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Options for a 4M SP combat pilot

Author
Cara Maela
State Protectorate
Caldari State
#1 - 2012-03-20 17:54:16 UTC
I've been playing for a while now, mostly spending my time on l3/4 missions.
This however, is something I no longer wish to do. So I'm currently looking at my options.
I have determined the following prerequisites for my activities in EVE from now on:
- it must not be an "ISK faucet" activity; I want to make a positive contribution to the economy
- it must have a decent income potential (at least break-even so I won't have to buy any PLEX)
- it will not be a criminal activity (no scamming, no piracy, etc.)
- one account, no alts

Is there any use for those 4M skillpoints into combat-related skills, taking these prerequisites into account?
I'm starting to think that the only way to take part in the economy of EVE, without gaining ISK from NPC sources, is are non-combat activities such as hauling, mining, trade, etc. Is this correct, or am I missing other options?
Magnus Orin
Republic Military School
Minmatar Republic
#2 - 2012-03-20 18:01:22 UTC  |  Edited by: Magnus Orin
Pvp on your main.

Unless you are scamming or ganking, or stealing, making isk is generally not fun.

Roll an alt, either on the same account or separate, and train them for PI.

Set up p2 production in low sec, null sec, or in a wormhole.

Eventually your PI character will be pulling in 300mil or so a month, maybe more, and that can finance your pvp main.

Edit:

Another great way for a new player to generate non-npc income and increase combat skills (both SP wise and real tactical skill) is to get into ninja-salvaging.

Scan down mission runners, which hones your combat probing ability, (a well sought out ability) and then liberate the salvage from their wrecks.

It's not stealing either, ask CCP.
ShahFluffers
Ice Fire Warriors
#3 - 2012-03-21 08:10:34 UTC
Try looking into Faction Warfare.

- You regularly kill and lose ships, thus "contributing" to the game's economy by ridding it of excess minerals/ISK.
- You can earn a decent amount of income by doing Faction Warfare missions (you rack up Loyalty Points, buy a smexy ship, and sell it on the market).
- The whole thing is a giant "war-dec" so you have plenty to kill without being a "criminal" (though, there are times when it becomes necessary to pop a neutral spy alt).
- It's perfectly possible to be in militia using only one character/account.

Basically, you'd start as most of us did... flying around in cheapo frigates, destroyers, and cruisers as tackle, support, and DPS (respectively speaking). Join up in some fleets, do things that are helpful to get noticed, ask questions, and get to know/become friends "regulars" who fly in your timezone.
I will admit... it's a long slog getting to that last part, but if you have patience and perseverance you will find yourself among good people (friend and foe alike).

Pro-tip: the skills differentiating PvE and PvP combat are almost negligible. If you can effectively run missions then all you need is the skill "Propulsion Jamming" and some decent PvP fits (which are vastly different from PvE fits).
Cara Maela
State Protectorate
Caldari State
#4 - 2012-03-21 19:10:55 UTC
Thanks both, for your suggestions.
I'm a bit sad that the only options seem to be either leeching off of people grinding NPC's, or gathering an alternative currency through PVP, which reminds me a lot of the slightly differently named welfare points gained through pointless PVP activity in a game which is best not mentioned on these forums.
Fractal Muse
Sebiestor Tribe
Minmatar Republic
#5 - 2012-03-21 19:29:43 UTC
Cara Maela wrote:
Thanks both, for your suggestions.
I'm a bit sad that the only options seem to be either leeching off of people grinding NPC's, or gathering an alternative currency through PVP, which reminds me a lot of the slightly differently named welfare points gained through pointless PVP activity in a game which is best not mentioned on these forums.


Well, combat is combat. If you wish to focus on combat but you do not wish to run missions or incursions then what is basically left is PvP. All PvE combat activities could be considered to be "ISK Faucets" (missions, epic arcs, ratting, wormholes, and incursions).

The other activities for making ISK are non-combat related: Research, Industry, and Trading. In Trading the PvP can be more brutal than combat PvP.

You can definitely make a living by PvP without "leeching off of people grinding NPCs" by going to lowsec, 0.0, or wormhole space.
ShahFluffers
Ice Fire Warriors
#6 - 2012-03-22 05:40:00 UTC  |  Edited by: ShahFluffers
Cara Maela wrote:
Thanks both, for your suggestions.
I'm a bit sad that the only options seem to be either leeching off of people grinding NPC's, or gathering an alternative currency through PVP, which reminds me a lot of the slightly differently named welfare points gained through pointless PVP activity in a game which is best not mentioned on these forums.


