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Did CCP forget about battleships.....

Author
Gibbo3771
AQUILA INC
#1 - 2012-03-03 13:07:56 UTC
...when they released the Tier 3 battlecruisers.

Back when you had something shiny tackled, "I HAVE A CHIMERA TACKLED, NEED DPS" everyone hopping in there Machariels, Vindicators and gank bs alike.

When CCP released these Tier 3's did they even think about the impact it would have any battleship usage. Yes battleships are still used in big gangs like baddons and arty maels.

Now there is even less reason to fly battleships in smaller gangs for a few reasons, why would you fly slow and armor tanked bs with guardians...when you can roam in Tier 3's with scimis.

Tier 3's are faster
They hit harder FOR SOME REASON
The talos tracks like a zealot WTF?

Those are the reasons to not fly a bs gang when if you can fly a bs with t2 guns, you can fly a Tier 3 with t2 guns.

So CCP seems to have never thought of Tier 3's just replacing battleships in the high DPS role.

They might not have the tank of a bs but why do you need 150k ehp when you are as mobile as any nano hac.

I really think the Tier 3's need another quick look at

Anyone who says otherwise is probably using them to a high degree or are just bitter.

I usually Adapt or Die but this just bugs me a little
wallenbergaren
Garoun Investment Bank
Gallente Federation
#2 - 2012-03-03 13:20:59 UTC  |  Edited by: wallenbergaren
The roles of Battleships and t3 BCs don't overlap at all in my opinion. t3 BCs have no HP, you fly them very differently and in very different situations. If anything they've taken over the role of sniper HACs, not BSes. There are tons of situations you need a lot of HP in. People fight in lowsec, people fight on POSes, people fight in bubbles, etc. A t3 BC doesn't tank anything even with a scimi, you need to warp as soon as you start getting shot, but in a lot of situations you need to be able to stay on grid.

My corp has been using t3s extensively since they were introduced, but we still use Abaddons a lot as well. It's out tanking someone vs out running someone. What works best depends on the situation.
Daneel Trevize
Give my 11percent back
#3 - 2012-03-03 14:32:45 UTC  |  Edited by: Daneel Trevize
The point is, especially Gal BSs got shat on again as while they got a small buff to their speed & dps, they now have to live in a world with matching dps ships that they have no hope of catching, and that are perfect for adding to camps & sniper gangs, or just any blob. As gibbo said, why bring/roam in an armour/active tanked/non-nano BS when the tank just became relatively far weaker, while nothing else changed much. Speed & range tanking is already superior and scales with the opponents you face, so these tier3s get the best of both worlds. They obviously need to lose their speed, and maybe cost more in raw build value to rival BSs.
For those that say the Mega has the same tracking and more tackle than a Talos, the latter can navigate to manage transversal and evade tackle, the Mega just gets to start the locking cycle and pray things will get caught just at the right range.

The general creep up in everyone's buffer from cheap rigs still hasn't been addressed. And the stupid deadly speed reduction from expensive armour rigs compared to the minor sig bloom from cheap shield ones (on ships that are probably mwding anyway so sig's already terrible and what's a little more).

Tier3s are build admitting the speed & ranged dps world is best for reducing your risk and increasing your chance of killing. Instead of being designed to balance against this they just compound the issue.
Tanya Powers
Doomheim
#4 - 2012-03-03 15:12:08 UTC
Why do you even bring Gallente BS on the table for this discussion?

Some one will soon come and tell you that Dominix is THA master BS best all around etc and that you are a noob or a stupid guy that never understands whatsoever, that 2k+ Vindicaters all day long, Megathrons 1300dps all day long and etc and etc again.

Then you look at their KB's, then you look at Eve-kill stats and watch km's stream for 15min, and then you realize T3's were good as idea and also a game breaking machine on top of Canes and Drakes.
So what? -there's nothing you can do or say that will bring some reason or change anything around anyway.

Look at hybrids fake rebalance and how every time they got 1pt up others got 2pts up. You're wasting your time.
Fredfredbug4
The Scope
Gallente Federation
#5 - 2012-03-03 15:33:15 UTC
Battleships can get hit hard and Battleships can hit hard.

Tier 3 battlecruisers can only hit hard.

If you put a Talos against a Megathron the Mega is going to win. Why? Because the Megethron isn't going to be on fire a minute into the fight.

