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The Incarna Postmortem, on Tentonhammer.com

Author
Mendolus
Aurelius Federation
#121 - 2011-09-22 02:28:49 UTC
RougeOperator wrote:
Anyone that has worked in a company or corporation before knows those newsletters are not just LOL RANDOM.


They set the tone and intended direction of the company. And are used to let the staff know the direction that the company is going to go.

CCP and their sycophantic brown nosing fans downplayed them but its pretty clear that the newsletter is closer to the truth then they want others to know.

Again http://www.youtube.com/watch?v=AWMBeLrZoyw everyone watch it especially CCP CEOs and Investors.


Rouge, I talk about crazy ideas with my boss all the time and he shoots them down, I'm almost certain some of our customers would be very disturbed by some of the wild ideas I have tried to fling his way over the years, none of it is meant to fleece our customers by any means, but then some of my ideas would be time consuming, and costly, and customers might get the impression that my wanting to sell them this 'new product' is an attempt to fleece them.

That's just the way it works, we are just as sensitive about the economic situation of our customers as necessity merits, i.e. we need to turn a profit, but we are not looking to bankrupt our clientele either, what is good for the goose is good for the gander, as it were.

CCP driving away their customer base is the last thing they want, you can be guaranteed of this, now whether they stumble into just that situation is up for debate or not, what is not up for debate is the fact that they rely on subscribers to pay the bills, and even if it seems to some of you that they are attempting to drive those subscribers away, or are blind to the fact that they are, or do not care... at least two of those things could not possibly be true, and the one that could be true, we will never know until it happens.

Maybe they have lost touch with their subscriber base, maybe they have not. All I can say is, do not just marginalize them as "CCP", rather ... realize that as clearly volatile as the subscriber base has evidently come, what makes you think CCP would even dare risk alienating all of us now at this very moment?

Trust me, they have gotten the memo that a large portion of the forum goers will absolutely not play the game if it truly goes P2W, but whether they sneak in perks and 'skill boosters' is another matter. The argument's against such things are a lot slimmer in a grand sense, as we all have to realize, this game needs more subs, or more money from the subs it has, to keep producing new content, because the content that came before it still has to be maintained as well, etc. etc. product overhead and operating costs, all that blahness... etc.... I'm tired, so maybe tomorrow we can talk more about practicality, and the like.

P

...clearly the Ishukone Watch Scorpion is the fifth horseman of the Apocalypse, i.e. the Brown Rider, otherwise known as Poopie.

RougeOperator
Sebiestor Tribe
Minmatar Republic
#122 - 2011-09-22 03:06:11 UTC
Mendolus wrote:
RougeOperator wrote:
Anyone that has worked in a company or corporation before knows those newsletters are not just LOL RANDOM.


They set the tone and intended direction of the company. And are used to let the staff know the direction that the company is going to go.

CCP and their sycophantic brown nosing fans downplayed them but its pretty clear that the newsletter is closer to the truth then they want others to know.

Again http://www.youtube.com/watch?v=AWMBeLrZoyw everyone watch it especially CCP CEOs and Investors.


Rouge, I talk about crazy ideas with my boss all the time and he shoots them down, I'm almost certain some of our customers would be very disturbed by some of the wild ideas I have tried to fling his way over the years, none of it is meant to fleece our customers by any means, but then some of my ideas would be time consuming, and costly, and customers might get the impression that my wanting to sell them this 'new product' is an attempt to fleece them.

That's just the way it works, we are just as sensitive about the economic situation of our customers as necessity merits, i.e. we need to turn a profit, but we are not looking to bankrupt our clientele either, what is good for the goose is good for the gander, as it were.

CCP driving away their customer base is the last thing they want, you can be guaranteed of this, now whether they stumble into just that situation is up for debate or not, what is not up for debate is the fact that they rely on subscribers to pay the bills, and even if it seems to some of you that they are attempting to drive those subscribers away, or are blind to the fact that they are, or do not care... at least two of those things could not possibly be true, and the one that could be true, we will never know until it happens.

Maybe they have lost touch with their subscriber base, maybe they have not. All I can say is, do not just marginalize them as "CCP", rather ... realize that as clearly volatile as the subscriber base has evidently come, what makes you think CCP would even dare risk alienating all of us now at this very moment?

