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What MMOs did you play / are you playing?

Author
Roland Renoir
Pator Tech School
Minmatar Republic
#1 - 2012-03-08 13:29:28 UTC
Howdy there!

Just curious where you guys come from, and what you play (from MMOs) in parallel to EVE.

Past:

Ultima Online, Ragnarok Online, Flyff, Perfect World, WoW, Age of Conan, Aion, Requiem: Bloodmare, Rohan, MU Online, Cabal Online, Shaiya, Tibia, and Archlord (the one I played most, over 4 years).

Present:

EVE Online, only.



So, how about you? :)

"Give a man fish and you'll feed him for a day. Teach him how to fish and you'll feed him for his life."

Wilhelm Riley
Doomheim
#2 - 2012-03-08 14:24:09 UTC  |  Edited by: Wilhelm Riley
The first MMO I played was EVE in or around 2006. A while ago I tried WoW for about a week, then Aion, Star Trek Online for a few months (now free to play incidentally), Fallen Earth for two months (also Free to play) and occasionally I dabble in APB... (free to play..)

There may be one or two others.

Edit: If it counts as an MMO, Battlestar Galactica Online too.
Micheal Dietrich
Kings Gambit Black
#3 - 2012-03-08 16:01:22 UTC
DAOC - 4 years steady. Still visit it off n on.
LOTRO
Rift
WOW (not even a month)
DCUO
Fallen Earth
WAR
AOC
POTBS

And of course Eve.


I feel like I'm missing something in there. I tried to play STO but I couldn't even get past the intro cut scene without a CTD so I just uninstalled the game and unsubbed. Currently I'm doing eve of course but that's taking into account for when I actually have time to play between work, school, and chores. But luckily for us we have offline skill training at least!

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

VKhaun Vex
Viziam
Amarr Empire
#4 - 2012-03-08 17:56:35 UTC  |  Edited by: VKhaun Vex
I have tried and been disappointed in many MMORPG's on rails like Rift, Aion, and SWTOR but the ones I really 'played' were:

Played:
DAoC - Excellent, but cheating is rampant on top of a F2Play community today.
WAR - A sad period of "I told you so"s from VKhaun about how badly Mythic handles games.
Fallen Earth - Good crafting/economy, but got boring for me and it's hard to start up.
DCUO - A flopped attempt at a 'fighting game' MMO that failed to deliver or match it's competitors.

Champions O. - An attempt to be more 'open' than CoH/V which I thought was superior, but made the game extremely shallow since you had an obvious 'best' of every type of power. F2Play was mismanaged and it's all but dead.

SWG - A fantastic MMORPG with exploration, player housing/towns, customization galore, and a healthy setting for PvP. Like most SoE games, they refused to expand it where it needed to be expanded. Player housing slowly filled all the available land and like lemmings the devs ran right into that wall and did not put in new planets or space. Players explored dunegons and found very little in containers that respawned their contents slowly. PvP was difficult to balance to begin with, then they revamped their defense conditions two or three times... potential lost IMO. Far better than SWTOR, especially the space combat, but apples and oranges I suppose.

Guildwars - Does this count? I really just got tired of it. It was a great game, had lots of fun, but there were only two really engaging story maps for PvP and the high end PvE was really... noisy... MESSY I guess is the best way I could put it. Looking forward to GW2 because I think they do well, but I have no interest left in GW1. Been there, done that.

EQ2 - I really wanted to like this game but the horrendous art style and frustrating enemy con system just wouldn't let me stay.

DDO - Good, but I was downright offended by some of Turbines actions with customer accounts, and I don't give them my money or time anymore.





Playing:
City of Heroes

CoH/V is the one and only game I can think of that gets BETTER with time. The character creation system is astounding, the power sets are numerous and acceptably well balanced for a PvE game, content continues to flow faster, people hired are better (+1 for Dink!) than those let go, population shrinks but they are constantly making the game more accessible and keeping players able to team up despite level differences, and the primary gripes I had with the game personally have been addressed very well. Namely, there's more -recharage (use powers more often) and more endurance regeneration (use more powers without running out of 'mana'), and there's something worthwhile to chase in the end-game.

