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[Proposal] Remove Armor Rig Speed Backdraw(RARSB)

Author
Derth Ramir
Fight The Blob
#1 - 2012-03-10 04:19:39 UTC
Okay so like basically um like back then people like used armor so like this was good kinda.. You know? But like now people are like using umm shield tanked ships more cause there like more awsomer and like faster and can like totally stay away from the big fat McDonald eating armor ships. I mean armor ships can't like use nano fibers and like overdrive injectors cause they like need them for there big McDonald eating tanks and there like plates already slow them down enough. I mean it's seriously like totally unfair. Also I kinda like think if this maybe umm happened people would like fly armor ships more you know.

SO EVERYONE SHOW YOUR LIKE SUPPORT FOR THE RARSB(Remove+Armor+Speed+Backdraw) proposal and we can all like use armor ships more... kind of...

Fight The Blob.

Jerick Ludhowe
Internet Tuff Guys
#2 - 2012-03-10 15:56:42 UTC
Derth Ramir wrote:
Okay so like basically um like back then people like used armor so like this was good kinda.. You know? But like now people are like using umm shield tanked ships more cause there like more awsomer and like faster and can like totally stay away from the big fat McDonald eating armor ships. I mean armor ships can't like use nano fibers and like overdrive injectors cause they like need them for there big McDonald eating tanks and there like plates already slow them down enough. I mean it's seriously like totally unfair. Also I kinda like think if this maybe umm happened people would like fly armor ships more you know.

SO EVERYONE SHOW YOUR LIKE SUPPORT FOR THE RARSB(Remove+Armor+Speed+Backdraw) proposal and we can all like use armor ships more... kind of...


Trimarks should retain the speed penalty. Active tanking armor rigs should however have some other form of penalty, I'd be in favor of max lock range.
Drake Draconis
Brutor Tribe
Minmatar Republic
#3 - 2012-03-10 19:01:34 UTC
Like...whatever...man.

*Not supporting for the time being*

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Jack Carrigan
Order of the Shadow
#4 - 2012-03-10 19:08:51 UTC  |  Edited by: Jack Carrigan
Simple logic. You weld a bunch of armor plating on something, it's going to be heavier, and thus go slower.

Also, with a shield tanked ship, once the shield goes down, it's game over for that ship.

-1 due to idiocy.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Gerrick Palivorn
Caldari Provisions
Caldari State
#5 - 2012-03-12 06:33:07 UTC
Uhh...wait what are we talking about?

MMOs come and go, but Eve remains.  -Garresh-

AspiB'elt
Les chevaliers de l'ordre
Goonswarm Federation
#6 - 2012-03-12 07:27:23 UTC
Jack Carrigan wrote:
Simple logic. You weld a bunch of armor plating on something, it's going to be heavier, and thus go slower.

Also, with a shield tanked ship, once the shield goes down, it's game over for that ship.

-1 due to idiocy.


In the space the mass is not importante. And if you increase your shield (like large shield exterder), you need to add some extra generator in your ship. This generator have some mass also.

This drawback, it's really a big problem. Perhaps the best idea it's to put the draw back in the shield. Not on the agility and speed (for plate).


Vertisce Soritenshi
The Scope
Gallente Federation
#7 - 2012-03-12 12:18:12 UTC  |  Edited by: Vertisce Soritenshi
AspiB'elt wrote:
Jack Carrigan wrote:
Simple logic. You weld a bunch of armor plating on something, it's going to be heavier, and thus go slower.

Also, with a shield tanked ship, once the shield goes down, it's game over for that ship.

-1 due to idiocy.


In the space the mass is not importante. And if you increase your shield (like large shield exterder), you need to add some extra generator in your ship. This generator have some mass also.

This drawback, it's really a big problem. Perhaps the best idea it's to put the draw back in the shield. Not on the agility and speed (for plate).



Despite what you think is fact, in space there IS resistance and mass DOES matter. If it didn't then we would be able to use rockets to travel faster than light...we can't.

If you want to argue with me about it I suggest you first go read up about Dark Matter. Then read up about Dark Energy. "ROFLMAO! Those don't exist you noob!" you might say? Google is your friend. Go read.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

mxzf
Shovel Bros
#8 - 2012-03-12 13:33:22 UTC
First off, don't write like a kid. Using 'like' every couple words doesn't make you look cool or intelligent, it makes you look like you don't know how to speak like an adult. If you can't act like a mature adult, don't expect people to treat you seriously (this applies to life in general, not just these forums).

Second, it's called a drawback. Train armor rigging 5 and it won't be so severe. There's not really much wrong with it (it's kinda annoying at times, but not that much of an issue unless you're putting three armor rigs on a ship, in which case you're probably overtanking).

Third, armor ships are already used quite often. Both forms of tanking are relatively balanced right now in most classes of ships (except capitals, in which case the armor rigs are already considered superior). They seem to be just fine as-is.
Smiling Menace
The Scope
Gallente Federation
#9 - 2012-03-12 15:46:32 UTC
I would like to like this proposal, like, because, like, I am an armour tanker at heart. But I have always, like, thought the penalties were there so, like, not to make armour tanked ships be, like, as fast as shield ships, like.

lol, ok ok...this is like, getting stupid. No more likes.

As I as saying, the penalties are there so that armour ships don't compete with shield ships for speed and agility. Make armour ships as fast and as agile as shield (and hull tanked...they do exist, trust me) ships then why even bother with shield tanked ships ever again?

As much as I would love to 'WTFPWN' everything in my Gallente big ass armour tanked ships, I think the penalties should stay as they are.

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