Trust me, they have gotten the memo that a large portion of the forum goers will absolutely not play the game if it truly goes P2W, but whether they sneak in perks and 'skill boosters' is another matter. The argument's against such things are a lot slimmer in a grand sense, as we all have to realize, this game needs more subs, or more money from the subs it has, to keep producing new content, because the content that came before it still has to be maintained as well, etc. etc. product overhead and operating costs, all that blahness... etc.... I'm tired, so maybe tomorrow we can talk more about practicality, and the like.

P


Sorry to burst your bubble a chat with a boss is not the same as a corporate news letter. Not to mention Hilmar confirms that the newsletter is not just talk in his email.

I especially cant trust anyone that says "Trust me".

**Space wizards are real, they can make 10058 votes vanish. "and for a moment i hurd 10k goons cry out, then silence" **

The Apostle
Doomheim
#123 - 2011-09-22 03:28:14 UTC
Quote:
Againhttp://www.youtube.com/watch?v=AWMBeLrZoyw everyone watch it especially CCP CEOs and Investors.

Fancy that, a bitter Eve playing animator is the epitome of "right"? I think you'll find "CEO's" and "Investors" go a bit beyond Youtube cartoons to formulate policy.

Notwithstanding that some of you guys are repeating this MT crap over and over and over. It's done with, finished.

It's a NON issue.

1) CCP MT are optional aesthetic items
2) CCP MT are optional aesthetic items
3) CCP MT are optional aesthetic items
4) CCP MT are optional aesthetic items
5) CCP MT are optional aesthetic items

Which bit don't you get?

Quote:
sycophantic brown nosing fans

I'm intrigued why the haters resort to this whenever challenged.

And challenged they are. Obviously.

[i]Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo![/i]

Mendolus
Aurelius Federation
#124 - 2011-09-22 03:33:29 UTC  |  Edited by: Mendolus
RougeOperator wrote:

Sorry to burst your bubble a chat with a boss is not the same as a corporate news letter. Not to mention Hilmar confirms that the newsletter is not just talk in his email.


Sorry, diminishing marginal utility begs to differ. We do not have news letters because we have no need of them, however, our meetings and discussions are just as important to us as newsletters may or may not be to CCP.



RougeOperator wrote:
I especially cant trust anyone that says "Trust me".


You take all of this way too seriously if you think I have any other motives than to seek out the actual truth of the matter, which is all I ever really care about. It takes too much time and effort to do anymore than that, because I care little in the longrun. This is just a game, in twenty years, it will be a memory, in a hundred years it will be a ledger on some paperwork rotting away in a storage facility, or platters slowly corroding over time on an old hard drive that went obsolete decades prior, and I won't be around to enjoy the memories anymore anyways.

Go out and take a breath of fresh air man, this whole 'us versus them' thing, esp. when you guys start to include other subscribers in it, is really cliche and extremely silly.

Sure, maybe there are some subscribers out there who delight in your torment, or misfortune, or the notion that the game is going to 'die' as it were and or maybe they are diehard loyalists to a video game developer, who knows, people are all kinds of stupid everywhere you go.

But stop trying to play the 'you must be against me if you are not with me' card with people who actually want to have rational and reasonable discussions with you.

It is silliness.


At the end of the day, CCP wants this product to thrive and continue thriving just as much as we do, whether they do it right or not in that regard is another matter... but FOR NOW, none of these concerns of yours have even seen the light of day, so this is all hypothetical, no matter the newsletters, leaked CEO emails, or any of it. Until the first game breaking item hits the NEX store on SiSi, or a dev blog, this is just arguing in circles.

We all want what is best for the game, but in different ways, hopefully CCP does not drop the ball, but none of our talk is really doing any good, and to be honest, I tire of it, esp. when people start blasting me with "I don't trust you, you're sneaky!" ...

WTF man? Seriously? You don't trust me, what, do you think I'm trying to pee in your cornflakes or somethin? I do not even care enough to be sneaky, in fact, I had quit the game for good up until six months ago when my group of friends in another MMO bottomed out on me and I got sentimental for fun times in EVE with friends I had left behind over here. Please, if I cared enough to screw with you or thought CCP walked on water, I would not have tried to quit the first time.

