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New to EVE, and I'll tell you what attracted me to it,. HINT: it wasn't the spaceships.

Author
Borun Tal
Brutor Tribe
Minmatar Republic
#81 - 2012-03-21 16:27:20 UTC
Nazzer Dawk wrote:
Borun Tal wrote:
Why do people get so excited about the possibility of walking in a station when it's a game about spaceships, combat, and space-stuff? I don't get it...

It's about the personal feeling that having a human there gives it. Without having an actual person in there, I'm just imagining one there. It's the "Toy spaceships in the backyard" feeling I mentioned.

Meryl SinGarda wrote:
The problem with walking around in your ship is that your avatar doesn't actually walk around in the ship "off-screen." You're in a POD filled with goo the entire time.


Hmm. I didn't know that. Well that changes my perspective of the ship thing then.

But the station still applies. I need to feel a connection with my character.


Dude, if you're trying to be profound ("having a human there"???), at least learn the lore (didn't know about the pod????)...
Tanya Powers
Doomheim
#82 - 2012-03-21 16:30:36 UTC
Another bitter vet alt forum troll post.

Was expecting something interesting, left disappointed.
Ezurae
Science and Trade Institute
Caldari State
#83 - 2012-03-21 16:31:10 UTC
Akirei Scytale wrote:
Nazzer Dawk wrote:
THE GAME.


goddamnit.


damn it... indeed well played by him, well played
Sasha Azala
Doomheim
#84 - 2012-03-21 16:45:42 UTC
Borun Tal wrote:
Why do people get so excited about the possibility of walking in a station when it's a game about spaceships, combat, and space-stuff? I don't get it...



You don't have to get it. You just need to realise that some people do like avatars as well as ships.

WiS is a natural extension of the old EVE, it won't effect the old EVE. Plus WiS opens up a whole new set of possibilities.

But I doubt you'll see much of anything being done with WiS, until Dust 514 is up and running (plus a few patches).


I'm all for WiS as long as they keep working on other things in EVE as well as.
Florestan Bronstein
Ministry of War
Amarr Empire
#85 - 2012-03-21 17:38:53 UTC  |  Edited by: Florestan Bronstein
Nazzer Dawk wrote:


Unless, and hear me out, they have a separate team working on WiS!

I said on the very first page that I only want this as long as it doesn't effect normal development. It's not my fault you couldn't read the first 15 posts of the thread.

unless you raise additional funding based on the expected monetization of WiS hiring WiS devs means less money to hire FiS devs with.

anyways... I think the discussion is moot. EVE has developed into a low immersion direction for more than 8 years (maybe because of the lack of avatars) and you won't be able to reverse that at this point without risking to kill the game.

I have 9 characters on 3 accounts, 3 of these characters I bought on the bazaar, I also sold 2 characters on the bazaar for isk. I biomassed one 3m SP character and several throwaway alts.
I spend more time using oog tools like teamspeak, alliance forums or jabber on which I naturally interact with other players as myself (as opposed to RPing my character) than playing the actual game.
I play in 0.0 - where ddosing another fleet's voicecomms system is just another pvp tactic (that's slightly exaggerated but getting ddos'd is not exactly uncommon either).

Do you think I identify strongly with any one of my characters or that having a full-body avatar does change any of that?

The train for "high immersion" EVE has left many years ago.
Now EVE is extremely metagame oriented and characters serve as (ultimately disposable) tools rather than as "true" alter egos - this formula might not be to your liking but it has become an essential part of the niche EVE has carved out for itself in the mmo world and CCP would be stupid to give up on it.
ps3ud0nym
Dixon Cox Butte Preservation Society
#86 - 2012-03-21 17:44:12 UTC
I am glad you brought this topic up OP, it is good to see a different perspective on why you started EVE. I think so many people joined on the backs of videos of huge space battles, we forget that what draws one person to the game, isn't what draws another

The debate about WiS isn't going to go away soon, it has been around since the beta in one version or another. The earliest betas made it obvious that walking in the stations was planned, and I wondered for years why CCP didn't really execute on that original design. In the mean time they created this world outside of the stations of EVE that is a living breathing place and now come to the point where people are legitimately questioning if any attention at all should be placed on WiS at all.

