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The Incarna Postmortem, on Tentonhammer.com

Author
Cailais
The Red Pill Taker Group
#101 - 2011-09-21 21:03:51 UTC
Interesting article. I said pretty much the same thing (albeit using fewer words: brevity ftw) in my blog.

The unanswered question remains as to where CCP goes from here. Does it, as we all hope, dump its group think mentality and stop trying to emulate (facebook, farmville, etc) and start innovating or - as we all suspect - fall into the abyss of completely misunderstanding its core consumer base.

C.


Martyr Theos
The NecroMonger Faith
#102 - 2011-09-21 21:11:59 UTC
Rune Star wrote:
Grey Stormshadow wrote:

It's a good and well written article. Nothing new for us forum addicts, but good summary about the events. Well done :)


Got a little brown on your nose there?


Confirming... all important zero bots must report front and center to kiss the crevice of The Mittani's posterior.
Ranger 1
Ranger Corp
Vae. Victis.
#103 - 2011-09-21 21:12:23 UTC  |  Edited by: Ranger 1
Skex Relbore wrote:
Ranger 1 wrote:


So you don't understand the issues involved, are unaware of the long term plans for the NeX, and have no interest in being confused with the facts. Gotcha.


Tell you what how about you link the Dev blog that supposedly spells all this out. Because the only thing I could find was the one talking about how to graphically differentiate between a BPC and BPO which didn't say a damned thing about the NEX, as far as Blogs on the NEX I didn't see anything about why the NEX can't give out BPCs,


If you actually read that blog you'll discover that the issues when dealing with BPC's has little to do with graphically differentiating between them. It has much more to do with how the data base handles them and what can currently be done within that framework.

Responses as to the longer term plans for the NeX and how it handles items have been discussed in a number of dev responses in a variety of threads since before Incarna was released. The place to start would be with the dev responses in threads about the Ishukone Watch Scorpion and work from there. I believe you will also find pertinent information in the video from the last alliance tournament (if memory servers).

To nutshell it for you, the preferred method of handling items of this nature thru the NeX store is to either:

1: Require a standard version of the item as part of the purchase price, or
2: Preferably sell a BPC of the item via the NeX that requires a standard version of the item as part of the build cost.

The latter would prefered as it directly involves the production side of EVE in more ways and opens more opportunities for clever industrialists and marketeers.

The draw back is obviously they have to lick the database issues dealing with how BPC's are handled need to be expanded and resolved, work needs to be done to fit these items into the current production mechanism (or perhaps create a new one specially for these items), and do so in a way that keeps the possibility open for marketing these items (either bpc or finished product) through player owned establishments.

Option 1 has it's own hurdles. Basically an adaption of the current loyalty points store, which opens up all sorts of other issues.

If you wish further details I'm afraid your going to have to do the searching yourself on the archived forums or EVE-search.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Martyr Theos
The NecroMonger Faith
#104 - 2011-09-21 21:17:42 UTC
Vertisce Soritenshi wrote:
After reading that rather boring article filled with ignorance and misconception, I wanted to make a post and just rip it apart. Alas...after reading all the responses in this thread I feel that there is no need. The Mittani is just as hated and unwanted as ever before. Nobody believes his bullshit and rhetoric except the misguided sheeple that follow him around and desperately try to get on thier knees in front of him.



+10/10
Sumos Tigerclaw
Native Freshfood
Minmatar Republic
#105 - 2011-09-21 21:28:38 UTC
The Mittani wrote:
this thread has taught me that there are an awful lot of alts in npc corps with strong opinions about me!


1. You are a CCP tool, nothing more
2. You are a goon tool
3. People don't like tools who think that because of their celebrity 'I'm a tool' status, other people actually care what they have to say.

