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How long does f*cking Incursions last?

Author
Krixtal Icefluxor
INLAND EMPIRE Galactic
#21 - 2012-01-30 22:44:30 UTC  |  Edited by: Krixtal Icefluxor
It's just cRaZy nullers & goons upset that pepople actually make ISK in High Sec. Roll

Welcome to EVE.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Da'Barr
State War Academy
Caldari State
#22 - 2012-01-31 00:41:24 UTC
I'm not crazy nuller or goon (is that some kind of alliance?), I'm just PVE player who wants to enjoy missioning as they are designed. And they are designed not to be mutilated by those Incursion effects.
On the other hand I would shut up if my missioning is effecting Incursion players somehow, but it doesn't, in any way.
There's nowhere to be found that Eve is solely a pvp game. Nowhere. Plus, missions are not invented by me and put into Eve by me or any other player, CCP put them in there to do what?... to PVE. So, please, let me exercise that game content as it's designed.

Back on-topic - soon day 5 of Incursions going on... nice.
Kris White
Doomheim
#23 - 2012-01-31 00:54:56 UTC
A unique and new experience happening in your system, and you don't like it - fair enough. Now on the fifth day how many times over could you have moved your ships over a system or two?
Krixtal Icefluxor
INLAND EMPIRE Galactic
#24 - 2012-01-31 14:31:00 UTC
Da'Barr wrote:
Back on-topic - soon day 5 of Incursions going on... nice.



That's HIGHLY strange. I've never known an Incursion to last over 72 hours. EVER.

Must be a mechanics change thanks to the goons and all screwing them up earlier for the Incursion runners....THEY are the ones I was talking about negatively, not you.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Hacca Kerpeten
Deep Core Mining Inc.
Caldari State
#25 - 2012-03-17 19:26:49 UTC  |  Edited by: Hacca Kerpeten
Same thing is happening here. We have a new corporation with brand new ppl learning how to play. We settled on a high sec system, fitting for all our needs in this learning progress. However now our new guys can't handle missions alone, or cant mine when they want to, because of ongoing incursion. it's the 4th day. We don't want to move our offices, our ships and equipments to somewhere else and start over with a different corporation or agent. However it seems incursioners are sucking so well that they are not willing to kill the mothership.

As our guys are new THEY CAN NOT participate in incursions. Some considering to give a break and who knows if they will ever come back.

This is definitely is a DESIGN FLOW!!!!!!!! One 'random' aspect of the game preventing other aspects functionality. And it doesn't depend on your choice. You make your plans, handle organization and then 'randomization' happens and you need to change plans.

This is not pleasing at all. I don't care if incursioners like to suck ISK as much as they can in safe Highsec zones, and raping the market. That's their problem. My problem is (as another paying user for this game for 2 account) is it prevents me having my fun in this game.

FIX THIS DESIGN PROBLEM ASAP...

EDIT: There are 2 lvl 4 security agents of the corporation I currently have standing with and both are in the same region which is under incursion.

I DON'T WANT TO START OVER WITH ANOTHER CORPORATION WITH LEVEL 1. I THINK I'M GONNA GIVE A BREAK TOO..
OfBalance
Caldari State
#26 - 2012-03-17 19:34:27 UTC
Oh no, you'll have to work for more than two agents!

CCP what have you done?
Tasko Pal
Spallated Garniferous Schist
#27 - 2012-03-17 22:02:42 UTC
Da'Barr wrote:
Spineker wrote:
Who the hell would run mission in an Incursion area. There are dozens of agents. Move away for a while.


I have to move 3 characters with 3-4 missioning ships PER character, loads of ammo and 1 freighter character.
So, you see I think it's a valid question about how long Incursions last because I have to evaluate and compare time needed for moving and time of Incursions.

Someone, please, is there a link or a note or anything that says how long does Incursion last, max time?