There's a dead zone around 35 where not many people are playing. The end-game and early-game content holds most people to playing their mains or playing fire-and-forget alts that never reach maturity and that's where my main is currently stuck, but I work nights, so I'm usually online in the very worst/lowest populated time frames and I can still manage well enough that it's fun.

Got a huge unexpected bonus from work. Really just about took me out of my chair when I saw the direct deposit. Threw a BUNCH of money, think at least... THREE monocles... at their cash shop and bought a bunch of quality of life game stuff, costume parts, etc. Don't regret it, having a blast.

Charges Twilight fans with Ka-bar -Surfin's PlunderBunny LIIIIIIIIIIINNEEEEE PIIIEEEECCCCEEE!!!!!!! -Taedrin Using relativity to irrational numbers is smart -rodyas I no longer believe we landed on the moon. -Atticus Fynch

Alain Kinsella
#5 - 2012-03-09 04:03:01 UTC  |  Edited by: Alain Kinsella
Past:

Three versions of Myst Online: Uru Live
Uru Live (Ubisoft - one of the 'Accounting Error' group)
Until Uru (private shards, auth server was still Cyan supported)
Myst Online (GameTap)
-> I stopped after that for this group, but there is a Cyan-hosted Myst Online server still in operation. I've also heard something about a server available to test worlds made by the playerbase, but not sure what's come of that.

Travian - Server 1, during 2007 instance period (the last instance that Gold was not in play). Was an interesting experience, but one I'm unlikely to repeat.

If Second Life counts, was actively involved between 2004 and 2008. Since the 'Basic' account does not need a subscription, I still stop by every few months to see how its working out.


Current:

Eve Online - 'nuff said, though I'll admit this is fading a bit again.

There.com (again, if this counts) - I mention it only because it came back as a subscription model, and I revived the account primarily to make sure the avatar was not lost. I also like how the hoverboard works there (still has a better physics model than SL).

"The Meta Game does not stop at the game. Ever."

Currently Retired / Semi-Casual (pending changes to RL concerns).

Vel Tora
Doomheim
#6 - 2012-03-09 07:46:11 UTC  |  Edited by: Vel Tora
Currently, I am only playing EVE Online.

Previous MMORPG's I remember playing include:

Algenon
Champions Online
DC Universe Online
Dragon Nest
EverQuest
EverQuest 2
Fallen Earth
Guild Wars
Lord of the Rings Online
Rift
Perpetuum
Runes of Magic
Star Trek Online
Star Wars: The Old Republic
World of Warcraft
Alpheias
Science and Trade Institute
Caldari State
#7 - 2012-03-09 08:39:11 UTC
Previous MMOs I have played:

Ultima Online
Anarchy Online (to the PvP damage nerf was rolled out)
Dark Age of Camelot (up to Trials of Atlantis-expansion)
Neocron (didn't even last a week)
Earth & Beyond (to its closing)
Warhammer Online (hoped for that DAoC magic.. QQ)
Perpetuum (during the monocle gate)

Current:
EVE Online

Planning to play:
Dust 514

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.

Khergit Deserters
Crom's Angels
#8 - 2012-03-09 16:01:11 UTC
Hundred Years War - Historically-accurate turn-based MMO. Really a great "thinking man's" game. Requires a lot of psychology for team-building (English side vs. French side), diplomacy and intrigue. Intense strategic planning and second-guessing. Unfortunately the developer gave up on it as a commercial enterprise and made it kind of a community-run thing. Tech functions gradually declined, along with the player base.
DAoC (briefly)
Jumpgate - Was excellent I thought. Will probably join the new version (Jumpgate Evolution) when/if they ever finish it.
EVE
Battleground Europe: World War II Online - Very unique side vs. side MMO.
DDO (briefly)
Xsyon
PotBS (briefly)
EVE again - Still can't find anything else comparable out there. In terms of IQ challenges, variety of things to do, and technical smoothness.
Indahmawar Fazmarai
#9 - 2012-03-09 21:36:22 UTC
Have played:

POTBS (Pirates of the Burning Sea). Nice niche MMORPG from an independent developer, was killed by a minority of players who got all atention from the developers at the expense of everyone else. I think it's F2P, if it hasn't been cancelled yet. Haven't got any news from them in maybe a year.

