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Mad inflation

First post First post
Author
Qvar Dar'Zanar
Ministry of War
Amarr Empire
#501 - 2012-03-15 14:14:26 UTC  |  Edited by: Qvar Dar'Zanar
Sunviking wrote:


The point I am making is that there is a limit to have much time a player can spend collecting bounties, even if you are Botting. Therefore there is a limit to the amount of ISK that can be injected into the economy by Bounties.

ISK does not get printed when you kill an NPC, you are expending time and effort to generate that wealth, so its not really printed in the sense of the word we use in the Real World. Unless you are a Bot, but that is a different matter.

When the Fed or BoE or ECB 'prints' money it literally creates a fresh bank account out of thin air and makes the electronic balance in that account whatever it desires, which it then uses for whatever purposes it wants. It does that with no effort or work involved by the general population of the country. That is printing money. 'Money' with no effort involved, that's what printing money is.


CONCORD is printing money.
IRL, you are working to get your money. That doesn't denies that Fed is printing money, just like CONRCOD does to pay your bounties.

It's sad, but you can't give all the people in your country 1M € and all be rich. The prices will raise and everybody will be as pooor as they were before, just that now a meal costs 1000€ instead of 10€. And the poor people who didn't got the 1M... Well, they are screwd.

ps: Play an economy simulation game like Tropico and see what happens when you try to raise or drop people's payouts too much.
Doomhowler II Augustus
Incestuous Cult of Paranoid Swamp People
#502 - 2012-03-15 14:56:46 UTC
concord guarantees you are not unemployed
Gizznitt Malikite
Agony Unleashed
Agony Empire
#503 - 2012-03-15 15:36:37 UTC
Two step wrote:
I actually wrote up a blog post with a pretty complete list of the sources and sinks, based on Diagoras' tweets:

http://twostep4csm.blogspot.com/2012/03/its-econmony-stupid.html


I thought this was awesome enough to toss you a few more CSM votes!!!!!!
Alice Katsuko
Perkone
Caldari State
#504 - 2012-03-15 16:21:52 UTC  |  Edited by: Alice Katsuko
Scrapyard Bob wrote:
Alice Katsuko wrote:

Speaking of those changes, I assume that CCP will introduce new alloy sources to offset the removal of drone alloys, or else will reduce the amounts of minerals required to build ships.


Unlikely. The smart CCP move would be to gradually (over months) reduce the amount of drone poo drops rather the remove it all at once. That would reduce the shocks and give the economy time to shift away from gun-mining and back to barge-mining.

Plus, the boost to mining incomes means that a long-forgotten career path has suddenly become competitive again with running L3s/L4s. Possibly to the point where null-sec alliances will have to start doing mining ops to take advantage of the now higher valued ABC ores.


I've written extensively on the problem with trying to make mining nearly-identical to other high-sec sources of income, and it's not germane to this thread, so not going to go into it here. Regardless of how CCP offsets the loss of minerals from drone alloys, they will have to do it. One other suggestion I've heard is that the mineral requirements for ships might be reduced instead.

One big concern I've heard voiced is that there are not enough sources of tritanium and other low-end minerals in null. That is another area I hope CCP takes a good look at as they rebalance the drone regions. Else expect the prices of all tech-1 ships to increase even further. In the long run prices will likely come back down as more players start mining, but there may be an upper limit to the amount of minerals which asteroid belts can provide.

Either way. As has been thoroughly pointed out, if we were experiencing true inflation, we'd be seeing a steady increase in price levels across the board. I've been in games that have experienced inflation, and the price levels rose fairly steadily throughout the game's lifetime until additional money-sinks were introduced. Prices never spiked.

In EVE, intead of steady price increases, we've seen a spike in prices, concurrent with a major war in a region that has historically supplied a significant amount of minerals to the EVE market, and coincidental with a revelation that a major source of minerals will be soon removed from the game entirely. That is not inflation. That is an increase in demand for minerals (which go into building virtually every item in the game) concurrent with a decrease in supply (disrupted supply chains and reduced ratting/mining in the drone regions and in various other regions of null). If incursions were responsible for inflation, we should have seen an increase in price levels across the board soon after incursions were introduced. That has not happened. If wormhole space, which is a much greater source of ISK than incursions, was responsible for inflation, than we should have seen an increase in prices not long after the release of Apocrypha; that also has not happened.