Sorry kid, that's life. The alts are people, and they have spoken. Now, shut up and do your job being a tool. Your personal analysis and opinions are not interesting, or of value any more. The more you post now, the more you will be mocked.
Vertisce Soritenshi
The Scope
Gallente Federation
#106 - 2011-09-21 21:30:51 UTC
Skex Relbore wrote:
Ranger 1 wrote:


So you don't understand the issues involved, are unaware of the long term plans for the NeX, and have no interest in being confused with the facts. Gotcha.


Tell you what how about you link the Dev blog that supposedly spells all this out. Because the only thing I could find was the one talking about how to graphically differentiate between a BPC and BPO which didn't say a damned thing about the NEX, as far as Blogs on the NEX I didn't see anything about why the NEX can't give out BPCs,


I think BPC's would be about the only thing that I would be OK with selling through NEX. They would have to be BPC's of items that do not have BPO's however. No BPO's selling through NEX.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Razin
The Scope
#107 - 2011-09-21 21:31:10 UTC
Mendolus wrote:

If that was from the internally leaked memo, which I was assuming you are talking about, I would still be skeptical of it being their actual business plan, as opposed to it being an employee who was asked to argue in favor of such a thing, for the sake of argument.

If that is from some other source beyond the leaked memo which CCP admitted was more of a Devil's Advocate session than anything, then I have to admit I have not heard or read of it as of yet, and would not be in the know on them actually having taken that stance on business letterhead itself, so to speak, i.e. I would have to reconsider my position.

But as far as I am concerned, I am happy with the notion that the leaked memo was poison fruit and that I cannot take it all at face value in and of itself, as it is improbable that an internal brainstorming discussion where employees were asked to argue hypothetical situations, is the actual core business acumen of the entire company itself.

Are you retаrded? No offense intended.

Here is a quote of my first response to you on the 5-th page with the important part bolded for your convenience:
Razin wrote:

I see you just can't abandon your revisionist schtick.

The leaked newsletter had a two-part feature on MTs. The first part was the pro/con opinions from a selected few; however the second part was company policy on how it's going to be.

Here's a quote from the second part (policy):

"Not all virtual purchases will focus on customization: some will simply be new items, ammunition, ships, etc. that can be purchased outright."

There is nothing 'soft' about that evidence. It was clear proof of where CCP was headed with all of this MT stuff (that wasn't in their plans only a short while before).


Vertisce Soritenshi
The Scope
Gallente Federation
#108 - 2011-09-21 21:43:32 UTC
This is turning into the best threadnaught ever!

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Ranger 1
Ranger Corp
Vae. Victis.
#109 - 2011-09-21 21:47:56 UTC
Razin wrote:
Mendolus wrote:

If that was from the internally leaked memo, which I was assuming you are talking about, I would still be skeptical of it being their actual business plan, as opposed to it being an employee who was asked to argue in favor of such a thing, for the sake of argument.

If that is from some other source beyond the leaked memo which CCP admitted was more of a Devil's Advocate session than anything, then I have to admit I have not heard or read of it as of yet, and would not be in the know on them actually having taken that stance on business letterhead itself, so to speak, i.e. I would have to reconsider my position.

But as far as I am concerned, I am happy with the notion that the leaked memo was poison fruit and that I cannot take it all at face value in and of itself, as it is improbable that an internal brainstorming discussion where employees were asked to argue hypothetical situations, is the actual core business acumen of the entire company itself.

Are you retаrded? No offense intended.

Here is a quote of my first response to you on the 5-th page with the important part bolded for your convenience:
Razin wrote:

I see you just can't abandon your revisionist schtick.

The leaked newsletter had a two-part feature on MTs. The first part was the pro/con opinions from a selected few; however the second part was company policy on how it's going to be.

Here's a quote from the second part (policy):

"Not all virtual purchases will focus on customization: some will simply be new items, ammunition, ships, etc. that can be purchased outright."

There is nothing 'soft' about that evidence. It was clear proof of where CCP was headed with all of this MT stuff (that wasn't in their plans only a short while before).




Interesting.

