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Hauling in High Sec

Author
Ester Gray
University of Caille
Gallente Federation
#1 - 2012-03-17 14:07:05 UTC
When I first started playing EVE I decided to focus on mining thinking I could amass some wealth and learn the game at my own pace. My plan worked somewhat. I got myself skilled up for a hulk and got all the associated skills. I joined a new Corp and was mining for them and myself. The corp didn't have a clear direction and fizzled after a month or so. I moved my base of operations for them twice. Safe to say it was a bad experience. I found myself teaching them more then they were teaching me and I was only parroting what I have read and had no real Eve experience. So I was solo again. I lost my first Hulk to an involuntary AFK mining session due to some superb chronic. I ended up letting my subscription lapse and took a break. I came back to Eve a few weeks ago. I had 25 million isk, a Mammoth with 27,000m3 and a Hulk and a desire to conquer all that I surveyed. I had a slightly better grip on game mechanics this go around. My plan was simple. Exploit some of the price differences between trade hubs and amass some wealth as I learned the ins and outs of the market and so on.. After a few days I has parlayed my 25 million to 200 million by hauling goods between Jita Amarr and Rens. Players would try to target me but I always warp to 0 and am never AFK. From all I have read this was a relatively safe strategy. On one trip from Jita to Amarr with close to 200 million in goods in my cargo hold I was destroyed. There was no attempt to target me, no warning what so ever. I went thru a gate and poped out on the other side and instantly was in my pod with my giant containers floating around me. I was dumbfounded. I looked at the kill mail and it said I was killed by a 750mm Howitzer. As you can imagine I was slightly upset. Luckily I had just enough isk set aside to outfit a new Mammoth in the same fashion as my old one. I attributed this kill to a fluke as I could find no information on the forums about high sector piracy. I started hauling again but this time I was being extra careful. I stuck to Jita and Amarr. I was getting better at finding deals. I was able to turn 8 million in capital into 625 million in under a week of trips between Jita and Amarr. I found an exceptional deal last night and had 600 million in the hold when I was popped in the same fashion as before with absolutely no warning. 1400mm Howitzer. Now I am back to 25 million. I am a few days away form minmatar industry 5 which will put me in a Mastadon or a Prowler.

I'm thinking that since I was making my purchases and hauling with the same character it was easy to determine when I had a full hold of groovy stuff. Do you think buying with an alt will help me??

I'm thinking that a Mastodon or a Prowler might also help. Des anyone think it will be a much tougher target to take down?
The only thing that makes me wonder about this is the way I was popped with no warning or targeting what so ever.

Any insight will be helpful as the next time I haul I would like to have better end results.

Thanks
mxzf
Shovel Bros
#2 - 2012-03-17 15:00:15 UTC
You might want to look into either a freighter or an Orca as a long-term goal. Both of them have much more EHP and cargo room than an industrial. The Transport ships (Mastadon and Prowler) won't really help you as much with what you're trying to do, they're designed more for low/nullsec hauling.

The thing that will help the most is making sure that you're not carrying so much in such a fragile ship. If the amount you're carrying and would drop if you died is greater than the cost to gank you, you'll end up dead sooner or later.
Zaxix
State War Academy
Caldari State
#3 - 2012-03-17 17:17:15 UTC
You're probably being passively targeted and scanned. It might be in the system you're getting popped in, but actually a lot of haulers are scanned several systems in advance. In an industrial, never travel with more than 50 to 75 million isk in goods. Anything more is very tempting to pirates. While you can try tanking the mammoth, generally, pirates have already done the gank math and will be able to pop you regardless.

