet of paper. They are as far away from the central view of the issue as it is possible to be.

Listen to the recording? I hope I managed to load the wrong recording. I tried, but the convo is banal, so lurid, so profanity laden, so full of unfounded conjhecture, so full of wolf tickets - it is ridiculous. I'd like to think they are sincere, but I have no evidence of it from past behaviors or current events. I can't imagine they have the collective sense to have entered into a conspiracy to produce this silly recording so they could "scam" the world into thinking they are sincere to just to give themselves another vial of tears. I think they are just all huffed up with their false bravado and inapprppriate sense of importance and think may actually be taken seriously.

I think CCP can count and when they are looking at projected losses on their tally sheet, they will be glad to see these guys go so they can have a better chance of retaining the players they have spent so much money to lure into their first paid monthly sub. I do not know the number, but I can tell you the management at CCP has it figured down to the penny just how much money is spent on advertising, trial account expenses, discounts and specials just to get the average new player to plop down their first monthly sub fee. They can then look at the number of players who leave the game after one, two, maybe six months of paid sub time and know if one player fills out the "I'm quitting because" questionnaire with griefing as the reason, that they can be statistically sure how many others left for the same reason and with enough disgust to not bother filling out the questionnaire. That is all part of basic market analysis. I'll bet Hilmar, CCP's CEO, can even recite the number of lost potential players which can be attributed to each different reason given on the few exit questionnaires that are completed by the friend's of potential players who left unhappy. This is not rocket science, this is just basic market research. No one can can seriously think CCP is relying on the CSM to provide all that data. If they were, CCP would not be asking those who close an account to complete a customer satisfaction questionnaire.

Oh, they are partying at the top of the world right now and all buddy-buddy, but then it will be back to business - the really serious business of internet space ships. The world of profit and loss. The hard look at what brings in and keeps customers happy and what drives them away angry, will be back at the front of everyone's mind. And crappy recordings will be just that - crappy.
Astroniomix
School of Applied Knowledge
Caldari State
#31 - 2012-03-24 07:27:27 UTC
T'Pawhl wrote:
Destiny Corrupted wrote:
T'Pawhl wrote:
Oh so what you're saying is when they call me a troll, they're falling back to name-calling because what I said kicks the crap out of their egos?

Okay then. :)

Your first post wasn't entirely polite. That said, if you would be so kind as to lay out your arguments in a concise and respectful manner, I'd be more than glad to address them.


I already did three times. I guess this makes four:

Pirates, griefers, scammers, and all around ne'er-do-wells etc etc so on and so forth, constantly come into "carebear threads" where people, often newbies, are complaining about getting dicked. Often the pirate, griefer, scammer, (henceforth known as "scum") tells the carebear "HTFU! EVE is a game of CONSEQUENCES and RISK and CHOICES and TEARS." Then great fun is had by scummies extracting more tears and frustration from the carebear.

Now the tables are turned: A once consequence-less profession (being scum) now has real* consequences, real risk behind it, and the scummies want to cry and whine about how unfair it is.

*Losing your ship and sec status was not a "real" consequence because a) you were prepared for it and you could still make more money from a gank than you lost and 2) people with low sec status usually haunt low-sec and null-sec where they can easily grind it back up with their buttbuddies. Can-flipping had no consequences outside of, maybe, their Corpies coming out to shoot at you, but that was also factored into the activity. Most times they warped off, but sometimes you made a kill and some ISK and got to goad them afterwards. In short: When you don't care about the consequences they cease to be consequences. Scum has had a free run in EVE and now the tables are turned and the scum is crying about it.

INB4 "I won't answer you because you weren't respectful enough!"
Please explain what "risk" gankers take on by having their war decs scraped.
T'Pawhl
Doomheim
#32 - 2012-03-24 07:27:46 UTC
Quote:
Isn't being aggressed by 10, 20, 30, 40, or even entire highsec enough of a consequence? Why the additional sec status hit? Is that not a valid question?


It is generally not a good policy to let criminals decide when they've been punished "enough".
T'Pawhl
Doomheim
#33 - 2012-03-24 07:29:57 UTC
Replacement 234 wrote:
It is perfectly reasonable to expect these folks to be fair and see both sides of the issue and be excellent advocates for both sides. I'm sure CCP reognizes the honor that exists among them and will receive their messages with all due respect.

AAAAHHHHHH AHAHAHA - GUFFAW HOOOHHAAAAHHHAHAHAHA ahem.... (stands back up and dusts off the suit)

All due respect in this instance means CCP is laughing their asses off, too!! These mental deficients look at the issue as though it was a football field and believe - they are so deluded, that they truly believe they are standing on the 50 yard line - the exact middle of the issue, the top of the bell curve... The reality is they are so far down past the endzone, that they are really in the parking lot. In statistical terms, they are what is known as outliers - points of data on the standard bell curve that are so extreme, they are just a few dots way over on one side, just barely on the sheet of paper. They are as far away from the central view of the issue as it is possible to be.

