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Missions & Complexes

 
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What implants do storyline agents provide as a reward?

Author
Kaivar Lancer
Doomheim
#1 - 2012-03-14 10:05:51 UTC
I'm trying to find a list on Google but no luck so far. Does anyone know what implants that storyline agents can provide as rewards? Are they all just generic attribute-boosting implants or do they provide others as well?
Ank Parkor
WildSpace Otters
#2 - 2012-03-14 12:48:35 UTC
The L3 encounter storyline "Kidnappers strike" gives a fine gunnery implant (+5% medium type damage).
You also get several ones during the 10 parts.
Awesome storyline indeed Big smile

I can't remember of such rewards for L4 and I never did L5.

[u]Short time trader, short term missionner, long term ambitions.[/u]

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Daphny Naarma
Imperial Academy
Amarr Empire
#3 - 2012-03-14 12:54:59 UTC
Iirc, a "materials for war preparation' is waiting for me as I write with a +4 ocular inplant. I know I have gotten various mindlinks earlier as well but Im not sure whether the attribute is random or not.

If you google a specific mission - you'd get the answer whether the reward is static or not I guess?
Tamiya Sarossa
Resistance is Character Forming
#4 - 2012-03-14 13:16:53 UTC
Shipyard Theft is the classic, gives out the various Mindlink (for ganglink) implants as a reward amongst other implants.

Some 0.0 storylines, while not offering implants as the mission rewards, have NPC's that either drop 5% hardwirings or occasional special implants (Ogdin's, etc).
Mastoo Opooratoo
Dieser elendige Lulatsch
#5 - 2012-03-14 13:21:31 UTC
shipyard theft use to give mind links
Zhilia Mann
Tide Way Out Productions
#6 - 2012-03-14 18:21:47 UTC
Mastoo Opooratoo wrote:
shipyard theft use to give mind links


It still does. Not every time, but it never did.

Materials for War Preparation levels 1 through 5 will give a corresponding +1 through +5 learning implant.