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EVE New Citizens Q&A

 
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Seeking some help with some basic information?

Author
Eleanor Casterly
Center for Advanced Studies
Gallente Federation
#1 - 2012-03-05 15:52:16 UTC
Hello,

I have recently picked Eve back up. I have noticed that skill in other MMOs doesn't always translate to Eve. That being said I will tell you about what I am looking to do, and see if there are some generous souls out there willing to give me some direction.

About my play style:

1st- I am a PVP'r at heart. I love the competitive aspect of defeating thinking machines. ;)
2nd- In other MMOs I have always set my key bindings up to ensure speed and efficient execution of my rotations.
3rd- As a minarchist, I revel the idea of the Eve universe, the economy is AWESOME, and I love the way the galaxy regulates itself.

So--

1. Are speed-based key bindings necessary or is combat a touch slower and more "chess-like"? (which I also like)
2. Is there a particular path that would be useful to get good at PVP? Dying has a strict penalty (which I like), but it makes learning a touch expensive.
3. Should I join a corporation? Eve strikes me as not solo-friendly. (which I like and don't like)

And any general advice you feel like giving to a nOob.

Thanks!
mxzf
Shovel Bros
#2 - 2012-03-05 16:30:25 UTC  |  Edited by: mxzf
The first advice I typically give to newbies wanting to start PvP is to read the Punisher Plan. It's a blog about a guy taking and buying 20 of a cheap frig and proceeding to lose them all in combat and blog about his experiences and what he learned from each fight.

This seems to be the best method to learn PvP in Eve. Eve's combat is less about twitch response and more about skill and practice; which means that keybinds do help, but the F1-8 keys (combined with Ctrl+Shift+Alt) that are already configured in the game are 90 percent of the keybinds you need. So the best way to learn PvP is to just get out there and do it and learn as much as you can.

One thing that's different with PvP in Eve is that, as you said, Eve does have strict penalties for losing your ship. Which is good in a lot of ways because it makes combat meaningful. However, that means that it's hard to learn PvP in big expensive ships. So it's best to start out going out with really really cheap ships and just going at it. Yes, you will die (not just because of this, but you will lose ships in Eve, it's best to get used to it early). However, losing a ship really isn't that bad and you learn to shrug it off and move on. The first rule of Eve is to never undock in a ship you're not willing to lose (don't fly what you can't afford to lose); as long as you follow that, then it's all fine.

And another piece of advice, bigger isn't always better in Eve, this is intentional. The smaller you are, the harder you are to hit, which helps balance out combat and makes it possible to fly what you want, rather than being forced to fly the biggest ship.

And, as to a corp, they can be good, but you don't need them. The biggest benefit to corps is that they provide you friends to talk to, people to do stuff with, and advice when you need it. Most of those things can be had when you're not in a corp too though, through joining the right channel. Which group you would want to hang out with depends a lot on what kind of PvP you want to do. Do you want to be a lone wolf/part of a small gang roaming around looking for targets, or do you want to be in massive (lag filled) fleet battles shooting whoever the fleet commander lists as primary? Which one sounds more interesting to you?

And finally, my most important advice, is never be afraid to ask questions. The only stupid question is the one you don't ask. All the vets remember how steep the learning curve is (and most can provide horror stories about how it was even worse "back in my day") and are usually willing to provide lots of friendly advice and tips that will help you out greatly.

Edit: And some more advice, don't use the percent symbol in any post where you have a link; the forums like to choke on that percent symbol.
Louis deGuerre
The Dark Tribe
#3 - 2012-03-05 16:33:26 UTC
1. Not necessary but they can give you an advantage. I just use a fraction of what is possible however. For drones they are essential or you will go mad.
2. I'd recommend lowsec/0.0 piracy AND/OR Red vd Blue AND/OR Faction war. Use in T1 frigates to start with, they are very cheap. Just buy 40 and don't forget to upgrade clone up every time you die.
3. Joining a corporation is strongly recommended. You can solo EVE, but it is much much more fun in a group. That said I often solo hunt for kicks as much as I fly in fleets. You can switch corp no problem but don't do it every week as recruiters of professional corps will frown at a history like that. Just look around untill you find a crew you like and stick with it for a bit to get some experience.

You can get the basic skills for effective T1 frigate PVP in 2 weeks or so.

Need to be able to use :
Stasis Webifier
Warp Scrambler
Any t1 frig with weapons

Then train I'd recommend training for the core certificates.
Utsen Dari
Sebiestor Tribe
Minmatar Republic
#4 - 2012-03-05 17:43:15 UTC
Your preferred size of ship will determine how fast-paced your combat is. If you fly around in a frigate hull, you will want lightning reflexes and lots of clever keybindings. In a battleship, not so much.
Petrus Blackshell
Rifterlings
#5 - 2012-03-05 19:47:53 UTC
Eleanor Casterly wrote:

1. Are speed-based key bindings necessary or is combat a touch slower and more "chess-like"? (which I also like)
2. Is there a particular path that would be useful to get good at PVP? Dying has a strict penalty (which I like), but it makes learning a touch expensive.
3. Should I join a corporation? Eve strikes me as not solo-friendly. (which I like and don't like)


1. The faster your ship, the more necessary they are. I wouldn't dream of flying my interceptor without using various shortcuts for management of my flight path, tackle modules, and other things, whereas when I fly a battleship I can afford to relax a bit more (although reflexes are still important).