Listen to the recording? I hope I managed to load the wrong recording. I tried, but the convo is banal, so lurid, so profanity laden, so full of unfounded conjhecture, so full of wolf tickets - it is ridiculous. I'd like to think they are sincere, but I have no evidence of it from past behaviors or current events. I can't imagine they have the collective sense to have entered into a conspiracy to produce this silly recording so they could "scam" the world into thinking they are sincere to just to give themselves another vial of tears. I think they are just all huffed up with their false bravado and inapprppriate sense of importance and think may actually be taken seriously.

I think CCP can count and when they are looking at projected losses on their tally sheet, they will be glad to see these guys go so they can have a better chance of retaining the players they have spent so much money to lure into their first paid monthly sub. I do not know the number, but I can tell you the management at CCP has it figured down to the penny just how much money is spent on advertising, trial account expenses, discounts and specials just to get the average new player to plop down their first monthly sub fee. They can then look at the number of players who leave the game after one, two, maybe six months of paid sub time and know if one player fills out the "I'm quitting because" questionnaire with griefing as the reason, that they can be statistically sure how many others left for the same reason and with enough disgust to not bother filling out the questionnaire. That is all part of basic market analysis. I'll bet Hilmar, CCP's CEO, can even recite the number of lost potential players which can be attributed to each different reason given on the few exit questionnaires that are completed by the friend's of potential players who left unhappy. This is not rocket science, this is just basic market research. No one can can seriously think CCP is relying on the CSM to provide all that data. If they were, CCP would not be asking those who close an account to complete a customer satisfaction questionnaire.

Oh, they are partying at the top of the world right now and all buddy-buddy, but then it will be back to business - the really serious business of internet space ships. The world of profit and loss. The hard look at what brings in and keeps customers happy and what drives them away angry, will be back at the front of everyone's mind. And crappy recordings will be just that - crappy.


It sounded like a bunch of little boys trying to play "Movers and Shakers". It was comical and pathetic at the same time.
Cannibal Kane
Viziam
Amarr Empire
#34 - 2012-03-24 07:31:21 UTC  |  Edited by: Cannibal Kane
T'Pawhl wrote:
Quote:
Isn't being aggressed by 10, 20, 30, 40, or even entire highsec enough of a consequence? Why the additional sec status hit? Is that not a valid question?


It is generally not a good policy to let criminals decide when they've been punished "enough".


But it will a good policy to hold everybodies hand in highsec?


EDIT: Like I said, in the end I will wait and see what the final outcome is. At that point people just need to adapt and continue if they Choose.

"Kane is the End Boss of Highsec." -Psychotic Monk

Astroniomix
School of Applied Knowledge
Caldari State
#35 - 2012-03-24 07:40:14 UTC
Cannibal Kane wrote:
T'Pawhl wrote:
Quote:
Isn't being aggressed by 10, 20, 30, 40, or even entire highsec enough of a consequence? Why the additional sec status hit? Is that not a valid question?


It is generally not a good policy to let criminals decide when they've been punished "enough".


But it will a good policy to hold everybodies hand in highsec?


EDIT: Like I said, in the end I will wait and see what the final outcome is. At that point people just need to adapt and continue if they Choose.

I vote that we make it impossible to target other players in higsec.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#36 - 2012-03-24 08:11:57 UTC  |  Edited by: Destiny Corrupted
T'Pawhl wrote:
I already did three times. I guess this makes four:

Pirates, griefers, scammers, and all around ne'er-do-wells etc etc so on and so forth, constantly come into "carebear threads" where people, often newbies, are complaining about getting dicked. Often the pirate, griefer, scammer, (henceforth known as "scum") tells the carebear "HTFU! EVE is a game of CONSEQUENCES and RISK and CHOICES and TEARS." Then great fun is had by scummies extracting more tears and frustration from the carebear.

Now the tables are turned: A once consequence-less profession (being scum) now has real* consequences, real risk behind it, and the scummies want to cry and whine about how unfair it is.

*Losing your ship and sec status was not a "real" consequence because a) you were prepared for it and you could still make more money from a gank than you lost and 2) people with low sec status usually haunt low-sec and null-sec where they can easily grind it back up with their buttbuddies. Can-flipping had no consequences outside of, maybe, their Corpies coming out to shoot at you, but that was also factored into the activity. Most times they warped off, but sometimes you made a kill and some ISK and got to goad them afterwards. In short: When you don't care about the consequences they cease to be consequences. Scum has had a free run in EVE and now the tables are turned and the scum is crying about it.

INB4 "I won't answer you because you weren't respectful enough!"

No, that was good.

First of all, I want to say that no one should take people who say stuff like "HTFU! EVE is a game of CONSEQUENCES and RISK and CHOICES and TEARS" seriously. It doesn't matter what side they take; these peoples' opinions are insignificant simply because they're not constructive.

And now, to address your point:

Without going through different actions, and the consequences they lead to in a line-item manner, I'll just give a more general answer.