Furthermore, a simple increase in raw ISK flowing into the world economy is in itself not a problem. It only becomes a problem if the money supply relative to the total population increases. Wikipedia has a good explanation on inflation and the total money supply in the economy.

PLEX prices are not indicative of inflation, for several reasons. They'vealso been pointed out earlier, so won't go into them here.

In general, I wouldn't be too worried about inflation in this game. CCP has several mechanisms for controlling the in-game money supply, and can track precisely where ISK comes from and where it goes. So there's no reason for CCP to allow for uncontrolled inflation.
Liang Nuren
No Salvation
Divine Damnation
#505 - 2012-03-15 17:19:05 UTC
Scrapyard Bob wrote:
Vlodovich wrote:
Since Ive been flying Broadswords, which is only a few months, they have increased 140 mil to 250 mil each. Worst is the Nomad, every time I save up enough isk to buy one they've gone up another billion. 3.8 bil a few months ago, something stupid like 7 bil now


So what about all of the other T2 hulls? Have they also gone up?

You can't look at a single aspect of the game economy which happens to be experiencing a supply / demand imbalance and yell 'ZOMG inflation!' without looking at all of the other parts of the economy. There are many market sectors in EVE where prices have fallen 20-30% over the last 6-12 months or which have remained fairly stagnant other then minor price swings due to supply/demand.


Pretty much all T2 ships have gone way up in price - to the point that even the really bad ones trade near 100M these days. It wasn't so terribly long ago that command ships were trading at 110-120M ISK. Furthermore, the price of a Tempest has gone from ~85M to ~110M recently. You could argue that the across the board increases in price are indicative of a widespread supply/demand issue, but I think that's a fairly fallacious argument.

Furthermore, we have a measurable way to demonstrate how much ISK is being injected into the game, and we can say with no small amount of authority that its much higher than the ISK being taken out of the game. Things which are not directly tied to NPC set prices are almost across the board rising in price - and this makes tons of sense.

-Liang

I'm an idiot, don't mind me.

Skex Relbore
Center for Advanced Studies
Gallente Federation
#506 - 2012-03-15 17:47:13 UTC
Alice Katsuko wrote:

Furthermore, a simple increase in raw ISK flowing into the world economy is in itself not a problem. It only becomes a problem if the money supply relative to the total population increases. Wikipedia has a good explanation on inflation and the total money supply in the economy.


Excellent post, only two nit picks.

One would actually expect an increase in raw ISK entering the economy at a slightly greater rate than the population increases, because along with the population growth you'll have a population that is becoming more "skilled" at making isk with a concurrent increase in the resources they consume. So an ISK supply that only increased at the rate of population growth would actually be a sign of a dysfunctional economy ,not a healthy one.


Quote:

In general, I wouldn't be too worried about inflation in this game. CCP has several mechanisms for controlling the in-game money supply, and can track precisely where ISK comes from and where it goes. So there's no reason for CCP to allow for uncontrolled inflation.


I actually worry more about CCP's tinkering, their economist buys into a lot of the same OMG inflation nonsense that the chicken little's are constantly going on about.

Great post otherwise ;-)
Qvar Dar'Zanar
Ministry of War
Amarr Empire
#507 - 2012-03-15 18:02:22 UTC
Liang Nuren wrote:


Pretty much all T2 ships have gone way up in price - to the point that even the really bad ones trade near 100M these days. It wasn't so terribly long ago that command ships were trading at 110-120M ISK. Furthermore, the price of a Tempest has gone from ~85M to ~110M recently. You could argue that the across the board increases in price are indicative of a widespread supply/demand issue, but I think that's a fairly fallacious argument.


People train skills -> More people need better ships -> More demand on T2 ships -> T2 ships prices increase.
Skex Relbore
Center for Advanced Studies
Gallente Federation
#508 - 2012-03-15 18:06:27 UTC  |  Edited by: Skex Relbore
Liang Nuren wrote:
Scrapyard Bob wrote:
Vlodovich wrote:
Since Ive been flying Broadswords, which is only a few months, they have increased 140 mil to 250 mil each. Worst is the Nomad, every time I save up enough isk to buy one they've gone up another billion. 3.8 bil a few months ago, something stupid like 7 bil now


So what about all of the other T2 hulls? Have they also gone up?

