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CCP - Reality Check

First post
Author
Eternum Praetorian
Doomheim
#41 - 2011-09-22 12:19:18 UTC  |  Edited by: Eternum Praetorian
@Seleene


The most important thing that you missed is this...
So here is your reality check as well.


Most people here are just as disgruntled (and absent of faith) with YOU the CSM as they are with the past turn of events. Why does the CSM even exist at this point? To post a blog so far after the fact that people have once again become hopeful to what is coming next?


I for one do not believe for one second that CCP will adequately nerf supers, fix bots or mend a whole host of current issues with the game. But I EQUALLY do not think that the CSM has a clue either. Case and point... Lets nerf Wormhole minerals!!


I HATE wormholes...
I despise probing, and thus I have no vested interest in them.
But when I heard that I was like holy wtf... are you kidding me?


...



At this point people like me are playing the game because we are trying to make something out of it despite CCP and despite the CSM.





Give Me:

* Something to do in low sec
* Make RR take aggression
* Recognize PUBLICLY that the proliferation of advanced bots are making it so you cannot compete in nullsec by "playing fair"
* Make wardec's in empire have some kind of point, even if it is just a Point system in game similar to what we have on the killboards.
* Actually fix the AFK Nullsec empire issue because Dominion has changed nothing



DO SOMETHING... other then sit there and do nothing.
CCP are not the only ones who are responsible, the CSM are too.



Reality (check). Blink

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AFKCloaked AltSpy
Doomheim
#42 - 2011-09-22 12:23:24 UTC
Seleene wrote:


Have a read and think about where EVE is and where you want it to be.


Which is why the CSM is all but useless. I don't have to read a thing to know where I want Eve to be, and you have no way of representing the player base. What percent of the player base have you been in contact with?


Headerman
Native Freshfood
Minmatar Republic
#43 - 2011-09-22 12:57:05 UTC
Oh awesome. I just wrote a 5k line response to the OP and it got eaten by the forum.

I guess it's your lucky day! lol

But, my tl;dr was: 1) NPE is very hard on unknowing players, finding a good corp, insuring ships during tutorials. 2) SCs are overpowered with FBs able to flip current sov in 20 minutes by 2-3 dozen people. 3) Fleets composing 90% of 1 ship are bad, and set fleet compositions should be done 4) 166m EHP on an Aeon is --> ******* RIDICULOUS<-- and i thinks its so ridiculous that i make and sell them. An Aeon can use 1 cap RR to have up to 8,200 sustained defense. Just 1. It's so far OP it's ridiculous.

And i am just astonished a PL person is asking this!!

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Seleene
Body Count Inc.
Mercenary Coalition
#44 - 2011-09-22 13:07:03 UTC
Eternum Praetorian wrote:
Most people here are just as disgruntled (and absent of faith) with YOU the CSM as they are with the past turn of events.


'Most people' can mean a lot of things, but it doesn't really apply to the interaction I have with 'most people'. TBH, I get quite a lot of EVEmail as a CSM member. Sometimes it's one a day and when things are really crazy (Jita riots, etc...) I got 18 in one day. There is the occasional flame but nearly every mail I get (or PM on 'that other forum') is pretty supportive. Usually I get asked questions about what is being done, WHEN will this or that be fixed and such. I do my best to answer them.

I understand that players are frustrated. Read my blog and go back and look at my past posts in the old forums or Failheap and you'll see that my frustration is as much or more than most. However, assigning any kind of blame to the CSM for CCP not doing things isn't the answer. We really are and have done everything possible to affect change. Hopefully, time will bear this out.

Eternum Praetorian wrote:
Why does the CSM even exist at this point?


I could be snarky and say that it's to help pull CCP's feet out of the fire when they cause players to riot, but there's more to it than that. The correct answer is still the most obvious one - so CCP can have a direct line to people willing to give up a lot of their free time, sign an NDA, and try to work with them in order to improve the game. Sometimes it's not all roses though and both sides have to butt heads in order to get anything done. We're still more efficient than the US Congress. Pirate

Eternum Praetorian wrote:
To post a blog so far after the fact that people have once again become hopeful to what is coming next?


