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CCP! Please clarify the future plans for WiS!

First post
Author
Taiwanistan
#3541 - 2012-03-12 02:23:46 UTC
Ai Shun wrote:
Indahmawar Fazmarai wrote:
DUST to potential EVE players who don't own a PC or can't be bothered with the intricacies of FiS politics
WoD to people who would never buy a scifi dystopia
WiS to people who would buy your scifi dystopia on the assumption that sooner or later they would be allowed to stand on two feet.


That is a compelling argument for WiS to be a separate, yet linked game like Dust 514. I still believe that is their best way forward. WiS should be a separate game, like DUST, with its own gameplay and direction and be completely optional. This allows them to market it to the wider MMO populace without polluting the FiS component with a completely different gameplay. They can focus a proper development team on it and sell it as a separate product along with microtransactions and all the other goodies.

Then allow an EVE pilot to be able to use their EVE avatar in-game, slap on some smart, Dust-like interaction between the two and voila.


yeah eve will eventually need wis, but not until team avatar come up with some meaningful gameplay,
eve online as a spaceship game is like a sport, football, basketball, it's basically the same game but do people whine about it being stagnant? they might do micro adjustments here and there but really those games are quite perfected in the way they work.
do you know there's a thing called slamball, it's basketball with trampoline and it's moronic.
so no, don't add trampolines to fis.

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

Ladie Harlot
Viziam
Amarr Empire
#3542 - 2012-03-12 02:44:55 UTC
Crucis Cassiopeiae wrote:
No... they had to lay off 20% of theri employees because there was no WiS at all.


Sure there was. Captains Quarters are inside the station and you can walk in them (at least until your video card catches fire). Was that worth two years of Eve being neglected?

The artist formerly known as Ladie Scarlet.

Ai Shun
#3543 - 2012-03-12 02:51:12 UTC
Taiwanistan wrote:
Ai Shun wrote:
Indahmawar Fazmarai wrote:
DUST to potential EVE players who don't own a PC or can't be bothered with the intricacies of FiS politics
WoD to people who would never buy a scifi dystopia
WiS to people who would buy your scifi dystopia on the assumption that sooner or later they would be allowed to stand on two feet.


That is a compelling argument for WiS to be a separate, yet linked game like Dust 514. I still believe that is their best way forward. WiS should be a separate game, like DUST, with its own gameplay and direction and be completely optional. This allows them to market it to the wider MMO populace without polluting the FiS component with a completely different gameplay. They can focus a proper development team on it and sell it as a separate product along with microtransactions and all the other goodies.

Then allow an EVE pilot to be able to use their EVE avatar in-game, slap on some smart, Dust-like interaction between the two and voila.


yeah eve will eventually need wis, but not until team avatar come up with some meaningful gameplay,
eve online as a spaceship game is like a sport, football, basketball, it's basically the same game but do people whine about it being stagnant? they might do micro adjustments here and there but really those games are quite perfected in the way they work.
do you know there's a thing called slamball, it's basketball with trampoline and it's moronic.
so no, don't add trampolines to fis.


Are you agreeing with me or not understanding what I wrote and disagreeing with me?
Ganjjabeard
Black Vanguard Ops
#3544 - 2012-03-12 03:38:20 UTC
i want WiS it looks awesome. primarily because of that dust 514/eve trailer where in the beginning the one dude is standing at this huge window looking out into space i wanna be able to do that and see other ships off station floatin around thatd be so awesome

GET IN THE VAN

Arem Caslgate
Drifting Suns
#3545 - 2012-03-12 03:44:41 UTC
Ladie Harlot wrote:
Crucis Cassiopeiae wrote:
No... they had to lay off 20% of theri employees because there was no WiS at all.


Sure there was. Captains Quarters are inside the station and you can walk in them (at least until your video card catches fire). Was that worth two years of Eve being neglected?



This encapsulates my thoughts on walk in stations, just build them on time and with something to do lol.
None ofthe Above
#3546 - 2012-03-12 05:11:39 UTC  |  Edited by: None ofthe Above
CCP karkur wrote:
wow... just wow. I hope you guys are joking.
I'm sorry we are delivering something as well as working on wis... or no, actually I'm not sorry, I'm just sorry that some of you see it this way Sad


You have to admit it is confusing.

We were just trying to get used to the idea that team Avatar was working on WiS, and this comes out with significant UI and other changes being accredited to you guys.

