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A Caldari/Minmatar pirate hybrid ship.

Author
Thaddeus Eggeras
Urkrathos Corp
#1 - 2012-03-14 02:22:39 UTC  |  Edited by: Thaddeus Eggeras
I was wondering why there isn't a Caldari/Minmatar pirate hybrid ship? If there was what do you think the frigate, cruiser and battleship would look like, what would be it's bonuses? Projectile boat or missile boat, and the reason why for all answers. And lets do the same for Amarr/Gallente. Thanks

~Thadd
Belthazor4011
Battle BV Redux
#2 - 2012-03-14 02:37:44 UTC
Mainly because there is no pirate faction left that we cannot fly. They might be hybrids but they really are just pirate ships. So for us to have new combinations of races CCP would first have to come up with a new pirate breed/race.

Main pirate ships that are missing to me are full missle pirate ships. Worm, Gila and Rattle are officially missle platforms but to me they are more drone ships then missle ships.

So I'd make them armor tanking missle platforms that are very biased to using the short range, high DPS versions of missles aka Rockets (frig), Heavy Assault (cruiser) and Torps (battleship).

Special Ability bonus: Give them a set 25 or 50% range bonus to Rockets (frig), Heavy Assault (cruiser) and Torps (battleship).
Caldari Bonus: Give them 5% ROF bonus to Rockets (frig), Heavy Assault (cruiser) and Torps (battleship).
Minmatar bonus:5% to target painter effectiveness

Caldari do missles already, Minmatar do target painters already. Makes sense to me :)
Thaddeus Eggeras
Urkrathos Corp
#3 - 2012-03-14 02:46:42 UTC  |  Edited by: Thaddeus Eggeras
there are lesser factions that could take the role. I'd hope the Caldari/Minmatar would be missiles because there isn't really one, the rattlesnake is much more a drone boat then a missile boat now. The Amarr/Gal I think be cool to see as a hybrid boat. We seem to agree on the missile boat for sure haha. Armor I'm not sure, I think the C/M be a better shield boat OR do like Min where you can turn it into an armor or shield boat. and the A/G would have to be an armor for sure.

I think you meant HAMs not heavy missiles, the HAM would be short range for cruise size. I like that idea though. I think the 25% or 50% should be decrease the signature radius factor for missile explosions to help take out faster/smaller targets. The painter I would do ROF. What do you think?

And what do you like for the A/G ships?
Nalha Saldana
Aliastra
Gallente Federation
#4 - 2012-03-14 03:06:41 UTC
One reason for this is that there are no mixes of 2 shield tanked or 2 armor tanked races.
Maluscious Melody
The First Foundation
Legion of xXDEATHXx
#5 - 2012-03-14 09:37:07 UTC
Belthazor4011 wrote:
So I'd make them armor tanking missle platforms that are very biased to using the short range, high DPS versions of missles aka Rockets (frig), Heavy Assault (cruiser) and Torps (battleship).


Like the idea, but Khanid T2?
Fronkfurter McSheebleton
Horse Feathers
CAStabouts
#6 - 2012-03-14 14:48:55 UTC  |  Edited by: Fronkfurter McSheebleton
Belthazor4011 wrote:
Mainly because there is no pirate faction left that we cannot fly.

EoM, Seven?


Nalha Saldana wrote:
One reason for this is that there are no mixes of 2 shield tanked or 2 armor tanked races.

Minmatar aren't exclusively shield tanked, you know....

thhief ghabmoef

Misanthra
Alternative Enterprises
#7 - 2012-03-14 15:51:01 UTC  |  Edited by: Misanthra
Fronkfurter McSheebleton wrote:
Belthazor4011 wrote:
Mainly because there is no pirate faction left that we cannot fly.

EoM, Seven?



eom......already have the emo raging idiots who won't train rails for the naga and whine because they have to. And now you wanna have them train lasers too if they wnat those new eom rides lol. They'd cry even more...which would make this a +1 to see this just for that.



It won't be a missile boat.

BS level there is no damage bonus (beyond golem). Pirate ships pick and choose bonii from both races and mash em togetjher. Neither half of tnis pairng has a damage bonus at bs level...no missile damage bonus to mash up. We don't need another missile sniper...especially the caldari half.