EVE Online. Had three years of gameplay with it, but eventually was burned out, ran out of goals and the developers began devoting all efforts to niche aspects of the game that couldn't interest me less, to the expense of newer stuff that could provide worthy goals. So I stopped paying for its development a few months ago.

AoC (Age of Conan). Played it taking short breaks from EVE. Good avatars and gorgoeus boobies, but awfully repetitive and boring gameplay: kill kill kill, then go and kill, then kill some more in order to kill, kill and kill. Never paid more than a month and never reached beyond Lvl 43. Now is Premium F2P but the gameplay is as boring and pointless as usual. Still sends in some newsletter each now and then.

LOTRO (Lord of the Rings Online). Short trial during a break from EVE, it convinced me that theme park MMORPGS are not my brand and that MT based F2P are wallet-sucking critters.


Currenlty playing:

None. I keep tinkering with my gorgeous but utterly useless avatars at EVE Online as my last suscription period reaches cancellation.
Ganjjabeard
Black Vanguard Ops
#10 - 2012-03-09 21:42:12 UTC
i used to play WoW way back in like 2006. ive tried SWTOR but eve has my 15$ a month.
SWTOR is cool but ever since wow im done running around. i tried global agenda on steam that was pretty cool especially since it was free and good graphics but still Eve Online has my attention when i want to play an MMO

GET IN THE VAN

Kehro Urgus
Dark Nebula Academy
O X I D E
#11 - 2012-03-10 04:51:49 UTC
I played Ultima Online from 2000-2004. Loved it at first but as time went on I just grew increasingly bored of it and would just "banksit" in Brittania. I never tried any other MMO before or since joining EVE in 2009. I renewed my UO subscription briefly last summer and to my surprise my characters were still there.

Back in those days inactive accounts would be wiped so I was pleasantly surprised however I was shocked they ditched the 3D client and went back to the original clumsy ancient one with horrible graphics. Almost immediately I was invited to join one of the largest and best known guilds assuming beacuse my account was ancient and I was running around like a lost newblet wearing very old vet reward gear. I played for a few days but once again ditched it. My ping time made the game totally unplayable so I was dying repeatedly and the client was an offense to the eyes.

Yeeee! 

Brujo Loco
Brujeria Teologica
#12 - 2012-03-10 20:21:26 UTC  |  Edited by: Brujo Loco
1998-1999 Elephant Mud
2000-2004 EQ1/some UO shards
2004-2006 EVE Online, City of Heroes, City of Villains, Tabula Rasa, Anarchy Online, DAOC, EQII, Tibia
2008-2012 Vanguard: Saga of Heroes, AoC, WAR, LOTRO, Fallen Earth, APB, DDO, Rift, DC Universe, WoT , STO.

Those I invested quite some time beyond the free month/trial and spent money or several hours I could have better spent sleeping :D

Only ones I'm stil playing are LOTRO since I'm a lifetimer and EVE mostly for forum access and the occasional skill swap and cruise around, mission running.

Nothing really good out there, and if I knew how the MMO market was going to end up (2012) I would have remained since day one back in 2000 in EQ1 with my beloved necromancer and assorted skelly pets of fun. Also I miss VANGUARD :(


Edit: Now that I have read what others have posted, I also hate how MMO's today end up being rail road theme parks, peak of it being RIFT. I had such high hopes for it ...

Inner Sayings of BrujoLoco: http://eve-files.com/sig/brujoloco

Gavin DeVries
JDI Industries
#13 - 2012-03-10 20:24:32 UTC
Everquest 1999-2004
Dark Age of Camelot for just a trial period
Age of Conan for about six months, was in the beta for this one
Lord of the Rings Online for about 6 months
Warhammer Online for about a month
DDO for about a month

The only one I'm currently playing is EVE, unless you count World of Tanks as an MMO...

PVP is a question with no single right answer, but a lot of wrong ones.

