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[Proposal] Bouncing boobies.

Author
Darkquest
Phoenix Trade Inc.
#101 - 2012-01-27 21:45:53 UTC  |  Edited by: Darkquest
100% approval for this change, I would love this. lol
We should take the physics from other games and make this game lulzy aka for Boobies. =P

There's a lot of companies that steal ideas. lol

I just wanted to resupport this proposal, if I forgot if I did support it before... I hardly remember if I did post on this... >.<
Tekashi Kovacs
Golfclap Inc
#102 - 2012-01-28 14:49:53 UTC
I support this ofc, because why not!

Making them bounce (on naked body) is trivial and wouldnt take more than one hour for professional animator. All he needs to do is to add two new bones, then weight paint the breast area to be affected by these bones. Then modify walking and idle animations. To all people saying its hard and not worth the effort, lol.
Ila Dace
Center for Advanced Studies
Gallente Federation
#103 - 2012-01-29 07:27:02 UTC
+2

If House played Eve: http://i.imgur.com/y7ShT.jpg

But in purple, I'm stunning!

Vertisce Soritenshi
The Scope
Gallente Federation
#104 - 2012-02-10 13:53:17 UTC
So I was talking about this last night with some guys from work and it was brought up that Skyrim had mods that made breasts bigger. I stated it would irritate me that they are bigger but solid as marble. They then directed me to a link (which I will not post here due to questionable content) that had a mod that made boobs move. It was rather unrealistic but the point is they could take a game that didn't have this option even available and make it happen and it was done by an average joe modder not a developer of the game itself. If that can be done for a game like Skyrim then it should be possible to be done in EvE and even made optional, although I can't imagine why we would want it optional unless CCP just made it over the top rediculous instead of realistic.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Davader
Space Cleaners
The Gorgon Empire
#105 - 2012-02-10 14:45:53 UTC
Ha ha, like the idea P
Noriko Satomi
Center for Advanced Studies
Gallente Federation
#106 - 2012-02-11 04:20:24 UTC
Vertisce Soritenshi wrote:
So I was talking about this last night with some guys from work and it was brought up that Skyrim had mods that made breasts bigger. I stated it would irritate me that they are bigger but solid as marble. They then directed me to a link (which I will not post here due to questionable content) that had a mod that made boobs move. It was rather unrealistic but the point is they could take a game that didn't have this option even available and make it happen and it was done by an average joe modder not a developer of the game itself. If that can be done for a game like Skyrim then it should be possible to be done in EvE and even made optional, although I can't imagine why we would want it optional unless CCP just made it over the top rediculous instead of realistic.

Skyrim is a single-player game designed to be extended and altered by modifications. There's a mod kit, and an automatic extension loading mechanism (you just have to drop files in the right locations and they'll be picked up).

Eve is very different beast. The devs would have to work this in.
Vertisce Soritenshi
The Scope
Gallente Federation
#107 - 2012-02-16 14:10:42 UTC
Noriko Satomi wrote:
Vertisce Soritenshi wrote:
So I was talking about this last night with some guys from work and it was brought up that Skyrim had mods that made breasts bigger. I stated it would irritate me that they are bigger but solid as marble. They then directed me to a link (which I will not post here due to questionable content) that had a mod that made boobs move. It was rather unrealistic but the point is they could take a game that didn't have this option even available and make it happen and it was done by an average joe modder not a developer of the game itself. If that can be done for a game like Skyrim then it should be possible to be done in EvE and even made optional, although I can't imagine why we would want it optional unless CCP just made it over the top rediculous instead of realistic.

Skyrim is a single-player game designed to be extended and altered by modifications. There's a mod kit, and an automatic extension loading mechanism (you just have to drop files in the right locations and they'll be picked up).

Eve is very different beast. The devs would have to work this in.

I don't think EvE is so different that the dev's couldn't easily work it in. Especially with what we have seen from video's of what the Carbon engine is designed to do. From what I understand, what we see with our avatars is only a portion of what the Carbon engine can really do.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#108 - 2012-02-16 18:03:30 UTC
Bigger boobies, smaller boobies, bouncing boobies, rock solid boobies, plastic boobies..... I don't care.