Bokononist

 

Ester Gray
University of Caille
Gallente Federation
#4 - 2012-03-17 20:51:34 UTC
Thanks for the great advice. I'm sure there are ballpark isk values that all transport ships can haul before pirates become a problem?? ie: From my most recent experiences I have learned to haul less than 75 million in the mammoth. What are other ships able to haul safely? maybe 150 million in a mastodon, should be safe in a prowler with Cloak II no matter the value of the cargo? what about a Fenrir? less than 700 million isk in the hold?
Xearal
Dead's Prostitutes
The Initiative.
#5 - 2012-03-17 21:13:34 UTC
Freighters can carry about 1B before being a good ganking target. 75M for a mammoth should be ok I think.
As for a mastodon, I didn't do the math on one of those. it depends on how you tank it I suppose.

Prowlers can be nice, but remember to fly cloaked all the time, if you can avoid the scanner, you will probably not get ganked, still the best strategy: Don't put all your eggs in one basket, from what I read, you spent most of your money on every trip, so if you got busted, you were almost penniless again, once you have a little capital, save some for a rainy day when you get ganked.

Does railgun ammunition come in Hollow Point?

mxzf
Shovel Bros
#6 - 2012-03-17 21:17:14 UTC
IIRC, the rule-of-thumb is about 1B limit in a freighter. In an Orca, the limit in the corp hanger is unlimited (cargo in the corp hanger doesn't show up on scans and doesn't drop when the ship dies), for the rest of the cargo it depends on your tank. Probably 500M-1B would be safe (well, as safe as you can expect), depending on how much you focus on EHP.
Skorpynekomimi
#7 - 2012-03-17 22:46:37 UTC
Let Someone Else Do It.
Put up a courier contract with appropriate collateral. Have someone else take the risk. If THEY get ganked, you get the money back.
If you can get jump clones, you won't even need to enter a ship.

Economic PVP

Styth spiting
Brutor Tribe
Minmatar Republic
#8 - 2012-03-18 00:12:01 UTC
Rule number 1 with hauling. Never haul with containers (unless your an orca and they are in your corp hanger). When your ship is destroyed you can drop a base amount of "stuff" on / in your ship. BUT when you have containers in your cargo hold you will drop these 100% of the time. Meaning the pirates who are always waiting near Jita (always) when they cargo scan you and see this they will pop you because of the guaranteed drops


The reason you were popped was because the Mammoth is the equivalent of a grocery bag. It can carry a lot but it falls apart at almost nothing. its great for hauling from belt to station, or between stations, but that is about it

If you are looking at simply hauling alot of cheap stuff (ore, mineral, etc) A freighter would be a good investment as you can haul 900,000m3 - 1,100,000 m3 with these. But they are slow as hell and very weak.

An Orca may be a good choice for you. Its still slow (not as slow as a freighter), but can fit a bunch of modules and will be able to survive most gank attempts you'll get in highsec. It also have a 50,000m3 corp hangar that cannot be scanned and will not drop loot when destroyed

My current orca can transport 50,000 ore (not minerals) 50,000m3 corp hangar, 85,000m3 cargo hold (level 3 indust command). You can also fit 400,000m3 of ships which can carry charges only (ammo, mining crystals, etc)

Fly byNighter
Republic Military School
Minmatar Republic
#9 - 2012-03-18 01:55:43 UTC
Styth spiting wrote:
Rule number 1 with hauling. Never haul with containers (unless your an orca and they are in your corp hanger). When your ship is destroyed you can drop a base amount of "stuff" on / in your ship. BUT when you have containers in your cargo hold you will drop these 100% of the time. Meaning the pirates who are always waiting near Jita (always) when they cargo scan you and see this they will pop you because of the guaranteed drops


The reason you were popped was because the Mammoth is the equivalent of a grocery bag. It can carry a lot but it falls apart at almost nothing. its great for hauling from belt to station, or between stations, but that is about it

If you are looking at simply hauling alot of cheap stuff (ore, mineral, etc) A freighter would be a good investment as you can haul 900,000m3 - 1,100,000 m3 with these. But they are slow as hell and very weak.