Indahmawar Fazmarai
#14 - 2012-03-10 22:05:05 UTC
Brujo Loco wrote:
(...)

Nothing really good out there, and if I knew how the MMO market was going to end up (2012) I would have remained since day one back in 2000 in EQ1 with my beloved necromancer and assorted skelly pets of fun. Also I miss VANGUARD :(


Edit: Now that I have read what others have posted, I also hate how MMO's today end up being rail road theme parks, peak of it being RIFT. I had such high hopes for it ...


Yay, certainly looks like that. With videogames becoming specialyzed and expensive years-long projects, they also grow conservative.

I'm sure that out there there are many good ideas for MMORPGs, but most either never get funded or are funded to the expense of not scaring the investors = being a WoW clone with "assured return".

EVE is terribly rare; it was born in the right time, when someone like CCP could succeed. Now if you attempt to start from scratch, you get Perpetuum as most. Adn it takes a lot of faith to stadn by a project like Perpetuum as it grows up... if it grows up.

EVE is now old an respectable, but if EVE started today from scratch, likely would be dead in a couple years. CCP is quite brave by developing WoD, but they can dvelop it only because they got their own funding from EVE's success. White Wolf wanted to make a WoD MMORPG and they got to be bought by a bigger fish, aka CCP, which later ripped their guts off in the 20% layoff.

So, it is possible to make original MMORPGs? Theoretically yes, but financially, don't. And i'm not sure wether there is a demand for original MMOs...
Pulgy
Doomheim
#15 - 2012-03-10 22:18:18 UTC
I play this mmo called EVE Online kinda obscure, you might've heard of it before.
No range? No problem!   Join the Church of the Holy Blasterâ„¢ . A Hybrid religion.
Micheal Dietrich
Kings Gambit Black
#16 - 2012-03-11 03:28:28 UTC
Brujo Loco wrote:

Edit: Now that I have read what others have posted, I also hate how MMO's today end up being rail road theme parks, peak of it being RIFT. I had such high hopes for it ...



There were actually a lot of aspects that I liked about Rift, like changing out souls on characters (ran Pal/Reaver/War for tanking needs and Reaver, champ, BM for pvp), the scenery, and of course the Rifts. I got bored of it because the servers I was on were the lowest pops and most of the time it felt like I was playing a single player game.

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

AlleyKat
The Unwanted.
#17 - 2012-03-11 11:06:02 UTC
...and it goes a lil' something like this:

Investor [with tan]: How much money am I going to make?

Studio exec [looking like he was born with sunglasses]: Gazillions, because MMO's like WoW make lots of money, and this is an MMO, so it must make lots of money.

Investor: What is 'WoW'?

Studio exec: It's the Coca-Cola of MMO's. Cheap, addictive and kids love it.

Investor: Sounds good. [hands over blank cheque]

six months later...

This space for rent.

Reiisha
#18 - 2012-03-14 09:05:13 UTC
I miss Dark and Light...

Very ambitious but poorly executed. At least it wasn't Mourning though.

If you do things right, people won't be sure you've done anything at all...

Natasi01
Perkone
Caldari State
#19 - 2012-03-14 18:55:16 UTC
MMOs I've player for a longer period of time and not just tried for a couple of days...

Past: Risk your life 2, Wow, Aion, DDO, Rift, LOTRO, Last Chaos, Global Agenda,
Allods Online.

Present: Eve Online, Planetside.

Future: Planetside 2
God's Apples
Wildcard.
Boundary Experts
#20 - 2012-03-15 03:06:02 UTC
I am currently playing EvE and I play WoT and Global Agenda on and off.

I used to play RuneScape, but the game's PvP was just way too easy to master. I never bought a subscription, but I pwned many noobs at the game. All you had to do was freeze them, hit them with an arrow and quickly switch to your 2H to instakill them and prevent them from escaping. It's kind of like a maelstrom with 3 infinite webs with arties that can hit at 0.

"Hydra Reloaded are just jealous / butthurt on me / us because we can get tons of PVP action in empire while they aren't good enough to get that." - NightmareX

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