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Confessions of a CareBear

Author
Tarryn Nightstorm
Hellstar Towing and Recovery
#41 - 2012-03-10 21:03:51 UTC
ivar R'dhak wrote:
Burnout. It happens.
Best solution is to NOT PLAY this griefer Pirate heaven of a game for a while.


Legitimate use of game mechanics to foster conflict in a PvP-competition-centric sandbox =/= griefing.

Next!

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

Tarryn Nightstorm
Hellstar Towing and Recovery
#42 - 2012-03-10 21:06:13 UTC
Dbars Grinding wrote:
I am just here for the Pennnis spam in local.


Let's play the Penis Game!

I'll start:

(/Me whispers: Penis.)

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#43 - 2012-03-10 21:09:16 UTC
I don't think the OP knows what a goon is.
Ephemeron
Caldari Provisions
Caldari State
#44 - 2012-03-11 04:28:51 UTC
The game was definitely more solo-friendly in the past, it has been gradually becoming less so with every major patch.

Speaking from personal experience, these are the things that happened to detriment of solo pvp:
- population density increased. This is the easiest to understand, the more people you pack into same amount of space, the larger the blobs gonna be.

- buffing up ship defense relative to offense. This mainly has the effect of requiring more people to "effectively" kill other people. It also means that solo player engaging another solo player runs increased risk of enemy getting reinforcements due to increased duration of the battle. Great for blob warefare, bad for solo

- cap ships. In the beginning, there were no cap ships of any kind, and the biggest and baddest ships around were the battleships. Unlike battleships, all the caps are pretty much "untouchable" for solo and small gangs. Any time a cap ship enters the scene, it's bad news for solo.

- jump bridges. Back when there were no cynos of any kind, everybody had to travel using stargates, and even tho there were less people playing on server, the traffic was much more lively than it is now. And most of that traffic was solo and small gang. It was the best environment for solo playstyle.

- nano nerf. Contrary to popular opinion at the time, fast ships were great for solo and small gang pvp. There were options available for a less numerous force to successfully engage more numerous forces, and to successfully disengage when jumped by a larger force. When speed was cut, actually numbers in local became much more important - especially for small scale pvp

These are the main factors and all of them aren't just 1 time game changing patch, but continuous effort by CCP over many patches. Every time they try to make things better for large fleets, they end up taking away from small scale and solo. And while solo pvp is still alive today, it'd be foolish to claim that it is as good now or better than it used to be years ago.
Alara IonStorm
#45 - 2012-03-11 04:44:31 UTC  |  Edited by: Alara IonStorm
Jaroslav Unwanted wrote:
game is called "TRUST"

We all lost. There is no such thing as TRUST in EVE.

I find when people speak to the lack of trust it is the most false statement about this game I have heard.

Do people trust each other in games like WoW? People seem to say yes and when something bad happens the heroic GM's are their to reverse the pain. Their is trust and most of times that trust is in the GM's but not the players.

When I loan a player ISK on the agreement that it will be returned that is trust. When I put a Ship in a POS or Corp Hanger or ISK in a Corp Wallet their is trust that it will not be stolen. When I join a Corp their is trust that the other members will not shoot me. When I am in a fleet their is trust the other members will support and help me. Their is no rule that they have too, but they have and my faith has not yet failed me on this. Will it someday, will I be stabbed in the back, probably. I will likely put my trust in someone to have it thrown in my face but it was my risk to put myself out there and trust.

Their are so many Corporations in EVE where you don't get robbed or ganked, most of them operate like this. People say other games have trust when the GM's are their to reverse any back stab and don't give you the opportunity to trust other players. Every time that happens that leaves a little less trust for you and your fellow player. So when people say their is no trust in EVE I say nay.

I say EVE Online is the game with the most trust because it runs on Trust!
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