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[Proposal] Simulated RTS style CQ mini-game

Author
Trick Novalight
Deep Core Mining Inc.
Caldari State
#1 - 2012-03-17 06:23:53 UTC
Ever since seeing the original concept videos for Incarna, I've always hoped for an RTS mini-game within EVE to perhaps help fledgling FCs figure out tactics, or even help show noobs how the "Big kids" play EVE.


The idea itself is simple, A match is set up between 2 opponents, with a certain number of "Fitting points" up to a maximum amount. These points would allow the selection of different classes of ships, and eventually lead up to a simulated RTS control style mini-game where by each participant would take control of a fleet, and a "grid" is selected, say on a pos, an asteroid field, a gate, a station.


Once the ships and perhaps fittings for the ships were selected by both players, the game would be played where by each player controls their fleet in a top down view slug match.


There could be a betting system in place, where by the two players bet on themselves in how much they think they could win.


No additional skill points should be required, and it should focus more on small-mid gang warfare so no capitals+ would be allowed. Perhaps have the Alliance tournament fleet size rules in place (although a bit more expanded to allow for fleets up to 256 or something along those lines).

An addition of this mini-game would bring perhaps some actual use towards the CQ/WiS concept, and allow for those who don't normally FC get a somewhat better idea of how things interact "in the real world"
The Hamilton
Sebiestor Tribe
Minmatar Republic
#2 - 2012-03-17 07:55:55 UTC  |  Edited by: The Hamilton
WiS is in it's second bout of planning stages, ideas can be posted in this thread.
Some ideas
or you can argue about it's usefulness in this thread.
Angry people

Proposing such an outrageous idea is probably unhelpful to the CSM. Especially when they take next to no interest in WiS. Also things like this are common as an idea but I think you need to re-think it considering the WiS dev team size. Then once it's off the ground push for it to become as detailed as your proposal.
mxzf
Shovel Bros
#3 - 2012-03-17 12:34:34 UTC
Here's how to handle that:
1. Exit Eve
2. Look at your list of programs and select "Sins of a Solar Empire"
3. Have fun playing SoaSE
3. Close SoaSE
4. Re-open Eve
5. ????
6. No profit, but no one hates you for trying to make CCP implement two separate games (Eve and an RTS) inside Eve.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#4 - 2012-03-19 14:31:03 UTC
No more WiS content until fighting in station is implemented.

Founding member of the Belligerent Undesirables movement.

Jack Carrigan
Order of the Shadow
#5 - 2012-03-22 17:37:43 UTC
Well, it's not a terrible idea.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Drake Draconis
Brutor Tribe
Minmatar Republic
#6 - 2012-03-22 17:48:11 UTC
FloppieTheBanjoClown wrote:
No more WiS content until fighting in station is implemented.


This....DUST is coming...theres your FPS.

As for EVE...theres too much #### to fix from the last 2 major patches that are having alot of people up-in-arms.

WIS is a joke at that rate....we dont need a large lumbering piece of programming to make it worse right now.

I wish an entire patch would be dedicated to polishing the game off...not adding more content to an already messed up game.ShockedSadRoll

Don't get me wrong...I like new stuff...but what good is new stuff if your game is fubar'd?

================ STOP THE EVEMAIL SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152

Tidurious
Blatant Alt Corp
#7 - 2012-03-22 20:48:22 UTC
Trick Novalight wrote:
Ever since seeing the original concept videos for Incarna, I've always hoped for an RTS mini-game within EVE to perhaps help fledgling FCs figure out tactics, or even help show noobs how the "Big kids" play EVE.

...



Actually, this exists in EVE. It's called joining a corporation, teaming up with an experienced FC, and learning the ropes. No mini-game necessary. All required code is already written!

Stop trying to learn the game without having to actually play the game and take a risk or two.
Joyelle
SludgeSlingers
#8 - 2012-03-22 21:54:22 UTC
Hold your horses!! Program development is an iterative process.Straight
Vertisce Soritenshi
The Scope
Gallente Federation
#9 - 2012-03-23 02:07:15 UTC
There is already an RTS game that was planned for WiS. It never saw the light of day thanks to whiny little bitches that shoot at statues.

I am sure it will be in the game when they finish WiS.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821