Cruisers....NAvy caracal and cerb are already half decent rides if given a chance.They aren't though. SO we don't need a 3rd ship with range and damage bonus no one will fly. Mainly due to the fact 9/10 most fleets will use it wrong and the become a waste of time and money to run. they'd do what they do now. Take a ship that can chuck some heat at 70+km's....and make it run side by side with sr vaga.s'


Frigate..Rocket ships don't fire from kite range well...excpet for worm...which we already have. also the cold hard fact winmatar by and large have never said man I don't want 4 guns and 1 rocklet launcher on my woif....I want 4 launchers and 1 gun. I am a caldari to minny x-train...I know well why they don't say this. . Also worht noting that launcher is usually dropped for more useful stuff like nos/neut , salvagers or empty space if grid is really tight. GUn based new new pirate ship is jsut the best choice.
Patri Andari
Thukker Tribe Antiquities Importer
#8 - 2012-03-14 16:49:30 UTC
Misanthra wrote:
Fronkfurter McSheebleton wrote:
Belthazor4011 wrote:
Mainly because there is no pirate faction left that we cannot fly.

EoM, Seven?



eom......already have the emo raging idiots who won't train rails for the naga and whine because they have to. And now you wanna have them train lasers too if they wnat those new eom rides lol. They'd cry even more...which would make this a +1 to see this just for that.
.



EOM do not use lasers, at least none i have seen. They use a combination of hybrids and missiles mounted on Amarr ships.

Next time you fight them take a close up or just look up their ships in one of the databases.



Be careful what you think, for your thoughts become your words. Be careful what you say, for your words become your actions. Be careful what you do, for your actions become your character. And character is everything. - author unknown

Belthazor4011
Battle BV Redux
#9 - 2012-03-14 17:05:10 UTC  |  Edited by: Belthazor4011
Thaddeus Eggeras wrote:
there are lesser factions that could take the role. I'd hope the Caldari/Minmatar would be missiles because there isn't really one, the rattlesnake is much more a drone boat then a missile boat now. The Amarr/Gal I think be cool to see as a hybrid boat. We seem to agree on the missile boat for sure haha. Armor I'm not sure, I think the C/M be a better shield boat OR do like Min where you can turn it into an armor or shield boat. and the A/G would have to be an armor for sure.

I think you meant HAMs not heavy missiles, the HAM would be short range for cruise size. I like that idea though. I think the 25% or 50% should be decrease the signature radius factor for missile explosions to help take out faster/smaller targets. The painter I would do ROF. What do you think?

And what do you like for the A/G ships?


Range is something these lack so it has to go up, the target painter bonus is there for the explosion radius.

I did mean HAM, I said Heavy Assault which make the H and A of HAM lol

Fronkfurter McSheebleton wrote:
Belthazor4011 wrote:
Mainly because there is no pirate faction left that we cannot fly.

EoM, Seven?


And sure you have have for instance EoM but they dont have their own part of space, no plexes etc. They dont really count for me, but if you do want to count them I dont blame ya for it.

Maluscious Melody wrote:
Belthazor4011 wrote:
So I'd make them armor tanking missle platforms that are very biased to using the short range, high DPS versions of missles aka Rockets (frig), Heavy Assault (cruiser) and Torps (battleship).


Like the idea, but Khanid T2?


Khanid T2 does offer something in this ballpark I admit, but it lacks the total combo (Range, ROF and TP) I am suggesting. Plus most of those are tanky to me and with this I am thinking more of DPS than Tank.

I finally wanna be able to do proper DPS with missles. Cause missles lose every DPS compairison against their counterparts of different races. Course they get things like range in return, missles are by no means bad

So I have a desire for ripping apart people with missles. Not be out of their range as I slowly kill them, the short range/high dps versions of missles get used the least I think because of low range and high explosion radius which the bonuses of these ships would both counter against.

I want to combine my love for DPS with my love for Missles Cool
Billy Kidd
Breaking Plaid
#10 - 2012-03-14 17:17:58 UTC
What about Mordu's Legion? They are already missile-based, and some tweaking of the lore can make it so they are based on minmatar and caldari skills. Their ship lineup could include pirate versions of the Raven and Caracal, but with improved rate of fire, missile velocity, and explosion radius bonuses. The arrangement would be similar to how the Vindicator and Vigilant compare to their t1 and navy counterparts.
Alara IonStorm
#11 - 2012-03-14 17:24:26 UTC
Billy Kidd wrote:
What about Mordu's Legion?

Beat me to the thread by 6 minutes...

