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Is low-sec more dangerous for PvP than null-sec?

Author
Liverlips IV
Viziam
Amarr Empire
#1 - 2012-03-04 22:51:53 UTC
If so, then why?

Thanks,

Lips
Taedrin
Federal Navy Academy
Gallente Federation
#2 - 2012-03-05 04:32:28 UTC  |  Edited by: Taedrin
No.

- few super capitals
- no bubbles, so gate camps are generally ineffective
- poor rewards, so there are very few (if any) power blocs in low sec
- very sparsely populated

EDIT:
Also, unlike high sec, it is easy to fight back so gankbears and ninjas tend to stay away.

Just be wary that "gud fights", while more common in low sec, are still pretty rare and you will most of the time be dealing with 1 vs. many situations.
Kain De'Stroi
Caldari Provisions
Caldari State
#3 - 2012-03-05 09:39:47 UTC
i dont agree.
low sec is where people live who do pvp for a living.
0.0 is full of carebears who just Nap each other.
Ladie Harlot
Viziam
Amarr Empire
#4 - 2012-03-05 09:40:59 UTC
Kain De'Stroi wrote:
i dont agree.
low sec is where people live who do pvp for a living.
0.0 is full of carebears who just Nap each other.


Since you obviously haven't lived in 0.0 why are you commenting about it with such authority?

The artist formerly known as Ladie Scarlet.

Kain De'Stroi
Caldari Provisions
Caldari State
#5 - 2012-03-05 09:49:44 UTC  |  Edited by: Kain De'Stroi
Ladie Harlot wrote:
Kain De'Stroi wrote:
i dont agree.
low sec is where people live who do pvp for a living.
0.0 is full of carebears who just Nap each other.


Since you obviously haven't lived in 0.0 why are you commenting about it with such authority?


harlot. i have lived and runned fleets in 0.0 since 2003,
your a goon, you should know who BOB are.
Mara Rinn
Cosmic Goo Convertor
#6 - 2012-03-05 10:05:14 UTC
Lowsec is safer than nullsec for people flying super caps since there are no bubbles or doomsday weapons.

Lowsec is more dangerous than hisec for everyone else because of the abundance of super capitals.

Lowsec is more dangerous than null sec due to the dearth of intel channels, so you won't know to get your bots out of the ice belt in time to avoid being ganked or (worse) reported as a bot.
Tamiya Sarossa
Resistance is Character Forming
#7 - 2012-03-06 11:19:24 UTC
MWD-Cloak will get you safely through 99% of lowsec. Nullsec has bubbles - ergo, lowsec is far, far safer for travel.

If you're looking for PvP I also find it's easier to avoid the blob and get decent fights in lowsec.
Mike Whiite
Deep Core Mining Inc.
Caldari State
#8 - 2012-03-06 11:44:24 UTC  |  Edited by: Mike Whiite
traveling through low-sec is easier (no bubbles)

living in Low sec is usualy more dangerous, no sealled gates, everybody can be your enemy or your friend, that makes it to me more thrilling and more intresting.

Titans or other caps are usualy not a problem in low sec, since it's usualy small groups and solo players when the cryo lights up just get out.

0.0 sec dwellers tend to make low-sec sound even more dangerous by constant whining about afk cloackers, which in low sec can be anyone or anything, not only cloackers but any group.

So in some cases it is and in some it isn't.
Utsen Dari
Sebiestor Tribe
Minmatar Republic
#9 - 2012-03-06 14:49:51 UTC
In my experience: In nullsec you are less likely to meet hostiles randomly, but if you do they have more secure ways of trapping and killing you available to them.

Travel through both is dangerous for an outsider; but living there is safer in player-controlled nullsec, as your alliance can invest in infrastructure and intel organization methods to keep their people safe. On the other hand in NPC-controlled nullsec it's a lot like losec in flavor and most of the PVP that happens in nullsec, happens in and around NPC-controlled nullsec.
TheBlueMonkey
Center for Advanced Studies
Gallente Federation
#10 - 2012-03-06 15:40:17 UTC
Low you rarely know who the locals are unless you have setup shop as a corp in a low sec system and gotten to know peoples.

