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Trading best isk making profession?

Author
Gregory Brunswick
Deep Core Mining Inc.
Caldari State
#1 - 2012-03-04 20:25:36 UTC
How do others feel? For me, tradings seems to be the best isk making venture in terms of time invested and returns. There are some other things that can be done that will make more isk but as far as I know, they all require more time invested and more of a grind. Trading requires a low sp investment and you don't need to work with anyone else. The only barrier to entry is initial isk investment and a little bit of knowledge which is basically buy low and sell high.
OfBalance
Caldari State
#2 - 2012-03-04 21:39:01 UTC
Answer the following:
-Are you patient?
-Are you comfortable with excel?
-Are you unable to fit or fake a decent incursion loadout?
-Are you unwilling to bot (this is a good thing)?
-Are you unwilling or unable to sell loads of cash-bought PLEX?

If you answered 'yes,' to all of the above, then trading just might be the best source of isk for you.
Darth Tickles
Doomheim
#3 - 2012-03-05 01:04:27 UTC
Scamming.
Nedes Betternaem
Imperial Academy
Amarr Empire
#4 - 2012-03-05 06:09:43 UTC
Darth Tickles wrote:
Scamming.


I had really hoped that the EVE community had enough common sense to make scamming one of the least profitable professions.
Drizz Oskold
Republic Military School
Minmatar Republic
#5 - 2012-03-05 06:29:13 UTC
Nedes Betternaem wrote:
Darth Tickles wrote:
Scamming.


I had really hoped that the EVE community had enough common sense to make scamming one of the least profitable professions.


Send me 2 billion ISK and if I don't send you back 4 you will have your answer
Scion Lex
LEX Investments
#6 - 2012-03-05 06:38:42 UTC  |  Edited by: Scion Lex
Trading is an exceptional broad term imo. This could mean anything resulting from the buylow/sellhigh concept. What it comes down to is what you do once you see a reasonable profit margin. Are you reselling from the location you aquired it or are you moving it? If so how? Are you making a few big invesments or are you blanketing a market with buy orders? If so how are you moving that? Then there is the fact that the market can turn on you leaving you holding the bag...literally. To keep from being surprised by market flux or to give yourself room to absorb the difference you start doing spreadsheets....which is time consuming.

Mining is consistant. Other than the equiptment, skills and number of people involved you know how much you are going to make per hour within a million or two....or you should at least. Missions are money in the bank, plan and simple. Best of all mission profits come down to whether or not you are being lazy.

So I would say Trading has the greatest potential in that it has greatest variance in profit potential. But its not the best isk making career by default. Id say cap production probably trumps it because you are not just manufacturin money, but also political influence.
Kara Books
Deal with IT.
#7 - 2012-03-05 07:13:13 UTC
I find it relaxing.

Its good to know you can count on some extra ISK at the end of the day, knowing that it took skill to acquire, almost every day you learn something new, that makes you just a little tiny bit better makes you feel a little bit more confident to pull that stunt off you have bin contemplating for weeks while your busy with daily life.

Sometimes, after a long roam, a battle, or just running combat against NPC's perhaps with other people, you log into your merchant, or merchants, go over your orders, chat a little, its a good profession to get into.
flakeys
Doomheim
#8 - 2012-03-05 08:20:00 UTC
What the hot girl above said really , it's a nice laid back way to earn some extra isk.Depending on what/where and with how much isk is what factors if it is more profitable then something else or not.

Only thing i can think of wich can earn a good amount of isk with even less effort is what i do currently , research pos's but that's a crapload more of an isksink to make it high profits , but then it also allmost takes no effort.

We are all born ignorant, but one must work hard to remain stupid.

Bad Bobby
Bring Me Sunshine
In Tea We Trust
#9 - 2012-03-05 14:36:10 UTC
Gregory Brunswick wrote:
How do others feel? For me, tradings seems to be the best isk making venture

That would depend on a lot of things...

It depends on how good you are at trading compared to the alternative isk making ventures.

Gregory Brunswick wrote:
in terms of time invested

You have to consider how much time you want to invest and how often.