You assert that the second part of the newsletter is a declaration of company policy... which is in direct contradiction of every piece of evidence, public statements, Dev blogs, and testimony from even the most skeptical of CCP's ex-employees. Even the latter has said that although the Fearless publication can sometimes serve as an indication of the way upper management is leaning, they have never claimed that the publication was used as a way to disseminate new corporate policies.

That would appear to be purely your opinion, not substantiated fact.

Hilmar's email refers to a Fearless publication, not necessarily this one, and certainly does not specify which area's of the publication (either pro or con) he is referring to.

Just because you want something to mean a particular thing, doesn't make it so... no matter how many times you say that it does.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ranger 1
Ranger Corp
Vae. Victis.
#110 - 2011-09-21 21:50:30 UTC
Vertisce Soritenshi wrote:
Skex Relbore wrote:
Ranger 1 wrote:


So you don't understand the issues involved, are unaware of the long term plans for the NeX, and have no interest in being confused with the facts. Gotcha.


Tell you what how about you link the Dev blog that supposedly spells all this out. Because the only thing I could find was the one talking about how to graphically differentiate between a BPC and BPO which didn't say a damned thing about the NEX, as far as Blogs on the NEX I didn't see anything about why the NEX can't give out BPCs,


I think BPC's would be about the only thing that I would be OK with selling through NEX. They would have to be BPC's of items that do not have BPO's however. No BPO's selling through NEX.



Very much agreed.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Skex Relbore
Center for Advanced Studies
Gallente Federation
#111 - 2011-09-21 21:58:44 UTC
Ranger 1 wrote:
Skex Relbore wrote:
Ranger 1 wrote:


So you don't understand the issues involved, are unaware of the long term plans for the NeX, and have no interest in being confused with the facts. Gotcha.


Tell you what how about you link the Dev blog that supposedly spells all this out. Because the only thing I could find was the one talking about how to graphically differentiate between a BPC and BPO which didn't say a damned thing about the NEX, as far as Blogs on the NEX I didn't see anything about why the NEX can't give out BPCs,


If you actually read that blog you'll discover that the issues when dealing with BPC's has little to do with graphically differentiating between them. It has much more to do with how the data base handles them and what can currently be done within that framework.

Responses as to the longer term plans for the NeX and how it handles items have been discussed in a number of dev responses in a variety of threads since before Incarna was released. The place to start would be with the dev responses in threads about the Ishukone Watch Scorpion and work from there. I believe you will also find pertinent information in the video from the last alliance tournament (if memory servers).

To nutshell it for you, the preferred method of handling items of this nature thru the NeX store is to either:

1: Require a standard version of the item as part of the purchase price, or
2: Preferably sell a BPC of the item via the NeX that requires a standard version of the item as part of the build cost.

The latter would prefered as it directly involves the production side of EVE in more ways and opens more opportunities for clever industrialists and marketeers. a quick perusal should show that the bulk of the complaints were about the very existence of MT rather than the pricing scheme.

That's just a bit of misinformation and propaganda spread about to distract from the real issue, Just as all this nonsense about peoples objection to the door and forced nature of the NEX showroom being about the act of spinning ships ignoring the reality that "ship spinning" is just a metaphor for a thinner less immersion destroying hanger interface that retains all the functionality of the pre-incarna hanger. People don't really care about whether they can spin the ship they want the performance and functionality advantages of the old hanger.


The draw back is obviously they have to lick the database issues dealing with how BPC's are handled need to be expanded and resolved, work needs to be done to fit these items into the current production mechanism (or perhaps create a new one specially for these items), and do so in a way that keeps the possibility open for marketing these items (either bpc or finished product) through player owned establishments.

Option 1 has it's own hurdles. Basically an adaption of the current loyalty points store, which opens up all sorts of other issues.

If you wish further details I'm afraid your going to have to do the searching yourself on the archived forums or EVE-search.


Yes I read the Dev blog in question and no it really didn't have a damned thing to do with how BPC's are handled in the Database other than to explain why it was difficult for the client to differentiate them graphically, As far as their database problems remember that long assed down time earlier in the year when they switched to a 64bit ID schema? that's when that was dealt with.