I just want boobies, bar counters, music, lights, brewskies, NPC mission agents standing in the corners, revealing outfits and patrons willing to pay for entrance.

Right of admission reserved of course.

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Hrald
Dreddit
Test Alliance Please Ignore
#109 - 2012-02-17 10:47:15 UTC
You guys are forgetting that there have been large strides made in brazier technology in the Eve universe.
FeralShadow
Tribal Liberation Force
Minmatar Republic
#110 - 2012-02-29 22:37:50 UTC
If anything I would think that tech would move away from bras.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Vertisce Soritenshi
The Scope
Gallente Federation
#111 - 2012-03-01 21:55:03 UTC
FeralShadow wrote:
If anything I would think that tech would move away from bras.

And clown makeup but we still seem to have that...

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Noriko Satomi
Center for Advanced Studies
Gallente Federation
#112 - 2012-03-03 01:01:00 UTC
Vertisce Soritenshi wrote:
Noriko Satomi wrote:
Vertisce Soritenshi wrote:
So I was talking about this last night with some guys from work and it was brought up that Skyrim had mods that made breasts bigger. I stated it would irritate me that they are bigger but solid as marble. They then directed me to a link (which I will not post here due to questionable content) that had a mod that made boobs move. It was rather unrealistic but the point is they could take a game that didn't have this option even available and make it happen and it was done by an average joe modder not a developer of the game itself. If that can be done for a game like Skyrim then it should be possible to be done in EvE and even made optional, although I can't imagine why we would want it optional unless CCP just made it over the top rediculous instead of realistic.

Skyrim is a single-player game designed to be extended and altered by modifications. There's a mod kit, and an automatic extension loading mechanism (you just have to drop files in the right locations and they'll be picked up).

Eve is very different beast. The devs would have to work this in.

I don't think EvE is so different that the dev's couldn't easily work it in. Especially with what we have seen from video's of what the Carbon engine is designed to do. From what I understand, what we see with our avatars is only a portion of what the Carbon engine can really do.

Taking a peek at the files on the client, I see cached texture maps. I don't see cached skeletons though. I expect that this means the skeletons are either packed (and I missed them) or more likely they're stored server-side. In fact, they must be stored server-side for that View Full Body button to work. That means that to support mods, they'd have to change to local skeletons or support uploads of player-contributed skeletons, which could easily break things. Either way it's a fair bit of dev time.

Now adding an additional few bones and some mild weightings, on the other hand, should be easy.
Vertisce Soritenshi
The Scope
Gallente Federation
#113 - 2012-03-05 22:49:37 UTC
I believe adding a bone or two ( no pun intended ) and mild weights as you suggested is all that it would take. It does seem rather odd that they would store skeletons server side. Usually they would be stored on the local client to make rendering easier. Something like breast movement would strictly be a client side function not rendered by the server. I wouldn't want CCP to open up the client to modding of the characters...that leads to all sorts of problems.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Riall
Doomheim
#114 - 2012-03-06 07:40:30 UTC
Vertisce Soritenshi wrote:
I believe adding a bone or two ( no pun intended ) and mild weights as you suggested is all that it would take. It does seem rather odd that they would store skeletons server side. Usually they would be stored on the local client to make rendering easier. Something like breast movement would strictly be a client side function not rendered by the server. I wouldn't want CCP to open up the client to modding of the characters...that leads to all sorts of problems.

Server-side skeletons would be necessary to support server-side portrait rendering and use of an avatar from more than one install of the client. They can't not have them on the server. There shouldn't be a gigantic amount of data in a skeleton, or at least there's little enough that looking it up in the DB and zapping a copy to the client takes a few seconds at most (probably less than that). All rendering and animation would be done on the client as you'd expect.

[center] "Buy PLEX, don't be a space butt"[/center]

[center] Keepin' it... me.[/center]

Vertisce Soritenshi
The Scope
Gallente Federation
#115 - 2012-03-13 13:26:31 UTC
Also pointing out that if breasts can be made either "saggy" or "lifted" in the character creator then it suggests that they should also move.