Gregory Brunswick wrote:
and returns.

You have to consider how much isk you can invest in it and for how long.

Gregory Brunswick wrote:
and more of a grind.

You imply by this that your criteria aren't restricted to time and returns. You also care about how interesting, enjoyable or challenging the venture may be.

Gregory Brunswick wrote:
Trading requires a low sp investment and you don't need to work with anyone else.

You also consider low SP investment and independence a benefit.

So really, the question is quite complex and can only really be answered by looking at all the alternatives. Of course, if you haven't tried the alternatives it can be difficult to make a good analysis.
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#10 - 2012-03-05 14:58:35 UTC
We might as well get the obvious alternative out of the way first...

Darth Tickles wrote:
Scamming.

Time Investment?

Highly variable, you can really take your pick.

T4U took a lot of time and I can think of several other big scams that were very slow burn. However, there are far more examples of small scams with very little time investment and no great need to commit to them long term. I think you can pretty much work with whatever you have in this area.

Isk Investment?

Highly variable, there is a scam for every wallet size. It compares favourably with trading.

With T4U I had a big chunk of isk invested in it, but that isk was actually borrowed from MD using a seperate set of bonds so I only needed to be able to pay the interest on those for as long as I needed the isk.

Returns?

Highly variable, but generally high provided you aren't bad at it. It compares favourably with trading.

Interesting? Fun? Challenging?

Nothing makes you scam in a boring, unfun and easy way. But you can do if you want. I'd say it compares favourably with trading.

SP requirement? Independence?

It requires no more SP or dependence on others than trading.
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#11 - 2012-03-05 15:18:02 UTC
Let's deal with another obvious one...

OfBalance wrote:
-Are you unable to fit or fake a decent incursion loadout?

Time Investment?

Considerable. Higher than trading.

Each time you want to do this you need to get to an incursion with your ship(s), find and join a suitable group and then work plexes for as long as care to. It also helps if you do it frequently and spend time networking with other incursion runners so that you can get into better and more profitable groups quickly and easily. As far as PvE activities goes this isn't one of the better ones for minimising time investment.

Isk Investment?

Moderate. It has a higher starting bar than trading but a much lower cap.

You need to be able to field a ship that will get accepted into fleets, that will cost you more than starting up as a trader. However there is a cap to how much isk you can effectively invest in an incursion running ship and that the return on additional investment in often questionable.

Returns?

Moderate. Starts out fairly well but doesn't scale like trading does.

100m isk per hour as a rough guide, if you are competent and with a competent fleet. You can exceed that, but not by much without multi-boxing, micro-managing your LP exchange (i.e. trading) or taking an unorthadox approach.

Low-sec and 0.0 fleets are more profitable, for a marginal increase in risk if you are competent and with a competent fleet. 200m isk per hour as a rough guide.

Interesting? Fun? Challenging?

At first perhaps, but it soon becomes repetitive as is the case with most PvE.

SP requirement? Independence?

It requires more SP than trading and a lot more SP if you want to maximise returns.

Scores badly on independence... you are going to have to play with other people unless you adopt a highly unorthadox approach.
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#12 - 2012-03-05 15:36:56 UTC
So how about wormholing?

Time Investment?

Variable, tending towards very high. More than trading.

You can do it casually, but for the higher income levels the tendancy is to live in a C5 or C6 wormhole and invest a massive amount of time on making isk and carrying out supporting logistical activities.

Isk Investment?

Variable, tending towards high. Starts well, scales quite well at first but caps out lower than trading.

You can start with a cheap battlecruiser, but for the higher income levels the tendancy is to multi-box dreadnaughts, carriers and other fairly expensive vessels. If you are setting up your own wormholing operation then you may need a POS and other infrastructure, although there are unorthadox approaches that allow you to avoid that.

Returns?

Highly variable and difficult to pin down. The practical cap is somewhere in the region of 1b isk per account per hour of PvE, but you have to be pretty hardcore to achieve that. Unorthadox strategies can yield higher returns, more mundane approaches tend to be in the region of 100m/hour. For the average person Incursions are more profitable, for the hard core wormholer the returns are quite impressive.