2. Ask ten players this question and you will get twenty answers. My personal advice is to spend at least the first few months of your Eve play in disposable frigates. Your solo target selection is limited, but even a 1 mil ISK frigate is extremely valuable in a gang.

3. Yes. Yesyesyesyesyes. Even if you like to fly solo, it is always good to have people to talk to, especially as good advice is hard to come by in public channels. There are some noted big corps that are newbie friendly: in hisec there is Red vs Blue and Eve University, while in nullsec there's Goonswarm and TEST Alliance. I myself lead a small newbie-friendly corp as well.

My advice: find an explicitly newbie-friendly PvP corp and get cracking with frigates. I say "explicitly newbie-friendly" because that means that you will almost always have someone to ask questions who won't roll their eyes and be annoyed in response.

And lastly, welcome to Eve!

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Eleanor Casterly
Center for Advanced Studies
Gallente Federation
#6 - 2012-03-05 20:07:03 UTC  |  Edited by: Eleanor Casterly
Awesome community. Thanks for much for the responses. I appreciate it! There is plenty of great advice here, and a lot of it sounds close enough to be well taken. The good news is that I played for most of last summer (about 2million skill points), and have a pretty good amount of skill points. So I can fly a pretty good amount of ships. I like the idea of a sizable ship with a gang of folks who like to take down other ships. I love, LOVE, LOVE the idea of being in an epic engagement with giant task forces, but I don't really think that would be as fun as jumping into a more intimate conflict. It sounds like I will be buying some throw away ships, so that I can practice. I have been killed before, btw --- lol, it was last summer.

I was braving the lowsec areas, and somebody jumped in and interdicted me (I couldn't jump), and then a couple of his buddies just started pounding on me. lol --- it was a fun experience, despite losing my ship, and lots of ISK.

Anyway -- thanks again!!
Cameron Zero
Sebiestor Tribe
#7 - 2012-03-05 20:40:25 UTC
Did someone say "newbie friendly PVP corp"?

How about Red vs Blue? Cool

https://forums.eveonline.com/default.aspx?g=posts&m=23921#post23921

We have plenty of pilots at/around your SP level (2m, you said?) and our "Noobfleet" members love to help anyone new to PVP, whether they have a million SP or 100m SP.

"I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser Gate. All those moments will be lost in time, like tears in rain. …"

Eleanor Casterly
Center for Advanced Studies
Gallente Federation
#8 - 2012-03-06 00:49:14 UTC
Cameron Zero wrote:
Did someone say "newbie friendly PVP corp"?

How about Red vs Blue? Cool

https://forums.eveonline.com/default.aspx?g=posts&m=23921#post23921

We have plenty of pilots at/around your SP level (2m, you said?) and our "Noobfleet" members love to help anyone new to PVP, whether they have a million SP or 100m SP.


Your Blade Runner quote makes you pretty cool in my book. ;)

I will certainly check out the link! Thanks again.
malaire
#9 - 2012-03-06 09:36:51 UTC
Cameron Zero wrote:
Did someone say "newbie friendly PVP corp"?

How about Red vs Blue? Cool

They are only friendly as long as you don't start questioning actions of their Directors. If you don't mind seeing them breaking EVE EULA, then go for it. But if you speak out about directors breaking EULA (like posting warez publicly), you'll get banned from RvB really soon.

I still hope to someday find a nice corp which likes to follow rules of EVE. RvB isn't such a corp. Straight

New to EVE? Don't forget to read: The Manual * The Wiki * The Career Options * and everything else

Easy Target
Brutor Tribe
Minmatar Republic
#10 - 2012-03-06 10:37:14 UTC
Also when you inevitably get killed convo the one who.killed you and ask advice. Eve is one of the rare games where your killer will in most cases help and advise you hoow to either get them back, or avoid them.
Cameron Zero
Sebiestor Tribe
#11 - 2012-03-06 17:00:05 UTC
Easy Target wrote:
Also when you inevitably get killed convo the one who.killed you and ask advice. Eve is one of the rare games where your killer will in most cases help and advise you hoow to either get them back, or avoid them.



I've found this to be pretty true of most players in Eve, overall. Sure, you have your trolls and "LOLUBAD" types, but more often you'll find someone willing to give you a bit of advice. Why? Cause if you're interested in PVPing, it means more people who's ships can be blown up. Helping out a new player is more likely to keep them playing than laughing them out of the game. ;)

"I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser Gate. All those moments will be lost in time, like tears in rain. …"