I just want the game to get better, like anyone else, but I'm not gonna go all sensationalist over a few leaked emails and a newsletter and proclaim the game is doomed. I will wait and see, then make my decisions once I have something to actually go on beyond a bunch of yammering from some suits at HQ.

...clearly the Ishukone Watch Scorpion is the fifth horseman of the Apocalypse, i.e. the Brown Rider, otherwise known as Poopie.

RougeOperator
Sebiestor Tribe
Minmatar Republic
#125 - 2011-09-22 04:12:45 UTC
Mendolus wrote:
RougeOperator wrote:

Sorry to burst your bubble a chat with a boss is not the same as a corporate news letter. Not to mention Hilmar confirms that the newsletter is not just talk in his email.


Sorry, diminishing marginal utility begs to differ. We do not have news letters because we have no need of them, however, our meetings and discussions are just as important to us as newsletters may or may not be to CCP.



RougeOperator wrote:
I especially cant trust anyone that says "Trust me".


You take all of this way too seriously if you think I have any other motives than to seek out the actual truth of the matter, which is all I ever really care about. It takes too much time and effort to do anymore than that, because I care little in the longrun. This is just a game, in twenty years, it will be a memory, in a hundred years it will be a ledger on some paperwork rotting away in a storage facility, or platters slowly corroding over time on an old hard drive that went obsolete decades prior, and I won't be around to enjoy the memories anymore anyways.

Go out and take a breath of fresh air man, this whole 'us versus them' thing, esp. when you guys start to include other subscribers in it, is really cliche and extremely silly.

Sure, maybe there are some subscribers out there who delight in your torment, or misfortune, or the notion that the game is going to 'die' as it were and or maybe they are diehard loyalists to a video game developer, who knows, people are all kinds of stupid everywhere you go.

But stop trying to play the 'you must be against me if you are not with me' card with people who actually want to have rational and reasonable discussions with you.

It is silliness.


At the end of the day, CCP wants this product to thrive and continue thriving just as much as we do, whether they do it right or not in that regard is another matter... but FOR NOW, none of these concerns of yours have even seen the light of day, so this is all hypothetical, no matter the newsletters, leaked CEO emails, or any of it. Until the first game breaking item hits the NEX store on SiSi, or a dev blog, this is just arguing in circles.

We all want what is best for the game, but in different ways, hopefully CCP does not drop the ball, but none of our talk is really doing any good, and to be honest, I tire of it, esp. when people start blasting me with "I don't trust you, you're sneaky!" ...

WTF man? Seriously? You don't trust me, what, do you think I'm trying to pee in your cornflakes or somethin? I do not even care enough to be sneaky, in fact, I had quit the game for good up until six months ago when my group of friends in another MMO bottomed out on me and I got sentimental for fun times in EVE with friends I had left behind over here. Please, if I cared enough to screw with you or thought CCP walked on water, I would not have tried to quit the first time.

I just want the game to get better, like anyone else, but I'm not gonna go all sensationalist over a few leaked emails and a newsletter and proclaim the game is doomed. I will wait and see, then make my decisions once I have something to actually go on beyond a bunch of yammering from some suits at HQ.


TL:DR

Thats a joke I did read it and it was a lot of wasted words. As are most of your posts. Learn to get your point across briefly and with succinctness.

Said animator and his team are game developers. Do some research before you open mouth insert foot next time.

I have to say whatever happens at your job has no bearing on anything in this discussion. Sorry I need to captain obvious that one for you. Also your work environment sounds like a cluster **** if it runs that way.

What we do know about CCP culture and what ex employees have said about the newsletters, you know that thing called empirical evidence and first hand accounts, is that those newsletters are not just them playing around. One section had a back and fourth. The rest was laying out the map for the direction they were going and for all hands to get on deck.

Last you must have low self esteem to get so bent out of shape over my few sentence post to crap out that wall of text in response. And have it filled with lots of stuff that is not helpful to the conversation and only creates confusion and clutter.

Knock it off.


**Space wizards are real, they can make 10058 votes vanish. "and for a moment i hurd 10k goons cry out, then silence" **

Mendolus
Aurelius Federation
#126 - 2011-09-22 04:29:15 UTC
RougeOperator wrote:


TL:DR

Thats a joke I did read it and it was a lot of wasted words. As are most of your posts. Learn to get your point across briefly and with succinctness.

