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Mad inflation

First post First post
Author
Luba Cibre
Global Song Setup
#401 - 2012-03-13 22:37:46 UTC  |  Edited by: Luba Cibre
mackluver wrote:
I
Recap time
high-sec mining <27 mil/hour
high-sec missions (level 4's) +- 40 mil/hour
0.0 mining < 55 mil/hour
0.0 ratting +- 60 mil/hour
0.0 anoms +- 90 mil/hour
High DED plexing 100 mil - 3 bil/ hour, averaging 300 mil/hour

lol no. you don't make 90m isk/h in 0.0 anoms.

http://i.imgur.com/0iXJV.jpg

That is about one hour of doing sanctums (i run 2 ring sanctums) in a -0.9 System with a T2 fitted Tengu.

"Nothing essential happens in the absence of noise." 

Two step
Aperture Harmonics
#402 - 2012-03-13 22:41:31 UTC
Liang Nuren wrote:
Two step wrote:
I actually wrote up a blog post with a pretty complete list of the sources and sinks, based on Diagoras' tweets:

http://twostep4csm.blogspot.com/2012/03/its-econmony-stupid.html


May as well source the tweets just to keep the rabid people from raging.

-Liang


Done.

CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog

Liang Nuren
No Salvation
Divine Damnation
#403 - 2012-03-13 22:45:58 UTC
Two step wrote:
Liang Nuren wrote:
Two step wrote:
I actually wrote up a blog post with a pretty complete list of the sources and sinks, based on Diagoras' tweets:

http://twostep4csm.blogspot.com/2012/03/its-econmony-stupid.html


May as well source the tweets just to keep the rabid people from raging.

-Liang


Done.


Hum, looks like there's some pretty heavy variance in some of that vs what he's tweeted previously. But, those are pretty inarguable - thanks man. <3

Cypher, I owe you an apology: looks like WHs did in fact inject more ISK into the economy in Feb than Incursions.

-Liang

I'm an idiot, don't mind me.

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#404 - 2012-03-13 23:04:17 UTC
Two step wrote:
Liang Nuren wrote:
Two step wrote:
I actually wrote up a blog post with a pretty complete list of the sources and sinks, based on Diagoras' tweets:

http://twostep4csm.blogspot.com/2012/03/its-econmony-stupid.html


May as well source the tweets just to keep the rabid people from raging.

-Liang


Done.

What does "Wormhole blue books" refer to? I have no clue what that is.
Liang Nuren
No Salvation
Divine Damnation
#405 - 2012-03-13 23:18:55 UTC
Tyberius Franklin wrote:

What does "Wormhole blue books" refer to? I have no clue what that is.


Blue books are items that drop when you kill a rat in a wormhole - its almost just like NPC tags, except there's no player market on top of them. They're called "blue books" because the icon is blue. One of the interesting things about them is that you have to scoop the loot (which slows you down and opens you up to ganking) and then transport them back to market (which can be extremely time intensive).

-Liang

I'm an idiot, don't mind me.

Vincent Athena
Photosynth
#406 - 2012-03-13 23:21:02 UTC  |  Edited by: Vincent Athena
Two step wrote:
I actually wrote up a blog post with a pretty complete list of the sources and sinks, based on Diagoras' tweets:

http://twostep4csm.blogspot.com/2012/03/its-econmony-stupid.html


I added up all the sources: 59 trillion
I added up all the sinks: 30.5 trillion

ISK is entering the game at about twice the rate its leaving the game, the actual ratio being 1.94.

If incursions went away and we assume those players would go do L4 missions instead, the 8.556 trillion incursion ISK would become maybe 2 trillion additional mission ISK. Then the source/sink ratio would be 1.72.

Even if incursions went away we would still be having a huge influx of ISK, and we had that situation before incursions.

In the long run it will all level out. As prices move up industry becomes more profitable. After all if Trit was 1000/unit it would be silly to do incursions instead of pulling out the Hulk. All industry activities are ISK sinks (taxes, market expenses, etc). As people switch to them the number of players doing ISK source activities will go down and the number doing ISK sink activities will increase.

Eventually the economy will settle into a new equilibrium.

The way CCP has it set up is actually quite clever. The two main ways of making ISK, industry and PvE, tend to balance the economy. Prices drop, people switch to PvE, an ISK source. The ISK supply goes up, we get inflation, people switch to industry, and the ISK source is reduced. This is all because mission payouts and bounties are fixed while prices are free to fluctuate.