The issue with BP's is that they didn't (don't?) have separate ID's for BPCs and BPOs so the information that tells the server how to differentiate them is stored in additional properties associated with the item. This has nothing to do with the difficulty of creating a BPC or having the server put the asset into someone's inventory. Well I suppose it's a little more than simple graphic distinction since it has to do with how they display when you see them in the contracts as well but the point is you can always figure out which by showing info which would then access the items additional properties. This has absolutely no relevancy on creating or delivering BPC's otherwise neither the LP store nor the contract interface would be able to do it.


As far as the Dev responses on their MT plans well lets just say I'm going to watch what they do since they've already demonstrated that what they say is largely irrelevant.

Oh and on your earlier argument that I was misrepresenting primary reason for the anger that caused the riots and mass exodus earlier in the summer let me point you to the thread of rage or the earlier Mother or the Thread of Rage.
The Apostle
Doomheim
#112 - 2011-09-21 22:05:48 UTC
Mittens bleeped
Quote:
this thread has taught me that there are an awful lot of alts in npc corps with strong opinions about me!


And this makes them less important how? Perhaps there is a realisation that 7500 people like you (Goons) and 30000 don't, i.e. not Goons.

Unfortunately, because at least half the player base plays Eve for personal enjoyment they haven't formed up into a voting blob to get voted in. This makes your perception of being elected by "popular casting" as being "representative" of the Eve player base.

And I know you're happy with that Mittens. It's part of your "social experiment".

Albeit, in fairness, most of what Mittens has to say is correct in my view. My biggest beef is in HOW it has been said, WHEN it is said and more importantly, WHY it was said.

I saw (and still see) the whole "Taking this public - war on CCP" as nest feathering and simply gave Mittani more motivation to add to his usual egocentric diatribe.

Unfortunately, just like blobs in 0.0, we can't fight it. I votes the CSM get's nerfed and a more representative system - across the whole of Eve - is debated and implemented.

[i]Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo![/i]

SpaceSquirrels
#113 - 2011-09-21 22:25:16 UTC  |  Edited by: SpaceSquirrels
Whats the saying?... "Good initiative! Poor execution..." That explains incarna.... Minus the noble exchange. Then again what do I care if people spend their money on stuff like that.


But yeah i'd really really really like to see a massive update that deals with old bugs, and the half finished content.
Razin
The Scope
#114 - 2011-09-21 23:21:44 UTC
Ranger 1 wrote:

Interesting.

You assert that the second part of the newsletter is a declaration of company policy... which is in direct contradiction of every piece of evidence, public statements, Dev blogs, and testimony from even the most skeptical of CCP's ex-employees. Even the latter has said that although the Fearless publication can sometimes serve as an indication of the way upper management is leaning, they have never claimed that the publication was used as a way to disseminate new corporate policies.

That would appear to be purely your opinion, not substantiated fact.

Hilmar's email refers to a Fearless publication, not necessarily this one, and certainly does not specify which area's of the publication (either pro or con) he is referring to.

Just because you want something to mean a particular thing, doesn't make it so... no matter how many times you say that it does.

My evidence is

1. The leaked newsletter itself, which is very clear on this subject. I linked it in two of my posts in this thread, and here it is again for you and your soul mate Mendolus: Fearless.

2. The series of statements on this subject by a notable CCP ex-employee Seleene (a.k.a. CCP Abathur), and I quote from here:

"Fearless is supposed to be there to help employees digest what's going on in the company and the company mindset. It is not just an opinion piece and I never took it as such when I worked there. I always saw it's primarily purpose to be getting people to have their noses pointed in the same direction so that by the time a feature is going live there has been internal messaging that says what is coming is going to be awesome, so be ready for the awesome. Here are some cool pics too, ta da!