You can't look at a single aspect of the game economy which happens to be experiencing a supply / demand imbalance and yell 'ZOMG inflation!' without looking at all of the other parts of the economy. There are many market sectors in EVE where prices have fallen 20-30% over the last 6-12 months or which have remained fairly stagnant other then minor price swings due to supply/demand.


Pretty much all T2 ships have gone way up in price - to the point that even the really bad ones trade near 100M these days. It wasn't so terribly long ago that command ships were trading at 110-120M ISK. Furthermore, the price of a Tempest has gone from ~85M to ~110M recently. You could argue that the across the board increases in price are indicative of a widespread supply/demand issue, but I think that's a fairly fallacious argument.

Furthermore, we have a measurable way to demonstrate how much ISK is being injected into the game, and we can say with no small amount of authority that its much higher than the ISK being taken out of the game. Things which are not directly tied to NPC set prices are almost across the board rising in price - and this makes tons of sense.

-Liang


Go look at the entire market graph for the last 365 days on eve-markets.net , what you will see is that with the exception of some temporary spikes is a mostly flat market right up to the 21st of December when prices spiked.

If monetary inflation were a problem you'd have seen a steady increase in prices through the entire year. What we see instead is a near instantaneous jump which is consistent with the supply disruption as a result of the DRF hostilities compounded by the increased demand caused by the war in the north.

As to T2 prices, have you forgotten that CCP made changes in the material requirements for T2 production? Also has it occurred to you that the war in the north might just have affected the supply of tech while the CFC and Tech Cartel battle over control of Branch and Tenal? A war that also happens to consume a prodigious number of those very same T2(not to mention a truly mind boggling number of Maelstroms and Abaddons) ships and components you are seeing a price increase on?

Evidence Liang, that's the measure of reality.

Once again if inflation due to ISK injection were a problem we would have seen a steady increase in prices as the ISK supply increased, Since what we've seen instead was a price spike coinciding with major in game events that would simultaneous decrease supply and increase demand that should lead a rational person capable of critical thinking to the obvious conclusion that there is no ******* inflation problem!
Liang Nuren
No Salvation
Divine Damnation
#509 - 2012-03-15 18:41:18 UTC
Skex Relbore wrote:

Go look at the entire market graph for the last 365 days on eve-markets.net , what you will see is that with the exception of some temporary spikes is a mostly flat market right up to the 21st of December when prices spiked.

If monetary inflation were a problem you'd have seen a steady increase in prices through the entire year. What we see instead is a near instantaneous jump which is consistent with the supply disruption as a result of the DRF hostilities compounded by the increased demand caused by the war in the north.


I went and looked at the last 720 days so that I could see a bit of context from before Incursions launched (Nov 2010). What I see is that the prices back then were significantly lower and that there has been a long drawn out process of the prices going up - usually in large market readjustments. The price never goes back down.

Exactly what I expect to see.

Quote:
Evidence Liang, that's the measure of reality.


Indeed.

-Liang

I'm an idiot, don't mind me.

MacLuven
EL Bernays School of Strategic Communication
#510 - 2012-03-15 18:44:00 UTC  |  Edited by: MacLuven
I started playing eve in April 2005. When I started the price of a Raven was 122 million. I bought that Raven about three months later. I used it to run Level 4 missions. I still have it. It has sat in my hanger in Empire ever since.

If there had been 1% inflation a month since I started playing Eve, the current value of that Raven would be 278.63 Million Isk.

The effective rate of inflation on the value of my first Raven is -7.12x10^4% per month.
Liang Nuren
No Salvation
Divine Damnation
#511 - 2012-03-15 19:05:44 UTC
MacLuven wrote:
I started playing eve in April 2005. When I started the price of a Raven was 122 million. I bought that Raven about three months later. I used it to run Level 4 missions. I still have it. It has sat in my hanger in Empire ever since.

If there had been 1% inflation a month since I started playing Eve, the current value of that Raven would be 278.63 Million Isk.

The effective rate of inflation on the value of my first Raven is -7.12x10^4% per month.