As I said earlier, if you follow the CSM at all, what we're saying isn't new. I'm saying the same stuff I always have been. Also, the blog I linked in the OP was published a few days before our first meeting with CCP Zulu. I'm still waiting to see what the 'meat' of what's going on is, just like the rest of you but what I've heard so far is enough to make me wait just a little longer.

Eternum Praetorian wrote:
I for one do not believe for one second that CCP will adequately nerf supers, fix bots or mend a whole host of current issues with the game. But I EQUALLY do not think that the CSM has a clue either.


Here's something I wrote back in March about the Supercap issue: Supercap Rage. This is something I very much want to see something done about because it was never finished or properly followed up on. Pretty much the entire CSM is on record for wanting a supercap nerf and the entire point of the latest 'Media Blitz' and my Reality Check blog was to reinforce those statements. Basically, we're bitching about the exact same stuff you do not think we have a clue about. Smile

Eternum Praetorian wrote:
I HATE wormholes...
I despise probing, and thus I have no vested interest in them.
But when I heard that I was like holy wtf... are you kidding me?


Wormholes are amazing. Stop being mad. Bear

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!

Gregor Palter
#45 - 2011-09-22 13:10:41 UTC
Just ignore EP, he talks a lot but it doesn't always make sense.

Excuses are the refuge of the weak.

Eternum Praetorian
Doomheim
#46 - 2011-09-22 13:11:20 UTC  |  Edited by: Eternum Praetorian
Touched a nerve did I Big smile


You interact with people who evidently support you.
I interact with multitudes of people actually playing the game.




So your assessment of yourself, will be different then my assessment of the CSM along with the general player base. Sure any given congressmen gets lots of handshakes and smiles, but the general population thinks that he is totally corrupt and full of crap.


It's like dat yo.




Now Are you going to address anything in my list?
Or just pretend like it is not there in true CCP/CSM fashion?


Quote:
Give Me:

* Something to do in low sec
* Make RR take aggression
* Recognize PUBLICLY that the proliferation of advanced bots are making it so you cannot compete in nullsec by "playing fair"
* Make wardec's in empire have some kind of point, even if it is just a Point system in game similar to what we have on the killboards.
* Actually fix the AFK Nullsec empire issue because Dominion has changed nothing

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Meissa Anunthiel
Redshift Industrial
Rooks and Kings
#47 - 2011-09-22 13:12:31 UTC
Headerman wrote:
Oh awesome. I just wrote a 5k line response to the OP and it got eaten by the forum.

I guess it's your lucky day! lol

But, my tl;dr was: 1) NPE is very hard on unknowing players, finding a good corp, insuring ships during tutorials. 2) SCs are overpowered with FBs able to flip current sov in 20 minutes by 2-3 dozen people. 3) Fleets composing 90% of 1 ship are bad, and set fleet compositions should be done 4) 166m EHP on an Aeon is --> ******* RIDICULOUS<-- and i thinks its so ridiculous that i make and sell them. An Aeon can use 1 cap RR to have up to 8,200 sustained defense. Just 1. It's so far OP it's ridiculous.

And i am just astonished a PL person is asking this!!


Interesting...

1] Working on it like now
2] working on it like now
3] part of the ship rebalance, but that's not sufficient even if CCP Tallest speeds up. That's something the devs agree with but haven't gotten around to change.
4] see 2

Member of CSM 2, 3, 4, 5, 6 and 7

Seleene
Body Count Inc.
Mercenary Coalition
#48 - 2011-09-22 13:19:09 UTC
Headerman wrote:
Oh awesome. I just wrote a 5k line response to the OP and it got eaten by the forum.

I guess it's your lucky day! lol


Damn, I hate that. I tend to do this **** in Word and hit SAVE a lot unless I'm just trolling one liners. Pirate

Headerman wrote:
But, my tl;dr was: 1) NPE is very hard on unknowing players, finding a good corp, insuring ships during tutorials.


While everyone likes to jump on the "ZOMG CSM6 IS DA EVIL NULLSEC DOODS!" bandwagon, the fact is that the NPE is something near and dear to many of us. Hell, Mittens is constantly bringing in new people and rails about how steep the learning cliff is. It's something I talked a lot about when I was working at CCP and I can tell you that it's something they take very seriously. It's something that really does need a dedicated team to spend a full development cycle on and we're all very aware of the shortcomings of EVE in this area.

Headerman wrote:
2) SCs are overpowered with FBs able to flip current sov in 20 minutes by 2-3 dozen people.