From my perspective, most of this argument comes from CCP's ideas of what exactly an avatar IS. I love spaceships, and EVE's character creator is really something spectacular, but I don't think CCP realizes that I really don't consider what is created in the character creator *my* Avatar. In EVE, my SHIP is my Avatar and my portrait is something more along the lines of character back ground.

I think much of the discontent regarding Incarna comes from what felt (to me at any rate) like an attempt by CCP to move that Avatar in my mind from my ship, which I care about, to my character model which I never have given a damn about. CCP completely mis-understood how people connected to this game emotionally and their attempt to change that relationship resulted in an understandable emotional response. Their motivations were good, they wanted to engage players in the world more, they just misunderstood what EVE players value and how they connect emotionally to the game. Had they created a NEX store full of ship wingy bits, decals and paint schemes, which were destroyed with the ships rather than shoes and pants and ludicrously expensive eye wear, I think the EVE community would have flipped its lid with joy and the only sound would be of wallets opening and people dumping money as fast as their bank accounts would allow.

But does all that mean that CCP shouldn't continue to work on WiS..? no. CCP needs to expand the appeal of EVE to other gaming segments, but they are going about it completely the wrong way. EVE should be EVE, and developed with spaceships first and foremost, but that doesn't stop CCP from expanding to other properties that tie into the EVE universe and effectively give us WiS without messing about with EVE: A Game About Spaceships. I think that CCP has made some rather bad strategic decisions and now has to eat a bunch of mistakes that they could have avoided. Creating a RPG MMO is a fantastic idea, creating one based on a property with which you have no familiarity based on an IP that was niche when it was popular and is almost unheard of now.. wasn't a good idea. A vampire MMO was and remains a stupid idea for a company like CCP. Instead of creating a whole new world with a customer base that CCP has no familiarity with and no tie in too, they should have set their MMO in the world of New Eden and used the considerable development investment in EVE as a launch pad to gain audience and players. I have far more friends who love to hear about EVE, read about EVE and watch videos about EVE than who actually play the damn game. Most love the concept and the news, but wouldn't sign up for a trial if it was free forever cause they just aren't into this kind of game play. They would, however, climb over broken glass to play an MMO set in this universe.

From the looks of things, CCP is now relying on DUST to bring this tie in to EVE. That is a very risky proposition. Even good shooters, with tie in universes and good reviews like Space Marine are finding it a hard slog in the FPS market. I think CCP has a good concept and likely has a good game, but it takes more than that to succeed in that particular market and CCP has no experience in the segment at all. I would love to see them dump the White Wolf IP but keep working on the tech and transfer the work done to an EVE themed MMORPG. Rather than continuing working on a lame duck, they should put their efforts into creating an ecosystem of interconnected games that both expand the audience and feed each other. With three different options and three different play styles (EVE, FPS and MMORPG) set inside a single universe CCP could reach their maximum potential audience and since it is all the same world, many of the development costs could be shared or avoided all together. By putting in a MMORPG element, it would mitigate some of the risk that CCP is taking on by entering the FPS market. CCP has a proven track record in MMOs and EVE has an established audience. A EVE themed MMO is a pretty safe bet for CCP.

Realistically.. I don't think that anyone will buy the White Wolf property, it was a bad bet then and it remains a bad bet now. CCP is going to have to put out something to please investors, and I don't think it will do very well. Hopefully the tech that is developed can be leveraged for EVE and the property will do well enough it can be sold to another development studio. At the very least it will allow CCP to progress with Carbon, which is key to WiS. It will be a loss, but lets hope it is a necessarily one to advance CCPs core business which is both the game of EVE and the world of New Eden.
Qvar Dar'Zanar
Ministry of War
Amarr Empire
#87 - 2012-03-21 18:00:21 UTC
I'll just say that I hate people who try to tell others what is this game about. Be it FiS, PvP, or whatever.
If there's something in the same, it's because the game IS about it, not because it appeared there magically. So let everybody like whatever they want about the game and STFU.
Micheal Dietrich
Kings Gambit Black
#88 - 2012-03-21 18:31:27 UTC
I heard all this stuff has been worked on and implemented, but they changed it from WIS to STO.

