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Question: how to protect an industry corp?

Author
Vanessa Vernandez
Aliastra
Gallente Federation
#1 - 2012-03-05 16:55:09 UTC
Hi there o/

I have a question: what would you recommend a small industry corp (10-20 players) to protect themself from war-deccing in high-sec?

Three further questions in detail:

Is it true, that if I am part of an alliance, that the costs to war-dec us will rise to 50M ISK per week? I have read this article on evelopedia about it, but I don't understand if you can still war-dec just a single corp for just 2M ISK per week, even if it's within the alliance?

Is it worth it? Have you noticed yourself, that being part of an alliance has reduced the amount of war-decs you get?

What would you recommend to protect your POSs apart from a defensive setup on the POS itself?

Would be really great to get some advise, as war-deccing small industry corps in high-sec is a popular sport ;(

Thanks!
VV
Rengerel en Distel
#2 - 2012-03-05 17:17:27 UTC
If you're in an alliance, they have to war dec the alliance.

It's probably worth it to discourage small time griefers from blowing up your POS just because they feel like it. If someone really wants you gone for whatever reason in high sec, it probably wouldn't stop them.

You could either set up a death star configuration, or just take down your POS when you're war dec'd.

There are plenty of alliances that don't charge to join them, so couldn't hurt to look into them.

With the increase in shiptoasting, the Report timer needs to be shortened.

Velicitia
XS Tech
#3 - 2012-03-05 18:04:52 UTC
1. don't look interesting
2. if you do get a dec, fly coordinated ... a decent fleet of rookies with a decent leader calling the shots will give the other guys a run for their money.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Plaude Pollard
Aliastra
Gallente Federation
#4 - 2012-03-05 18:58:08 UTC
Velicitia wrote:
1. don't look interesting
2. if you do get a dec, fly coordinated ... a decent fleet of rookies with a decent leader calling the shots will give the other guys a run for their money.

This, basically...

Also, just because you're an Industry-corp, it doesn't mean you're not allowed to have some PvP-useful skills in case you get wardecced. And if you do a bit of PvE every now and then, having Propulsion Jamming trained to just level 1 is a good idea. It lets you use Stasis Webifiers and Warp Disruptors/Scramblers, and Stasis Webifying is always useful in missions. Another slightly underrated skill is Target Painting. It really does wonders for your damage output if you use Missiles with a larger Explosion Radius than your target, whether it be PvE or PvP.

Just get the basic E-WAR skills to level 1, and you'll have a huge chance against your oppressors as long as you fly coordinated.

Remember: It's not about who has the most SP. It's about who has the most resources available and who adapts best to the situation. If you really are an Industry-corp, I assume you have at least some blueprints. Use those to build ships and modules using your deposit of minerals (if you have a such). You should have the advantage, even if your enemies have a gang of Battleships. Chances are that your wardeccers expect you to undock in big, shiny ships, and are just waiting to one-shot your Hulks and Orcas. So go take them by surprise! Undock in a fleet of identically fitted cheap-ass Rifters and they'll reconsider just who they're dealing with. Worst-case scenario: They get pissed off/excited and continue the war another week. Best-case scenario: They find out that they have wardecced the wrong industrialists, and drop the war, after having lost 2 mil and a fully T2 fitted Battleship/Heavy Assault Ship/Strategic Cruiser/Other expensive ship.

New to EVE? Want to learn? The Crimson Cartel will train you in the fields of _**your **_choice. Mainly active in EU afternoons and evenings. Contact me for more info.

Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#5 - 2012-03-05 19:05:19 UTC
Look up Dec Shield Alliance. That is all

High Five. Yeah! C'est La Eve .

Skorpynekomimi
#6 - 2012-03-05 20:01:20 UTC
- Hire mercenaries.
- Learn to shoot people yourselves. Run off a few pvp ships and fittings for each member. Practice. Go on roams every now and again.
- Don't be PURELY industrial, and keep a pvp-er or two on staff. Possibly tempting them in with discounted ships and modules. Or a paycheck.
- Alliance! Possibly with a pvp corp; protection in exchange for mates' rates.
- Tank your industrial ships!

Economic PVP

Batelle
Federal Navy Academy
#7 - 2012-03-05 20:33:34 UTC
Have your pilots able to fit their ships with something resembling a pvp fit.

Attempt to not be completely clueless about everything (enforce some standard operating protocol during wartime)
-seriously, don't be offended, i CANNOT stress this enough. I'm talking about the most basic of precautions, simple do's and don'ts

Blow each other up on the test server.

Make friends with people that have some amount of pvp experience.

Get an alliance, which allows you to use a non-exploit exploit and drop alliance when your hisec tower is reinforced.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Styth spiting
Brutor Tribe
Minmatar Republic
#8 - 2012-03-05 20:50:50 UTC
The corp I just joined a few days ago is actually dealing with this same situation.

Long story short we broke up to form a new corp so we are quite small (8 members). What is happening now is that a few locals noticed we are an industry corp and are now blackmailing us to pay them (200m) otherwise they will wardecced us.

From what I've read and discussed with a few people who have been playing much longer then I have is that as a small corp (specifically industry) you will have this type of thing happen quite often when starting a new corp (that has few members) or simply running a small corp with a few members. Players with alts in throw away corps will simply wardec you because they can and because its so cheap. And if things go pear shaped for them they simply disban their corp and start a new one.

This is the reason why we decided to not deal with mercs since the player would just disban his corp, not continue the war after a week, etc.

The only option really that I've been able to resolve players wardeccing us is to join an alliance. It will cost them more to declare war, and will give you access to pvp players who would love the chance to pvp in highsec.
Skippermonkey
Deep Core Mining Inc.
Caldari State
#9 - 2012-03-06 10:59:40 UTC
The best way to avoid being war decced is to post on the forums stating that you own a POS and that you are scared of being war decced

COME AT ME BRO

I'LL JUST BE DOCKED IN THIS STATION

Cyniac
Federal Navy Academy
Gallente Federation
#10 - 2012-03-06 11:03:01 UTC
Velicitia wrote:
1. don't look interesting
2. if you do get a dec, fly coordinated ... a decent fleet of rookies with a decent leader calling the shots will give the other guys a run for their money.


Again this - one other thing, the location of your POS is critical to how often you get wardecced. If it's in a system full of griefers, well expect wars. If it is in a quiet out-of-the-way location you'll probably be left in peace.
Lauren Hellfury
Super Happy Awesome Fun Times
#11 - 2012-03-06 13:35:17 UTC
What Deen Wispa said.

For maximum security run only small towers and keep then full of stront. That way you can be in and out of the dec shield alliance, have the cooldown complete and still have another downtime to break all aggro rights.

Help rid New Eden of T2 BPOs: ** https://forums.eveonline.com/default.aspx?g=posts&t=62797 **The Full Pocket Aggro blog:  http://fullpocketaggro.blogspot.com/ **Now showing: **Margin Trading Scams

Lilyanne Johnson
Doomheim
#12 - 2012-03-06 19:18:15 UTC
Vanessa Vernandez wrote:
Hi there o/

I have a question: what would you recommend a small industry corp (10-20 players) to protect themself from war-deccing in high-sec?

Three further questions in detail:

Is it true, that if I am part of an alliance, that the costs to war-dec us will rise to 50M ISK per week? I have read this article on evelopedia about it, but I don't understand if you can still war-dec just a single corp for just 2M ISK per week, even if it's within the alliance?

Is it worth it? Have you noticed yourself, that being part of an alliance has reduced the amount of war-decs you get?

What would you recommend to protect your POSs apart from a defensive setup on the POS itself?

Would be really great to get some advise, as war-deccing small industry corps in high-sec is a popular sport ;(

Thanks!
VV


well, VV , one idea would be to join an alliance and hopefull that alliance will go war dec that wise guy corp and instead of eight to ten members to fight, they'll have say 100 plus to fight with now and get jakced up in the process.
or you could just stay in station for seven days and let them eat crow. Hopefully, you all have alts than can do something to make up for your mains source of income from mining, making ships, etc.... I was once in a corp that got war decced for three straight weeks and I told the war dec corp, I hope they know all the time they war decced my corp, I was out on the town with their gfs, wives. PLol. that's why once I'm satisfied with my main's skills, I train the other two slots to something similar where being war decced won't make a damn difference as far as making isk. mission running alts or mining alts that build ships and stuff like the real mains can.
Pookoko
Sigma Sagittarii Inc.
#13 - 2012-03-06 22:59:50 UTC
Be careful about which alliance to join. Some alliances get decced more than a small corp that keeps a low profile, while a blood thirsty alliance with lots of PvPers may constantly be in wars they start themselves because well, they want PvP.

I do love PvP but have no love for high sec wars. So when my corp gets war decced we call it a PvP week and move onto low sec where the high sec deccers wont follow because they love the comfort zone of high sec. We have fun roaming in low sec during the war and when war ends we return to our indy work as normal. Just take it as a PvP vaccation week for yourself but deny the deccers their share of PvP.
Styth spiting
Brutor Tribe
Minmatar Republic
#14 - 2012-03-07 07:46:33 UTC
Vanessa I wanted to give you a follow up to my previous post relating to our small / new industry corp being wardecced and blackmailed.

We joined up with an alliance that had a few people we knew and about 2 hours after we joined (causing the alliance to declare war) the dillweed retracted the wardec.

Just wanted to let you know that the extra isk you pay out to an alliance in fess could be worth it in the long run.

And yes an alliance can just as easily be wardecced but you will not need to worry about conartists exploiting your small size / non-focus on pvp.
TravisWB
#15 - 2012-03-07 19:10:29 UTC
Joining a hisec aliance will cause the smaller wardecers to pass you by but the real truth is it only escalates the level of violence.

Hisec warfare is a joke, but it must be a very funny one as it is more popular than ever.

Even an alliance will not protect you as miners can not fly during war.

The ONLY way for you be safe from war is to be in a NPC.

So when war comes, disband to npc, take down your POS's, change your area of operation and wait for the all clear.

Make a new corp with your highest standing toon, put up your pos, reform corp. Rinse, repeat.
Dawnstar
Kiroshi Group
#16 - 2012-03-13 22:27:46 UTC
Honestly, the simplest defense is to be boring. Leave a character logged in at a station for hours on end while the station is being camped. Go watch a movie. This can be quite amusing if you think about it (you're wasting their time). If you really want to tease them, undock and redock every hour or three. Most war declarations in empire of the sort that you're describing are in it for the kicks. If you're not entertaining them, they'll typically get bored and go do somethign else.
Xearal
Dead's Prostitutes
The Initiative.
#17 - 2012-03-13 23:02:27 UTC
As mentioned before:

1) Join an Alliance. Even an industrial alliance is good. as 1-2 man corps will not bother those. Only larger more organised griefers will dec an alliance. Joining an alliance will also benefit you with the experience of the alliance, and it probably has at least a modicum of PVP oriented people who know their stuff. Follow their lead, and be a body in a disposable ship and they're happy too, as this makes their operations more effective.

2) Have War protocols in place for when you are at war. more experienced industrial alliances have them already in place and you can just use those when you join them. This sounds complicated, but it's just basic do's and don'ts during war, like don't fly haulers or mining ships. be in a fleet so you can assist eachother if a WT shows up, etc.

3) Use a large tower for your POS, the medium and small ones are not very well defendable as POSses themselves, and a large one, especially with hardners and a load of ECM batteries will make any small gang cry. using 5 hardners, you get the resists to 43/43/43/50 and have at least 2 ECM batteries of every type, some stasis webbers, warp disruptors and looots of guns around it.
keep a bunch of spare guns anchored and loaded around too, when you're under attack, you can online those when some get shot, or by disabling whatever you have in the POS to free up grid.
A bunch of people trained up in POS gunnery will make them cry even more when they encounter a deathstar.

4) Industrialist =/= carebear. A good industrialist has some pvp skills, mainly pvp support skills like ewar and logistics. While you might not have the tech 2 mega pew pew, flying support in a fleet with your alliance friends who DO have the big pew pew will ruin anybody's day who dares cross you.
The good part of those logistic and support skills is that they are int/mem so easily trainable as industrialist.

Does railgun ammunition come in Hollow Point?

Zaltone
SkyDog Freight and Logistics
#18 - 2012-03-31 00:00:38 UTC
Skippermonkey wrote:
The best way to avoid being war decced is to post on the forums stating that you own a POS and that you are scared of being war decced



Seems super legit

ps this is my shocked faceShockedShockedShockedShockedShockedShockedShocked

The Dominix is always, the answer the question doesnt matter!!!!!

Tau Cabalander
Retirement Retreat
Working Stiffs
#19 - 2012-03-31 02:01:16 UTC  |  Edited by: Tau Cabalander
Skorpynekomimi wrote:
- Hire mercenaries.
- Learn to shoot people yourselves. Run off a few pvp ships and fittings for each member. Practice. Go on roams every now and again.
- Don't be PURELY industrial, and keep a pvp-er or two on staff. Possibly tempting them in with discounted ships and modules. Or a paycheck.
- Alliance! Possibly with a pvp corp; protection in exchange for mates' rates.
- Tank your industrial ships!

Xearal wrote:
4) Industrialist =/= carebear. A good industrialist has some pvp skills, mainly pvp support skills like ewar and logistics. While you might not have the tech 2 mega pew pew, flying support in a fleet with your alliance friends who DO have the big pew pew will ruin anybody's day who dares cross you.
The good part of those logistic and support skills is that they are int/mem so easily trainable as industrialist.

^^This (of course, don't use industrial ships during a wardec)

Everybody should train for at least a battlecruiser. Even miners. Even if you can't fit weapons, a repper, web, disruptor, scram, or a neut and a few drones can make a big difference, and people rarely use ship scanners so they don't expect an unarmed ship.

Have people train to be a POS gunner. Have the corp pay a bonus for that if necessary.

You don't have to kill your enemy to win a war. Sometimes just showing you are willing to put up a fight is enough to get them to back down. But even if they don't back down and you lose everything fighting back, but you had fun trying, then you still won.

Whatever happens, treat the attackers better than they treat you: be courteous and respectful in all communications. Don't sink to smack-talk. Don't rage or shed tears for them to collect.
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#20 - 2012-03-31 05:52:29 UTC  |  Edited by: Barbara Nichole
I will repeat it because it's the best thing you can do in high sec to avoid many deccs, as an undy corp do not draw attention to yourself as interesting .

Be careful and fly only that which is necessary for the job at hand, don't fly your big new black ops around in high sec randomly.. there is no need and you stand out as a value target with no common sense.

Do not pay randsom demands unless you like painting yourself with a large bullseye

Wardeccing rules are changing - there will soon be no shields to avoid wardeccing all together. If you are a corp with 20 members - the cost to dec you will be 20 mill + 500000 per non-trial player in your corp, so 30 million. If you join a larger alliance the cost will become 50 million + 500000 for every player in the alliance. This could make it very expensive for an attacker to dec you. (Note: larger 3000 member alliances would cost the attackers a billion and a half per week to wardec.

If you are decced (it will happen) the same rule applies; do nothing to make the war interesting for the attacker. Corps and alliances can join you midstream as allies.. which could make the cost of reupping the war very much more expensive.. so you could hire a merc.. or gain friends to help.. remember though.. the more "fun" you are as a target the more incentive the deccer has to reup the war

DO NOT talk to the wardeccers..let your diplomatic officer address their leader to discover the reason for the wardec if possible.. Anything else you say to the attackers maybe considered provication for more griefing.. or fodder for laughter at your expense; either way you are serving up entertainment

Make friends with the neighbors in your home - the less of a threat you are to the locals the less likely they will hire some pest control merc to have you removed

Talk about your plans with your corp before the event of a wardec.. you want no surprises to avoid attrition if possible. when the war comes, nothing is more frustrating than seeing your corp shrink while tryng to deal with players that don't understand whats going on and why .. they usually end up leaving your corp and likely the game all together .

good luck

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

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