Some useful stuff there, yes. Glad to see that.

How does your team relate to CCP Punktoris' team?

Was this a pitch in effort? Like how Atlanta pitched in during the crucible development?

CCP has somewhat self-selected some of the biggest ingrates and rat-bastards (said with love for you all in my heart, I promise) as their player base, although thankfully not all are. In addition, there seems some consistent trend for self-harm (you folk could use some help in the PR dept, hope this new marketing guy is on top of that).

I am a little surprised that the response shocks you.

Try not to let it get you down though, there actually is a lot of support for you (Team Avatar) even if there is a confusion and apprehension about what is this plan and what you are working on.

The only end-game content in EVE Online is the crap that makes you rage quit.

Taiwanistan
#3547 - 2012-03-12 05:40:25 UTC
Ai Shun wrote:
Taiwanistan wrote:
Ai Shun wrote:
Indahmawar Fazmarai wrote:
DUST to potential EVE players who don't own a PC or can't be bothered with the intricacies of FiS politics
WoD to people who would never buy a scifi dystopia
WiS to people who would buy your scifi dystopia on the assumption that sooner or later they would be allowed to stand on two feet.


That is a compelling argument for WiS to be a separate, yet linked game like Dust 514. I still believe that is their best way forward. WiS should be a separate game, like DUST, with its own gameplay and direction and be completely optional. This allows them to market it to the wider MMO populace without polluting the FiS component with a completely different gameplay. They can focus a proper development team on it and sell it as a separate product along with microtransactions and all the other goodies.

Then allow an EVE pilot to be able to use their EVE avatar in-game, slap on some smart, Dust-like interaction between the two and voila.


yeah eve will eventually need wis, but not until team avatar come up with some meaningful gameplay,
eve online as a spaceship game is like a sport, football, basketball, it's basically the same game but do people whine about it being stagnant? they might do micro adjustments here and there but really those games are quite perfected in the way they work.
do you know there's a thing called slamball, it's basketball with trampoline and it's moronic.
so no, don't add trampolines to fis.


Are you agreeing with me or not understanding what I wrote and disagreeing with me?

actually, i agree with you, a separate game would be the best final solution to the question of the deviant emoting barbie lovers, if unfortunately team avatar cannot come up with any sort of meaningful gameplay. but if they do that i'd rather they do the WOD stuff, as i understand White Wolf has quite a large table-top gaming market, they might as well go tap into it. i've also noticed you can literally print money with the vampire werewolf stuff.

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

DeMichael Crimson
Republic University
Minmatar Republic
#3548 - 2012-03-12 06:05:04 UTC  |  Edited by: DeMichael Crimson
Ladie Harlot wrote:
Crucis Cassiopeiae wrote:
There is only one direction, known to us, in which EVE can grow and that is WiS.


Except that when CCP introduced WiS to the game they lost a bunch of subscribers and then had to lay off 20% of their employees.

I'm sure you can understand why we don't want to see Eve go in that direction again.


So you're still spouting the same ole lies. WiS was not the reason for the mass unsubs.

The Incarna Expansion failed to deliver the WiS that was promised years ago known as Ambulation. The Incarna Expansion was the catalyst which combined with resulting events and previous in-game problems ended up being 'The straw that broke the Camel's back'.

Those mass unsubs were due to a lot of different things listed here in no particular order.

The 1001 Papercuts thread - large list of various broken game mechanics and unfinished content since 2003.
Numerous expansions constantly being rushed out 1/2 finished and bugged breaking existing content.
CCP introducing NEX Store and MT - selling overpriced items for real money bypassing player production.
Threat of 'Gold Ammo' and 'Gold Ships' enabling 'Pay to Win' exploitation.
CCP dividing development resources working on 3 different projects at same time.
The leaked memo 'Fearless Newsletter' - Greed is good.
CCP statement of Eve Online viewed as the Golden Goose.
Forcing 3rd party programs to pay real money for providing Eve Online applications.
CCP failure to maintain promise of 'Commitment to Excellence'.
Showing players 'The Door' and removing option of choice, forced participation.
CCP attempting to diffuse the situation with excessive thread locking and banned accounts.
Lack of communication resulting in poor Public Relations due to ignoring the player base.
Releasing poorly written unoptimized code in a major expansion resulting in client side issues.
Hilmar's statement - "Watch what they do, not what they say."