Said animator and his team are game developers. Do some research before you open mouth insert foot next time.

I have to say whatever happens at your job has no bearing on anything in this discussion. Sorry I need to captain obvious that one for you. Also your work environment sounds like a cluster **** if it runs that way.

What we do know about CCP culture and what ex employees have said about the newsletters, you know that thing called empirical evidence and first hand accounts, is that those newsletters are not just them playing around. One section had a back and fourth. The rest was laying out the map for the direction they were going and for all hands to get on deck.

Last you must have low self esteem to get so bent out of shape over my few sentence post to crap out that wall of text in response. And have it filled with lots of stuff that is not helpful to the conversation and only creates confusion and clutter.

Knock it off.




Don't worry, I'm about tired of your sky is falling routine. Would rather talk to someone with some common sense to be honest, whether they agree or disagree with me.

You're right, CCP is an unabashedly evil nefarious yet worthless and an utter failure of a company in every conceivable way and hell bent on emptying your wallet and destroying your life! You win! Now go find another game and let the rest of us enjoy this one while it lasts.

Feel free to get the last word.

...clearly the Ishukone Watch Scorpion is the fifth horseman of the Apocalypse, i.e. the Brown Rider, otherwise known as Poopie.

Mendolus
Aurelius Federation
#127 - 2011-09-22 04:53:43 UTC  |  Edited by: Mendolus
Skex Relbore wrote:
Ranger 1 wrote:

I'll ignore the part where you presume to know the real reasons people were upset during the protests. Any review of the threads created at that time will paint a different picture.

Instead, I'll simply ask if you are aware of the Dev responses that reveal that despite the extreme difficulty of making the system deliver bpc's that this is exactly what they want to have in place eventually?

If you don't understand why bpc's presents a difficulty in the first place, I would recommend reading the blog concerning what it took to simply make bpc's and bpo's have different color icons.



Please as if placing one asset into a hanger is any more difficult than placing another.

It isn't like they needed to create any new code to do it. BPC's already exist, hell BPC's that take completed ships as a component already friggin exist, so what exactly is so hard about this?

The dev blog you were referring to was simply talking about the difficulty in making the client tell the difference between a BPO and BPC for graphical purposes I seriously doubt the server side has gotten confused over which type was being used.

The part about the loyalty store once again was simply talking about displaying the Icons and had nothing to do with depositing the asset in question into your inventory.



I was reading over this and just had to poke at it a bit... all in good fun I promise.

Are you a programmer Skex? Or had any experience in programming languages at an academic or professional level?

Just because you can say "Hell it's only legos, just rearrange them!"
Sounds all fine and well until there are fifteen thousand rows of them, per se.

It is never just about theoretical difficulty, it is also about time, not only that, but programming is not just "It's easy, do it!"

It is, "Sure it's easy, but you gotta actually make all those changes, line for line, word for word, in hundreds of different locations for a very large project. So I will see you in *looks at watch* a few weeks? Have fun!"

See, people who do not code, cannot always distinguish between theory and practice, because they do not know what the practice actually means.

It is mundane, boring, time consuming... it is only difficult sometimes because it tests your endurance, how many hours straight can you keep all the changes floating around in your head so you can make them over... and over... and over... in dozens of locations, every day, day after day... until the tedium is over. Writing the initial code sure, it's already there, you are right, the hard part is done, but the time to alter what was created may or may not be hours, days, or weeks, depending on what you are altering. There are probably tens of thousands of lines just for blueprint features, and likely hundreds and hundreds of locations in various files where small but necessary changes must be made, over, and over... and over... oftentimes in slightly different ways for different files, unless your software engineers are anal retentive about code structure like I am, I mean you get it right?

Do not mistake the seeming 'ease' of a change for it being done in a heartbeat, it takes time Skex.

...clearly the Ishukone Watch Scorpion is the fifth horseman of the Apocalypse, i.e. the Brown Rider, otherwise known as Poopie.

Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#128 - 2011-09-22 04:57:26 UTC  |  Edited by: Jaroslav Unwanted
Mendolus wrote:


Don't worry, I'm about tired of your sky is falling routine. Would rather talk to someone with some common sense to be honest, whether they agree or disagree with me.