Also...Amarr/Amarr females...damned hard to make attractive. Props to any of you that have managed it because I spend a good hour on one yesterday with no sucess. No matter what I did she always looked like a foot.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Cynter DeVries
Spheroidal Projections
#116 - 2012-03-16 18:10:10 UTC
Vertisce Soritenshi wrote:
Also pointing out that if breasts can be made either "saggy" or "lifted" in the character creator then it suggests that they should also move.

Also...Amarr/Amarr females...damned hard to make attractive. Props to any of you that have managed it because I spend a good hour on one yesterday with no sucess. No matter what I did she always looked like a foot.

I'm not so sure if it's really "saggy" and "lifted", but "natural" or "implant", at least at the larger sizes (small and perky is also easily achievable). Also, the pose has a fairly big impact on the look. Your label for mine would be "saggy" yet they're firm enough to project with the appropriate pose. Real breasts lay atop the rib cage, not the clavicle. If they were truly saggy, which thankfully, they are not, they'd barely project at all, no matter the pose.

...unless we're back to discussing future-tech bras. Big smile

Cynter's Law of feature suggestion: Thou shalt not suggest NPCs do something players could do instead.

Baaldor
School of Applied Knowledge
Caldari State
#117 - 2012-03-16 18:23:03 UTC
Do your boobies hang low?
Do they wobble to and fro?
Can you tie them in a knot?
Can you tie them in a bow?
Can you throw them o'er your shoulder
like a continental soldier?
Do your boobies hang low?

Do your Boobies hang high?
Do they reach up to the sky?
Do they droop when they are wet?
Do they stiffen when they're cold?
Can you semaphore your neighbour
with a minimum of labour?
Do your boobies hang high?

Do your boobies flip-flop?
Can you use them for a mop?
Can you use them for a swatter?
Can you use them for a blotter?
Do your boobies flip-flop?

Do your boobies hang out?
Can you waggle them about?
Can you flip them up and down
as you fly around the town?
Do your boobies hang out?
Ila Gant
Hedion University
Amarr Empire
#118 - 2012-03-27 22:07:44 UTC
Baaldor wrote:
Do your boobies hang low?
Do they wobble to and fro?
Can you tie them in a knot?
Can you tie them in a bow?
Can you throw them o'er your shoulder
like a continental soldier?
Do your boobies hang low?

Do your Boobies hang high?
Do they reach up to the sky?
Do they droop when they are wet?
Do they stiffen when they're cold?
Can you semaphore your neighbour
with a minimum of labour?
Do your boobies hang high?

Do your boobies flip-flop?
Can you use them for a mop?
Can you use them for a swatter?
Can you use them for a blotter?
Do your boobies flip-flop?

Do your boobies hang out?
Can you waggle them about?
Can you flip them up and down
as you fly around the town?
Do your boobies hang out?

No movement here... We only want a little...
Vertisce Soritenshi
The Scope
Gallente Federation
#119 - 2012-03-27 22:13:49 UTC
Just imagine what could be done with Tesselation!

Ma'am...are you cold?

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Abulurd Boniface
Center for Advanced Studies
Gallente Federation
#120 - 2012-03-30 10:24:30 UTC
mxzf wrote:
The difference is that some of those other games you were talking about don't really have much to offer besides bouncing boobs. We have better things to do in Eve, especially since seeing your char at all other than a static picture is secondary to the main Eve universe. I know I, and probably half of the rest of the Eve universe, haven't seen my avatar beyond the head and shoulders for months.

Don't try to get the Devs to spend more time on Incarna, people play Eve to fly around in ships, not walk around in a box looking at their character.


Hear hear.

What's the next thing: a callestenics program for pod pilots so that they can stay fit after having spent 5 months in a pod? Jiggly bellies [how many fat pilots do you think there are?] and bouncy mammaries?

Seriously, you wanted to go to Second Life, you should have taken a left in Albequerque.

Not supported. Incarna was the wrong feature for the wrong reason.