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

Gibbo3771
AQUILA INC
#6 - 2012-03-03 15:46:23 UTC  |  Edited by: Gibbo3771
Fredfredbug4 wrote:
Battleships can get hit hard and Battleships can hit hard.

Tier 3 battlecruisers can only hit hard.

If you put a Talos against a Megathron the Mega is going to win. Why? Because the Megethron isn't going to be on fire a minute into the fight.



I beg to differ, talos gets much more range than a mega and go do 800dps out to 45km with just about same tracking as a scorch zealot.

Also no offense but Ship A vs Ship B is an argument that will never be won in eve because the situation will never be as it was anticipated. By that logic a 400dps DD with 5k ehp will kill a 180dps jag with 6.5k ehp. Which can and cant happen.

Obviously a bs can be hit hard and a tier 3 cant but the problem exists with the fact...unless you are fighting a gang with tier 3's or scorch baddons/barrage tempest/mael then a tier 3 gang will slaughter a bs gang every single time as long as they can supply long point, which isent hard when every nano gang is running around with loki links and a 100km point arazu and 95km web huggin.

I really do feel as if Tier 3's have took over the role of DPS "in a hurry" and are starting to take over the mass amount of drakes about...have you seen how ******* fast a bunch of tier 3's melt a 80k ehp drake. The drake used to be the only bc in the game that was capable of doing the same dps from 70km as it did @ 5km and with its massive tank it became the mainstream of any gang, hell we used to roam in 6-7 drake gangs with a scimi and long point arazu and slaughtered 50man gangs...now its happening with the tier 3's, except with more dps and speed...

Hell we have engaged active tanked mega's/maelstroms that popped so fast its as if they had no mods fitted at all.
MeBiatch
GRR GOONS
#7 - 2012-03-03 16:32:14 UTC
"I beg to differ, talos gets much more range than a mega and go do 800dps out to 45km with just about same tracking as a scorch zealot."

you're stupid... no bs sized weapon has as good tracking as a crusier sized weapon due to the fact of sig resolution...

try again...

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Gibbo3771
AQUILA INC
#8 - 2012-03-03 16:44:16 UTC
MeBiatch wrote:
"I beg to differ, talos gets much more range than a mega and go do 800dps out to 45km with just about same tracking as a scorch zealot."

you're stupid... no bs sized weapon has as good tracking as a crusier sized weapon due to the fact of sig resolution...

try again...


lol eh yeah your stupid...for a start "SIGNATURE RESOLUTION" is not even a thing in the game. Its Signature Radius and a guns signature radius has NOTHING to do with it stracking.

Try again, dipshit
Fon Revedhort
Monks of War
#9 - 2012-03-03 17:04:58 UTC  |  Edited by: Fon Revedhort
What bothers me the most is the fact how damn slow most battleships are. Even faction and pirate ones are utterly clumsy. Mach and Vindi are set apart, but the rest are extremely immobile. Bhaalgorn and Nightmare almost make me want to eject and push them ahead manually. Haven't tried the Snake and don't remember the numbers, but I'm pretty sure it's more or less the same in this regard.

Why should a pirate or a faction ship capitalize on extra tank rather than extra mobility - that's something I'll never get. Give 'em a bit of both!

"Being supporters of free speech and free and open [CSM] elections... we removed Fon Revedhort from eligibility". CCP, April 2013.

Onictus
Federal Navy Academy
Gallente Federation
#10 - 2012-03-03 17:07:21 UTC
Gibbo3771 wrote:
Fredfredbug4 wrote:
Battleships can get hit hard and Battleships can hit hard.

Tier 3 battlecruisers can only hit hard.

If you put a Talos against a Megathron the Mega is going to win. Why? Because the Megethron isn't going to be on fire a minute into the fight.



I beg to differ, talos gets much more range than a mega and go do 800dps out to 45km with just about same tracking as a scorch zealot.

Also no offense but Ship A vs Ship B is an argument that will never be won in eve because the situation will never be as it was anticipated. By that logic a 400dps DD with 5k ehp will kill a 180dps jag with 6.5k ehp. Which can and cant happen.

Obviously a bs can be hit hard and a tier 3 cant but the problem exists with the fact...unless you are fighting a gang with tier 3's or scorch baddons/barrage tempest/mael then a tier 3 gang will slaughter a bs gang every single time as long as they can supply long point, which isent hard when every nano gang is running around with loki links and a 100km point arazu and 95km web huggin.
.



