These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Jita Park Speakers Corner

 
  • Topic is locked indefinitely.
 

Kelduum Revaan - Running for CSM7

First post First post
Author
Kelduum Revaan
The Ebon Hawk
#341 - 2012-03-06 00:31:22 UTC
Poetic Stupidity wrote:
Hmmmm, is it bad to support someone just because it'll honk off certain third parties?
Not particularly. It would be one way to make your vote 'count' toward something.

Poetic Stupidity wrote:
... would you support a member's tab on the corporate information window? One that lists the current membership of a corporation?
This is a pretty good idea, but already served by tools such as evewho.com which compiles member lists though data-mining, not to mention it already works for people in the corp at the moment.

However, CCP have in the past added existing out-of-game information to the game itself (truesec being a good example), so its not impossible, but the intelligence 'metagame' related to building corp member lists is still a fairly important aspect.

Resivan wrote:
Listening to this weekend's Eve Radio roundtable, I think I've finally got what you're talking about when you say the corp interface. It's not the actual interface (bad as that is), but roles. I have to agree that roles as currently implemented are horrible. We need a lot more granularity available and the names of roles really need to more accurately reflect the powers they grant.
I entirely agree. Titles, roles, grantable roles (which are VERY helpful) and related stuff all need a lot of work, and proper documentation.

As an example, the role 'Communications Officer' used to allow you to delete old corp/alliance mails, but now allow you to post things to the corp calendar, edit bulletins and generally mess around with things that should be separate.

Resivan wrote:
I've already committed my votes elsewhere, but I think you might get more traction if you talk about roles and the need for a rewrite of the whole subsystem instead of going on about the "corp interface."


With the rather busy roundtable, I had to keep my answers short - hell, I could have taken up the whole 3 hours explaining just how horrible the corp interface and everything related to it is, but I have posted a fair bit more detail a few pages back. Those are only the top few of a huge list of annoying interface and structure problems with corporation mechanics - obviously they aren't problems which everyone sees, but with a revamp of the corp-related stuff, it would make actually maintaining a corporation much simpler, which would take a lot of load off directors and CEOs.
Kelduum Revaan
The Ebon Hawk
#342 - 2012-03-06 00:36:40 UTC
And, while I'm here, if anyone missed it, the rewind for Sundays EVE Radio Roundtable is available, with myself and quite a few other CSM candidates.

Unfortunately it degenerated into chaos and arguments around half way though, at which point I decided to stay out of it along with Hans and Roc, although it was rather interesting and I was pleased to have had the chance to take part.
Borlag Crendraven
The Scope
Gallente Federation
#343 - 2012-03-06 19:04:07 UTC
Regarding the upcoming changes described here: http://community.eveonline.com/devblog.asp?a=blog&nbid=9129

What are your thoughts about separating the destroyer and battlecruiser skills to racial skills, as well as changing them to the prerequisites for cruisers and battleships? Currently there are many specialized pilots operating ships such as the pirate battleships, without even a single point in destroyers or battlecruisers. On top of this, even if they do have those skills, there'd still be additional training required for at least one race before they could fly the ships after the change that they could fly right now. In short, what do you think about skill requirement changes such as this that initially take away from already trained skills?
Kelduum Revaan
The Ebon Hawk
#344 - 2012-03-06 20:46:31 UTC
Borlag Crendraven wrote:
Regarding the upcoming changes described here: http://community.eveonline.com/devblog.asp?a=blog&nbid=9129 ...
It's important to remember that the Destroyer and Battlecruiser classes were added to the game a while after launch, and were sort of shoehorned into the structure, which hasn't really changed since

From the standpoint of a new player, and as a way of getting new players into specialization (and therefore brin effective) early on, the changes outlined does make sense, however for everyone else, it has a huge potential to cause problems unless handled incredibly carefully

Removal of tiers is nice, and the ship lines are a really good way of differentiating the ships, however the revamp/rework of all the skills will need to be fleshed out in a lot more detail (with what happens in each situation, especially cross-trained situations) before I'd say I was happy with it
TonoRocker
The Scope
Gallente Federation
#345 - 2012-03-07 00:33:20 UTC
I voted Kelduum Revaan, the only serious one, GL!
Itaski
Gold Sunrise Order
#346 - 2012-03-07 00:35:29 UTC
I voted for Kelduum Revaan.
Wardeon
The Scope
Gallente Federation
#347 - 2012-03-07 00:52:12 UTC
I voted for Kelduum
Hawke Katella
Katella DSM Inc.
#348 - 2012-03-07 00:55:25 UTC
Mr. Revaan has gotten my vote!
Tapin Eng
University of Caille
Gallente Federation
#349 - 2012-03-07 01:31:41 UTC
I voted for Kelduum
Shamus Justice
KarmaFleet
Goonswarm Federation
#350 - 2012-03-07 01:36:33 UTC
My vote's for Kelduum.
Jack Lennellut
Center for Advanced Studies
Gallente Federation
#351 - 2012-03-07 03:41:50 UTC
I voted for Kelduum.
Cerulean Ice
Royal Amarr Reclamation
#352 - 2012-03-07 04:21:44 UTC
Go keld go! -voted-
Jayden Kado
Pandemic Horde Inc.
Pandemic Horde
#353 - 2012-03-07 04:34:31 UTC
voted for Keld
OspreyPrime
State War Academy
Caldari State
#354 - 2012-03-07 05:08:40 UTC
Voted for Kelduum for CSM7. I think he will be a good voice on the CSM for the Uni.
Wyndeigo
Brutor Tribe
Minmatar Republic
#355 - 2012-03-07 05:23:08 UTC
+1

The Uni was my first home in EVE and kept me in the game. Carebears need representing also and the Uni is the best place for all areas of Eve.

Thanks o7
Jackson Maulerant
The Scope
Gallente Federation
#356 - 2012-03-07 05:34:03 UTC
I voted for Kelduum for CSM7. He has experience supporting multiple play styles & working with diverse personalities & he delivers results. He will do the same for the whole Eve community when he represents the players on CSM7.
Borlag Crendraven
The Scope
Gallente Federation
#357 - 2012-03-07 05:36:16 UTC
Voted for Kelduum as well.
Torq Oeste
Eroteme Ventures Inc.
#358 - 2012-03-07 05:58:19 UTC
I voted, thanks for running for CSM7, Kelduum!
Lolita Jamis-Khan
Eroteme Ventures Inc.
#359 - 2012-03-07 06:00:36 UTC
I'm wearing my "I voted for Kelduum" PJ's ;-)
Geezer UK
#360 - 2012-03-07 06:41:56 UTC
Hold the banners up high... have voted for Kelduum as he will try and represent all of the eve players as a whole instaed

of just the one idea pushing forward which i think for our voice as players is the most important above all else...

Alliance Website = http://UnitedWeStand.uk.to | TS3  Hosting = https://forums.eveonline.com/default.aspx?g=posts&m=800330