Just because some of the CCP folks that the CSM spoke with said they never read it / don't pay attention to it / think it's pointless does not change what it has been used for in the past. While I do accept that the most inflammatory bits (with Soundwave sounding pro MT) were 'staged', it does not make the content any less true and I think CCP's efforts to downplay it just prove the point that it's not to be dismissed out of hand."


3. The leaked Hilmar's email, linked earlier in this thread.

Now I'd like to see some links to your "evidence".
Ranger 1
Ranger Corp
Vae. Victis.
#115 - 2011-09-21 23:22:22 UTC
skex, I would suggest you read and understand the blog in question, as well as the forum threads you linked to, before you use them to substantiate your arguments.

Interpretation of outrage in those threads aside, what you are missing in the Dev blog about BPC's is the description of how BPC's must be handled in the data base, and you are underestimating the work involved in introducing new items into the game.

For these items to be handled correctly in a situation like the NeX store that data base would have to be reworked (again) to handle them properly. New BPC's, new method of acquisition, new columns in the data base to handle them, determinations would need to be made on if the BPC or the resulting product could be resold on the open market as is, if the door is thrown open to also manufacturing the clothing items from NeX purchased BPC's decisions and methodology would have to be implemented on how the production is done and with what raw materials, analysis made of how this will affect the market, analysis made of how this will affect people producing similar "standard" items, analysis will have to be made on how this will affect the people acquiring and selling whatever materials are chosen to make said items.

From a technical as well as from a game balance perspective there is quite a bit of work to do before this alteration of the NeX could be implemented. It is not a simple matter of whipping up some nifty new BPC's and just plugging them in. Regardless, this is still the method they would prefer for handling these items. It will just take some time, planning, and hard work to implement.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ranger 1
Ranger Corp
Vae. Victis.
#116 - 2011-09-22 00:55:37 UTC
Razin wrote:
Ranger 1 wrote:

Interesting.

You assert that the second part of the newsletter is a declaration of company policy... which is in direct contradiction of every piece of evidence, public statements, Dev blogs, and testimony from even the most skeptical of CCP's ex-employees. Even the latter has said that although the Fearless publication can sometimes serve as an indication of the way upper management is leaning, they have never claimed that the publication was used as a way to disseminate new corporate policies.

That would appear to be purely your opinion, not substantiated fact.

Hilmar's email refers to a Fearless publication, not necessarily this one, and certainly does not specify which area's of the publication (either pro or con) he is referring to.

Just because you want something to mean a particular thing, doesn't make it so... no matter how many times you say that it does.

My evidence is

1. The leaked newsletter itself, which is very clear on this subject. I linked it in two of my posts in this thread, and here it is again for you and your soul mate Mendolus: Fearless.

2. The series of statements on this subject by a notable CCP ex-employee Seleene (a.k.a. CCP Abathur), and I quote from here:

"Fearless is supposed to be there to help employees digest what's going on in the company and the company mindset. It is not just an opinion piece and I never took it as such when I worked there. I always saw it's primarily purpose to be getting people to have their noses pointed in the same direction so that by the time a feature is going live there has been internal messaging that says what is coming is going to be awesome, so be ready for the awesome. Here are some cool pics too, ta da!

Just because some of the CCP folks that the CSM spoke with said they never read it / don't pay attention to it / think it's pointless does not change what it has been used for in the past. While I do accept that the most inflammatory bits (with Soundwave sounding pro MT) were 'staged', it does not make the content any less true and I think CCP's efforts to downplay it just prove the point that it's not to be dismissed out of hand."


3. The leaked Hilmar's email, linked earlier in this thread.

Now I'd like to see some links to your "evidence".



1: You have already graciously provided links to the "evidence". Thank you (although your link to the copy of the Fearless PDF is pass worded, fortunately I already had a copy).

By the way, Mendolus and I have many issues we do not see eye to eye on. However, if not believing that CCP had plans set in stone to sell non-vanity items via the NeX at the time of the Fearless newsletter makes Mendolus (along with countless other people) and I soul mates in your eyes, so be it. Apparently it's a big family.