Well, to be fair when was the last time you saw a mega fleet? I mean over 5 ships?

tier 3s vs battleships have issues for the most part unless the battleship FC is completely incompetent, or its a kitchen sink fleet. I haven't gunned BS vice tier 3s, but I've flown logi with the BS's outnumbered in geddons and we uttlerly wrecked the oracles that came against us.

They could speed tank the guns somewhat, they had no answer to 600 bouncers.
Templar Dane
Amarrian Vengeance
Ragequit Cancel Sub
#11 - 2012-03-03 18:33:06 UTC
Gibbo3771 wrote:
MeBiatch wrote:
"I beg to differ, talos gets much more range than a mega and go do 800dps out to 45km with just about same tracking as a scorch zealot."

you're stupid... no bs sized weapon has as good tracking as a crusier sized weapon due to the fact of sig resolution...

try again...


lol eh yeah your stupid...for a start "SIGNATURE RESOLUTION" is not even a thing in the game. Its Signature Radius and a guns signature radius has NOTHING to do with it stracking.

Try again, dipshit


Actually, there is signature resolution. Check any gun.

A gun with 400m sig res has to track 10x faster to hit the same target as a 40m sig res gun.

Try taking off the monocle, it reduces user IQ by 80.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#12 - 2012-03-03 18:47:58 UTC  |  Edited by: Mfume Apocal
Gibbo3771 wrote:
lol eh yeah your stupid...for a start "SIGNATURE RESOLUTION" is not even a thing in the game. Its Signature Radius and a guns signature radius has NOTHING to do with it stracking.

Try again, dipshit


there is a signature resolution for turrets, 400m for large, 125m for medium, i can't recall off the top of my head what small was.

although I do agree that in practice the blaster talos tracks just fine, since it's the best tracking close range turrets on a ship with a tracking bonus and for whatever reason you chose to compare it to the worst tracking close range turret with no tracking bonus (the zealot).

also: i agree that there are very limited reasons to use a BS in small gangs currently, but im not sure that is necessarily undesirable. at least hte metagame shakeup is pretty interesting and everyone is still at a point where they don't know what will happen in a lot of these situations.
Cambarus
The Baros Syndicate
#13 - 2012-03-03 18:51:08 UTC
Templar Dane wrote:
Gibbo3771 wrote:
MeBiatch wrote:
"I beg to differ, talos gets much more range than a mega and go do 800dps out to 45km with just about same tracking as a scorch zealot."

you're stupid... no bs sized weapon has as good tracking as a crusier sized weapon due to the fact of sig resolution...

try again...


lol eh yeah your stupid...for a start "SIGNATURE RESOLUTION" is not even a thing in the game. Its Signature Radius and a guns signature radius has NOTHING to do with it stracking.

Try again, dipshit


Actually, there is signature resolution. Check any gun.

A gun with 400m sig res has to track 10x faster to hit the same target as a 40m sig res gun.

Try taking off the monocle, it reduces user IQ by 80.

I take offense to that monocle comment, many of us wearing monocles are well aware of the fact that signature resolution is a thing, as well as how it affects tracking.

That said, I am somewhat curious as to how the talos is so game breaking, when a mega gets nearly the same gun dps (with more drone dps) with the same guns while having the same bonuses. How exactly does the talos outrange the mega? Did they go and sneak a range bonus into it while I wasn't looking?
Kessiaan
Sebiestor Tribe
Minmatar Republic
#14 - 2012-03-03 18:55:33 UTC  |  Edited by: Kessiaan
Tier 3s and BS don't overlap much, IMO.

Tier 3s are really good at pewing battlecruiser gangs, in 1v1s where gank >> tank, and on gate camps where someone else is handling tackle. They're also really good at any fight you would have won anyway in something else. Battleships are much better in any engagement where you have to stand and fight - don't forget battleships generally have higher resists as well (since they can devote more slots and grid to tank) which makes logis more effective in addition to the raw EHP increase.