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

Doc Severide
Doomheim
#89 - 2012-03-21 18:34:55 UTC
Nazzer Dawk wrote:
Meaningless drivel from a 2 day old player how EVE is wrong....

Geez man get stuffed, what a dork....
Nazzer Dawk
Center for Advanced Studies
Gallente Federation
#90 - 2012-03-21 19:15:48 UTC
Doc Severide wrote:
Nazzer Dawk wrote:
Ignores a whole thread and thus misunderstands my intentions because of a problematic initial post

Geez man get stuffed, what a dork....

Please read more of the thread, I think you misunderstand.
MeBiatch
GRR GOONS
#91 - 2012-03-21 19:20:49 UTC
Borun Tal wrote:
Why do people get so excited about the possibility of walking in a station when it's a game about spaceships, combat, and space-stuff? I don't get it...


i heard its because EVE is a sandbox game and even though its most important element is PVP its not the only element that makes it worth playing...

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Doc Severide
Doomheim
#92 - 2012-03-21 19:22:02 UTC
Nazzer Dawk wrote:
Doc Severide wrote:
Nazzer Dawk wrote:
Ignores a whole thread and thus misunderstands my intentions because of a problematic initial post

Geez man get stuffed, what a dork....

Please read more of the thread, I think you misunderstand.

I did, I do and you are clearly in the wrong game...
Nazzer Dawk
Center for Advanced Studies
Gallente Federation
#93 - 2012-03-21 19:25:51 UTC
Doc Severide wrote:
Nazzer Dawk wrote:
Doc Severide wrote:
Nazzer Dawk wrote:
Ignores a whole thread and thus misunderstands my intentions because of a problematic initial post

Geez man get stuffed, what a dork....

Please read more of the thread, I think you misunderstand.

I did, I do and you are clearly in the wrong game...


No, I'm not "Clearly in the wrong game". Please, reread the OP. I edited it to be more clear about my feelings.
MeBiatch
GRR GOONS
#94 - 2012-03-21 19:30:06 UTC
Nazzer Dawk wrote:
Doc Severide wrote:
Nazzer Dawk wrote:
Doc Severide wrote:
Nazzer Dawk wrote:
Ignores a whole thread and thus misunderstands my intentions because of a problematic initial post

Geez man get stuffed, what a dork....

Please read more of the thread, I think you misunderstand.

I did, I do and you are clearly in the wrong game...


No, I'm not "Clearly in the wrong game". Please, reread the OP. I edited it to be more clear about my feelings.



nazzer please understand that the forums are some of the best PVP you will find... this guy is just trying to troll you in to a hernia...

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Nazzer Dawk
Center for Advanced Studies
Gallente Federation
#95 - 2012-03-21 19:32:59 UTC
MeBiatch wrote:
Nazzer Dawk wrote:

No, I'm not "Clearly in the wrong game". Please, reread the OP. I edited it to be more clear about my feelings.



nazzer please understand that the forums are some of the best PVP you will find... this guy is just trying to troll you in to a hernia...

I've got a limited sense of humor on boards I am not very familiar with, so I'm relatively easy to troll :(
Arlen Fehrnah
MLJ Space League
#96 - 2012-03-21 20:57:32 UTC
I'd just like to add that I, like the OP, was drawn to the game by WiS. When I first tried Eve years ago, I hated it. There were several reasons why, but one of them was I felt like I was a spaceship, not a man flying a spaceship. I just couldn't get into the game knowing that all my character would ever be is a picture in the corner of the screen. When I heard about Incarna, I gave Eve another go, and stuck with it.

Now, needless to say WiS isn't MORE important than Fis, but both have a place in Eve, and anyone saying otherwise is just plain wrong. If someone plays Eve for Nullsec PvP, great. Good for them. If they play it to manipulate the market, and earn billions, again thats fine. Whats wrong with someone enjoying creating an avatar and enjoying that? Personally I enjoy many aspects of Eve, but Incarna is what ties it all together for me. CCP is a big team, and I'm sure they can manage to work on FiS/WiS at the same time if they really put their minds to it. Aslong as they don't abandon any one part of the game, theres no problem at all.

Basically, all the anti-WiS people are just being selfish. You don't see WiS fans complaining when CCP add new ships. Nor will you see them complaining when Inferno rolls out and updates FW etc. We don't have to pick WiS or Fis, we can have both. And ultimately it will benefit EvE to do so.