The balance between actions and consequences isn't a matter of game mechanics in a sandbox environment. Any and all game mechanics that allow the "scummies" to pick on the "carebears" are universally available to all players. There are no barriers to entry aside from player attitude. The sole, true consequence of any action in EVE is the ability of your victim (or other people in general) to do the same thing to you. For example, losing security status might indeed be superficial for ganking an expensive hauler or mining barge, but that doesn't mean that CCP must (they can, but it would certainly diminish the game's sandbox characteristics) create additional safeties for the victims. The only consequence that matters is that the victim might seek retribution against the person who wronged him by employing the same means that were used against him. A person who got suicide-ganked can suicide-gank the ganker.

However, there already exists a collection of safeties that generally skew game play in favor of the victims. Aside from flipping the flipper's own cans, the person who gets flipped also has fifteen minutes to bring his whole corporation upon the flipper. Aside from being able to suicide-gank a person who has blown up his ship, a player who lost a ship to a suicide-gank has a whole month to track down his killer and destroy him without police intervention (on top of CONCORD immediately destroying the ganker's ship). Et cetera.

However, the people we define as "carebears" have seldom exercised their rights to employ the same gameplay mechanics to get back, or even preempt, the ones you define as "scummies." That is their choice, their decision, their play style. Being scum has always had real consequences and real risk. In no objective terms can the cowardice, complacency, and ineptitude of the people who choose not to learn the rules and game play mechanics of EVE Online be blamed on the people who do.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Iam Widdershins
Project Nemesis
#37 - 2012-03-24 08:14:58 UTC
An essential part of EVE's unique flavor among all the other games in the gaming world is that it DOES allow people who are unwilling participants to be drawn into the greater world of PVP in the game. Many players spend a huge amount of time early on in their game just grinding missions before their play is interrupted by another player, and they are drawn out to discover a much larger world that they can (and eventually must) participate in.

Some of you older denizens may remember Ultima Online, which early in its lifespan had many of the same qualities as EVE. It is widely and fondly remembered by its former players as being a gem in the rough, a fantastic game which offered opportunities no other game did: high-consequence gameplay, surprise combat, and all manner of shenanigans that you will almost never see in other games -- except for EVE.

This is why I believe that EVE as a whole is strongly benefitted by the environment it provides; adding safety measures which make any given person completely invulnerable to outside influence would take this away, and I will be against them every step of the way. It's not because I want to gank you, it's because I want this game to live on.

Lobbying for your right to delete your signature

Psychotic Monk
Sebiestor Tribe
Minmatar Republic
#38 - 2012-03-24 08:30:30 UTC
Iam Widdershins wrote:

This is why I believe that EVE as a whole is strongly benefitted by the environment it provides; adding safety measures which make any given person completely invulnerable to outside influence would take this away, and I will be against them every step of the way. It's not because I want to gank you, it's because I want this game to live on.


I'll add that it's not enough that his game live, but it must retain its uniqueness. This is the only MMO among hundreds that allows unfettered player interaction and lets that interaction have meaning. It also means that the players that give these issues more critical thought and who do their homework more thoroughly gain an advantage from that, rather than just players that have spent more time grinding for honor points. It allows players to be dangerous because of their personal abilities, rather than their skillpoints.
Iam Widdershins
Project Nemesis
#39 - 2012-03-24 08:33:13 UTC
Psychotic Monk wrote:
I'll add that it's not enough that his game live, but it must retain its uniqueness. This is the only MMO among hundreds that allows unfettered player interaction and lets that interaction have meaning. It also means that the players that give these issues more critical thought and who do their homework more thoroughly gain an advantage from that, rather than just players that have spent more time grinding for honor points. It allows players to be dangerous because of their personal abilities, rather than their skillpoints.

This is true, though I very much believe that EVE's uniqueness and its health and survival are very much intertwined.

And I think it needs to be said: What the hell are honor points?

Lobbying for your right to delete your signature

Grimm Griefer
Viziam
Amarr Empire
#40 - 2012-03-24 09:02:59 UTC
Thanks for that Psychotic monk and guys. Interesting listening to the thoughts and comments from the evil piwates that try and play hisec pvp on the broken and game mechanics that need to be fixed. I agree with the comment that EvE is a game based solely on player interaction at all levels. I have mined in hisec, but all the while mindful that I can be ganked for S and G its not risk free, just risk reduced the way it should be not, come to hisec and not be ganked, pah that would take the challenge out of the game.
dec scraping I'm amblivient on, I can understand why some smaller corps see it as a god send but the corp im part of has never backed away from a fight. Though the idea of dec shielding is kinda nice it into an exploit highlighted the shortcomings of it almost straight way, having a no risk way to back out of a fight to me appears almost cheating, BUT if your a small corp that is constantly being wardeced by some of the self confessed scumbags in the round table I could understand why it would
be attractive.
the other stuff I don't know much about to be able to comment quite honestly, though the suspect flag and taking a sec hit if someone shoots and you and you kill them seems stupid, surely nicking some ore then being flagged to be killed by anyone nearby would be enough without that penalty. agree on that one.