Basically Hilmar's statement became the rally cry for the mass unsubs. Those unsubs combined with a large loan payment being due resulted in CCP downsizing and placing some of their other projects on the back burner.

Ladie Harlot wrote:
Captains Quarters are inside the station and you can walk in them (at least until your video card catches fire). Was that worth two years of Eve being neglected?

Strange, I had a 10 year old computer with minimum required specs and I was able to have CQ active. Granted it took a while to load up and was very laggy. Of course this was when CCP had first introduced CQ which has been optimized now so if your Video Card is catching on fire, then you'd better get a new computer.

By the way, I've seen a lot of different game play content added in the past 3 1/2 years I've been playing this game. Please explain how 2 years of Eve has been neglected?
Ai Shun
#3549 - 2012-03-12 06:38:46 UTC
Taiwanistan wrote:
actually, i agree with you, a separate game would be the best final solution to the question of the deviant emoting barbie lovers, if unfortunately team avatar cannot come up with any sort of meaningful gameplay. but if they do that i'd rather they do the WOD stuff, as i understand White Wolf has quite a large table-top gaming market, they might as well go tap into it. i've also noticed you can literally print money with the vampire werewolf stuff.


Thank you for the clarification. I don't like the "deviant emoting barbie lovers" as a term, as I am very much in favour of WiS. (As a separate game, as I said)

There is cross-over (potentially) between WoD and a WiS EVE game in terms of underlying technology. Yes, there may be separate rulesets for character development, but the ambulation, interface and building blocks for the universe will likely be compatible / re-useable. (At least, I'd hope so)

I would hope they combine the best of the two to create a real WiS experience that will contribute to the EVE universe without taking away from the core of the EVE Online experience.

Khonsu
#3550 - 2012-03-12 07:55:46 UTC
Just checking if I understand this correctly.

CCP spent several years and tons of money and work hours on delivering a 10 square meter broom closet where you can use the same features as you already could through the station buttons. Plus the fantastic feature of having your avatar sit on a sofa watching commercials on TV.

And after all these millions and years spent, they're still in the phase where they're considering thinking about trying to come up with a plan for figuring out which WiS features would be nice to implement? And the token group of people who sometimes think about this while eating their lunch, have several other tasks with higher priority?

OK, this has probably been beaten to death, but I've been away for some time... But coming back to find they just added a balcony where I can stare at my ship, which remains interesting for around 0,4 seconds (didn't some dev stress that they require high replayability in the additions?), leaves me unimpressed.

So yes, I'm pretty much ranting about something everybody agrees is broken.
Rek Seven
University of Caille
Gallente Federation
#3551 - 2012-03-12 08:48:26 UTC  |  Edited by: Rek Seven
[quote=Indahmawar Fazmarai]

Well, they're going after an untapped source of customers: 63 million of PS3 owners
[/quote

The problem is that the PS3 is already saturated with generic FPS and eve just adds to the list. Sure, Dust has the gimmick of being connected the EVE but I don't think your average PS3 owner will care.

The only saving grace is that Dust will be free so maybe the casual shooter fan will play it while all the seriouse FPS players will be playing games like call of duty and battlefield.
Crucis Cassiopeiae
Ministry of War
Amarr Empire
#3552 - 2012-03-12 10:05:35 UTC
Ladie Harlot wrote:
Crucis Cassiopeiae wrote:
No... they had to lay off 20% of theri employees because there was no WiS at all.


Sure there was. Captains Quarters are inside the station and you can walk in them (at least until your video card catches fire). Was that worth two years of Eve being neglected?



You allways forget one thing.
That 18 months was for carbonization of EVE.
That's what majority of EVE DEVs worked on.
Just look at how much of EVE code was rewritten and pushed out after that "18 months". You can see numerous bugs that appeared in all things that worked before and on the first look that did not seem like they touched it. You can see it that after "Incarna" list of CCPs technologies appeared on CCP web page all named with "Carbon" prefix. You can see it in tests of many "Carbon" things and putting it in game, like UI, like inventory, and stuff like that.
They had to rewrite 8 years of old messy python code and rewrite it in C on all crucial parts of the game because it take 10 times more time for new programmers to find head and tale in that code and to implement something.

You see how they can magically change many things over night that they could not before???
Yea, thats because of it.

Their error was that they did not tell that to player base, maybe because some ppl would quit Roll.

In that time one part of the staff worked on WiS (majority of designers) and they just didn't have time to make WiS and create what they advertise.