You're right, CCP is an unabashedly evil nefarious yet worthless and an utter failure of a company in every conceivable way and hell bent on emptying your wallet and destroying your life! You win! Now go find another game and let the rest of us enjoy this one while it lasts.

Feel free to get the last word.



I would take the liberty of having the last word instead. If i may.

From the given perspective.
We are all dead as an species anyway so why bother. In five billion years or so the sun gonna reach its end.

But i agree with you. Non of us and any other people out there or in there are not worthy of the effort.

In the end we all gonna die.

However its kind of bottle-necking philosophy.
Mendolus
Aurelius Federation
#129 - 2011-09-22 05:12:17 UTC  |  Edited by: Mendolus
Jaroslav Unwanted wrote:
Mendolus wrote:


Don't worry, I'm about tired of your sky is falling routine. Would rather talk to someone with some common sense to be honest, whether they agree or disagree with me.

You're right, CCP is an unabashedly evil nefarious yet worthless and an utter failure of a company in every conceivable way and hell bent on emptying your wallet and destroying your life! You win! Now go find another game and let the rest of us enjoy this one while it lasts.

Feel free to get the last word.



I would take the liberty of having the last word instead. If i may.

From the given perspective.
We are all dead as an species anyway so why bother. In five billion years or so the sun gonna reach its end.

But i agree with you. Non of us and any other people out there or in there are not worthy of the effort.

In the end we all gonna die.

However its kind of bottle-necking philosophy.


Ah not trying to steal your thunder for the last word here, but yes, it is rather bottle necking, but then at the same time... I find it rather frivolous that folks like Rouge seem to think this is such a big moral crusade for them to fight.

In the end, long as CCP doesn't royally eff things up, most of us with any practical sense will just try to make the best of it, and enjoy the game. It is a game, after all.

If this were my medical insurance CCP were tinkering with, I'd be grabbing a pitchfork just like Rouge.

I've played through and left behind too many games that I never wanted to stop playing even for the twenty years or so now since I was introduced to the first Nintendo console as a kid, played through too many games, to fall into the trap of thinking this is THE game, that I can never let go.

I just hope CCP doesn't fubar it all up, if they sneak in a few money making schemes here and there fine...long as it doesn't turn the player driven economy on its head... the game is old man, at some point potential subscribers are gonna be turned away just based on that fact alone, no matter how shiny or amazing CCP makes it. This is the modern age after all, as much as it saddens me to speak of it so lightly, we live in a throwaway society (in most industrialized nations at least) so what makes us think EVE is not going to ageify itself even if CCP pours their heart and soul into every line of code for FiS and only FiS?

Not only that, but something will come along, the more successful CCP were to make EVE, the bigger guarantee we would have that someone else would capitalize on that success and produce a viable alternative at some point.

I just prefer to be pragmatic about this kind of stuff. The game is not going to be around forever, it has already been around for a very long time, no the subscriber base has not really grown as large as I imagine it would need to be to accommodate the continued escalation in operating costs that have likely been accumulated, let alone allowing for diversification of the business model, and if I have to watch it go south slowly over time, that's the way it is.

That is after all, how most of these things end, interest wanes, the product ages, subscribers move on to new products, better products, from companies who may have even taken and improved on the concept, etc. and eventually it all starts to close in on itself, some point at which, I'm sure we would see some more F2P or other various mechanisms thrown in to keep the revenue solvent enough to support the dwindling subscriber base for as long as possible, to yes, make money as long as possible.

Anyways, you are right, and I certainly did not mean it in the sense that, none of it matters anyways, moreso in the sense that, none of it matters THAT much, when it is a video game.

I am here to enjoy the game while it lasts, I have no illusions that it will not be around forever, nor that CCP might or might not continue to try and sneak in more ways to generate additional revenue for a very old and large product whose subscriber base really does not grow to a great degree every year (and so long as they do not do more harm than I am able to stomach, I will keep playing). 300k-ish subs for a nearly ten year old MMO? With how many expansions that we were not charged for? I'm surprised CCP employees are not rattling cans on the corner outside HQ, (no insult intended).

...clearly the Ishukone Watch Scorpion is the fifth horseman of the Apocalypse, i.e. the Brown Rider, otherwise known as Poopie.

