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New dev blog: U and I - Our Little Improvements Together

First post
Author
Cire XIII
Filthy Peasants
Intergalactic Space Hobos
#301 - 2012-03-11 14:37:45 UTC
Sounds great, but could we please have an improvement to the autopilot planner to give us more control?

I would like to be able to specify an accepted system sec status spread for the route. i.e. 0.1 - 0.7 sec status.
Seleia O'Sinnor
Drop of Honey
#302 - 2012-03-11 16:36:35 UTC
One thing I noticed, which is really missing in my opinion is the ease of going further from an info window of an item

I'd like to link it in chat. How can I do that? My intuition told me to drag the big icon to the chat, but that didn't work.

Any ideas if this is alreay in the client?

Odyssey: Repacking in POS hangars for modules +1,  but please for other stuff too, especially containers. Make containers openable in POS hangars.

CCP Explorer
C C P
C C P Alliance
#303 - 2012-03-11 16:54:00 UTC
Seleia O'Sinnor wrote:
One thing I noticed, which is really missing in my opinion is the ease of going further from an info window of an item

I'd like to link it in chat. How can I do that? My intuition told me to drag the big icon to the chat, but that didn't work.

Any ideas if this is alreay in the client?
See CCP karkur's earlier reply https://forums.eveonline.com/default.aspx?g=posts&m=905076#post905076

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

Seleia O'Sinnor
Drop of Honey
#304 - 2012-03-11 16:59:17 UTC
CCP Explorer wrote:
Seleia O'Sinnor wrote:
One thing I noticed, which is really missing in my opinion is the ease of going further from an info window of an item

I'd like to link it in chat. How can I do that? My intuition told me to drag the big icon to the chat, but that didn't work.

Any ideas if this is alreay in the client?
See CCP karkur's earlier reply https://forums.eveonline.com/default.aspx?g=posts&m=905076#post905076


Thanks for pointing out, I missed that. This has great potential!

Odyssey: Repacking in POS hangars for modules +1,  but please for other stuff too, especially containers. Make containers openable in POS hangars.

Zedolf
Brutor Tribe
Minmatar Republic
#305 - 2012-03-11 17:11:19 UTC
Another thing I'd like done is the ability to click on people on your watchlist and it then changes targets to it.

I mean, if they're locked up, you just click the guy in the watch list (similar to clicking people on the overview).

That way, logis can just click on people blinking red. \o/
Ris Dnalor
Tribal Liberation Force
Minmatar Republic
#306 - 2012-03-11 19:56:31 UTC
CCP Guard wrote:
CCP Karkur has an eye for detail and has been busy changing things, adding things and fixing things. Little things.

Check out the blog right here and let us know what you think!


Good ideas, good changes. From what is shown in the blog, great execution on making the changes useful and intuitive.


Thank you.

https://forums.eveonline.com/default.aspx?g=posts&t=118961

EvE = Everybody Vs. Everybody

  • Qolde
Chjna
the Goose Flock
#307 - 2012-03-11 20:21:13 UTC
It would be nice if the route-tab could contain a ability to see the route in the different autopilot settings like "Prefere Shorter", without having to open the map and change the settings.

Remove T2 BPOs

Syri Taneka
NOVA-CAINE
#308 - 2012-03-12 01:04:07 UTC
CCP karkur wrote:
Nirnaeth Ornoediad wrote:
Liang Nuren wrote:
PS: If you happen to get bored I'd LOVE the ability to see which market orders are mine in view market details... and then the ability to right click modify them directly from there.


+1 for this. This would be very helpful.

Once I got bored and looked into this (and had it working), but it's actually not that easy.
The owner info is not sent to the client (and we don't want it to be), so the only way to know what are your orders is to compare them with the "my orders" list... which would require a lot of extra trips to the server, which we are not fond of.


Shouldn't you be able to do this client side? (The client has the data for the market you're looking at, and the orders that you have outstanding, so it should be able to run compares on them both.) I would expect each order to have a unique ID# that could be referenced to eliminate potential ownership leaks.
SuperBeastie
Deep Core Mining Inc.
Caldari State
#309 - 2012-03-12 01:04:22 UTC
Quote:
DED Complexes Get Even More Love

Ratters and mission runners receive a wave of new DED content for Blood Raider, Sansha and Serpentis pirate factions. Over 50 sites have been added, bringing new challenges and an array of new high-end modules that are sure to please those lucky enough to procure them.



its now less than 48 hours till the patch deploys and there is no info anywhere on what the new mods will be.

[center]SuperBeastie's Third Party Service My in-game Channel is Supers Third Party[/center]

Rek Seven
University of Caille
Gallente Federation
#310 - 2012-03-12 09:48:40 UTC
Apparently, the new mods will include high slot modules that increase drone damage, amongst other things.
T1nyMan
The Scope
Gallente Federation
#311 - 2012-03-12 10:55:36 UTC
Hi all,

Great changes and great work.

One thing that seems obvious to me is being able to drag an asset from any hangar or items window into the item type field (I think that is what it is called) in the transactions tab of the Corp wallet. Or similar fields.

The end result being that the game enters the item type for you.

Sometimes I have to check what I bought an item for in order to set an appropriate sell price and this requires me typing it in each time.

Additionally a clear field 'x' would be nice here too, the field itself could be longer and the field that allows you to set who completed the transaction could drop down with members of your Corp as you type.

Sorry if it has been raised before.

Great game guys and girls, keep up the awesome work.
Scrapyard Bob
EVE University
Ivy League
#312 - 2012-03-12 15:33:44 UTC
Cire XIII wrote:
Sounds great, but could we please have an improvement to the autopilot planner to give us more control?