An Orca may be a good choice for you. Its still slow (not as slow as a freighter), but can fit a bunch of modules and will be able to survive most gank attempts you'll get in highsec. It also have a 50,000m3 corp hangar that cannot be scanned and will not drop loot when destroyed

My current orca can transport 50,000 ore (not minerals) 50,000m3 corp hangar, 85,000m3 cargo hold (level 3 indust command). You can also fit 400,000m3 of ships which can carry charges only (ammo, mining crystals, etc)



I Think its 40,000 M3 in a corp hanger in the orca!

But thatnks for the info on the cans
Tau Cabalander
Retirement Retreat
Working Stiffs
#10 - 2012-03-18 07:15:08 UTC  |  Edited by: Tau Cabalander
My primary research and trade alt pretty much lives in a Charon freighter. He has Caldari Freighter 5, and all the other related skills maxed (max agility, max EHP, etc.).

The only times he doesn't use a freighter is when he is in a Crane Blockade runner managing stuff around the POS, or AFK in a shuttle.

I never haul anything of value AFK, though I do occasionally travel AFK when empty or with low value cargo.

With a freighter it is quite easy: if you jump through a gate and see 10 or more battleships or tier 3 battlecruisers on the other side, logoff immediately (as soon as your overview loads), don't break gate cloak, and come back with an alt to scout the area before you login the freighter again. Enough could still alpha you, but typically they expect to get 2 shots off.
Raven Ether
Doomheim
#11 - 2012-03-18 09:39:05 UTC
Get an Orca or better yet a Freighter.


Minmatar Industrial 5 as you say is a few days away, so you only need some extra training and the capital to buy a Fenrir. You won't have problems with it.

You could try hiring Red Frog Freight in the meantime to transport the goods for you, for a fair fee (they're quite cheap imo, I'd charge more).
Ester Gray
University of Caille
Gallente Federation
#12 - 2012-03-18 13:33:49 UTC
Styth spiting wrote:
Rule number 1 with hauling. Never haul with containers (unless your an orca and they are in your corp hanger). When your ship is destroyed you can drop a base amount of "stuff" on / in your ship. BUT when you have containers in your cargo hold you will drop these 100% of the time. Meaning the pirates who are always waiting near Jita (always) when they cargo scan you and see this they will pop you because of the guaranteed drop



Awesome advice from all.. You are right Styth, I was using Giant Secure Containers to increase my payload abit. That stops today.


I'm also going to take Raven's and a few others advice and save for a Fenrir. From my limited experience I would say the 700m to 1b investment would pay for itself in a week or two. Especially seeing as I have lost 400-500m this week alone to pirates.

Tau Cabalander wrote:
if you jump through a gate and see 10 or more battleships or tier 3 battlecruisers on the other side, logoff immediately (as soon as your overview loads), don't break gate cloak, and come back with an alt to scout the area before you login the freighter again.


Also awesome advice I plan on heeding..

Thanks guys..



Shayla Sh'inlux
Aliastra
Gallente Federation
#13 - 2012-03-18 14:50:34 UTC
For what it's worth, I regularly move 350-400mil worth of goods in a tanked Mastodon (32k-ish EHP), get scanned all the time and never got even shot at, let alone popped. I suppose the math works out to drop about 200mil and since you need 3 Tornado's to pop it reliably before you get killed, the net profit of 20 mil-ish is not worth it.



Styth spiting
Brutor Tribe
Minmatar Republic
#14 - 2012-03-18 20:32:38 UTC
You can use secure containers in an orcas corp hangar. It cannot be scanned and will not drop anything when popped.