The best reason Ive heard for adjusting Incursion income (Which CCP is going to do, they have said so) is its far and away more profitable. There should not be a single answer to "what is the best profession". Incursions should be a little more profitable than L4 missions as you cannot solo an incursion in a Drake, you got to but more effort into getting to the point where you can to them well. But not as much as it currently is.

My proposal: Change the completion conditions to "all ships destroyed" rather than "hit all the triggers". That will slow down the rate of site completion to CCP's original intent. It also makes RP sense; why would concord want Sansha ships left on the field?

Know a Frozen fan? Check this out

Frozen fanfiction

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#407 - 2012-03-13 23:22:32 UTC  |  Edited by: Tyberius Franklin
Liang Nuren wrote:
Tyberius Franklin wrote:

What does "Wormhole blue books" refer to? I have no clue what that is.


Blue books are items that drop when you kill a rat in a wormhole - its almost just like NPC tags, except there's no player market on top of them. They're called "blue books" because the icon is blue. One of the interesting things about them is that you have to scoop the loot (which slows you down and opens you up to ganking) and then transport them back to market (which can be extremely time intensive).

-Liang

Ah, ok, I have seen these during a brief and ill fated foray into a WH, but never knew of this term for them. Also didn't realize buys were all NPC. Thanks.
DarthNefarius
Minmatar Heavy Industries
#408 - 2012-03-13 23:23:44 UTC  |  Edited by: DarthNefarius
Tyberius Franklin wrote:
Two step wrote:
Liang Nuren wrote:
Two step wrote:
I actually wrote up a blog post with a pretty complete list of the sources and sinks, based on Diagoras' tweets:

http://twostep4csm.blogspot.com/2012/03/its-econmony-stupid.html


May as well source the tweets just to keep the rabid people from raging.

-Liang


Done.

What does "Wormhole blue books" refer to? I have no clue what that is.


Also it'd be nice to see NPC Bounties dwarfing all on this list..... as a complete compairson is if you could add the ISK equvalents of the mineral faucets of moon goo & nano ribbons produced to show the complete story ( the trit mined & comparisions before & after bott bans would give you then the WHOLE inflation story - production ineffieciencies)

edit: bounties are in the list amounting to about 4 times Incursions had trouble seeing it since it was in middle of the list
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
JitaPriceChecker2
Doomheim
#409 - 2012-03-13 23:30:00 UTC  |  Edited by: JitaPriceChecker2
Wormhole blue books Source $10,430,000,000,000
Incursions Rewards Source $8,566,015,400,900
Mission Rewards Source $2,470,815,985,076
Misson Bonuses Source $2,346,410,541,970
Insurance Payouts Source $3,366,455,121,035
Insurance Costs Sink -$1,618,888,782,680
NPC Bounties Source $32,083,329,999,805
NPC Sell Orders Sink -$13,000,000,000,000
Transaction Taxes* Sink -$2,375,100,000,000
Broker Fees* Sink -$2,607,100,000,000
LP Store* Sink -$6,331,570,000,000
PI Construction* Sink -$627,850,000,000
Clones* Sink -$910,600,000,000
Office Rental* Sink -$488,650,000,000
War Fees* Sink -$149,350,000,000
Repair Bills* Sink -$287,100,000,000
PI NPC Taxes* Sink -$741,820,000,000
Sov Bills* Sink -$809,100,000,000
Contract Brokers Fee* Sink -$301,600,000,000
Contract Sales Tax* Sink -$324,800,000,000

Before incursions about 19T of isk inflow + people that were doing ratting before and turned into incursion after.

After incursions about 29T of isk inflow that means +50% or slightly less of isk retained in an economy.
That is a huge increase.

And how much% of population participate in incursions ? Definietly not 50%.
Notice that wormhole blue boxes are huge inflationary as well but i dont mind that much since risk/reward mechanism apply.
Liang Nuren
No Salvation
Divine Damnation
#410 - 2012-03-13 23:30:37 UTC
Vincent Athena wrote:
Two step wrote:
I actually wrote up a blog post with a pretty complete list of the sources and sinks, based on Diagoras' tweets:

http://twostep4csm.blogspot.com/2012/03/its-econmony-stupid.html


I added up all the sources: 59 trillion
I added up all the sinks: 30.5 trillion

ISK is entering the game at about twice the rate its leaving the game, the actual ratio being 1.94.

If incursions went away and we assume those players would go do L4 missions instead, the 8.556 trillion incursion ISK would become maybe 2 trillion additional mission ISK. Then the source/sink ratio would be 1.72.

