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Retooling PLEX to Cure Inflation Forever

Author
masternerdguy
Doomheim
#1 - 2012-03-19 19:15:29 UTC  |  Edited by: masternerdguy
Since there is a misunderstanding the player that bought the plex gets no isk or game time! They are paying to raise the cap on total isk in circulation in the entire game for everyone!

This is the solution to all EVE's economic woes: We need a finite amount of isk in the game. No new isk exits, no old isk leaves. If a ship dies the exact cost of the ship and its modules (recorded in the database as transactions) will be put back into the EVE economy. When the max amount of isk in circulation is reached, bounties missions and all isk faucets will stop and only player to player market trading will be allowed.

But wouldn't the game stagnate?

Nope! Instead of selling PLEX on the market or redeeming it for game time PLEX will be the only way of injecting new isk into the economy. Right now PLEX is used for game time or sold for isk and redeemed as game time. I want PLEX to become a donation to the EVE economy.

Every PLEX would add 1 billion isk to the max amount of isk in circulation for the entire economy. This means there can be no inflation because nobody is going to spend real money on PLEX if they can still make money.

Since players have to pay to benefit the entire economy, there will be no inflation. Inflation would be detrimental to their real world wallets.

Taedrin wrote:
Welcome back masternerdguy.

Unfortunately, i will have to disagree with you - you are essentially asking to turn PLEX into full fledged RMT - e.g. golden ammo which caused the Summer of Rage in the first place.

EVE's economy is fine as it is - people are just complaining about high PLEX prices.


Incorrect. The player that bought the plex doesn't get any isk. They are paying to raise the max amount of isk available to all players.

Things are only impossible until they are not.

Liang Nuren
No Salvation
Divine Damnation
#2 - 2012-03-19 19:17:44 UTC
So... can we assume that you're back up to your old tricks of poasting random bullshit to Eve-O?

-Liang

I'm an idiot, don't mind me.

Uppsy Daisy
State War Academy
Caldari State
#3 - 2012-03-19 19:19:17 UTC
Liang Nuren wrote:
So... can we assume that you're back up to your old tricks of poasting random bullshit to Eve-O?

-Liang


Confirming. The stream of inane drivel has recommenced.
Taedrin
Federal Navy Academy
Gallente Federation
#4 - 2012-03-19 19:19:48 UTC  |  Edited by: Taedrin
Welcome back masternerdguy.

Unfortunately, i will have to disagree with you - you are essentially asking to turn PLEX into full fledged RMT - e.g. golden ammo which caused the Summer of Rage in the first place.

EVE's economy is fine as it is - people are just complaining about high PLEX prices. In reality, game-play related items have relatively low prices. Now, converting drone poop to bounties WILL cause significant amounts of inflation - but that's because we will convert a mineral faucet into an ISK faucet. Less minerals and more ISK means that minerals become more expensive, which means more expensive T1.
Gogela
Epic Ganking Time
CODE.
#5 - 2012-03-19 19:20:00 UTC
Liang Nuren wrote:
So... you're poasting random bullshit to Eve-O.

-Liang

Fixed.

Signatures should be used responsibly...

Kaivar Lancer
Doomheim
#6 - 2012-03-19 19:20:34 UTC
hahahahaaa
masternerdguy
Doomheim
#7 - 2012-03-19 19:21:33 UTC
Taedrin wrote:
Welcome back masternerdguy.

Unfortunately, i will have to disagree with you - you are essentially asking to turn PLEX into full fledged RMT - e.g. golden ammo which caused the Summer of Rage in the first place.

EVE's economy is fine as it is - people are just complaining about high PLEX prices.


Incorrect. The player that bought the plex doesn't get any isk. They are paying to raise the max amount of isk available to all players.

Things are only impossible until they are not.

Taedrin
Federal Navy Academy
Gallente Federation
#8 - 2012-03-19 19:23:04 UTC
masternerdguy wrote:
Taedrin wrote:
Welcome back masternerdguy.

Unfortunately, i will have to disagree with you - you are essentially asking to turn PLEX into full fledged RMT - e.g. golden ammo which caused the Summer of Rage in the first place.