The problem you're having is this:

If you don't want to rely on gaining ISK from NPCs in any way, shape, or form... so you are pretty much limited to taking it from other players (in some fashion). However, since you also don't want to "be a criminal" your choices are very limited.

Some "noncriminal" and "nonNPC related" ISK making activities are, but not limited to:

- Mining
- Manufacturing
- BPO/BPC research/production/copying
- Trading (aka "Market PvP")
- Service-based activities (ex: hauling stuff for players, scouting/probing for players, etc).

The problem with all of the above though is that it will require that you detract from training your combat skills for a bit.
L'ouris
Have Naught Subsidiaries
#7 - 2012-03-22 05:44:08 UTC
Not 'pirate' or 'criminal' per-se;

take a look in recruitment for corps like the privateers, hatchery what have you. You can be invaluable in war-declaration play in a tackle frigate. Especially in high sec. I'm told its lucrative as well.

This game has quite a number of ways to make money and shoot stuff without going broke.

Frigate PvP is both essential for some play-styles but also easy to make profitable.
Archdaimon
Merchants of the Golden Goose
#8 - 2012-03-22 10:55:40 UTC
I've seen anti-pirate corps around as well.

- Can't remember where though.

Wormholes have the best accoustics. It's known. - Sing it for me -

Cara Maela
State Protectorate
Caldari State
#9 - 2012-03-22 12:37:38 UTC
Thanks L'ouris and Archdaimon, those are the kind of suggestions I was looking for and didn't know existed.
Would I be able to find such corps through the builtin recruitment section of the game, or should I be looking elsewhere?
L'ouris
Have Naught Subsidiaries
#10 - 2012-03-23 07:00:58 UTC
In regards to recruitment I honestly wouldn't know first hand, I regret.

Take a look at the recruitment forums.

Also, take a look at the eveuniversity.org forums for recruitment. They often have folks on the forums recruiting from what in-game looks like 'ebil' piwates.

Eveuni is my rec only because they seem to always eventually attract every single high sec war-dec corp at some time or another.

You may even get some tips from their kill-boards.

I seem to remember that the privateers had a couple spin-off corps with public channels you could chat in and determine if it would be a good fit for you.

Crime and Punishment might be worth your time too for any corp advertising as 'Mercenary'. At one point there was a combined and moderated channel for the up-and-up ones. But I've been out of the loop too long to see if thats still in place.

You may get a good hint from reading that forum and hanging out in a public channel or two.

In-game I'm afraid I'm no help either, but I'd be really really really REALLY surprised if a war-dec corp wasn't advertising there as well, and you can use such corps as a foot into the world if its not a 'perfect' fit right away.
God's Apples
Wilderness
IIIIIIIIIIIIIIIIIIIIIIIII
#11 - 2012-03-25 02:06:12 UTC
Although not the most profitable way to make isk, you can get some really good frigate 1 v 1's non-con-sensually running static 1/10 deadspace complexes in low sec. I have gotten plenty of fights in the system of gerper which is in gallente space about 7 or so jumps from dodixie.

1/10 plexes contribute to the EvE economy because there is no direct isk reward (bounties per se) because the loot is a small c-type item from a passive hardener barely worth 1 mill to a daredevil blueprint worth 65 mill. Hit me up in-game; I'm in the eastern US TZ.

"Hydra Reloaded are just jealous / butthurt on me / us because we can get tons of PVP action in empire while they aren't good enough to get that." - NightmareX

Baneken
Arctic Light Inc.
Arctic Light
#12 - 2012-03-25 17:59:35 UTC
It seems you would be happy with bounty hunting, unfortunately it's hard to say how long will it take from CCP to provide us 'mercenary market' 'public wardec statistics' 'new wardec mechanics' that they had on drawing board in fanfest.

Failing that you just have to suck it up like the rest of us and shoot NPC's or some other pve related stuff to keep your pvp going and while your at it try to find a good corp, goign out a lone is no fun in the long run.
Ajita al Tchar
Doomheim
#13 - 2012-03-26 01:52:35 UTC
Exploration / plexing might work if you focus on sites that have a chance of giving you shiny deadspace loot rather than being primarily an ISK fountain a la Sanctums.

Deadspace loot, salvage components, stuff from radar sites etc. are all "stuff" rather than ISK faucets.
Sparkus Volundar
Sebiestor Tribe
Minmatar Republic
#14 - 2012-04-04 13:15:41 UTC
Dear Cara,

I'm an anti-pirate but I am also pro-fun and both sides tend to provide fun and/or content for each other.

So I'm going to suggest a couple of links listing some such organisations that I hope you find helpful.