I too have always wanted Cal / Min Mordus ships. Especially their Raven.
Darthewok
Perkone
Caldari State
#12 - 2012-03-14 18:43:14 UTC
Do you want to know why there is never going to be a Caldari/Minmatar hybrid ship?

There is a limit to FUGLY.

CAVEAT RICHARDUS VOLVERE - YOU HAVE BEEN WARNED http://www.youtube.com/watch?v=oHg5SJYRHA0

Michael J Caboose
Imperial Academy
Amarr Empire
#13 - 2012-03-14 20:01:23 UTC
I imagine Caldari/Minmatar pirate vessels would look like rusty, poorly maintained Caldari ships. There should be an animation of small bits falling off at random intevals.
Nylith Empyreal
Sutar Rein
#14 - 2012-03-14 21:14:33 UTC
Well as mentioned EOM could work for the Gal / Amarr hybrid give them a small little backstory or just make them a rare set of ships in general. Possibly Mordu's legion has stated as well in a similar fashion. I hope though, that if they did they'd make new models, as cool as the EOM Apoc is, a new mesh of amarr plates and gallente form would be an awesome looking ship imho.

Who's the more foolish the fool or the fool who replies to him?

Mfume Apocal
Brutor Tribe
Minmatar Republic
#15 - 2012-03-14 21:15:22 UTC
Belthazor4011 wrote:
Mainly because there is no pirate faction left that we cannot fly.


Mordu's Legion, Thukker Tribe, etc. There are some "minor" factions that have their "home" space but no ships and such that would be associated with a major faction.

And a Thukker HML Vaga would be pretty ******* boss, tbh.
Tarryn Nightstorm
Hellstar Towing and Recovery
#16 - 2012-03-14 21:38:18 UTC  |  Edited by: Tarryn Nightstorm
Mfume Apocal wrote:
Belthazor4011 wrote:
Mainly because there is no pirate faction left that we cannot fly.


Mordu's Legion, Thukker Tribe, etc. There are some "minor" factions that have their "home" space but no ships and such that would be associated with a major faction.

And a Thukker HML Vaga would be pretty ******* boss, tbh.


^^This^^

I've always thought Caldi/Minni should be the Thukkers--their NPCs (missions only, AFAIK) are Minmatar-skinned, very fast, shield-tanking missile boats.

(HML Vaga with an actual tank--Oh my, YESTwisted--it'd be like the PODLA-spec Drake taken to a rather delightfully insane extreme. Flip the slots about from 4 mid/5 low to 5/4, so less damage/speed mods, I guess, to keep it from being outrageously OP.)

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

Tanya Powers
Doomheim
#17 - 2012-03-14 21:40:53 UTC
Thaddeus Eggeras wrote:
I was wondering why there isn't a Caldari/Minmatar pirate hybrid ship? If there was what do you think the frigate, cruiser and battleship would look like, what would be it's bonuses? Projectile boat or missile boat, and the reason why for all answers. And lets do the same for Amarr/Gallente. Thanks

~Thadd



EOM's <3
Shield tanked amarr ships using hybrids and missiles, that would make me change immediately my training plan for those.
About stats I'd be fine with something on the same line than Blood riders/serpentis, natural shield regen, energy neut, web strengh, rails bonus only (not double rails/blasters), but a very slow bick, really really slow brick.
Thaddeus Eggeras
Urkrathos Corp
#18 - 2012-03-14 23:00:22 UTC
belthazor,

I agree with you 100% The target painter idea and ROF and missiles velocity I think be azmaing.

I think a missile faction boat is needed, and I think Cald/Min be perfect for it. About how they look; first if you care more how a ship looks then how it works you are doing it wrong haha. Second caldari and minmatar both have good looking ships and I think a faction class between the races you could get some really cool looking, but again they could end up ugly. either way as long as the bonuses are right and etc I'd love to see it.

Now the Amarr/Gal I think be cool with hybrids just not sure with the bonuses it would get, hmmm.
Fronkfurter McSheebleton
Horse Feathers
CAStabouts
#19 - 2012-03-17 07:41:50 UTC
I think the cal/min one is doomed to failure. :(

It has the potential to be very cool, but I can see them, for example, taking both weapon systems from caldari and giving the ships a minmatar-style split damage bonus, like the huginn....anyone up for equal parts range-bonused hybrid turrets and velocity- bonused launchers?

Cry

thhief ghabmoef

Kasutra
No Vacancies
No Vacancies.
#20 - 2012-03-17 16:08:06 UTC
I want a Sisters of Eve Battleship. Pirate
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