Skex Relbore
Center for Advanced Studies
Gallente Federation
#130 - 2011-09-22 07:04:05 UTC
Ranger 1 wrote:
skex, I would suggest you read and understand the blog in question, as well as the forum threads you linked to, before you use them to substantiate your arguments.

Interpretation of outrage in those threads aside, what you are missing in the Dev blog about BPC's is the description of how BPC's must be handled in the data base, and you are underestimating the work involved in introducing new items into the game.

For these items to be handled correctly in a situation like the NeX store that data base would have to be reworked (again) to handle them properly. New BPC's, new method of acquisition, new columns in the data base to handle them, determinations would need to be made on if the BPC or the resulting product could be resold on the open market as is, if the door is thrown open to also manufacturing the clothing items from NeX purchased BPC's decisions and methodology would have to be implemented on how the production is done and with what raw materials, analysis made of how this will affect the market, analysis made of how this will affect people producing similar "standard" items, analysis will have to be made on how this will affect the people acquiring and selling whatever materials are chosen to make said items.

From a technical as well as from a game balance perspective there is quite a bit of work to do before this alteration of the NeX could be implemented. It is not a simple matter of whipping up some nifty new BPC's and just plugging them in. Regardless, this is still the method they would prefer for handling these items. It will just take some time, planning, and hard work to implement.



Give me a break, It's a frigging database it exists to have data added to it. It's not frigging rocket science, assuming they updated to the 64bit ID tag then adding an item should be a simple matter of entering it's values in the appropriate fields of the databases. Pretty simple make a blue print that takes x this y that WW those when it completes kick out item ID(blahblahblah) to container (blehblehbleh).

This is all functionality that already exists from a strictly data point of view adding a BPC that outputs a monocle is no different than adding a BPC that outputs a Titan. All the rest is just trying to baffle people with male cow manure.


Obviously they had no problem adding items or you wouldn't have gotten the NEX assets in the first place. Not to mention all the other items that are added to the game.

There is no need and they would be stupid to try and add an additional crafting mechanism when a perfectly functional and serviceable one already exists, as far as market analysis it's pretty simply just find some under utilized PI out puts and make the the required components. The player Market would sort out the rest. All this stuff you're talking about is needlessly complicated and sounds to my like so much marketing nonsense.

In the end the only thing the data base is is an array of tables with data entries. The bulk of the work in fixing the "problem" from the Blog about BPs has already been done when they converted to the 64bit ID field. At this point all they'd need to do is create a new asset for a BP of each item and set the appropriate values and viola BPC that can be run through a standard manufacturing slot to create a monocle or shirt or what ever.

Skex Relbore
Center for Advanced Studies
Gallente Federation
#131 - 2011-09-22 07:36:34 UTC
Mendolus wrote:

Are you a programmer Skex? Or had any experience in programming languages at an academic or professional level?

Just because you can say "Hell it's only legos, just rearrange them!"
Sounds all fine and well until there are fifteen thousand rows of them, per se.

It is never just about theoretical difficulty, it is also about time, not only that, but programming is not just "It's easy, do it!"

It is, "Sure it's easy, but you gotta actually make all those changes, line for line, word for word, in hundreds of different locations for a very large project. So I will see you in *looks at watch* a few weeks? Have fun!"

See, people who do not code, cannot always distinguish between theory and practice, because they do not know what the practice actually means.

It is mundane, boring, time consuming... it is only difficult sometimes because it tests your endurance, how many hours straight can you keep all the changes floating around in your head so you can make them over... and over... and over... in dozens of locations, every day, day after day... until the tedium is over. Writing the initial code sure, it's already there, you are right, the hard part is done, but the time to alter what was created may or may not be hours, days, or weeks, depending on what you are altering. There are probably tens of thousands of lines just for blueprint features, and likely hundreds and hundreds of locations in various files where small but necessary changes must be made, over, and over... and over... oftentimes in slightly different ways for different files, unless your software engineers are anal retentive about code structure like I am, I mean you get it right?

Do not mistake the seeming 'ease' of a change for it being done in a heartbeat, it takes time Skex.