EVE's economy is fine as it is - people are just complaining about high PLEX prices.


Incorrect. The player that bought the plex doesn't get any isk. They are paying to raise the max amount of isk available to all players.


hrrrrmmm... this is a strange suggestion then. I think this will suffer the tragedy of the commons - people aren't interested in donating money to the server for the good of the economy. They only want to maximize their OWN profit, not other people's profit.
Grumpy Owly
Imperial Shipment
Amarr Empire
#9 - 2012-03-19 19:23:33 UTC  |  Edited by: Grumpy Owly
masternerdguy wrote:
This is the solution to all EVE's economic woes: We need a finite amount of isk in the game. No new isk exits, no old isk leaves. If a ship dies the exact cost of the ship and its modules (recorded in the database as transactions) will be put back into the EVE economy. When the max amount of isk in circulation is reached, bounties missions and all isk faucets will stop and only player to player market trading will be allowed.

But wouldn't the game stagnate?

Nope! Instead of selling PLEX on the market or redeeming it for game time PLEX will be the only way of injecting new isk into the economy. Right now PLEX is used for game time or sold for isk and redeemed as game time. I want PLEX to become a donation to the EVE economy.

Every PLEX would add 1 billion isk to the max amount of isk in circulation for the entire economy. This means there can be no inflation because nobody is going to spend real money on PLEX if they can still make money.

Since players have to pay to benefit the entire economy, there will be no inflation. Inflation would be detrimental to their real world wallets.


*facepalm*

where do I start with this idiocy?

I'll keep it short and sweet I think.

What your proposing would completely remove the free market principles of EvE. One of the games major features.

Plex is generally accepted as inflationary neutral due to it being a transferance of ISK. If anything it has a sink associated with its escrow charges. It's also recognised as a current product not suffereing from money velocity which explains the high price.

Having a Plex actually add isk into the pot is by definition inflation. Especially in quantaties of a billion at a time.

Plex is more expensive than subscription, so the sensible use of spending "real money" on plex is for ISK or other game features realiant on them. It simply isnt the most economical way to spend RL money for Game time.
DarthNefarius
Minmatar Heavy Industries
#10 - 2012-03-19 19:23:50 UTC
masternerdguy wrote:
This is the solution to all EVE's economic woes: We need a finite amount of isk in the game. No new isk exits, no old isk leaves.



Old ISK leaves all the time in the form of players (bittervets & others ) unsubscibing. Ocaasionally it does come back in resubs but I guess not as often as it leaves permenantely
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Doomhowler II Augustus
Incestuous Cult of Paranoid Swamp People
#11 - 2012-03-19 19:24:36 UTC  |  Edited by: Doomhowler II Augustus
OP's proposed (and i assume it's a joke) system can easily have cost-push inflation.
= not a cure

Grumpy Owly wrote:
Having a Plex actually add isk into the pot is by definition inlfation. Especially in quantaties of a billion at a time.

also wrong, there is literally no way that for example my wallet going from 1b to 2b due to this hypothetical injection-by-plex can raise any prices if i decide not to spend it.
masternerdguy
Doomheim
#12 - 2012-03-19 19:28:13 UTC
Doomhowler II Augustus wrote:
OP's proposed (and i assume it's a joke) system can easily have cost-push inflation.
= not a cure

Grumpy Owly wrote:
Having a Plex actually add isk into the pot is by definition inlfation. Especially in quantaties of a billion at a time.

also wrong, there is literally no way that for example my wallet going from 1b to 2b due to this hypothetical injection-by-plex can raise any prices if i decide not to spend it.


Nobody gets it!

You aren't getting any new isk by using the PLEX you are making it so the amount of isk that can possibly be in circulation increases. You are DONATING your money to help EVE's economy grow, not reaping any benefits.

Things are only impossible until they are not.