Even if incursions went away we would still be having a huge influx of ISK, and we had that situation before incursions.


That's exactly what CCP Soundwave was saying on page 2 when he said:
CCP Soundwave wrote:

We're looking at the economy constantly and looking at our options.

One of the fundamental issues we have is that we're making everyone "better" at making money, so the effect kind of snowballs. Right now we're considering everything form increasing taxes to lowering bounties across the board.


CCP Soundwave wrote:

Incursions are not a big issue in terms of isk globally


Probably the most amusing thing about the anti-Incursion ranting (of which I am somewhat guilty) is that the people that are anti-Incursion are the same people that have always been against high ISK incomes (especially in high sec). It boggles my mind that they aren't rejoicing that their wishes are being more than fulfilled - they're nerfing Incursions and looking at other things to change.

-Liang

I'm an idiot, don't mind me.

Zircon Dasher
#411 - 2012-03-13 23:51:40 UTC  |  Edited by: Zircon Dasher
INteresting. So looking at the combined data on twosteps blog with the last ever QEN. If you go to page 19 of that QEN you find a handy little month-to-month graph of Faucets and Sinks.

At the highest point (for the months indicated) the total amount of ISK being injected from NPC buy orders was ~7.5T.

Wormhole Blue Books alone accounted for ~10.4T in the month of Feb. according to Diagoras

That is about a 40% increase even before we take non-bluebook commodities into consideration.

Nerfing High-sec is never the answer. It is the question. The answer is 'YES'.

Asuri Kinnes
Perkone
Caldari State
#412 - 2012-03-14 00:00:50 UTC
CCP - please, for all that is holy, put out QEN's again? I mean, CRAP! We have to have something to chew on, and if it weren't for tweets (which I don't do) we would have very little real information...

Information and an informed player base is a good thing (although I can understand if not everyone at CCP would agree... Oops ).

Bob is the god of Wormholes.

That's all you need to know.

Takashi Kaeda
Perkone
Caldari State
#413 - 2012-03-14 00:08:58 UTC
CCP needs to figure out what proportion of rat bounties come from bots and ratting titans and balance accordingly.


Nerfing bounties because bots and titans are abusing them would be undesired.
The D1ngo
Republic Military School
Minmatar Republic
#414 - 2012-03-14 00:31:57 UTC
Maybe this will help inflation?

DangerosoDavo wrote:
new spawns: http://www.evesecurity.com/quick/up/74b5b664b80188e17153650d13ba3bbe.jpg

Now battleships in the belts are no longer of a single rat type and are instead mixed. Effectivly nerfing belt ratting because chaining is affected.

So, how it was before... you chained high value spawns (triple 1.8M bountys) to get a higher ISK/Hour Income. This now becomes impossible as the Bs's will not be consistent, so the effective Max ISK/Hour income is reduced considerably.

Anyway this is an informational post only and not a whine or rage or rant :D

I just noticed it and it wasnt in the patch notes. Was it intentional?



and

CCP Bettik wrote:
Yes I can confirm this has changed. It totally got missed in the patch notes and I will try to remedy that now.

We were refactoring how npc‘s through groups spawned and this was one small fix on that. So now you are not guaranteed to get always the same type of npc of the same size in the group. This applies to missions and belt rats.



DarthNefarius
Minmatar Heavy Industries
#415 - 2012-03-14 00:56:40 UTC  |  Edited by: DarthNefarius
I hate it when I hit edit then forums interprets it as quote!
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
DarthNefarius
Minmatar Heavy Industries
#416 - 2012-03-14 00:58:04 UTC
DarthNefarius wrote:
JitaPriceChecker2 wrote:
Wormhole blue books Source $10,430,000,000,000
Incursions Rewards Source $8,566,015,400,900
Mission Rewards Source $2,470,815,985,076
Misson Bonuses Source $2,346,410,541,970
Insurance Payouts Source $3,366,455,121,035
Insurance Costs Sink -$1,618,888,782,680
NPC Bounties Source $32,083,329,999,805
NPC Sell Orders Sink -$13,000,000,000,000
Transaction Taxes* Sink -$2,375,100,000,000
Broker Fees* Sink -$2,607,100,000,000
LP Store* Sink -$6,331,570,000,000
PI Construction* Sink -$627,850,000,000
Clones* Sink -$910,600,000,000
Office Rental* Sink -$488,650,000,000
War Fees* Sink -$149,350,000,000
Repair Bills* Sink -$287,100,000,000
PI NPC Taxes* Sink -$741,820,000,000
Sov Bills* Sink -$809,100,000,000
Contract Brokers Fee* Sink -$301,600,000,000
Contract Sales Tax* Sink -$324,800,000,000

Before incursions about 19T of isk inflow + people that were doing ratting before and turned into incursion after.