No I'm not a programer though I am in the technical field, Currently I mainly do reporting and analysis working primarily with different ... wait for it... DATABASE APPLICATIONS though my background is in PC and networking support. I started off doing Desktop phone support for a major PC manufacturer back when we still had to manually manage memory and write config.sys and autoexec.bat files working with everything from simple home systems to enterprise servers, I then moved into field work installing various networking technologies including Cable, Ethernet, DSL and WIFI both the physical install as well as all the configuration and scripting, from there I to the NOC side of things and on to my current role. So yeah I got a little bit of familiarity with what we're talking about.

Yes undoubtedly building a completely new system from scratch is time consuming and given to unintended consequences bugs and errors. But in this case there is no reason to do that because all the code they need already exists. The NEX assets exist, BPCs exist, the mechanism for converting BPC's into other assets to be added to the players inventory already exists. It really should be a matter of setting the properties on a BPC template and telling the NEX application to output the BPC rather than the item. As I've said over and over again it is no more complicated to tell the NEX to output a BPC than it is to output a Monocle. It really should simply be a matter or changing a single value for each item in the NEX. Sure there is some grunt work involved in creating the BPC's but that's just data entry.

So far all the excuses I've seen for not doing so appear to be nothing but techno-babel intended to confuse and confound those who are not technically knowledgeable.


Rakshasa Taisab
Sane Industries Inc.
#132 - 2011-09-22 07:50:31 UTC
Skex Relbore wrote:
No I'm not a programer though I am in the technical field, Currently I mainly do reporting and analysis working primarily with different ... wait for it... DATABASE APPLICATIONS though my background is in PC and networking support. I started off doing Desktop phone support for a major PC manufacturer back when we still had to manually manage memory and write config.sys and autoexec.bat files working with everything from simple home systems to enterprise servers, I then moved into field work installing various networking technologies including Cable, Ethernet, DSL and WIFI both the physical install as well as all the configuration and scripting, from there I to the NOC side of things and on to my current role. So yeah I got a little bit of familiarity with what we're talking about.

The danger of knowing a little about a field and the misplaced conviction of certainty it leads to is so aptly demonstrated by the above poster.

Have fun with your DATABASES and WEB APPLICATIONS, I'm sure they're very hard to do right.

Nyan

Vyl Vit
#133 - 2011-09-22 09:17:30 UTC

I'm sorry. This OP doesn't merit this much of a response. A new thread to discuss it clinically would have served better, unless you're Pro-Brown Noser. Then, of course, giving the impression the OP was significant would serve your interests.

This is very much "Don't feed the troll" country for those still capable of critical thinking.

Paradise is like where you are right now, only much, much better.

N1gella Laws0n
Doomheim
#134 - 2011-09-22 11:54:21 UTC
The first sentence contained enough of your bullshit to make me not care what the last one said, or the second one.
KaarBaak
Squirrel Team
#135 - 2011-09-22 12:15:33 UTC

I'm beginning to suspect that "RougeOperatot" has an issue going back to character creation having to do with the color of his cheekbones.

Dum Spiro Spero

Vertisce Soritenshi
The Scope
Gallente Federation
#136 - 2011-09-22 13:29:52 UTC
lol...my god the banter between Mend and Rouge had me entertained for a good while. Rouge definately has some issues to work out.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Mendolus
Aurelius Federation
#137 - 2011-09-22 13:55:29 UTC
Skex Relbore wrote:


No I'm not a programer though I am in the technical field, Currently I mainly do reporting and analysis working primarily with different ... wait for it... DATABASE APPLICATIONS though my background is in PC and networking support. I started off doing Desktop phone support for a major PC manufacturer back when we still had to manually manage memory and write config.sys and autoexec.bat files working with everything from simple home systems to enterprise servers, I then moved into field work installing various networking technologies including Cable, Ethernet, DSL and WIFI both the physical install as well as all the configuration and scripting, from there I to the NOC side of things and on to my current role. So yeah I got a little bit of familiarity with what we're talking about.

Yes undoubtedly building a completely new system from scratch is time consuming and given to unintended consequences bugs and errors. But in this case there is no reason to do that because all the code they need already exists. The NEX assets exist, BPCs exist, the mechanism for converting BPC's into other assets to be added to the players inventory already exists. It really should be a matter of setting the properties on a BPC template and telling the NEX application to output the BPC rather than the item. As I've said over and over again it is no more complicated to tell the NEX to output a BPC than it is to output a Monocle. It really should simply be a matter or changing a single value for each item in the NEX. Sure there is some grunt work involved in creating the BPC's but that's just data entry.