I actually went back to 720 artycane as a roaming sniper. The loss of EFT DPS is more than made up for by its vastly superior tracking, especially when shooting at tackle and/or at fairly close range, not to mention its much stronger tank (esp. w/ scimi support), as well as more utility via a drone bay with ECMs and two neuts.
Kovorix
Matari Exodus
#15 - 2012-03-03 19:27:06 UTC  |  Edited by: Kovorix
Cambarus wrote:


That said, I am somewhat curious as to how the talos is so game breaking, when a mega gets nearly the same gun dps (with more drone dps) with the same guns while having the same bonuses. How exactly does the talos outrange the mega? Did they go and sneak a range bonus into it while I wasn't looking?


The standard shield Talos fit has 2x TE and 2x mag stab in the lows, giving it very good dps at very good range (better than the mega). You could technically shield tank a mega, but it's WAY easier to catch and hit, so the low EHP is crippling. And giving up 4x lows for damage mods on an armor tank results in basically the same problem.

Also, you guys are forgetting cost - tier 3 BCs are a much better value than tier 1 battleships and are at the same price point. The more expensive battleships make the problem worse. I'm not making a judgment here that T3 BCs are always better than battleships, but the fact that they are cheaper, do the same damage, and are actually more survivable makes them the clear choice for most pvp gangs out there.

We have gotten to a point in the game where survivability has VERY little to do with EHP and much more to do with speed and pilot skill. (and sometimes your logis)
Tanya Powers
Doomheim
#16 - 2012-03-03 22:54:59 UTC  |  Edited by: Tanya Powers
Gibbo3771 wrote:
I beg to differ, talos gets much more range than a mega and go do 800dps out to 45km with just about same tracking as a scorch zealot.



Wooosh !! STOOOOOOOOOP IT !!

Talos doesn't have range bonus or is there any hidden bonus we're not aware of?

Thing is that you're trying desperately to compare things that can't. Shield fit your mega and nano it, it will be faster +/- than your Talos, still have more dps and lot more tank/drone bay. And I guarantee you I can make mega have more dps at far distances you can do with your Talos.
+1 gun will never be better than +1 or 2 dmg mods, never did and will never do.

It's just that you haven't realised yet battleships don't have to be brick tanked to be good and keep all their advantages compared with Tier3 BC's

Edit:
Are Tier 3 BC's too good? -yes, definitively

Are Tier 3 BC's better than battleships? -current meta that is hit'n run backwards the moment you start loosing more than 1 ship yes. Battleships are bricks and actual dps for those if it's not bad, compared with BC's should get at least 25% boost, this couldn't harm the game for sure.
OfBalance
Caldari State
#17 - 2012-03-03 23:03:56 UTC  |  Edited by: OfBalance
Tanya Powers wrote:
Shield fit your mega and nano it, it will be faster +/- than your Talo


Even a plated/trimark Talos is faster than a shield mega by more than 100ms and still has much better comparative agility, so you're way off there.
Tanya Powers
Doomheim
#18 - 2012-03-03 23:07:40 UTC
OfBalance wrote:
Tanya Powers wrote:
Shield fit your mega and nano it, it will be faster +/- than your Talo


Even a plated/trimark Talos is faster than a shield mega by more than 100ms and still has much better comparative agility, so you're way off there.


You're doing it wrong Blink
OfBalance
Caldari State
#19 - 2012-03-03 23:09:15 UTC  |  Edited by: OfBalance
Tanya Powers wrote:
OfBalance wrote:
Tanya Powers wrote:
Shield fit your mega and nano it, it will be faster +/- than your Talo


Even a plated/trimark Talos is faster than a shield mega by more than 100ms and still has much better comparative agility, so you're way off there.


You're doing it wrong Blink


******* trolled again. Evil

I need my coffee.
Shayla Sh'inlux
Aliastra
Gallente Federation
#20 - 2012-03-03 23:12:27 UTC
Gibbo3771 wrote:
MeBiatch wrote:
"I beg to differ, talos gets much more range than a mega and go do 800dps out to 45km with just about same tracking as a scorch zealot."

you're stupid... no bs sized weapon has as good tracking as a crusier sized weapon due to the fact of sig resolution...

try again...


lol eh yeah your stupid...for a start "SIGNATURE RESOLUTION" is not even a thing in the game. Its Signature Radius and a guns signature radius has NOTHING to do with it stracking.

Try again, dipshit


Just popping to say that ending your post with "try again, dipship" when it's as clueless as this one made me all warm and fuzzy inside.
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