After incursions about 29T of isk inflow that means +50% or slightly less of isk retained in an economy.
That is a huge increase.

And how much% of population participate in incursions ? Definietly not 50%.
Notice that wormhole blue boxes are huge inflationary as well but i dont mind that much since risk/reward mechanism apply.



Look up at the numbers again incursions are 25% of NPC bounties ( where are you getting this 50% inflo?!?! besides out of your BUTTOCKS??? ) TALKING ABOUT CHERRY PICKING STATISTICS THERE ARE LIES THEN THERE ARE LIES THEN ARE YOUR SUPER WHOOOPERS WHICH YOU PRESENT AS STATISTICS!!!
THE INFLOW OF BOUnTIES IS NOW 32 TRILLION your 19 trillion just does not translate into todays numbers. Go back to school & take a real math class.

An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
DarthNefarius
Minmatar Heavy Industries
#417 - 2012-03-14 01:00:54 UTC  |  Edited by: DarthNefarius
test
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
DarthNefarius
Minmatar Heavy Industries
#418 - 2012-03-14 01:02:01 UTC  |  Edited by: DarthNefarius
DarthNefarius wrote:
DarthNefarius wrote:
I hate it when I beleive i hit edit but actually hit quote !

An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Fish Hunter
Center for Advanced Studies
Gallente Federation
#419 - 2012-03-14 01:20:18 UTC
After reading most of this thread
Starts off as inflation going on in game with many items - sounds like mostly T1
Incursions increased the isk gained per effort thus more isk coming in - increasing isk in wallets (from a game player standpoint doesn't seem an issue cause peeps play to get new shiny stuffs, from a economy balance point its an issue)

Lately in game (last year?) :
In the meanwhile bots have been banned - presumably alot of miner and ratter bots - material source gone & isk source
Remember seeing few of bans reach permma ban so alot of botters quitting botting - less material source & isk source
Heavy increase in ganking of highsec miners - goon ice interdiction threw a nice bump in the economy
Possibly highsec miners moving away from mining - very hard to tell though would result in more isk source
Drone region fighting - possibly slightly less minerals coming from there
Huge wars - chewing up minerals
nullsec anom buff more recent - isk source

looks like a drop in minerals coming in and increase in isk coming in -> **** produced from minerals increase in price

Alice Katsuko
Perkone
Caldari State
#420 - 2012-03-14 01:59:52 UTC
Fish Hunter wrote:
After reading most of this thread
Starts off as inflation going on in game with many items - sounds like mostly T1
Incursions increased the isk gained per effort thus more isk coming in - increasing isk in wallets (from a game player standpoint doesn't seem an issue cause peeps play to get new shiny stuffs, from a economy balance point its an issue)

Lately in game (last year?) :
In the meanwhile bots have been banned - presumably alot of miner and ratter bots - material source gone & isk source
Remember seeing few of bans reach permma ban so alot of botters quitting botting - less material source & isk source
Heavy increase in ganking of highsec miners - goon ice interdiction threw a nice bump in the economy
Possibly highsec miners moving away from mining - very hard to tell though would result in more isk source
Drone region fighting - possibly slightly less minerals coming from there
Huge wars - chewing up minerals
nullsec anom buff more recent - isk source

looks like a drop in minerals coming in and increase in isk coming in -> **** produced from minerals increase in price



This is a much more likely explanation. I've been playing this game for about two years now, and inflation has really not been much of an issue. PLEX is a very special case, as has been pointed out repeatedly. Ship prices have on the whole been stable or have actually declined in the long run.

The drone regions have historically produced a significant portion of the universe's minerals. Much of that supply was consumed domestically, but that still meant that the drone regions did not have to import alloys (whether as modules, in raw form, or as ships). That supply has been disrupted quite significantly for the past month, and now is probably going into complete freefall as the xDeath renter empire implodes. At the same time, there are two big wars ongoing that are consuming minerals at an enormous rate. There may also be speculative price bubbles due to the leaked patch notes that suggest drone alloys will be completely removed from the game in another month or so.

Speaking of those changes, I assume that CCP will introduce new alloy sources to offset the removal of drone alloys, or else will reduce the amounts of minerals required to build ships.