Anti-pirates:
https://forums.eveonline.com/default.aspx?g=posts&t=31846

Pirates:
https://forums.eveonline.com/default.aspx?g=posts&m=977852#post977852

Regards,
Sparks

.

Elsebeth Rhiannon
Gradient
Electus Matari
#15 - 2012-04-04 15:07:08 UTC
Cara Maela wrote:
I've been playing for a while now, mostly spending my time on l3/4 missions.
This however, is something I no longer wish to do. So I'm currently looking at my options.
I have determined the following prerequisites for my activities in EVE from now on:
- it must not be an "ISK faucet" activity; I want to make a positive contribution to the economy
- it must have a decent income potential (at least break-even so I won't have to buy any PLEX)
- it will not be a criminal activity (no scamming, no piracy, etc.)
- one account, no alts

Is there any use for those 4M skillpoints into combat-related skills, taking these prerequisites into account?
I'm starting to think that the only way to take part in the economy of EVE, without gaining ISK from NPC sources, is are non-combat activities such as hauling, mining, trade, etc. Is this correct, or am I missing other options?

My suggestion would be to go into trade and combat pvp. The combat pvp will not bring you money, though with loot you can need less of it, but if you go into low-sec trade, you can get some kicks from that (running gate camps in low sec in a blockade runner is feasible and fun) plus make enough isk to support your combat activities. You can easily do those on the same character if your goal is not to just maximize the time you spend in combat pvp. And trade is pvp in its own way too. :)
Lyron-Baktos
The Scope
Gallente Federation
#16 - 2012-04-04 15:39:35 UTC
I believe the original and probably still present goal in Eve is exactly what you want. Corporations/alliances with the following

-miners that mine then sell their minerals to other members in their alliance/corp so ships/modules can be built
-haulers that haul everything around for a fee
-industry peeps that build ships/modules and then sell them to members in their alliance/corp to pvp in
-pvp peeps that protect the miners and escort the haulers around. Also go and conquer new territory for the miners to use. The pvp peeps get paid by isk or via ships/modules and/or both
etc
etc
etc

A alliance/corp set up like this could probably be very close to 100% self sufficient and would never need anything from outside there group. Would take a ton of hard work and tremendous amounts of time but it could be done.

said system could also be done all for free and everyone is compensated via weekly "paychecks" from the alliance/corp leader from the taxes that are collected. There are multiple of ways this can be done. Most corps/alliances have at least a few of these roles being filled, for example, logistic chains to Jita and back. Not sure if any corp/alliance exists that really gets deep in all these roles though (could create roles for diplomats, alliance banker, various government roles etc etc) The more roles you have the more complicated it gets.
Lyric Lahnder
Deep Core Mining Inc.
Caldari State
#17 - 2012-04-05 14:10:57 UTC
You want to make money directly from your pvp activities with out being a criminal.

Well anti Piracy is one.

Being a mercenary is the other.

I know right now the amount of highsec mercenary corps is on the decline but with the changes in the war dec system and the crime watch system, and the addition of the mercenary market in Inferno that will hopefully change.

In Noir. we get payed to pvp when were on contract, however; how much is determined by how well we preform on contract i.e. Kills to deaths during the contract.

Elite corps like PL and others will definitely have high SP ceilings because theres just certain things you need how to fly before your deemed experienced enough to represent a client on a contract.

Noir has a school called Noir Academy. All though while your in that you wont get paid, if you graduate and make it into noir proper you will get paid on the terms mentioned above.

You said you wanted to get paid to pvp, thats like one of our taglines so I thought I'd throw that out there.

Noir. and Noir Academy are recruiting apply at www.noirmercs.com I Noir Academy: 60 days old must be able to fly at least one tech II frigate. I Noir. Recruits: 4:1 k/d ratio and can fly tech II cruisers.

Tobiaz
Spacerats
#18 - 2012-04-05 17:33:27 UTC
Archdaimon wrote:
I've seen anti-pirate corps around as well.

- Can't remember where though.


There's a good reason for that. They generally don't last very long.

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!

Elsebeth Rhiannon
Gradient
Electus Matari
#19 - 2012-04-05 17:37:37 UTC
Tobiaz wrote:
Archdaimon wrote:
I've seen anti-pirate corps around as well.

- Can't remember where though.


There's a good reason for that. They generally don't last very long.

*coughs*
Cara Maela
State Protectorate
Caldari State
#20 - 2012-04-07 22:10:39 UTC  |  Edited by: Cara Maela
Thanks for all the suggestions.
I'll probably be cancelling my account though; I just can't be bothered with all the boring stuff which one is required to do to pay for the fun stuff. I guess the game just isn't really what I hoped it to be.
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