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Orbital Bombardment Battleships?

Author
J3ssica Alba
Federal Navy Academy
Gallente Federation
#21 - 2012-03-22 18:50:28 UTC
That seriously made me rethink my anti-console stance ... might get a PS3 just for Dust Shocked
This is my signature. There are many others like it, but this one is mine.  Without me, my signature is useless. Without my signature, I am useless
Karadion
Caldari Provisions
Caldari State
#22 - 2012-03-22 18:52:50 UTC
ElQuirko wrote:
Karadion wrote:

Dreads are extremely useful now. You are relying on old game mechanics to support your argument ie 10 minute sieges and less damage output.


True, but goons don't even have caps. How would you know?

(Seriously though, many alliances will still field battleships over caps in things like POS bashes.)

Because I know. Many alliances are dumb and wastes too much manpower towards POS shoot when they could field fleets preventing the capfleet from getting dropped on thus saving everyone time. Dreads now throw at least >7000DPS with Tactical V on any given tower.

Stop being terrible at this game.
JamesCLK
#23 - 2012-03-22 18:53:22 UTC
Roll

-- -.-- / -.-. .-.. --- -. . / .. ... / - --- --- / . -..- .--. . -. ... .. ...- . / - --- / ..- -. -.. --- -.-. -.- / ... - --- .--. / .--. .-.. . .- ... . / ... . -. -.. / .... . .-.. .--. / ... - --- .--.

Terazul
The Scope
Gallente Federation
#24 - 2012-03-22 18:53:32 UTC
By far the best part of the whole demo.

Want more!
Fredfredbug4
The Scope
Gallente Federation
#25 - 2012-03-22 18:53:37 UTC
Dreads have been obsolete for a long time now. They are fat, require a lot of support, and are only good for bashing (almost) stationary targets.

Battleships are the war winners in EVE. While Capital ships (except dreads) can take them down, Battleships can perform a wide array of tasks very well where as Caps are more specialized.

Dreads need to be have their roles completely changed and that's the hard part, there are currently no roles in EVE that a dread could realistically do, that something else couldn't do better.

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

TheButcherPete
KarmaFleet
Goonswarm Federation
#26 - 2012-03-22 18:53:49 UTC
I'll be happy when I can send my little drone minions planetside to pillage their women and breed with their towns!

[b]THE KING OF EVE RADIO

If EVE is real, does that mean all of us are RMTrs?[/b]

Andrea Roche
State War Academy
Caldari State
#27 - 2012-03-22 18:54:04 UTC  |  Edited by: Andrea Roche
repeated or continious bombardment would be an issue. Imagine if you put 5 or 10 bs and ith different people assign each a target...No one will be able to get throught the opening at the base, so it helps with exploits/future issues...Each explosion was pritty effective from what i saw, so a few of them coordinated will be tought to get through without been blown to pieces! ANd this is without counting tanks + granades with easy resupply as we saw XD
Karadion
Caldari Provisions
Caldari State
#28 - 2012-03-22 18:55:55 UTC
Fredfredbug4 wrote:
Dreads have been obsolete for a long time now. They are fat, require a lot of support, and are only good for bashing (almost) stationary targets.

Battleships are the war winners in EVE. While Capital ships (except dreads) can take them down, Battleships can perform a wide array of tasks very well where as Caps are more specialized.

Dreads need to be have their roles completely changed and that's the hard part, there are currently no roles in EVE that a dread could realistically do, that something else couldn't do better.

This, people, is an example of a Pre-Crucible argument over Dreadnoughts regurgitating the same crap over and over again.
ElQuirko
University of Caille
Gallente Federation
#29 - 2012-03-22 18:56:23 UTC  |  Edited by: ElQuirko
Lols, why is the Goon so mad about opinions on dreadnoughts?

Dodixie > Hek

TigersmithV2
State War Academy
Caldari State
#30 - 2012-03-22 18:57:44 UTC
J3ssica Alba wrote:
That seriously made me rethink my anti-console stance ... might get a PS3 just for Dust Shocked



Remember I think they said you can use Keyboard and Mouse for DUST 514 if im correct.
Tanya Powers
Doomheim
#31 - 2012-03-22 18:59:45 UTC
Whoooo ho ho!!!

CCP you own me a new pair of Jeans, just jeezed my own when looking at that orbital bombardment !
thekiller2002us
The J8sters
#32 - 2012-03-22 19:06:01 UTC
the demo was good. The planetary bombardment is brilliant as its obviously a clear link between dust console players and eve online pc players- and props go out to ccp for making a great looking game.

however i'm still skeptical on a few things.
fps shooters come and go every couple of years- how long before dust gets stagnent?
will eve players hiring mercs benefit eve players in anyway...i.e looting other players materials.i.e coolant/ robotics on pi planets?
will all of the tanks/ command ships/ weapons/ armor used in dust be supplied on the market purely by eve players??

some of the points above would be really cool- but i believe dust must really really effect eve and vice-versa for the idea to work

I'm with Brick on this one- make thouse carebearing b******s squeal..

