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Player Features and Ideas Discussion

 
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Shipgraveyards, adding more depth to salvaging.

Author
Tharandor Kelmora
The Executives
#1 - 2012-03-19 08:21:49 UTC
I've had this idea for a while now, so i thought id get it out the the rest of you.

Imagine if all wrecks and by that i mean all wrecks created from players and killed in pvp, upon despawning gets pulled into debriefields that needs to be scanned down.

This could add more depth to salvaging, it would create valuable hotspots after large fleet fights in lowsec and nullsec. (I highly doubt all wrecks are salvaged after a large fleet fight). Even small fights over a prolonged series of battles would provide to this.

These deep space ship graveyards can then be scanned down and salvaged.

This could open up to new Industrial ships, such as covert salvagers and other salvage vessels.

This would in my opinion add more depth to the salvaging profession.

This is just the rough idea, if anyone else have some thoughts about it, just fire away.
Amaroq Dricaldari
Ministry of War
Amarr Empire
#2 - 2012-03-19 10:13:16 UTC
These sounds like an awesome idea, but it might put stress on the server.

It would also be nice if you could reprocess salvaged components for minerals, because a friend of mine was sold a Noctis BPC for only 1 Million ISK, and they want to make money fast.

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