Adunh Slavy
#13 - 2012-03-19 19:30:12 UTC
There are arguments to be made for fixed money supply economies, but this idea of yours is not very sound. It'll cause more problems than it will solve in an already unbalanced system. Eve should be having massive prices increases, but it is not for a number of systemic reasons caused by game mechanics. tinkering with the money supply isn't going to fix any of that, going to a fixed money supply would only make the rich in the game even more rich.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Doomhowler II Augustus
Incestuous Cult of Paranoid Swamp People
#14 - 2012-03-19 19:31:09 UTC
OP imagine your system.
now imagine some moon material monopoly holder not selling their product for one month straight.
do you reckon that maybe due to the nature of the material, people will start shelling out more isk to get anything produced from it, resulting (by definition!) in cost-push inflation?
Uppsy Daisy
State War Academy
Caldari State
#15 - 2012-03-19 19:32:37 UTC
I bet you've all missed this everyone?
masternerdguy
Doomheim
#16 - 2012-03-19 19:32:41 UTC
Doomhowler II Augustus wrote:
OP imagine your system.
now imagine some moon material monopoly holder not selling their product for one month straight.
do you reckon that maybe due to the nature of the material, people will start shelling out more isk to get anything produced from it, resulting (by definition!) in cost-push inflation?


That's valid economics. Why have a monopoly if you can't exploit it?

I want to reduce the hyperinflation due to isk faucets.

Things are only impossible until they are not.

Doomhowler II Augustus
Incestuous Cult of Paranoid Swamp People
#17 - 2012-03-19 19:35:36 UTC  |  Edited by: Doomhowler II Augustus
i thought you claimed your system won't have any inflation but it seems when it still can, it's 'valid economics' instead lolololol.

we have no hyperinflation fyi, it's pretty much impossible to have in eve, even when unsupervised (and ultimately ccp would step in)

limited isk supply would probably result in some parallel currency - minerals or faction ammo or whatever.
War Kitten
Panda McLegion
#18 - 2012-03-19 19:36:03 UTC
masternerdguy wrote:
. You are DONATING your money to help EVE's economy grow, not reaping any benefits.


Yeah, that'll happen.

I thought you said you played Eve before... are you sure all you did wasn't troll the forums?

I thought I remembered your name, and now I know why I didn't remember anything positive or useful in conjunction with it.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Grumpy Owly
Imperial Shipment
Amarr Empire
#19 - 2012-03-19 19:39:09 UTC
masternerdguy wrote:
Doomhowler II Augustus wrote:
OP's proposed (and i assume it's a joke) system can easily have cost-push inflation.
= not a cure

Grumpy Owly wrote:
Having a Plex actually add isk into the pot is by definition inlfation. Especially in quantaties of a billion at a time.

also wrong, there is literally no way that for example my wallet going from 1b to 2b due to this hypothetical injection-by-plex can raise any prices if i decide not to spend it.


Nobody gets it!

You aren't getting any new isk by using the PLEX you are making it so the amount of isk that can possibly be in circulation increases. You are DONATING your money to help EVE's economy grow, not reaping any benefits.


Yes you would, it's still an inflationary process.

Adding to the total pot means you extend the amount people can earn.

You think people would enjoy the experience of suddenly realising that the total pot has been reached and they cant profit to gain isk without them or soemone else suddenly being required to push the bubble further out?

How does that model compensate for player growth without enforcement of encouraging PLEX trade? Since yes increased volumes could lower prices. But means more and more plex is needed to afford growth. Where does it stop? When plex is 1 isk? How will that effect the RL trade? You think CCP would encourage people spending $15 for one isk, you don't imagine that would naturally in fact tend to reduce incentives to supply them?
Fredfredbug4
The Scope
Gallente Federation
#20 - 2012-03-19 19:39:57 UTC
masternerdguy wrote:


But wouldn't the game stagnate?

.


Yes it will, unlike in real life where if someone dies the money goes elsewhere. In EVE if somebody unsubscribes without sending their ISK to someone else (which is usually the case) billions of ISK have been destroyed for good.

Plus your idea pretty much ends the hope for any new players being able to pick up the game because their main source of income for the first week or two of the game, Tutorials, Career Agents, and the SOE arc .

Also, your a communist. A 100% tax rate to one of the most expensive frequently traded item in the game is anti- capitalistic. Please get out of my Conservative wet dream.

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

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