Interesting? Fun? Challenging?

Can be, but it depends on your taste. For the average person it will be good to start with and will tend to become dull.

SP requirement? Independence?

It requires more SP than trading and a lot more SP if you want to maximise returns.

Can be solo, but often rewards co-operating with others.
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#13 - 2012-03-05 16:04:13 UTC
So how about FW Missions?

Time Investment?

Fairly low. Better than incursions and wormholing, probably higher than trading.

In my experience you should set aside 2 hours for a session of FW missioning, less would be inefficient.

Isk Investment?

Fairly low. The starting point is a cheaply fit stealth bomber, the cap can be quite high depending on your approach.

Returns?

In the 100m/hour ballpark for an entry level player with an unoptimised approach.

200m/hour once you've got you know what you are doing (without pimped ships).

Higher can be achieved with multi-boxing and various pimped setups. Unorthadox approaches can increase the rewards considerably to the point that this becomes the highest paying PvE you can do without a supercapital. However, it is worth noting that any significantly advanced method of making isk from FW is barely distinguishable from trading.

Interesting? Fun? Challenging?

Can be. The PvE element becomes fairly repetitive but mercifully it doesn't take long.

SP requirement? Independence?

More SP than trading, particularly as trading is part of it. You can put a lot of SP into it, but you don't have to.

Can be solo, can be done with others, you can take your pick there.
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#14 - 2012-03-05 16:06:59 UTC
One of the wonders of eve is that there are just so many different ways to play and make isk, but I think I've covered the mainstream competitors there.
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#15 - 2012-03-05 16:10:17 UTC
Scion Lex wrote:
Trading is an exceptional broad term imo.

Indeed.

Pretty much every way to make isk involves trading somewhere.
Ozzie Asrail
State War Academy
Caldari State
#16 - 2012-03-05 17:07:50 UTC
Trading is really the only straight forward way to make your isk earn you more isk in EVE.

Missions, incursions, mining, wormholes are all usually a set isk/hour. Sure you can get better ore belts or a shinier ship to make more cash but once you're mining Ark in deep 0.0 and running incursions in your 5bil navy raven it doesn't really matter if you have 1bil or 100bil in your wallet because that capital won't help you.

So it's "best" in that respect.
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#17 - 2012-03-05 19:57:00 UTC
Ozzie Asrail wrote:
Trading is really the only straight forward way to make your isk earn you more isk in EVE.

I disagree, although you might be taking a very wide definition of trading that includes all the other things I can think of (investments for example).

Ozzie Asrail wrote:
Missions, incursions, mining, wormholes are all usually a set isk/hour.

There isn't a hard cap to any of those, it's a soft cap like with trading. You can push your earnings higher and higher and it gets harder and harder to progress them further and eventually you will hit the limit imposed by your ability, method and resources.

I think what you actually mean is that for the average person you'll reach that cap at a much lower isk/hour from these PvE activities than you will with trading.
Tidurious
Blatant Alt Corp
#18 - 2012-03-05 20:35:33 UTC
For the time and effort put into trading, I believe that it is an excellent source of income. It takes limited training, and if you're trading trends and not playing the .01-ISK game, it doesn't take much time (updating once per day is sufficient).

However - for trading to be very profitable, you need to have a significant amount of ISK (say, 1B) to start with. It takes a LONG time to go from, say, 100m to 1B, but after that , it gets much easier.
Ozzie Asrail
State War Academy
Caldari State
#19 - 2012-03-05 20:57:06 UTC
Yea you're right I was thinking for the average player.

Investing/loans are a whole different ball game, as is moving to things like cap production, moongoo or serious T2 BPO's.

For PvE going from a T2 fit to a faction fit faction BS will be a big improvement. Will going officer/deadspace really make that much more isk in an hour or two of L4's to have good ROI? Same with incursions, shiny ships are all good but to really clear sites super fast you need a good gang too.
Kara Books
Deal with IT.
#20 - 2012-03-06 06:31:24 UTC
My dear, investing in strangers, requires collateral, or face almost certain losses if you do it more then once, its really that simple.
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