There's unfortunately not enough information here to say whether your conclusion is true or false. There have been large amounts of literal mechanic changes since then. :(

-Liang

I'm an idiot, don't mind me.

MacLuven
EL Bernays School of Strategic Communication
#512 - 2012-03-15 19:25:02 UTC
Liang Nuren wrote:
MacLuven wrote:
I started playing eve in April 2005. When I started the price of a Raven was 122 million. I bought that Raven about three months later. I used it to run Level 4 missions. I still have it. It has sat in my hanger in Empire ever since.

If there had been 1% inflation a month since I started playing Eve, the current value of that Raven would be 278.63 Million Isk.

The effective rate of inflation on the value of my first Raven is -7.12x10^4% per month.


There's unfortunately not enough information here to say whether your conclusion is true or false. There have been large amounts of literal mechanic changes since then. :(

-Liang


I didn't state a conclusion. Nor did I intend to state a conclusion.

Anyone can go drag out a QEN or look at the last Dev Blog that included the economic indicators and do their own inflation calculation. The equations are on the internet.


I will say this, what we're seeing in these forums is a debate that's not that different from what goes on in academic economics.

The difference here is there are a lot of people working with only vaguely understood concepts, a plethora of unstated and unexplored assumptions in their arguments, lots of vitriol in response to valid criticisms rather than reflective contemplation, and people stating conclusions that far exceed what can be justified by their data.

I take it back. It's exactly like what goes on in academic economics.

Zircon Dasher
#513 - 2012-03-15 19:56:30 UTC  |  Edited by: Zircon Dasher
MacLuven wrote:
I take it back. It's exactly like what goes on in academic economics.


Here in the US it is nearing the end of the spring term at university. At all the schools I have been to spring term is when all the first years take macroecon I.

During the fall term you find a lot of threads on these forums about opportunity cost and "free minerals".

It should not be surprising to see correlations to academic economics in these threads.

Nerfing High-sec is never the answer. It is the question. The answer is 'YES'.

Lithely Jaine
Perkone
Caldari State
#514 - 2012-03-15 20:03:45 UTC
CCP Soundwave wrote:
Tippia wrote:
CCP Soundwave wrote:
Incursions are not a big issue in terms of isk globally.
You're going to have to elaborate on that one a bit.

Kile Kitmoore wrote:
Finally, NOW can we please stop the nerf Incursion threads!
Nope.
Quote:
As for the inflation, you wanted a mining buff here it is! Trit selling at 5 ISK a pop! Nice!
Inflation is not a mining buff since it doesn't mean mining is more worth-while.


Someone already posted the numbers, the majority of isk in EVE comes off bounties and if anything, we should be reviewing the current bounties on battleship NPCs.


o boy by that logic every time a new incomes is added in the game older incomes should be Nerf so no major inflation happens.



DarthNefarius
Minmatar Heavy Industries
#515 - 2012-03-15 20:04:12 UTC
Tanya Powers wrote:

It's those running sites/mission/incursions 24h/d with their bots,


You cannot bot Incursions really... you have to be there non AFK & if you are 6-7 boxing ( let alone 10 boxing) you wil lose competitions repeatedly.
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Liang Nuren
No Salvation
Divine Damnation
#516 - 2012-03-15 20:17:39 UTC  |  Edited by: Liang Nuren
MacLuven wrote:
I didn't state a conclusion. Nor did I intend to state a conclusion.


Your conclusion was a stated effective rate of inflation - though we don't actually know whether you bought that Raven at a reasonable price, got scammed, etc. Furthermore, the laws of physics have dramatically changed since then - such things as the shuttle change.

However, since Incursions there haven't been similar changes.

Quote:
I take it back. It's exactly like what goes on in academic economics.


Lol

-Liang

I'm an idiot, don't mind me.

DarthNefarius
Minmatar Heavy Industries
#517 - 2012-03-15 20:18:06 UTC
Tanya Powers wrote:

(snip)
It's those running sites/mission/incursions 24h/d with their bots, mining entire belts al alone with their bots, running belts/sites in null with their very numerous bot alts, running incursions with their numerous alts and bots.
(Darth Nefarius: YOU CAN'T bot incursions except maybe in deep NULL SEC SOV? )

(snip)
Add moon goo, the biggest passive income in the game.
Throw some drone crap once again profiting to a very small part of eve players and killing a major part of the game for years now: mining

The list can go on, but whatever you'll pick each and every one of these will always bring exponential rewards for those playing more than 2 accounts, exploiting game mechanics, using bots.
At the end of the day the single player, the guy discovering the game and playing it normally with some fellows found here and there when he reads this kind of threads he might as well think there are different servers of eve online.