So far all the excuses I've seen for not doing so appear to be nothing but techno-babel intended to confuse and confound those who are not technically knowledgeable.





True, I do not know how they had it all laid out for BPCs and what legacy code may or may not be sprinkled all over the place that could cause them to takes so long to make relatively simple changes, etc.

I just was curious to see if you knew that it is not nearly as simple sometimes as it may appear on the surface, when it comes to actual code, the physical code itself, not the theory of operations or science of it.

I think we can agree on that, that the delay or length of time is certainly conspicuous, and for what reasons they have provided, it may be more PR spin than anything.

I don't know, I just thought I'd explain it a bit for anyone that may have been confused over thinking it is always easy if the code 'already exists'. It should be, for something as simple as a linked image file based on what could be as easy as a boolean, "BPO = true/false", as the alternative for it not being a BPO, is well... it being a BPC,

Lol

But yea, good stuff, thank you for the informed response, I appreciate it.

...clearly the Ishukone Watch Scorpion is the fifth horseman of the Apocalypse, i.e. the Brown Rider, otherwise known as Poopie.

Mendolus
Aurelius Federation
#138 - 2011-09-22 13:57:10 UTC
Vertisce Soritenshi wrote:
lol...my god the banter between Mend and Rouge had me entertained for a good while. Rouge definately has some issues to work out.



Yea, Oops I don't mind being proven wrong, I really don't, but I can do without the moral crusaders... in a video game, makes ya wonder ya know?

Which is why I put him on block, if I feel like reading nothing but ad hominem attacks no matter how reasonable I try to make myself, I'll pop it open for some amusement.

...clearly the Ishukone Watch Scorpion is the fifth horseman of the Apocalypse, i.e. the Brown Rider, otherwise known as Poopie.

Vertisce Soritenshi
The Scope
Gallente Federation
#139 - 2011-09-22 16:59:22 UTC
It is ok to be wrong. The problem is when you are constantly wrong and can't admit it (The Mittani).

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Mendolus
Aurelius Federation
#140 - 2011-09-22 17:15:40 UTC  |  Edited by: Mendolus
Vertisce Soritenshi wrote:
It is ok to be wrong. The problem is when you are constantly wrong and can't admit it (The Mittani).


Yea, I honestly do not keep up with it enough to know or be able to comment on his previous posts both 'private' and 'public', etc.

I can say that what he says as a CSM and what he says as a subscriber will not always overlap, and sometimes will never overlap. That's just the way it is, you know he probably even had to pass that article through CCP to begin with, and they may have nitpicked it down to what we actually got, there's no telling what level of control they actually exert over CSM members during their tenure.

So, I dunno, I cannot make any such assumptions or points myself as you have, since I do not follow it all (or him) closely enough, I can say however that being a CSM, his 'freedoms' are of course, restricted. To what degree is anybody's guess, there are likely NDA clauses that remain active for his tenure, others that remain active for X years, and likely some that remain active for life.

I know the closed beta for Warhammer Online, the NDA clause was 'in place until we say otherwise', i.e. if they wanted us to stfu for life, that's the way it was, if they decided to lift the NDA at some future point in time, it was at their discretion.

As far as 'Defending Defending Incarna' is concerned... I mean yea certainly seems self-promoting to turn a loss into a win as far as hindsight is concerned... but ya know, I played in the closed beta for like all of a week prior to release of Warhammer Online, and the client I played in testing was just amazing, the one they released a week later was slop... I still don't know to this day wtf happened... but I was just as shocked as everyone else, because I had told all my friends how amazing the client was and they should give it a try! then the live release client comes out, and it is a steaming pile and remained that way. It certainly made me feel like a chump for telling my friends how awesome it was going to be, and then it turned out the way it did. I may have tried to rationalize it at the time myself (with 'What I saw just a week ago was great!') as well... I don't recall.

/two cents

...clearly the Ishukone Watch Scorpion is the fifth horseman of the Apocalypse, i.e. the Brown Rider, otherwise known as Poopie.