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Crime & Punishment

 
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Whats the point?

Author
Kristopher Michael
Caldari Provisions
Caldari State
#1 - 2012-03-09 08:26:57 UTC
Every time I come back to EVE the game has changed. I enjoy it for a week or two, then inevitably I get podded trying to meet up with some friends in some low sec sector. This leads to me cancelling my account and walking away from the game again for a another year or two. So my options are to either stay in high sec doing missions until I hate the game so much that I punch my computer screen, or being a lucrative career of VELDSPAR mining!

Guarding a jumpgate is one thing, having a field of warp disruption is silly. I do not mind dying to players who are skilled and have trained their characters to kill. But how hard is it to kill a character who can't warp away? I imagine quite easy. But I have never been on the opposite side of that. Maybe I am wrong.

Anyways, thanks for the moments in space.
Sutskop
Republic Military School
Minmatar Republic
#2 - 2012-03-09 08:29:59 UTC
A "field of warp disruption" sounds more like nullsec than lowsec. Seems you don't know the difference.
Learn the game before doing any of this. Why don't your "friends" tell you how to get there?
illirdor
Upper Class Goat
#3 - 2012-03-09 08:30:31 UTC
lol....

Soooo this is my sig.... 

Daemon Ceed
Ice Fire Warriors
#4 - 2012-03-09 08:55:55 UTC  |  Edited by: Daemon Ceed
First thing, you want to play a game that is built on PVP and not be inconvenienced by such things. That is your first mistake. You know when you go into low or nullsec that the chances of being attacked are higher.

Secondly, I have been in many fights before where I was undergunned and unable to warp out. Somehow, I've been able to make it through alive on most occasions. Was it because I have unicorn blood and adonis dna? Of course not. It's because I've learned how to fly my ship and understand the capabilities and limitations of other opposing ships. There are certain situations where there's really not much you can do; your just screwed. Take those as learning experiences. Learn to use scouts to help you get through dangerous areas (I know I'm going to be flogged by my alliance buddies for even giving you advice like that).

Also, unless you're incredibly stupid you shouldn't be losing a pod in high or lowsec in 99.9% of engagements. When you know your ship is going to blow, pick any celestial off the overview and spam the warp button like a motherf*****. Your pod should warp out instantly when your ship explodes.

Most of all, HTFU. Adapt or die. We play this game because we enjoy that sort of challenge. If you find that's not for you, I hear there is a game out there that involves kittens that you could try.
Tyr Snorri
R'lyeh Postal Service
#5 - 2012-03-09 10:23:38 UTC
Daemon Ceed wrote:
Most of all, HTFU. Adapt or die. We play this game because we enjoy that sort of challenge. If you find that's not for you, I hear there is a game out there that involves kittens that you could try.


Ultimately it does boil down to the above, though I dont think I would have worded it quite like that.

The severity of loss in Eve is something that you very rarely come across in other games but with a little research, you can find methods to protect your self within Lowsec and Nullsec.

Kessiaan's Lowsec Survival Guide for Rookies while a little dated, still is very relevant in terms of increasing your survival.

Have a read through and absorb some info, it may save both your ship and your pod.
War Kitten
Panda McLegion
#6 - 2012-03-09 12:05:47 UTC
Kristopher Michael wrote:
Every time I come back to EVE the game has changed. I enjoy it for a week or two, then inevitably I get podded trying to meet up with some friends in some low sec sector. This leads to me cancelling my account and walking away from the game again for a another year or two. So my options are to either stay in high sec doing missions until I hate the game so much that I punch my computer screen, or being a lucrative career of VELDSPAR mining!

Guarding a jumpgate is one thing, having a field of warp disruption is silly. I do not mind dying to players who are skilled and have trained their characters to kill. But how hard is it to kill a character who can't warp away? I imagine quite easy. But I have never been on the opposite side of that. Maybe I am wrong.

Anyways, thanks for the moments in space.


ITT OP thinks he can simply walk into Mordor.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Halete
Sebiestor Tribe
Minmatar Republic
#7 - 2012-03-09 12:37:14 UTC
So you willingly put yourself into situations where you're easy to kill, get killed and cancel your account?

Yeah, sounds like you don't have it cut out to play EVE. The good news is hellokittyonline is doing better than ever.

"To know the true path, but yet, to never follow it. That is possibly the gravest sin" - The Scriptures, Book of Missions 13:21

Krixtal Icefluxor
INLAND EMPIRE Galactic
#8 - 2012-03-09 14:00:29 UTC  |  Edited by: Krixtal Icefluxor
[quote=Kristopher Michael]Every time I come back to EVE the game has changed. I enjoy it for a week or two, then inevitably I get podded trying to meet up with some friends in some low sec sector. /quote]


Then meet up in High sec. Problem solved. Also, see Mordor comment above.

C'mon I'm a freaking 'carebear' and even I have not been podded in Low (except when I picked up a PLEX in Antem...but that's another threadBig smile) and I go ALL the time (PI etc.). Roll

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Waylan Yutani
SkyLark Insurgency
#9 - 2012-03-09 14:59:06 UTC
Believe it or not, getting killed by other players in eve is actually quite difficult. The tools for your survival is there, you just have to learn how to use them.

Istvaan Shogaatsu
Guiding Hand Social Club
#10 - 2012-03-09 15:27:18 UTC
Kristopher Michael wrote:
Every time I come back to EVE the game has changed. I enjoy it for a week or two, then inevitably I get podded trying to meet up with some friends in some low sec sector. This leads to me cancelling my account and walking away from the game again for a another year or two. So my options are to either stay in high sec doing missions until I hate the game so much that I punch my computer screen, or being a lucrative career of VELDSPAR mining!