2: I've always liked Seleene, ever since our first Cap ship engagement against MC in Tribute years ago. More to the point, Seleene points out that much of the Fearless edition is clearly staged for arguments sake, but that in the past the Fearless newsletter was used to "get people to have their nose pointed in the same direction". Notice that he does not state that it was a vehicle to specify new corporate policy, nor does he take issue with the editors opening piece which clearly states that Fearless was taking a different direction than it had in the past, encouraging different points of view to be represented.

Now the different articles (not 2, by the way) look at various aspects of CCP's interest in the use of MT in their various offerings. The article that brings up the most controversy (other than the staged piece in page 6) is the article by Scott Holden on page 8. Now I'm sure Scott is great at what he does as Director of Content Design in Atlanta, but he appears to be dealing with information that is either out of date or was reconsidered after the article was written (published in May) but before Incarna was released. He makes multiple references to things that simply didn't happen, such as a much lower pricing scheme (sunglasses should not equal a faction BS), micro-PLEX, selling in batches, brokers fee's, etc. in addition to his comment that they might also sell things like ammunition and ships. As he says, the devil is in the details.

It's pretty apparent that some parts of the MT game plan underwent a re-think before Incarna went live (or the Fearless issue was leaked), no doubt reinforced by public opinion after release. Idea's were thrown out there, kicked around, perhaps seriously analyzed and considered... but ultimately did not make it into the mix. Scott wrote up an article outlining the broad strokes as he understood them before May, and he either got a few of the details wrong or the details changed between that time and the release. These things happen.

3: Yes, Hilmar's email references an issue of Fearless. Fearless covered a lot of ground, most of it advising caution and restrain in developing MT for EVE.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ladie Harlot
Viziam
Amarr Empire
#117 - 2011-09-22 01:34:55 UTC
Vertisce Soritenshi wrote:
After reading that rather boring article filled with ignorance and misconception, I wanted to make a post and just rip it apart. Alas...after reading all the responses in this thread I feel that there is no need. The Mittani is just as hated and unwanted as ever before. Nobody believes his bullshit and rhetoric except the misguided sheeple that follow him around and desperately try to get on thier knees in front of him.


It's posts like this that make me proud to be a Goon.

The artist formerly known as Ladie Scarlet.

Mendolus
Aurelius Federation
#118 - 2011-09-22 01:48:28 UTC  |  Edited by: Mendolus
Skex Relbore wrote:
...


Yea, but there's a very big difference between, "We plan to sell game breaking merchandise for nothing but AUR that will destroy the very nature of a player driven economy." and "We plan to sell ease of use goods that entice newer players, but require item exchanges that do not directly and irrevocably harm the player driven economy."

As Malcanis said, any amount of goods they introduce that have different attributes than the items that are traded in to get them, are redundant and damaging to the overall bottom line of us already having all that in place as it is.

However, the vertical learning curve, as he or someone else pointed out, is also at issue. What keeps most players away from EVE? The complicated and steep learning curve and the perceived time and effort required to compete in the game.

You know how many friends I have had that absolutely refuse to even do a trial of the game because they think it takes too much time and effort to play for little reward? No matter how I tell them and in any way I tell them, they just don't believe me, that the game is well worth it once you get over the initial hump. The trial is free ffs... and yet they refuse to even give it a shot...

EVE needs something... it was fine for it to be a niche game for years while it was still a fledgling project with low overhead and upkeep, but there have been expansions every six months for almost a decade now, and the subscriptions are still teetering in the 300s, it cannot continue like this forever without CCP reaping either new subscribers or finding new ways to get more money out of the ones that they already have.

Again, as Malcanis pointed out, this is a matter of which fork in the road CCP decided to go with, and it seems pretty evident that they are trying to make the game more friendly to the mainstream element, than to continue with the theory that more FiS brings in more subscriptions, which is arguable at best.