Yep. The sov system and SC's are dumb right now, but that's what happens when you implement a (incomplete) new sov system and attempt to re-balance such a visible ship class... and then don't touch them for nearly 2 years. This is a particular frustration of mine and I bring it up often and loudly.

Quote:
4) 166m EHP on an Aeon is --> ******* RIDICULOUS<-- and i thinks its so ridiculous that i make and sell them. An Aeon can use 1 cap RR to have up to 8,200 sustained defense. Just 1. It's so far OP it's ridiculous.


As I said earlier, touching something like this once every 3-4 years is probably not enough. Smile

Quote:
And i am just astonished a PL person is asking this!!


I didn't ask anything and PL has nothing to do with my views on the game. I've had the same thoughts for a looooong time, m8.

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!

Meissa Anunthiel
Redshift Industrial
Rooks and Kings
#49 - 2011-09-22 13:22:44 UTC
Eternum Praetorian wrote:
Why does the CSM even exist at this point?

Because if CCP relied on you for feedback, we'd be in deep trouble. Generic statements without any attempt at mitigation, no aknowledgement of a simple thing such as the notion that "resources are limited and it's a matter of priority", not a case of "yes or no".

Quote:

I for one do not believe for one second that CCP will adequately nerf supers, fix bots or mend a whole host of current issues with the game. But I EQUALLY do not think that the CSM has a clue either. Case and point... Lets nerf Wormhole minerals!!

Supers. just you wait.
Fix bots. You have absolutely no idea how many have been banned and warned. We have had a progress report that was very encouraging.
Wormhole minerals. So, by your own admission you don't play wormholes, but suddenly feel qualified to have a judgement based on that. Not only that, but you have an opinion on it without the slightest clue what group of changes it is we talked about with CCP when it comes to minerals as a whole. Way to go.

Quote:

Give Me:

* Something to do in low sec
* Make RR take aggression
* Recognize PUBLICLY that the proliferation of advanced bots are making it so you cannot compete in nullsec by "playing fair"
* Make wardec's in empire have some kind of point, even if it is just a Point system in game similar to what we have on the killboards.
* Actually fix the AFK Nullsec empire issue because Dominion has changed nothing


Questions of resource allocation and priorities...
- There's stuff to do in lowsec, not enough by far and not in the way they should, but improving it as it should be would take a lot of resources, and CCP is short on resources for FiS at the moment, so we focus CCP on addressing the most pressing issues.
- RR aggression. Tied to an outdated system (called Crimewatch) that needs to be redone because everytime the devs fix something in it, it breaks something else. Once again a question of time and resources. This one (which ties into lowsec improvements btw) was on the CSM's wishlist for after the 0.0 industry improvements.
- You can compete in nullsec by playing fair. So no admission of anything needed.
- Agreed on the wardec, see crimewatch above.
- That's what we're working on with the 0.0 fixes we wanted CCP to do.

Member of CSM 2, 3, 4, 5, 6 and 7

Eternum Praetorian
Doomheim
#50 - 2011-09-22 13:26:45 UTC  |  Edited by: Eternum Praetorian
Quote:
Wormhole minerals. So, by your own admission you don't play wormholes, but suddenly feel qualified to have a judgement based on that.



I hate wormholes because when they first came out I was leading a 1,200 man alliance that was laying claim to several. We built rorq's in 4 out of twelve before i got burnt out on the whole Idea.


Nice of you to assume that I don't know what I am talking about though and that you are exclusively right. Blink


I sadly have to go head out the door,
I'll be back here to give you more reality checks in a few hours.





Edit: I have to respond to this now and not later

Quote:
- You can compete in nullsec by playing fair. So no admission of anything needed.



This is so utterly naive, that it reaffirms to anyone who plays this game at the higher levels that you simply do not have a clue. How can it be made better if the CMS does not understand the underlining issues in part or in full?