I would like to be able to specify an accepted system sec status spread for the route. i.e. 0.1 - 0.7 sec status.


Or being able to set systems to have a higher weight instead of "completely avoid". Being able to specify that you would prefer to go around a particular system, unless it adds more then N jumps to the route is preferable over the current "all or nothing" approach.

There are systems like Dodixie or Hek or Rens which are easily routed around, but the auto-pilot loves to route you through them from certain directions. You don't want to completely remove them from the auto-pilot and route planner, but just like Jita they're not places that you really want to travel through.
CCP Explorer
C C P
C C P Alliance
#313 - 2012-03-12 15:50:20 UTC
CCP Explorer wrote:
Seloena wrote:
CCP karkur wrote:
CCP Explorer wrote:
I also have a ticker on the source code version control system. Smile

(BTW, you need to contact the EPB to get this ported.)
oh man, I suck at ninjaing Ugh
We don't mind that :p Im sure your boss will not find out :D
Hey \o/ I'm over here!

Turns out there were other programmers ninja-ing stuff in for the release next week as well, with CCP karkur being the most prolific one followed by CCP Aporia. I better start figuring out how this can be deployed in the release...
This is now all being included in tomorrow's release. Enjoy!

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

Jade Knight07
#314 - 2012-03-12 16:00:12 UTC
I've been doing some corp role management and I've come up with a few questions.

Corporation Hanger Divisions - There are only 7 corp hanger divisions to play with. When it comes to living out of a POS this is too few hanger divisions. With only 7 you can only give out 7 private hanger. Would it be possible to increase that number to say 14, 20 or even 30? What about making so you can add them as need up to a predetermined max?

Corp Wallet Divisions - This is even more lacking in terms of total numbers. There are 7 wallet divisions but the first is always the Master Wallet so there are only 6 to spread out across a single corporation. This is somewhat limiting when It comes to research at a POS. In this case only 6 people will have their own private Research Wallet Division. Could this be made so the divisions can be added as need up to a predetermined number?

Collaborative document tools - What comes to mind is Microsoft OneNote utilizing SharePoint or Google docs. I suppose the corp forums will alleviate this somewhat but the need to log into eve, then onto the forums and nave to the corp forums is a bit cumbersome. Not to mention that fact that there is no alliance forums available yet. How about a collaborative document section added to the mail system? One where different people across, a corp, an alliance or even better treated it as a channel, can add information and once updated all the people who have access can view the updated documents?

- I realize these are no small things I am asking for… but it would be just awesome if they could be implemented.

P.s. I don't know exactly where this should have been posted I can only hope it is read and considered. Any points or enhancements are very welcome.
Catho Sharn
Don't Die Interstellar Enterprises
#315 - 2012-03-12 17:02:58 UTC
A small suggestion for the Journal / Missions tab: currently the Expires column says something like

"This offer expires at DATE TIME"

The text is redundant. It's the EXPIRES column, there's no need to waste space telling us the date is an expiration date

Hugs and kisses

The Department of Redundancy Department
Snowflake Tem
The Order of Symbolic Measures
#316 - 2012-03-12 17:19:34 UTC
"4 and a half years"!

what have you been doing?

jes kidding, thanks for your good work.
TorTorden
Tors shibari party
#317 - 2012-03-12 17:51:40 UTC
Archare wrote:
Woo nice changes overall, two little things i was wondering if it could be possible to squeeze in...

could we get the date back on our clocks?

and make the minimum size of the science and industry window smaller so i can use it and shrink it down and resize it so it doesn't end up taking1/4 of my screen real estate.



Signed,
There should be no minimum window size, If I want to I should be able to make the window 4 pixels
mxzf
Shovel Bros
#318 - 2012-03-12 18:15:49 UTC
If you're still looking for little tweaks to improve the UI, here's a suggestion that I had posted a couple weeks ago on F&I. link

mxzf wrote:
I would love to see a setting in the wallet where you can set a minimum transaction value for triggering the wallet to flash. I don't know about everyone else, but I don't really care much about that 3k ISK bounty for killing the frig that I barely even noticed, but I do want to know when someone buys a sell order for 50M that I have.

I propose that there be an option to set a threshold in the wallet settings and any transaction under that threshold doesn't trigger the wallet icon to flash.
Bump Tremor
Writing Memoirs
#319 - 2012-03-12 20:33:03 UTC  |  Edited by: Bump Tremor
How Ironic. I just read the bit about newly designed rookie ships and clicked on the "comments" link to suggest they fix things that are actually broken with what seems like their open time - the link gave me a page saying that eve gate was not working.

Now I will copy this before hitting the post button, because anyone who has tried to post anything on the new and improved forums more than once knows they stand a high % chance of of losing everything they've just typed.

Edited in: Congrats - it posted on the first try! but I am still going to copy this iteration.
Seloena
Mighty Orca Inc
#320 - 2012-03-12 21:55:34 UTC
I just red the patch notes!

Quote:
- A “View market details” button has been added to the “Modify Order” window.
- Double clicking on an order will now open up the market details for that item type.


You have no idea how I'm thankful for this.

But I would also like to get back to one thing we was talking about earlier and one thing that is in added as a bugreport some time ago.

Quote:
Shift+click on market order in wallet->orders window to open 'fix order price' window.

Can this wish come true? I believe your sticky note with that is still on your screen :]

Quote:
Problem on character create/customize on double screens.

I wrote about that few times. My request on that on bugreports was timed-out.
Please look on that and feel my pain:
Photo 1
Photo 2
Could u plz plz plz include camera offset for character recustomization in the same way as for ships in space?

Hope you're still watching this topic CCP avatar team :)