Karadion
Caldari Provisions
Caldari State
#33 - 2012-03-22 19:10:13 UTC
ElQuirko wrote:
Lols, why is the Goon so mad about opinions on dreadnoughts?

Because you guys are uninformed about the dreadnoughts now. You are relying on pre-crucible experience to support your arguments. Especially you're in alliances that no one has heard of pointing out that you are both PVE carebears.
Raven Ether
Doomheim
#34 - 2012-03-22 19:13:48 UTC
******* GoonWaffen pwnage.^
Cailais
The Red Pill Taker Group
#35 - 2012-03-22 19:16:49 UTC
Dread or no dread its super cool. Plus way more players have BS so its much more inclusive and less elitist.

C.
Fredfredbug4
The Scope
Gallente Federation
#36 - 2012-03-22 19:18:47 UTC
Karadion wrote:
Fredfredbug4 wrote:
Dreads have been obsolete for a long time now. They are fat, require a lot of support, and are only good for bashing (almost) stationary targets.

Battleships are the war winners in EVE. While Capital ships (except dreads) can take them down, Battleships can perform a wide array of tasks very well where as Caps are more specialized.

Dreads need to be have their roles completely changed and that's the hard part, there are currently no roles in EVE that a dread could realistically do, that something else couldn't do better.

This, people, is an example of a Pre-Crucible argument over Dreadnoughts regurgitating the same crap over and over again.



Maybe people are repeating it because it is at least somewhat true.

Show me evidence of a Dread doing something no other ship class can do. Show me something that sets it apart from other ships.

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

SpaceSquirrels
#37 - 2012-03-22 19:19:49 UTC  |  Edited by: SpaceSquirrels
They said it was a module that was needed for it.

Also just because they used one ship in one vid and another ship in the demo does not mean diddly...
Megnamon
Sebiestor Tribe
Minmatar Republic
#38 - 2012-03-22 19:25:27 UTC
The other issue of Dread vs BS for bombardment that has not been mentioned is...

If the planet is in High Sec, Dreads are not available.

I know that a merc campaign in High Sec would never happen though as High Sec is all carebears, so feel free to flame away...
Rukia Taika
Allied Operations
Mechanicus Macabre Immortale
#39 - 2012-03-22 19:55:59 UTC
thekiller2002us wrote:
the demo was good. The planetary bombardment is brilliant as its obviously a clear link between dust console players and eve online pc players- and props go out to ccp for making a great looking game.

however i'm still skeptical on a few things.
fps shooters come and go every couple of years- how long before dust gets stagnent?
will eve players hiring mercs benefit eve players in anyway...i.e looting other players materials.i.e coolant/ robotics on pi planets?
will all of the tanks/ command ships/ weapons/ armor used in dust be supplied on the market purely by eve players??

some of the points above would be really cool- but i believe dust must really really effect eve and vice-versa for the idea to work


Dust going stagnant? i have to admit this is an attempt to integrate 2 games with a similar history and with it growing stagnant is possible with any MMO but from I can see it will be a very very very long time before that happens with the amount of interaction between the two and the idea of Eve Corp/Alliances hiring Dust514 mercs to do planetary assaults is an awsome idea bringing in another outlook to the game.
Honestly i like the idea of little brother to have around who likes carrying big guns to blow up people
Blatant Forum Alt
Doomheim
#40 - 2012-03-22 20:09:40 UTC
Rukia Taika wrote:
thekiller2002us wrote:
the demo was good. The planetary bombardment is brilliant as its obviously a clear link between dust console players and eve online pc players- and props go out to ccp for making a great looking game.

however i'm still skeptical on a few things.
fps shooters come and go every couple of years- how long before dust gets stagnent?
will eve players hiring mercs benefit eve players in anyway...i.e looting other players materials.i.e coolant/ robotics on pi planets?
will all of the tanks/ command ships/ weapons/ armor used in dust be supplied on the market purely by eve players??

some of the points above would be really cool- but i believe dust must really really effect eve and vice-versa for the idea to work


Dust going stagnant? i have to admit this is an attempt to integrate 2 games with a similar history and with it growing stagnant is possible with any MMO but from I can see it will be a very very very long time before that happens with the amount of interaction between the two and the idea of Eve Corp/Alliances hiring Dust514 mercs to do planetary assaults is an awsome idea bringing in another outlook to the game.
Honestly i like the idea of little brother to have around who likes carrying big guns to blow up people


Have you not ever played a console shooter? Lots of activity, until a new one is released. This gives Dust an effective lifespan on a few months at best, until the players move on to the next Call of Reskin release.
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