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Smoking Blunts
ZC Omega
#51 - 2011-09-22 13:37:10 UTC
Meissa Anunthiel wrote:
.- RR aggression. Tied to an outdated system (called Crimewatch) that needs to be redone because everytime the devs fix something in it, it breaks something else. Once again a question of time and resources. This one (which ties into lowsec improvements btw) was on the CSM's wishlist for after the 0.0 industry improvements



these 0.0 industry improvments are my biggest concern. im a 0.0 resident, have been for a number of years, industy isnt broken out in 0.0 its just a pain in the arse, its also a pain in teh arse in empire to a certain degree. i use industry in empire to fund my 0.0 life. if this buff to 0.0 industry come at the expense on an industry nerf in empire imho its going to have a very detremental effect all over eve. it will not effect me one way or the other isk wise. it will if empire production is nerfed heavily drive t2 prices up and make empire the new wasteland instead of 0.0. in all likelyhood not increasing the 0.0 population. personally i wont move my production accoounts to 0.0. ill just cancell the sub and forget about them.

i will wait til this 'blog' and judge then, but tbh i fear for industry. i dont agree with moving abc's from wh. i dont agree with moving ice from empire. i do agree that staggering the amounts of these across teh sec range is the way forward though. buff dont nerf

OMG when can i get a pic here

Temulkar Blaine
The Scope
Gallente Federation
#52 - 2011-09-22 13:39:32 UTC
Of course its Thursday now and were still waiting for tthe super awesome blog that is going to reassure us CCP has listened. Its looking like yet another friday afternoon release of an important devblog which of course intimates they havent listened.

Oh well Sad
Temulkar Blaine
The Scope
Gallente Federation
#53 - 2011-09-22 13:42:02 UTC  |  Edited by: Temulkar Blaine
damn double posting
Meissa Anunthiel
Redshift Industrial
Rooks and Kings
#54 - 2011-09-22 13:45:26 UTC
Eternum, when you want to make a point, please substantiate it.
Saying I'm "naive" doesn't make anything you say more true. (ad hominem)
Saying you also have had experiences with WHs way back when doesn't lend any credence to your assertion our stance is wrong, please substantiate (please see my comment about having no idea what package a WH mineral nerf would be a part of).
I never claim myself to be exclusively right, but that doesn't make me wrong either.

Looking forward to some substance when you get back.

Member of CSM 2, 3, 4, 5, 6 and 7

Meissa Anunthiel
Redshift Industrial
Rooks and Kings
#55 - 2011-09-22 13:50:27 UTC
Smoking Blunts wrote:
Meissa Anunthiel wrote:
.- RR aggression. Tied to an outdated system (called Crimewatch) that needs to be redone because everytime the devs fix something in it, it breaks something else. Once again a question of time and resources. This one (which ties into lowsec improvements btw) was on the CSM's wishlist for after the 0.0 industry improvements



these 0.0 industry improvments are my biggest concern. im a 0.0 resident, have been for a number of years, industy isnt broken out in 0.0 its just a pain in the arse, its also a pain in teh arse in empire to a certain degree. i use industry in empire to fund my 0.0 life. if this buff to 0.0 industry come at the expense on an industry nerf in empire imho its going to have a very detremental effect all over eve. it will not effect me one way or the other isk wise. it will if empire production is nerfed heavily drive t2 prices up and make empire the new wasteland instead of 0.0. in all likelyhood not increasing the 0.0 population. personally i wont move my production accoounts to 0.0. ill just cancell the sub and forget about them.

i will wait til this 'blog' and judge then, but tbh i fear for industry. i dont agree with moving abc's from wh. i dont agree with moving ice from empire. i do agree that staggering the amounts of these across teh sec range is the way forward though. buff dont nerf


An absolutely valid concern.
Not sure whether a 0.0 industry buff would be detrimental to all of eve, quite the opposite actually. It all depends on what's changed and whether it's moving industry to a place that is so insecure it's impossible to do.
T2 prices going up may not necessarily a bad thing. Depends the prices of what.

When you say "I won't move my production alts to 0.0", frankly, neither would I, not with the things as they are. It's too dangerous, there's not enough gains, and I'd have to do back & forth with jita all the time for base materials to boot.
So, without going into details, this is a scenario I wouldn't want.

Member of CSM 2, 3, 4, 5, 6 and 7

Sexy Moped
Polaris Nebulae
#56 - 2011-09-22 14:27:49 UTC
NEX is rubbish.... ok let's put that issue away Big smile I like your blog on the current issues that need addressing within the game however there was also a small mention about manpower and resources. Has anything been done on the side of the CSM to address this issue because if nothing actually gets done then this situation of 'broken' stuff will be here still in a couple of years as it always has been since eve began. If the devs or whoever would like to answer that question can give a 'yes or no' answer to that then fine, at least we know where we are in the development side of things. Manpower and resources take money, and there is a big shortage of that worldwide more so the money side. If i missed any response on this then let me know, i was away for a while and came back finding a disgruntled player base and riots.