Guarding a jumpgate is one thing, having a field of warp disruption is silly. I do not mind dying to players who are skilled and have trained their characters to kill. But how hard is it to kill a character who can't warp away? I imagine quite easy. But I have never been on the opposite side of that. Maybe I am wrong.

Anyways, thanks for the moments in space.


Death in Eve is an inevitability. You will not succeed here until you see death not as a reason to quit, but a reason to get revenge.
Nathan Jameson
Grumpy Bastards
#11 - 2012-03-09 15:34:13 UTC
This is why I never took up tennis. Or any other sport, for that matter. I could never beat the pros off the cuff.

http://www.wormholes.info

Gizznitt Malikite
Agony Unleashed
Agony Empire
#12 - 2012-03-09 16:13:16 UTC

Why don't you try to fly a covert ops frigate out to meet your friends? The ability to instantly cloak and warp (or power out of the bubble under the relative safety of a cloak) will really help you traverse through gate camps....

At the same point in time, I HIGHLY recommend you learn about warp bubble mechanics BEFORE you attempt to venture into nullsec.

Frankly, you sound very uneducated in terms of PvP, Warp Bubbles, and general survival....

Flying a shuttle will typically get you through lowsec safely, until you hit a smartbombing Camp.
Smartbombing gate camps aren't terribly common in lowsec, but they are there...

Flying a shuttle will typically get you through nullsec safely, until you get bubbled traveling through a gate, or land in a drag/pull bubble.
Bubbles are part of 99% of all nullsec gate camps...
Silus Morde
#13 - 2012-03-09 16:22:05 UTC
Kristopher Michael wrote:
Every time I come back to EVE the game has changed. I enjoy it for a week or two, then inevitably I get podded trying to meet up with some friends in some low sec sector. This leads to me cancelling my account and walking away from the game again for a another year or two. So my options are to either stay in high sec doing missions until I hate the game so much that I punch my computer screen, or being a lucrative career of VELDSPAR mining!

Guarding a jumpgate is one thing, having a field of warp disruption is silly. I do not mind dying to players who are skilled and have trained their characters to kill. But how hard is it to kill a character who can't warp away? I imagine quite easy. But I have never been on the opposite side of that. Maybe I am wrong.

Anyways, thanks for the moments in space.
I guess you should never fly a ship you cannot afford to lose. As far as dying in lo-sec - hate to tell you this but you can ganked in hi-sec too. There is no safe place in EVE. If you are looking for a safe place here, I'm not sure what to tell you. Rage quitting over losing a ship or even being podded is kind of juvenile. Use that rage, embrace it and go to the darkside.. gate camp their gate camps. Kill them, become a predator... leave the care bear mining to those of us who know how. just saying.

Always forgive your enemies; nothing annoys them so much.

Mr Morita
Pandemic Horde Inc.
Pandemic Horde
#14 - 2012-03-09 16:28:06 UTC
Kristopher Michael wrote:
Every time I come back to EVE the game has changed. I enjoy it for a week or two, then inevitably I get podded trying to meet up with some friends in some low sec sector. This leads to me cancelling my account and walking away from the game again for a another year or two. So my options are to either stay in high sec doing missions until I hate the game so much that I punch my computer screen, or being a lucrative career of VELDSPAR mining!

Guarding a jumpgate is one thing, having a field of warp disruption is silly. I do not mind dying to players who are skilled and have trained their characters to kill. But how hard is it to kill a character who can't warp away? I imagine quite easy. But I have never been on the opposite side of that. Maybe I am wrong.

Anyways, thanks for the moments in space.


You might enjoy this game. Thank you for playing Spaceships in Space.
Bumblefck
Kerensky Initiatives
#15 - 2012-03-09 16:31:39 UTC
Krixtal Icefluxor wrote:
(except when I picked up a PLEX in Antem...but that's another threadBig smile)




Yes, the spastic thread, I presume.


OP: if you insist on calling low security space 'low sec sectors', bad things will invariably happen.

Perfection is a dish best served like wasabi .

Bumble's Space Log

Kristopher Michael
Caldari Provisions
Caldari State
#16 - 2012-03-09 17:26:30 UTC
Thank you to those of you who offered constructive input to enhance my gaming experience here in EVE.

yopparai
ASTARTES CORP
Hashashin Cartel
#17 - 2012-03-09 21:49:40 UTC
Sooner or later we all lose ships; once you realize that losing your ship and pod is not a big deal just annoying you'll be able to enjoy this game a lot more.

Yopp
Vandy ColdStone
Doomheim
#18 - 2012-03-09 21:55:17 UTC
Kristopher Michael wrote:
Every time I come back to EVE, I miss my warlock.


Pirate
Lithalnas
Dirt 'n' Glitter
Local Is Primary
#19 - 2012-03-10 07:04:22 UTC
might i suggest boarderlands, maybe even a bit of halo. Co op with friends but with less unfair dieing.

EVE is more like magicka, you die frequently, usually from crossing the streams or arse mines.

https://www.facebook.com/RipSeanVileRatSmith shoot at blue for Vile Rat http://community.eveonline.com/devblog.asp?a=blog&nbid=73406

Chai Bora
Native Freshfood
Minmatar Republic
#20 - 2012-03-10 07:35:33 UTC
O, when Eve makes us existential.... nauseous even... I lose my ships, what's the point?

"I can't say I feel relieved or satisfied; just the opposite, I am crushed. Only my goal is reached: I
know what I wanted to know; I have understood all that has happened to me since January. The
Nausea has not left me and I don't believe it will leave me so soon; but I no longer have to bear it, it is
no longer an illness or a passing fit: it is I."
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