So 40,000m3 (corp hangar size0 would allow 13 secure containers giving you a total of around 51,700m3 total space.
Lando Antilles
#15 - 2012-03-18 21:51:02 UTC
Tau Cabalander wrote:
if you jump through a gate and see 10 or more battleships or tier 3 battlecruisers on the other side, logoff immediately (as soon as your overview loads), don't break gate cloak, and come back with an alt to scout the area before you login the freighter again.


you mean an alt on the same account, right? Is this the famed logoffski?
Adunh Slavy
#16 - 2012-03-19 10:07:29 UTC
mxzf wrote:
IIRC, the rule-of-thumb is about 1B limit in a freighter. In an Orca, the limit in the corp hanger is unlimited (cargo in the corp hanger doesn't show up on scans and doesn't drop when the ship dies), for the rest of the cargo it depends on your tank. Probably 500M-1B would be safe (well, as safe as you can expect), depending on how much you focus on EHP.



This has changed, corp hangar does show up on a scan. As for dropping or not I have no idea but am going to assume so.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Mavnas
The Scope
Gallente Federation
#17 - 2012-03-19 17:08:34 UTC
Shayla Sh'inlux wrote:
For what it's worth, I regularly move 350-400mil worth of goods in a tanked Mastodon (32k-ish EHP), get scanned all the time and never got even shot at, let alone popped. I suppose the math works out to drop about 200mil and since you need 3 Tornado's to pop it reliably before you get killed, the net profit of 20 mil-ish is not worth it.


Interesting. i think the Mammoth can be tanked up to about 24k EHP if you lose the cargo expanders. (Granted, then it becomes tiny.)
Styth spiting
Brutor Tribe
Minmatar Republic
#18 - 2012-03-19 17:49:30 UTC
Adunh Slavy wrote:
mxzf wrote:
IIRC, the rule-of-thumb is about 1B limit in a freighter. In an Orca, the limit in the corp hanger is unlimited (cargo in the corp hanger doesn't show up on scans and doesn't drop when the ship dies), for the rest of the cargo it depends on your tank. Probably 500M-1B would be safe (well, as safe as you can expect), depending on how much you focus on EHP.



This has changed, corp hangar does show up on a scan. As for dropping or not I have no idea but am going to assume so.


You sure about that? From what I read police can now scan you for contraband but the corp hangars still cannot be scanned by players.

Ishikari
Duct Tape Inc.
#19 - 2012-03-19 17:53:14 UTC
Adunh Slavy wrote:
mxzf wrote:
IIRC, the rule-of-thumb is about 1B limit in a freighter. In an Orca, the limit in the corp hanger is unlimited (cargo in the corp hanger doesn't show up on scans and doesn't drop when the ship dies), for the rest of the cargo it depends on your tank. Probably 500M-1B would be safe (well, as safe as you can expect), depending on how much you focus on EHP.



This has changed, corp hangar does show up on a scan. As for dropping or not I have no idea but am going to assume so.


Got a link to patch notes for this? The last change I saw was npc customs can scan but not players.
Ajita al Tchar
Doomheim
#20 - 2012-03-19 20:58:00 UTC
Adunh Slavy wrote:
mxzf wrote:
IIRC, the rule-of-thumb is about 1B limit in a freighter. In an Orca, the limit in the corp hanger is unlimited (cargo in the corp hanger doesn't show up on scans and doesn't drop when the ship dies), for the rest of the cargo it depends on your tank. Probably 500M-1B would be safe (well, as safe as you can expect), depending on how much you focus on EHP.



This has changed, corp hangar does show up on a scan. As for dropping or not I have no idea but am going to assume so.


Once again, NOT TRUE. This has been repeated more than once in this forum subsection alone.

Orcas' corp hangars are now scannable by NPCs. This is what the patchnotes say, and this is the way it works, you can no longer smuggle drugs and stuff in an Orca past the popo.
Orcas' corp hangars are still not scannable by players. I suggest you try it out, you'll see that corp hangars are still not scannable.

There are no plans to change that any time soon, but the NPCs not being able to scan your cargo has been declared a bug. AFAIK NPC scanners can also see double-packaged courier contract contents whereas player scanners can't.

OP, for high value cargo of under 40K m3 volume, nothing beats an Orca's corp hangar. Fit it with a MWD, DCU and reinforced bulkheads, and you have 10 second warp outs and a serious tank.
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