Also, ps3ud0nym, i understand you feel as though your ship is your avatar, but not everyone feels that way. To me, a ship is just that. A ship. Sooner or later it will get exploded and replaced. I have no emotional ties to my ships, other than "ah, my first cruiser. Sure did serve me well" I do agree though that NeX ships skins etc. would have been great, and probably sold like hotcakes. Having a ship as my avatar stopped me playing Eve for years. I suppose CCP will have a hard time catering to everyone, but I don't see why they can't make a compromise. Even now, you can disable CQ and never see your avatar in the flesh again. I just hope CCP don't listen to the vocal minority on these forums(I doubt even 10% of eve players come here) and ignore WiS altogether. Especially when it would be so easy to cater to FiS and WiS at the same time.
Nazzer Dawk
Center for Advanced Studies
Gallente Federation
#97 - 2012-03-21 21:30:21 UTC
Arlen Fehrnah wrote:
Especially when it would be so easy to cater to FiS and WiS at the same time.


Gameplay wise, certainly. Financially, I dunno. I hope CCP can get WiS working without killing the rest of the game like everyone else.
ps3ud0nym
Dixon Cox Butte Preservation Society
#98 - 2012-03-21 21:43:52 UTC
Arlen Fehrnah wrote:

Also, ps3ud0nym, i understand you feel as though your ship is your avatar, but not everyone feels that way. To me, a ship is just that. A ship. Sooner or later it will get exploded and replaced. I have no emotional ties to my ships, other than "ah, my first cruiser. Sure did serve me well" I do agree though that NeX ships skins etc. would have been great, and probably sold like hotcakes. Having a ship as my avatar stopped me playing Eve for years. I suppose CCP will have a hard time catering to everyone, but I don't see why they can't make a compromise. Even now, you can disable CQ and never see your avatar in the flesh again. I just hope CCP don't listen to the vocal minority on these forums(I doubt even 10% of eve players come here) and ignore WiS altogether. Especially when it would be so easy to cater to FiS and WiS at the same time.


I really want to see more WiS myself, but I think that tackling it as some sort of extension to EVE is not going to work. The majority of the players now have some sort of emotional attachment to their ships (Or at least the isk.. hence why "tears" are such a motivator, if people weren't attached emotionally to the ship, they wouldn't cry when they lose it) and many of those people see any attempt to expand WiS as taking away from EVE: A Game About Spaceships. That is why I was suggesting decoupling the entire process. Make it another entirely separate game with interaction between EVE pilots and New Eden MMO players occurring in the stations.

CCP seems to be of the mind that it isn't possible for a player to become emotionally attached to a ship and have made design decisions (Incarna in its entirety) based on that assumption. It is one explanation for why they though removing ship spinning wouldn't be an issue. The idea that people were emotionally connected to a object that was completely non-human in form wasn't something that CCP had ever considered before. They aren't going to be able to reverse that trend, and as 99.9% of EVE's content is in space, there really isn't a need for the avatar of EVE players to be anything BUT a Spaceship. By making an MMO that is separate but connected to EVE, the players who really do need a humanoid avatar to connect emotionally will both have a reason to play, and content that will interest them. If you can't connect with a spaceship, you aren't as likely to enjoy the kinds of activities that EVE provides and different content would suit you better, content that is more designed to be experienced as a Avatar in a MMORPG.
Shometo
Shadowbane Syndicate
#99 - 2012-03-21 21:46:28 UTC
Nazzer no matter how much you complain on our forums about a game we all love to play the way its meant to be played(bugs and balance issues aside) your words are falling on blind eyes at best. With all respect I disagree and wish you the best of luck finding whatever it is your looking for.
Nazzer Dawk
Center for Advanced Studies
Gallente Federation
#100 - 2012-03-21 21:54:51 UTC
Shometo wrote:
Nazzer no matter how much you complain on our forums about a game we all love to play the way its meant to be played(bugs and balance issues aside) your words are falling on blind eyes at best. With all respect I disagree and wish you the best of luck finding whatever it is your looking for.

I didn't complain, sir. I yearned, and I posted about my yearning, but the tone of my post wasn't one of complaint, I hope.