Ok, spend that hour or two moving those characters and stop wasting time on the intarwebs.
DarthNefarius
Minmatar Heavy Industries
#28 - 2012-03-17 22:11:58 UTC
Incursions in HI sec non islands are lasting between 4-6 days now there is a random or unknown factor that makes them mobize then finally withdraw & the farmers usually will kill the final site a hour or 2 after it hits withdraw to assure they get lp
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
MadMuppet
Critical Mass Inc
#29 - 2012-03-17 22:45:13 UTC
Hacca Kerpeten wrote:

I DON'T WANT TO START OVER WITH ANOTHER CORPORATION WITH LEVEL 1. I THINK I'M GONNA GIVE A BREAK TOO..


Your standing with the various races effects your ability to pull missions with other corps as well, unless you are very new I doubt you would need to start at level 1 again. (I'm grinding various corps and my standing with Amarr is high enough that I can go right to L4 missions with anybody.)

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Muestereate
Minions LLC
#30 - 2012-03-17 22:45:26 UTC
I too once feared the might hordes of Sansha, misunderstood passive tanking and the power of remote repping but as the leader of a band of brave missoners it was my duty to lead my men where they feared to tread. In the end none followed, to long had they lived in fear of their fellow man. One by one they droppedw hile watching the corporate coffers explode with isk. In the end one by one they were asimilated int that long list of inactive pilots. Eve had beaten them. Men who will not fight for their territory are already beaten. Unite and take back your land, Join us marching on the road to freedom. Never surrender the road, it is your path to the stars and beyond.
MadMuppet
Critical Mass Inc
#31 - 2012-03-18 00:16:52 UTC
Muestereate wrote:
I too once feared the might hordes of Sansha, misunderstood passive tanking and the power of remote repping but as the leader of a band of brave missoners it was my duty to lead my men where they feared to tread. In the end none followed, to long had they lived in fear of their fellow man. One by one they droppedw hile watching the corporate coffers explode with isk. In the end one by one they were asimilated int that long list of inactive pilots. Eve had beaten them. Men who will not fight for their territory are already beaten. Unite and take back your land, Join us marching on the road to freedom. Never surrender the road, it is your path to the stars and beyond.


Not sure what you're smoking, but please pass it over when you're done with your hit. Thanks.

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Tarryn Nightstorm
Hellstar Towing and Recovery
#32 - 2012-03-18 10:30:32 UTC
Krixtal Icefluxor wrote:
It's just cRaZy nullers & goons upset that pepople actually make ISK in High Sec. Roll

Welcome to EVE.


Actually, no it isn't. Not even close, actually.

Welcome to reality.

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

Fairhand
Aliastra
Gallente Federation
#33 - 2012-03-18 11:54:38 UTC
Wonderfully thought-provoking sig, Tarryn.
Xiozor
State War Academy
Caldari State
#34 - 2012-03-18 14:54:26 UTC
Adapt or die.
Tarsus Zateki
Viziam
Amarr Empire
#35 - 2012-03-18 16:42:54 UTC
You could stop be an anti-social aspie, take one of your flashy mission ships and join the folks fighting the incursion. Not only will you make a good bit of cash but you'll probably meet other folks you enjoy flying with. Eve is a terrible game solo.

You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world.

Herr Ronin
Brutor Tribe
Minmatar Republic
#36 - 2012-03-19 16:55:50 UTC
Tarsus Zateki wrote:
You could stop be an anti-social aspie, take one of your flashy mission ships and join the folks fighting the incursion. Not only will you make a good bit of cash but you'll probably meet other folks you enjoy flying with. Eve is a terrible game solo.


Indeed, Do people still do missions?

Incursions = ISK + Giggles + Trolls = Fun.

I'll Race You For A Amburhgear

Herr Ronin
Brutor Tribe
Minmatar Republic
#37 - 2012-03-20 22:06:59 UTC
Spineker wrote:
And if tardCSM's actually get to do that I will for sure without any doubt no crying or bitching quit this game and tell CCP to stick up their ass. No giving stuff no bullshit just walk away and play my Total War games.

