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Out of Pod Experience

 
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NPC -> RPC

Author
sara Dacella
Doomheim
#1 - 2012-03-12 18:17:37 UTC
Well, I wasnt gona say all NPC s should be played by humans, rather some critical ones could be. Like for instance if CCP would endow EVE with a real market with trusted institutions, intrest rates, stock exchange, banking system.

I assume those types of features in a sandbox game like this would be prone to rather excessive scamming if they were controlled by the players themselves but if CCP hired a bunch of people to play these roles in the game world full time or howver much time it would require, maybe it could become a reality.

Also, are there any games out there already that emply Real Character Players that replaces the generic NPC type character that get paid to play a specific role in the game world?

Thoughts?
THE L0CK
Denying You Access
#2 - 2012-03-12 18:31:12 UTC
Dude, those hours would suck.

"You're hired. You will play the role of the mission agent in Dodixie. Your schedule is every day from 12:00 GMT to 11 GMT the following day. We have supplied your cubicle with the following: I.V. with food supplements. I.V. with Adrenaline. office chair with built in toilet.

Do you smell what the Lock's cooking?

Micheal Dietrich
Kings Gambit Black
#3 - 2012-03-12 18:41:49 UTC  |  Edited by: Micheal Dietrich
Your job is to stand in this spot all day. If somebody comes up and clicks on you, an interaction box will appear on your screen. Simply hit the mission you think would be best suited for them and click continue. If they accept then the interaction box will close. If they refuse you must either give them a warning or dock them standings with the appropriate factions. If they wish to run another quest then the interaction box will open once again and you must choose a quest for them, including the one they previously turned down.

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

Greg Valanti
The Scope
Gallente Federation
#4 - 2012-03-12 18:42:28 UTC
"We're sorry, this mission agent is currently on break, please return at a less inconvenient time for us."

"We apologize, you cannot place this sell order at the moment because the broker 4624573735869087345 previous orders in queue. Please try again later."

Where is the benefit here? How can they justify hiring all these people to cover the entire EVE universe after having to fire so many devs? How can they AFFORD to hire all these people? Why are you asking such a ridiculous question? Where did I put my car keys? Why isn't this post over yet?
Alara IonStorm
#5 - 2012-03-12 19:16:40 UTC
I could see how this would help with Missions.

RPC- "No! No more, this is the 87th Time you have run a mission from me today. Go outside and acquire a lvl 5+ life."

Player- "What is outside?"

RPC- "Now I am sure you are not a bot, because bots are programed to know what the outdoors is. Know why? Because their owners go there."

Player- "Can I please just get my reason to live?"

RPC- "That is it, I quit this job is to depressing..."
Valei Khurelem
#6 - 2012-03-12 19:44:49 UTC
:D

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Evei Shard
Shard Industries
#7 - 2012-03-14 16:41:55 UTC
1) Log into Eve
2) Choose to play as one of your custom account characters, or click the "NPC" button

You click the NPC button and you are presented with a list of options.
You can choose to fly as a belt rat, which provides movement from system to system, allowing you to seek your targets. You can choose to go on "stand by" and wait patiently for someone to start a mission, in which you will be given the role as a ship in that mission. Or you can choose any currently listed "active" mission where someone is already running it and you take over control of one of the ships.
There would be higher bounty on you, as an NPC, and better loot drop.
Perhaps have a standings system for playing this way, so when you are injected into a mission as a rat, having better standings gives you a better chance of being put into a higher level ship, not just an insta-pop frig.

Belt rats come in groups sometimes, so forming a fleet with friends would be an option as well.

Profit favors the prepared

leviticus ander
The Scope
Gallente Federation
#8 - 2012-03-14 18:12:08 UTC
Evei Shard wrote:
1) Log into Eve
2) Choose to play as one of your custom account characters, or click the "NPC" button

You click the NPC button and you are presented with a list of options.
You can choose to fly as a belt rat, which provides movement from system to system, allowing you to seek your targets. You can choose to go on "stand by" and wait patiently for someone to start a mission, in which you will be given the role as a ship in that mission. Or you can choose any currently listed "active" mission where someone is already running it and you take over control of one of the ships.
There would be higher bounty on you, as an NPC, and better loot drop.
Perhaps have a standings system for playing this way, so when you are injected into a mission as a rat, having better standings gives you a better chance of being put into a higher level ship, not just an insta-pop frig.

Belt rats come in groups sometimes, so forming a fleet with friends would be an option as well.


that would be awesome. run into an AFK domi and kill their drones.
Micheal Dietrich
Kings Gambit Black
#9 - 2012-03-14 18:55:17 UTC
Evei Shard wrote:
1) Log into Eve
2) Choose to play as one of your custom account characters, or click the "NPC" button

You click the NPC button and you are presented with a list of options.
You can choose to fly as a belt rat, which provides movement from system to system, allowing you to seek your targets. You can choose to go on "stand by" and wait patiently for someone to start a mission, in which you will be given the role as a ship in that mission. Or you can choose any currently listed "active" mission where someone is already running it and you take over control of one of the ships.
There would be higher bounty on you, as an NPC, and better loot drop.
Perhaps have a standings system for playing this way, so when you are injected into a mission as a rat, having better standings gives you a better chance of being put into a higher level ship, not just an insta-pop frig.

Belt rats come in groups sometimes, so forming a fleet with friends would be an option as well.




So more along the lines of PvMP for Lotro or player 2 bad guy in Perfect Dark.

I don't know, I think I still prefer playing the live Rat with a better ship build than what any npc ship offers.

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

Petrus Blackshell
Rifterlings
#10 - 2012-03-14 20:29:39 UTC
The implications of organized NPC fleets are scary.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Khergit Deserters
Crom's Angels
#11 - 2012-03-14 20:33:31 UTC
"Needed: 100 volunteers for incursion fleets. You get no isk out of this, and you can't loot. You just get to try to kill stuff."
FloppieTheBanjoClown
Arcana Imperii Ltd.
#12 - 2012-03-14 22:13:58 UTC
A while back I suggested that certain NPC elements be controlled by humans, just at a macro level. It was an idea to make NPC corps less viable as long-term homes, forcing missioners and highsec miners (and the bots that are the real problem) into player corps. The basic premise was that CCP would routinely create lore about relationships between corps and empires that would affect standings between NPC entities. This could affect taxes, station service privileges, even docking permissions. It could even go so far as to make trade bots in Jita unable to trade during periods of "hostility" between their NPC corp and whatever station they're holed up in.

As for the OP's suggestion, I'd say a more robust economic model that would allow corporate shares to actually mean something would create a lot of those organizations. You want a reliable bank? Give us the tools to build businesses that aren't so vulnerable to theft. It should be complex and daunting (just like in real life) and not for the average CEO.

Imagine a stock market in Eve, where corporate shares are traded because they actually pay dividends and directors can't simply walk out with the shareholders' assets whenever they feel like it.

Founding member of the Belligerent Undesirables movement.

Valei Khurelem
#13 - 2012-03-14 23:02:50 UTC  |  Edited by: Valei Khurelem
I think it would be awesome to be able to play some sort of boss NPC and give out orders to the smaller NPCs like drones within a certain area of influence but otherwise it would be fairly impractical. What would be better would be if we had faction warfare actually working and there would be a reason to join the pirate factions etc. in EVE rather than be forced to join an RMT alliance in 0.0 to be able to get a decent chance at some all out PvP.

By the way, you know where the term Gamemaster comes from right? I think CCP should do more events like that fleet they organised before.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium