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Crime & Punishment

 
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Suicide Ganking.

Author
Priaps
Perkone
Caldari State
#1 - 2012-03-03 16:15:58 UTC
Suicide ganking is a tactic that I support and other than shielding your industrial ships has no defense. In the real world a suicide bomber can only be successful once. I would like to see some way to make repeat suicide gankers less effective. Once a player has done this his previous behavior is a known data point. It would be interesting to somehow make him more recognizable. eg. he would show up in local w some type of flag or signal. Could add a skill to train to detect them also. I want to see kill rights for this behavior ls lasting longer than 30 days. Just some thoughts and may not be easily doable.
StahlWaffe
Doomheim
#2 - 2012-03-03 16:36:44 UTC
You can spot em relatively easy. You know, most of them have a very low security status. So just color the tag so it's an eyecatcher. Of course, they could do ratting to get back into a good security status. And if they do so, they put some effort in it, and deserve not being recognized that easily. And of course: Add to watchlist with terrible standing and set their corp to bad or terrible standing when you get ganked. So at least YOU can spot it pretty easy.
LittleTerror
Stygian Systems
#3 - 2012-03-03 18:09:47 UTC
Priaps wrote:
Suicide ganking is a tactic that I support and other than shielding your industrial ships has no defense. In the real world a suicide bomber can only be successful once. I would like to see some way to make repeat suicide gankers less effective. Once a player has done this his previous behavior is a known data point. It would be interesting to somehow make him more recognizable. eg. he would show up in local w some type of flag or signal. Could add a skill to train to detect them also. I want to see kill rights for this behavior ls lasting longer than 30 days. Just some thoughts and may not be easily doable.


Role play reason = concord can't be everywhere at all times, when a crime is reported then concord arrive to the location.

If eve was real life, a criminal could change their appearance/ name / ship and blend in.



The only thing I agree with is kill rights should last longer.
Lady Mariko
Garoun Investment Bank
Gallente Federation
#4 - 2012-03-04 10:30:09 UTC
My victims should see me coming from mile away. I am not subtle. I can barely fly in 0.5 with my sec status.Pirate
Evei Shard
Shard Industries
#5 - 2012-03-05 02:27:32 UTC
Put a tag on suicide gankers, and it will simply increase the amount that it is done because it will be "cool" to have said tag. Can't win there :)

Profit favors the prepared

Grumpy Owly
Imperial Shipment
Amarr Empire
#6 - 2012-03-05 03:13:41 UTC  |  Edited by: Grumpy Owly
Funnily enough as an idea you could attach a meaningful bounty to target as a result of their actions. Now there's a novel thought eh? RollBlink

Of course that would mean repairing one of the longest standing joke features in the game of course, so that it actually achieved any objectives as a player policing system. Roll
Clause VonDouche
Aliastra
Gallente Federation
#7 - 2012-03-05 04:15:44 UTC
Lady Mariko wrote:
My victims should see me coming from mile away. I am not subtle. I can barely fly in 0.5 with my sec status.Pirate


Agreed, my main is -10 if you don't notice me arriving in belt next to you then you deserve to die. I would like to see more tears in local please. Thanks in advance. Pirate
Clause VonDouche
Aliastra
Gallente Federation
#8 - 2012-03-05 04:23:36 UTC
Grumpy Owly wrote:
Funnily enough as an idea you could attach a meaningful bounty to target as a result of their actions. Now there's a novel thought eh? RollBlink

Of course that would mean repairing one of the longest standing joke features in the game of course, so that it actually achieved any objectives as a player policing system. Roll


Riverini is that you??
Grumpy Owly
Imperial Shipment
Amarr Empire
#9 - 2012-03-05 05:12:15 UTC  |  Edited by: Grumpy Owly
Clause VonDouche wrote:
Grumpy Owly wrote:
Funnily enough as an idea you could attach a meaningful bounty to target as a result of their actions. Now there's a novel thought eh? RollBlink

Of course that would mean repairing one of the longest standing joke features in the game of course, so that it actually achieved any objectives as a player policing system. Roll


Riverini is that you??


My agenda does not include problems with underwear elastic and door entry systems.

I'm trying to enliven PvP and challenging situations in a risky EvE from the perspective of player to player combat in space.

Hope this answers your question.
Jack Miton
School of Applied Knowledge
Caldari State
#10 - 2012-03-05 05:23:08 UTC
Nope.

Think of it this way if you want realism:
You can run over an old lady in 1 car and wreck it, then get a new car and run over a 2nd old lady just as well as the first.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Grumpy Owly
Imperial Shipment
Amarr Empire
#11 - 2012-03-05 05:33:05 UTC
Jack Miton wrote:
Nope.

Think of it this way if you want realism:
You can run over an old lady in 1 car and wreck it, then get a new car and run over a 2nd old lady just as well as the first.


Yet my agenda doesn't include stopping car wrecks or making the reality of said car wreck any different. BH doesn't prevent sucide ganking, cessation of that as a valid mechanic is not something crash test dummies or myself are interested in. It would kind of remove one of the purposes of having a BH system in the first place.
Misanth
RABBLE RABBLE RABBLE
#12 - 2012-03-05 07:50:05 UTC
I think we should bring back warp to 15 and remove the 'run from CONCORD is a bannable offense' rule. Highsec is so dull nowadays.

AFK-cloaking in a system near you.

Ace Warbringer
Slowboats Inc.
#13 - 2012-03-05 20:30:04 UTC
You want to stop the suicide gank? Give me a Q-Ship.

Hey that looks like a hulk!!.....

With battleship guns.....

of course it aint no fun if CONCORD gets there first so that mechanic would have to be tweeked a little.


or a bomb that takes up 2\3 of your cargo hold and leaves nothing but pulverized rock\debris\chunky salsa.

"Moar DAKKA!!!!"