0.0 you're setup with all your super best friends and either
a) only find trouble when you go looking for it
or
2) get intel 5 jumps out so you can dock up in your anom running super pimped carrier

so... yeah.... bar getting rolled by an alliance, 0.0 is safer
Grikath
Deep Core Mining Inc.
Caldari State
#11 - 2012-03-06 16:04:38 UTC
There is no "dangerous" when it comes to PVP anywhere in New Eden. In the context of PVP, the term has a semantic value slightly less than a Zimbabwese dollar.

PVP simply is. Whether you're playing the market trading or manufacturing, operating any kind of moon-anchored equipment in any sec, or shooting other shipz in any sec.
You need to invest time, effort and ISK into an activity, and risk losing it all if you get it wrong.

In any sec, as soon as you raise your head above the closely cropped lawn, people are out to get you, be it for "tears", "lulz" , or profit.
If you're willing to not Wuss Out, being (perma)decced in highsec makes life just as interesting as in Low or Null, with possibly the added advantage that it's a bit harder to get Blobbed.
Low and Null are only "more dangerous" to the extent that everyone can shoot you if they feel like it. Then again, you choose to hang around in areas where you know the old Wild West reigns supreme.
In that respect, Sov-held Null can be safer than even highsec, because there are very few griefers that manage to get in that far, and almost never in sufficient force to be more than a mere nuisance.

You always view things from your own experience, but even as a professed Highbear I have been CEO of a corp that was permadecced for months on end ( a story in and of itself Big smile) , I have played Tourist in Places Where I Shouldn't Be ( and got some nice screenshots before getting sent back by Pod Express ) , ran rookie excursions to Major Landmarks ( and usually got most people back to high after Getting There) , traded and transported for/with friends through secs, and all the other little things you can do if your main ISKmaking profession gets a bit stale.

You can be burned out of the skies of New Eden at any time, in any Sec, regardless of what you fly. If your opponents are dedicated enough they will find a way.
That's not "dangerous" , that's simply EVE.

Highsec isn't "Safe".  Neither is it a playground for bullies and bottomfeeders. So stop complaining and start playing the game already.

Gizznitt Malikite
Agony Unleashed
Agony Empire
#12 - 2012-03-06 16:34:05 UTC

The answer:

Nullsec PvP and Lowsec PvP are different animals!

Both regions have high-density and sparsely populated areas.
Both regions have gatecamps and roaming gangs.

The biggest differences:
Nullsec has bubbles... A brutal tool to trap or catch prey.
Nullsec has Jump Bridges, allowing your enemy to skip ahead of you and "trap" you in.
Lowsec has gate/station guns, which hinder aggression on gates and stations.

If you're looking for a fight in frigates, it's harder to control your engagement in lowsec. Gate guns are a serious threat to you, and you don't have bubbles to control the starting range of engagements. This is also true of cruisers, but the bigger the ship, the easier it is to tank gate guns. Additionally, the NPC guns of lowsec result in more BC and BS class targets, whereas nullsec targets are in anything and everything.

I primarily PvP in nullsec, and people dropping supercaps or even carriers is not a "common" thing. Yes it happens, but not that often. If anyone can point me to an area where they regularly drop a supercap on a gang, I'd LOVE to know who/where!
J'Poll
School of Applied Knowledge
Caldari State
#13 - 2012-03-06 16:51:57 UTC
Gizznitt Malikite wrote:

The answer:

Nullsec PvP and Lowsec PvP are different animals!

Both regions have high-density and sparsely populated areas.
Both regions have gatecamps and roaming gangs.

The biggest differences:
Nullsec has bubbles... A brutal tool to trap or catch prey.
Nullsec has Jump Bridges, allowing your enemy to skip ahead of you and "trap" you in.
Lowsec has gate/station guns, which hinder aggression on gates and stations.

If you're looking for a fight in frigates, it's harder to control your engagement in lowsec. Gate guns are a serious threat to you, and you don't have bubbles to control the starting range of engagements. This is also true of cruisers, but the bigger the ship, the easier it is to tank gate guns. Additionally, the NPC guns of lowsec result in more BC and BS class targets, whereas nullsec targets are in anything and everything.