I agree the passive MOON goo focuses the ISK into the hands of a few & it needs some rethinking becuase T2 prices are strangle holded by a few cartels... I like idea of drones pooping moon goo myself or MOONs eventually being depleted & new moons popping up somehow. I think an increase in availability of moon goo to all would be a godsend to T2 inflation
Wormhole products don't seem to be concentrated in the hands of a few, yet...
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
iudex
State Protectorate
Caldari State
#518 - 2012-03-15 20:53:49 UTC
CCP Soundwave wrote:
We're looking at the economy constantly and looking at our options.

One of the fundamental issues we have is that we're making everyone "better" at making money, so the effect kind of snowballs. Right now we're considering everything form increasing taxes to lowering bounties across the board.


You don't need to annoy parts of the playerbase for getting the situation under control. Increasing taxes or lowering bounties will create a severe outcry by the carebear faction - which is completely unnecessary. Instead you could simply create more isk sinks. The way you introduced Custom Office Gantry BPCs for example was a step in the right direction. I "killed" over a dozen billion isk by getting those BPCs from the NPC store myself. This kind of nieche items are not enough to keep pace with incursions and bounties currently, but you could create more such things.
Example: +6 attribute Implants for 100.000 FW LP and let's say 500 million isk. This will inevitably lead to an deflation. Or faction Capital BCS for LP + lot's of isk ... can be anything that is 1) in high demand and 2) costs lot's of isk that has to be paid to NPCs.
This way you create love instead of hate, carebear rage-quits and forum riots.
Tobiaz
Spacerats
#519 - 2012-03-15 21:11:47 UTC
]
Zircon Dasher wrote:
Fun Facts:

In the month of Feb:


~8.6T ISK in Incursion Payouts

~4.8T in Mission Rewards + Mission Bonuses
~32T in NPC bounty


So of the combined Incursion/Missions/Ratting/etc ISK faucet

~81% comes from non-Incursion activity


EDIT: Beaten. Damn you Soundwave!


I'm not a seasoned mission runner, but if these numbers put the bounties earned while missions under 'NPC bounty', that would mean the true influx of ISK by mission running is actually closer to 10T, 15T? What's the average bounty income to the mission rewards for L4 and L5?

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!

Tobiaz
Spacerats
#520 - 2012-03-15 21:20:48 UTC
DarthNefarius wrote:
Tanya Powers wrote:

(snip)
It's those running sites/mission/incursions 24h/d with their bots, mining entire belts al alone with their bots, running belts/sites in null with their very numerous bot alts, running incursions with their numerous alts and bots.
(Darth Nefarius: YOU CAN'T bot incursions except maybe in deep NULL SEC SOV? )

(snip)
Add moon goo, the biggest passive income in the game.
Throw some drone crap once again profiting to a very small part of eve players and killing a major part of the game for years now: mining

The list can go on, but whatever you'll pick each and every one of these will always bring exponential rewards for those playing more than 2 accounts, exploiting game mechanics, using bots.
At the end of the day the single player, the guy discovering the game and playing it normally with some fellows found here and there when he reads this kind of threads he might as well think there are different servers of eve online.


I agree the passive MOON goo focuses the ISK into the hands of a few & it needs some rethinking becuase T2 prices are strangle holded by a few cartels... I like idea of drones pooping moon goo myself or MOONs eventually being depleted & new moons popping up somehow. I think an increase in availability of moon goo to all would be a godsend to T2 inflation
Wormhole products don't seem to be concentrated in the hands of a few, yet...


What if WH moons also provide moongoo, but only at a lower level of efficiency depending on the WH-level? Say 25% for a L3 and 50% for a L6. Adding the additional logistical headaches, WH corps will never be able to really compete with null-sec moons, but they can crack up the monopolies a bit. Especially since there is an abundance of free moons to be found.

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!