I agree also that it is not about a pair of sunglasses in a vanity store that makes the game (who would disagree with that) but sadly it's what nearly all MMO's are focusing towards nowadays except here you still pay a subscription, and it seems to be the future for any MMO currently being released (free to play, pay to be a hero). I used to enjoy the character and fun of eve no matter where i lived where ever it be high, low, null or worm space. How can the higher management at CCP be persuaded not to follow this route?

I have been positive and negative in the past about this issue of Eve being pushed aside, largely because there are many threads on it and it is tiresome to see sometimes but i hope the CSM can get it back on track with the help of some devs. I could type an essay on the issues and how the world can be saved by getting all the world leaders sitting around a large bonfire with hotdogs and beer, but will leave it at that Big smile.

www.shoppingdealsdirectory.co.uk

Malcanis
Vanishing Point.
The Initiative.
#57 - 2011-09-22 14:42:18 UTC
Meryl SinGarda wrote:
Okay, I suppose the rage certain CSM members want to incite still exists in a few people.

But seriously, do some reading.


You made the assertion, you back it up. What awesome things have CCP released?

Sure, I've read about a lot of awesome things that they want to release, but then I've read about a vast number of those things in the past that have never come to light.

I repeat my original challenge: name two awesome things they have released, because I don't think you can.

So far we've had lots of "say" but not a whole lot of "do".

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#58 - 2011-09-22 14:43:36 UTC
Smoking Blunts wrote:
Meissa Anunthiel wrote:
.- RR aggression. Tied to an outdated system (called Crimewatch) that needs to be redone because everytime the devs fix something in it, it breaks something else. Once again a question of time and resources. This one (which ties into lowsec improvements btw) was on the CSM's wishlist for after the 0.0 industry improvements



these 0.0 industry improvments are my biggest concern. im a 0.0 resident, have been for a number of years, industy isnt broken out in 0.0 its just a pain in the arse,


Roll

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Smoking Blunts
ZC Omega
#59 - 2011-09-22 14:59:56 UTC
Meissa Anunthiel wrote:
Smoking Blunts wrote:
Meissa Anunthiel wrote:
.- RR aggression. Tied to an outdated system (called Crimewatch) that needs to be redone because everytime the devs fix something in it, it breaks something else. Once again a question of time and resources. This one (which ties into lowsec improvements btw) was on the CSM's wishlist for after the 0.0 industry improvements



these 0.0 industry improvments are my biggest concern. im a 0.0 resident, have been for a number of years, industy isnt broken out in 0.0 its just a pain in the arse, its also a pain in teh arse in empire to a certain degree. i use industry in empire to fund my 0.0 life. if this buff to 0.0 industry come at the expense on an industry nerf in empire imho its going to have a very detremental effect all over eve. it will not effect me one way or the other isk wise. it will if empire production is nerfed heavily drive t2 prices up and make empire the new wasteland instead of 0.0. in all likelyhood not increasing the 0.0 population. personally i wont move my production accoounts to 0.0. ill just cancell the sub and forget about them.

i will wait til this 'blog' and judge then, but tbh i fear for industry. i dont agree with moving abc's from wh. i dont agree with moving ice from empire. i do agree that staggering the amounts of these across teh sec range is the way forward though. buff dont nerf


An absolutely valid concern.
Not sure whether a 0.0 industry buff would be detrimental to all of eve, quite the opposite actually. It all depends on what's changed and whether it's moving industry to a place that is so insecure it's impossible to do.
T2 prices going up may not necessarily a bad thing. Depends the prices of what.