I primarily PvP in nullsec, and people dropping supercaps or even carriers is not a "common" thing. Yes it happens, but not that often. If anyone can point me to an area where they regularly drop a supercap on a gang, I'd LOVE to know who/where!


Who: PL
Where: Where ever they are fighting on a contract.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Jouron
Hadon Shipping
#14 - 2012-03-06 21:43:46 UTC
Low sec can be unpredictable. Which is why its so dangerous.

Null secer's tend to move in more predictable ways.

Low sec invites all types Factions, pirate alliance and null sec people looking for kills.

It tends to be a place where nothing goes on for a while then out of the blue a huge gang will show up and WTFPWNBBQ your ass into the ground.

I liked low sec when it was more active, because it was more easy to predict who was where and when.

Thats not so much the case any longer.
Ladie Harlot
Viziam
Amarr Empire
#15 - 2012-03-06 22:13:13 UTC
Kain De'Stroi wrote:
Ladie Harlot wrote:
Kain De'Stroi wrote:
i dont agree.
low sec is where people live who do pvp for a living.
0.0 is full of carebears who just Nap each other.


Since you obviously haven't lived in 0.0 why are you commenting about it with such authority?


harlot. i have lived and runned fleets in 0.0 since 2003,
your a goon, you should know who BOB are.


No, tell me about them. :allears:

The artist formerly known as Ladie Scarlet.

Devore Sekk
Ministry of War
Amarr Empire
#16 - 2012-03-08 08:24:38 UTC  |  Edited by: Devore Sekk
Utsen Dari wrote:
In my experience: In nullsec you are less likely to meet hostiles randomly, but if you do they have more secure ways of trapping and killing you available to them.


I would generally agree, with my limited experience. You can travel through vast regions of null sec and not see a single soul. Some that you do see, will disappear immediately upon you entering local.

In low sec, you are almost never alone. You can't run and hide in the empty system next door, or log off in a safespot, when someone invades your local, because you'll never get anything done.

Outside the range of gate and station guns, both are really equally (un)safe, although, reportedly, deep sov null space is full of carebears too. You don't have bubbles and gate camps are less dangerous in low sec, so travel is definitely safer. But low sec will see more PvP roams, including plenty of null secers looking for fights they DON'T find in null sec, so it's less predictable.
Killoton
JAGD Federation
#17 - 2012-03-31 00:34:35 UTC  |  Edited by: Killoton
Regarding low sec gatecamps, how about smartbombers and resolution fleets? It seems to me these tactics can be quite effective "replacing" bubbles if properly mastered.
Nicolo da'Vicenza
Viziam
Amarr Empire
#18 - 2012-03-31 06:33:35 UTC
Utsen Dari wrote:
In my experience: In nullsec you are less likely to meet hostiles randomly, but if you do they have more secure ways of trapping and killing you available to them.

Travel through both is dangerous for an outsider; but living there is safer in player-controlled nullsec, as your alliance can invest in infrastructure and intel organization methods to keep their people safe. On the other hand in NPC-controlled nullsec it's a lot like losec in flavor and most of the PVP that happens in nullsec, happens in and around NPC-controlled nullsec.

This is the correct answer.
Elsebeth Rhiannon
Gradient
Electus Matari
#19 - 2012-03-31 14:26:55 UTC
Yes and no. Or rather, they are dangerous in different ways and for different activities. Low-sec is not "toy null-sec", it is an entity of its own. Gate guns and lack of bubbles make camping a different activity altogether. Avoiding a gate camp in lowsec is easier. On the other hand, in null-sec there are fewer of them and if you know the region you usually can receive advance intel of where they are, while in low-sec quality intel is sparser and there's too many people to properly keep track of anyhow. Etc etc.

So to get a meaningful answer what you want to ask is "I want to do X. Where should I do it?"
Chiana Moro
Hideaway Hunters
The Hideaway.
#20 - 2012-04-01 06:41:54 UTC
*Living in* null is safer than it's reputation if you know what the hell you are doing.
Travelling through null can have graver consequences because of bubbles.
Actively seeking danger in form of PvP ... if you are solo I would say null more dangerous because of bubbles/dic/hic tactics.
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