CSM can totally remove major pieces of the game and steal isk out of people pockets? Right ... never going to happen so I am not going anywhere soon. All of this based on some stupid as CSM program that has for a long time outlived its point and purpose. What needs removing is the broken, rediculously stupid CSM program. It was a great little experiment on the side I remember when it started but it long ago outlived itself. It is fixed and biased.

No way in Hell is CCP this stupid to remove incursion and the money people made from them, I don't think anyway. So you will have me around a long time.


Haha so true!!

I love it how many people cry about Incursions, Its allways the people in Rattlesnakes or Maelstroms.. The ones who cannot get into fleets, Well buy 2x Plex's buy a mach? T2 guns? Then work you're way up.. Or Grind for a mach.

CCP brought in Incursions to bring the EVE Community closer, So in what idiot way are they going to remove them? Everything has a plus, Incursions is flooding the game with isk, But it is creating more wealth in EVE Players, Its brining people who i would never talk to!

If it wasn't for incursions i would of prob left EVE Online or be broke with 15 Million to my name, I wouldn't know these awesome players that i FC for daily..

So i say to you mr Maelstrom pilot.. Y U NO RUN INCURSIONS.

Regards - ISN Management ( Yes.. A Nazi Community )

I'll Race You For A Amburhgear

Imortal valkyrie
Brutor Tribe
Minmatar Republic
#38 - 2012-03-21 13:26:51 UTC
Herr Ronin wrote:
Spineker wrote:
And if tardCSM's actually get to do that I will for sure without any doubt no crying or bitching quit this game and tell CCP to stick up their ass. No giving stuff no bullshit just walk away and play my Total War games.

CSM can totally remove major pieces of the game and steal isk out of people pockets? Right ... never going to happen so I am not going anywhere soon. All of this based on some stupid as CSM program that has for a long time outlived its point and purpose. What needs removing is the broken, rediculously stupid CSM program. It was a great little experiment on the side I remember when it started but it long ago outlived itself. It is fixed and biased.

No way in Hell is CCP this stupid to remove incursion and the money people made from them, I don't think anyway. So you will have me around a long time.


Haha so true!!

I love it how many people cry about Incursions, Its allways the people in Rattlesnakes or Maelstroms.. The ones who cannot get into fleets, Well buy 2x Plex's buy a mach? T2 guns? Then work you're way up.. Or Grind for a mach.

CCP brought in Incursions to bring the EVE Community closer, So in what idiot way are they going to remove them? Everything has a plus, Incursions is flooding the game with isk, But it is creating more wealth in EVE Players, Its brining people who i would never talk to!

If it wasn't for incursions i would of prob left EVE Online or be broke with 15 Million to my name, I wouldn't know these awesome players that i FC for daily..

So i say to you mr Maelstrom pilot.. Y U NO RUN INCURSIONS.

Regards - ISN Management ( Yes.. A **** Community )



Basilisk/guardian, problem solved.

Raevyn Enderas > wasn't it Jerky Boys where they were talking about blasting someone in the ass with a vasoline potato?

Eian
Deep Core Mining Inc.
Caldari State
#39 - 2012-03-22 05:28:55 UTC
Da'Barr wrote:
Spineker wrote:
This is so like last week :P


Please, I just need a number. Is it 5 days, 7 days... how long before it clears?
It can't be solely depending on players!? Or is it?


What you need is something none of us are qualified to provide you.
Keilateau Shakor
Shakor Freight and Mining Service
#40 - 2012-03-22 05:47:23 UTC  |  Edited by: Keilateau Shakor
Hacca Kerpeten wrote:
..As our guys are new THEY CAN NOT participate in incursions. Some considering to give a break and who knows if they will ever come back...


Take a couple of your nooblets, put them in cheap, fast frigates, provide a pair of Ospreys/Exequrors and lead them to some (for new players) scary and fun times into one of the Scout-class incursion sites. You loose what? 20M in ships? 30M? Show those chaps and gals a bit more than mining/missioning.
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