So please don't tell me they worked on WiS all that much.
In 2 years (after pre production) you can make all new game from nothing.

Vote Issler Dainze for CSM7! http://community.eveonline.com/council/voting/Vote.asp?c=470 

Crucis Cassiopeiae
Ministry of War
Amarr Empire
#3553 - 2012-03-12 10:13:42 UTC
Khonsu wrote:
Just checking if I understand this correctly.

CCP spent several years and tons of money and work hours on delivering a 10 square meter broom closet where you can use the same features as you already could through the station buttons. Plus the fantastic feature of having your avatar sit on a sofa watching commercials on TV.

And after all these millions and years spent, they're still in the phase where they're considering thinking about trying to come up with a plan for figuring out which WiS features would be nice to implement? And the token group of people who sometimes think about this while eating their lunch, have several other tasks with higher priority?

OK, this has probably been beaten to death, but I've been away for some time... But coming back to find they just added a balcony where I can stare at my ship, which remains interesting for around 0,4 seconds (didn't some dev stress that they require high replayability in the additions?), leaves me unimpressed.

So yes, I'm pretty much ranting about something everybody agrees is broken.


And yea... that's why ppl left.
They told us that they are working on WiS all that time, ppl wanted WiS and they wait, and then there was nothing of stuff their promised and it was all published with lame excuses.
Only one prison cell and thats it... come on... Roll

Ppl got frustrated by lies and by lack of WiS features that they were waiting for years, and after they have been patient for the last 18 months because promises of awesomeness, they left.

Vote Issler Dainze for CSM7! http://community.eveonline.com/council/voting/Vote.asp?c=470 

General Jung
Asgard Intelligence Services
#3554 - 2012-03-12 11:14:45 UTC
Dear CCP,

keep on working on incarna the social-economic perspective to EVE and ignore those who won´t understand. But it clear there is much todo in space and other areas from envolving and developing perspective.
Alfred Mahan
Task Force 42
#3555 - 2012-03-12 11:20:03 UTC
Dear CCP,

Close the NEX store and stop throwing resources at WiS.
Blatant Forum Alt
Doomheim
#3556 - 2012-03-12 11:49:24 UTC
FiS Eve = Spaceship pew pew.

Dust = Walking around pew pew.

WiS Eve = Walking around... erm... yeah... just walking around. Doing jack all.

Let Incarna die, dont waste any more time, instead use the technology to let my capsuleer grab guns and pwn the CoD fanboys on Dust.
Elanor Vega
Native Freshfood
Minmatar Republic
#3557 - 2012-03-12 14:50:50 UTC  |  Edited by: Elanor Vega
Ladie Harlot wrote:
Dear WiS fetishists,

Please continue to insult and belittle the devs that are working hard to make the game better for everybody. It will make them less likely to listen to your silly ideas about abandoning real Eve content for more space barbie foolishness.

Sincerely,

99% of Eve players



I did not insult anyone.
And i don't know how person can have that low intelligence so that cant differentiate whats insult and whats not.


p.s.
And please, don't insult other EVE players with that signature under that post.
oldbutfeelingyoung
Perkone
Caldari State
#3558 - 2012-03-12 15:55:44 UTC
Elanor Vega wrote:
Ladie Harlot wrote:
Dear WiS fetishists,

Please continue to insult and belittle the devs that are working hard to make the game better for everybody. It will make them less likely to listen to your silly ideas about abandoning real Eve content for more space barbie foolishness.

Sincerely,

99% of Eve players



I did not insult anyone.
And i don't know how person can have that low intelligence so that cant differentiate whats insult and whats not.


p.s.
And please, don't insult other EVE players with that signature under that post.



Don,t blame mister Harlot having so much alts ,its easy to think that you are 99% of the playerbase

R.S.I2014

oldbutfeelingyoung
Perkone
Caldari State
#3559 - 2012-03-12 16:01:41 UTC
Alfred Mahan wrote:
Dear CCP,

Close the NEX store and stop throwing resources at WiS.



agreed on the Nex store a real reason for the summerrage

Sorry but i want WIS so i disagree about that

R.S.I2014

Vincent Athena
Photosynth
#3560 - 2012-03-12 16:07:58 UTC
There is an easy way for us to show CCP how many players want Wis work and how many do not.

All those who want WiS work: Keep your CQ turned on. Spread the word to others who do not read the forums. CCP knows how many players have it on so this will give them a direct measure of WiS interest.

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