I do agree that up until Apocrypha, I and a lot of other people had no reasonable expectations that CCP would ever put out an expansion that did not viably add to the existing content in a way that should theoretically bring in more and more players, BUT the problem is that I think EVE has likely gone through the players it is going to be able to in nearly ten years, and at this point, its own age is working against it, i.e. CCP may think that EVE needs to be more shock and awe, and modern, trendy, and shiny, as noted a few years back with the CSM summit when they basically said exactly this, and I think at this point, they're lost to us.

i.e. they had made their bed, and it is highly likely we are going to have to either lie in it with them or move on, by this point, because they have already committed to the long haul, whether they back down on various aspects of it or not at our discretion or admonishment, such as with ship spinning, and the like. But gold ammo... I do not want to see it in my EVE either, but if I have no other choice, I want to at least see what they actually intend to do, before I make a judgement on whether or not I can stomach it. It is what most reasonable people do, after all.

...clearly the Ishukone Watch Scorpion is the fifth horseman of the Apocalypse, i.e. the Brown Rider, otherwise known as Poopie.

Mendolus
Aurelius Federation
#119 - 2011-09-22 02:13:42 UTC  |  Edited by: Mendolus
Ranger 1 wrote:
By the way, Mendolus and I have many issues we do not see eye to eye on. However, if not believing that CCP had plans set in stone to sell non-vanity items via the NeX at the time of the Fearless newsletter makes Mendolus (along with countless other people) and I soul mates in your eyes, so be it. Apparently it's a big family.


This is true. For instance, last summer and for years prior to that, I had a Senate in my corporation, comprised of a good portion of the more veteran members, those who had put in their time and represented what the corporation was in its entirety, they were the corporation.

All Senate members were in a channel with me, and if any critical issues came up, and we could not just reach a casual decision through dialog, we would take a vote. I guarantee you those votes were split evenly more often than not.

We all had different ideas about what we wanted out of this grand space opera, how it actually worked, and how it would work in the future.

Ranger and I are no different, we may differ greatly on many issues, but we both want the best for this game, even if it means we may not always get what we personally want, nor what we think others would want. Because unfortunately, CCP is a business, and its all fun and games to point your finger and wag it at them, but if they are not making money, guess what, bye bye EVE.

Now, I don't see them attempting to fleece my wallet anytime soon, esp. not with items and ships produced out of thin air that can then be reprocessed, to effectively destroy a player driven economy in a player driven game, but a few perks here and there, some carrots for newer players, maybe some training boosters for Rank 1 skills? Why not? Do I like it? No. Is it going to ruin the game? Probably not.

I saved twelve hours on a Rank 1 skill trained to V by purchasing a 100MIL attribute booster, game breaking! Or not...
It certainly would not help Mendolus out much, I have few Rank 1 stuff left as it is.

Until I see "Rent-A-Titan" in my EVE, I withhold my judgement on whether or not CCP not only ever really intends to introduce P2W mechanics of any kind beyond what we already have with PLEX as it is, and esp. whether any of those items will NOT require an exchange of player manufactured goods, which would be tantamount to self-destruction as far as I'm concerned, should CCP open that flood gate to the affluent subscribers of the world.

...clearly the Ishukone Watch Scorpion is the fifth horseman of the Apocalypse, i.e. the Brown Rider, otherwise known as Poopie.

RougeOperator
Sebiestor Tribe
Minmatar Republic
#120 - 2011-09-22 02:16:47 UTC
Anyone that has worked in a company or corporation before knows those newsletters are not just LOL RANDOM.


They set the tone and intended direction of the company. And are used to let the staff know the direction that the company is going to go.

CCP and their sycophantic brown nosing fans downplayed them but its pretty clear that the newsletter is closer to the truth then they want others to know.

Again http://www.youtube.com/watch?v=AWMBeLrZoyw everyone watch it especially CCP CEOs and Investors.

**Space wizards are real, they can make 10058 votes vanish. "and for a moment i hurd 10k goons cry out, then silence" **