When you say "I won't move my production alts to 0.0", frankly, neither would I, not with the things as they are. It's too dangerous, there's not enough gains, and I'd have to do back & forth with jita all the time for base materials to boot.
So, without going into details, this is a scenario I wouldn't want.


a 0.0 industry buff will be detrimental to eve if it is done by nerfing production in empire. from the discussion on the old forums that seams liek the way zulu wants to do it. tbh taht fits in with ccp nerf everything to buff something else way. that discussion sounded liek zulu had a plan, was hell bent on it and was just playing lip service to anyones ideas and shooting them down.

the moving of production alts isnt based on less secure reason, cant capture npc stations. its based on the issue of large scale production in 0.0. i can out build the 50 slots a station currently has on my own. so unless there is a massive increase in build slots in stations i wouldnt be able to run at current lvl's of production.
the increased logistics woudl also be hassel and as much as i love moving jf's about endlessly, id rather just afk ap to and from jita while i blow **** up on my other toons.
the prices of t2 items is currently very low. thats more of a supply demand thing. thanks to the mighty efforts of ccp user numbers have dropped in the last year, dropping demand. while production has remained close to the same. i dont see how breaking empire production will help the demand for products, it will how ever hurt empire production and put that production firmly in the hands of 0.0 allinaces. that in my view wont help teh 'little' guy, it will just make the rich richer, something imho dosnt need to happen.

OMG when can i get a pic here

Eternum Praetorian
Doomheim
#60 - 2011-09-22 17:13:52 UTC  |  Edited by: Eternum Praetorian
Lets Take This From The Top
I will format it as best as I can to avoid (insert generic wall of text)









Wormhole Minerals (An Exceedingly Useless Debate)

Quote:
I’m a 0.0 resident
I use industry in empire to fund my 0.0 life
Doesn't lend any credence to your assertion our stance is wrong



So what you're saying is that YOU have a vested interest in minerals, amiright? Minerals coming out of wormholes are irrelevant to 99% of the eve player base. This is a non-issue, it does not effect the game in any perceivable way and the “mining hordes” pulling ABC’s out of unknown space into empire are few and far between (to say the least)

So why are we discussing this?
Could it because some of the CSM’s are interested in it?
Even though the rest of EVE don’t give a damn?

Yes... I suspect so and I am not the only one.





Resource Allocation and Priorities
Vs Creative solutions to old problems





(Off The Top Of My Head) Enhancing Wardecs



Take the API (which already exists) and then make a Killboard-like feature that is accessible in game (just like the killboards we use in our external browser) Suddenly you have a mechanic in game that can tell the rest of eve who won, lost, who was the biggest griefer and perhaps even whether or not ransoms were paid to end the war.


This would give wardecs a small measure more meaning then they have now.
Simply to have an in game system to show us the winners and losers (and perhaps the history of corps and alliances)



This would not require much allocation of CCP’s recourses to implement and it would make allot of people happy. Mkay? Throw a dog a bone and make us happy for a while.






(Off the top of my head) Enhancing Low Sec
(Nothing would go farther in terms of winning over the player base)



Maybe take 1. ) The Already existing API system 2.) The Already existing map system and 3. The Already existing Faction Warfare system and combine them? Let people join one of the factions and a certain amount of kills could easily be made to equal “influence” over certain regions and constellations over the other factions IN LOW SEC


Benefit?

How about give the Already Existing Lv 5 agents a major buff in terms of rewards and only have them spawn when certain factions are in control of the space? Only pilots/corps with good faction standings could use them, so it would only benefit low sec dwellers (not null sec empiresBlink) AND it would give them an incentive to NOT ONLY PVP but defend their “influence”



Again throw a dog a bone and make him happy for a little while
That is what expansion day is for!



...
...




I for one am tired of being represented by people who 1. have their own personal interests in mind or 2. have no real grasp of the root causes that form today's current issues. I am also pretty fed up with this tarp that all of you like to hide under "There is not enough resources to allocate so we have to prioritize...." in order to avoid issues that are YEARS OLD that the player base has been begging for every time you ask us what we want.


Are my solutions the end all? No. But at least they are an attempt to look at it from a perspective that includes current game mechanics Vs. what the player base is asking for. Minimal time and resource heavy without actually telling us that you don't have the time. Try finding more creative solutions to a problem instead of telling us "we don't have the time we are working on something else"



Throw a dog a little bone
Make him happy
Tell him that he will get more Soon (tm)

And reap the benefits of a happy community... or... I guess you can just find the time to nerf wormhole minerals instead ShockedShockedShockedShockedShocked

[center]The EVE Gateway Blog[/center] [center]One Of EVE Online's Ultimate Resources[/center]