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First time L4 runner - help me with my Drake

Author
Zanzil C
Ministry of War
Amarr Empire
#1 - 2012-03-03 10:03:48 UTC  |  Edited by: Zanzil C
Hi folks

I have been using a T1 Drake fit to run my L3s. It was the first time I used a Drake for mission running and I was excited to see how I never got more than 50% shields with a ship.

I now got my reputation high enough to be able to run L4s. I would like to continue using the Drake, and was wondering if you could help with my upgraded fit:

Rigs
3 x Medium Core Defence Field Purger I

Lows
1 x Shield Power Relay II
3 x Ballistic Control System II

Meds
2 x Large Shield Extender II
1 x Experimental 10MN Afterburner I
3 x Shield Hardeners II -- depending on mission a choice between the following:

1 x Photon Scattering Field II
1 x Invulnerability Field II
1 x Heat Dissipation Field II
1 x Ballistic Deflector Field II

Highs
6 x Advanced 'Limos' Heavy Missile Bay I -- with mission specific heavy missiles


Unfortunately Heavy Missile Launchers II are 10 days away but will get them asap.

-> Do you think this is a viable fit for L4s?

-? What do I need to improve? (other than the obvious T2 missile launchers)

Thanks all for taking the time to reply.
Exploited Engineer
Creatively Applied Violence Inc.
#2 - 2012-03-03 10:26:28 UTC  |  Edited by: Exploited Engineer
Zanzil C wrote:
-> Do you think this is a viable fit for L4s?


Viable ... maybe. It'll take you for-freakin'-ever to kill battleships, and you may sometimes have trouble to break their tank at all.

Of course, you can always cherry-pick your lv4 missions. There are several that can easily be completed in a shuttle (Recon 1&2 and Cargo delivery, for example).

Zanzil C wrote:
-? What do I need to improve? (other than the obvious T2 missile launchers)


CN ballistic control systems instead of T2s. They're a good investment and you can use them on any missile boat you'll fly later on, including Tengu, Raven, CNR and Golem.

Implants. Get the +5 missile launcher ROF ones and the target velocity/target signature 5% ones, and possibly the heavy missile damage +5% one (if you plan to stick with heavy missile boats instead moving to cruise missiles boats).

Keep some faction heavy missiles ready, you'll need the extra damage occasionally.
Wuxi Wuxilla
The Scope
Gallente Federation
#3 - 2012-03-03 11:09:01 UTC
Zanzil C wrote:
-> Do you think this is a viable fit for L4s?


Absolutly. It won't be fast, but you shouldn't have any problems. Some Battleships will be hard to break, especially some of the guristas ones who orbit outside of drone control range (doesn't matter if you have Electronic Warfare Drone Interfacing, haven't met a ship that orbits outside of 50km)

You obviously need a 7th launcher, I just take that as a typo... If not, get Engineering V asap (AWU is a good skill too, but it's not needed to get a full drake fit)
You didn't mention your drone skills, if you don't have Hobgoblin II, get them asap

Your hardener choice is a bit limited, I'll post the best combinations for each rat type:
Guristas: 2 Ballistic Deflection Field II, 1 Heat Dissipation Field II
Serpentis: 2 Heat Dissipation Field II, 1 Ballistic Deflection Field II
Angel: 1 Explosive Dampening Field II, 2 Invulnerability Field II
Sansha/Blood Raider: 2x Photon Scattering Field II, 1 Heat Dissipation Field II

I haven't met a L4 I couldn't finish, though I didn't try AE Bonus or Dread Pirate Scarlet - Duo of Death can be a PITA, the battleships have on hell of a tank for a t1 drake - Definitly take CN Trauma Missiles with you for that one.

You can also use XR-3200 missile bays until you get t2. They're better than Limos (though worse than Arbalest - but without the outrageous price tag). Get used to L4's (triggers and spawns) before you fit CN Ballistic Controls - There's a difference in losing a 60mil drake and a 340mil drake. Other than that they're a good investment.

Implants have also been mentioned before, they're also a good investment - You hardly get podded in highsec, just don't autopilot in your pod. If you don't plan to stick with HMLs at least get the 3% Dmg implant - It was 20mil the last time I checked so no big investment for some good gain.
Ahrieman
Codex Praedonum
Divine Damnation
#4 - 2012-03-03 11:18:37 UTC
I'm sure you don't need me to tell you this, but use EVE Survival. If you are doing L4's in a Drake, you will need to have a plan for some of the missions to avoid spawning everything at once or aggro'ing everything at once.

Solo Rifter since 2009

Zanzil C
Ministry of War
Amarr Empire
#5 - 2012-03-03 11:53:30 UTC
Thank you for taking the time to reply. Wuxi that's exactly the sort of feedback I needed, appreciated.

In your opinion what should be the next ship I should be aiming at for L4s - within a reasonable time frame?

I'm Minmatar and currently skilling towards Heavy Missile Launcher IIs (10d) for this particular Drake fit.

Skilling for a Macha will take me only 8d but the price tag is way off my budget (190mil is what I've made from L1-L3 loots, including the expenses for a Rupture and this Drake)

I've also got a plan for a Loki (on the basis of being Minmatar) but that's gonna take 57 days, including the recommended certificates.

Feedback, ideas, suggestions very welcome!
Wuxi Wuxilla
The Scope
Gallente Federation
#6 - 2012-03-03 13:19:29 UTC
With t2 launchers you'll make decent isk/hour in a drake, so a Machariel wouldn't be too far off.
HML scream Tengu for me though, so you could take a look at them too. For pure isk/hour the mach would be better and training for it is definitly faster (a t2 mach with meta4 weapons, Battleship II and my mediocre support skills already deals 617dps in guns alone)

I don't like the Loki for lvl4s (and the Legion/Proteus as well) as they lack the range the Tengu (and Large Weapons) offer.

In my opinion it depends on what you're going to do: For L4s the Machariel is the best you can get and if you're going to stick with Minmatar anyway there's no point in not going for Machariel.
If you're not so sure what you want to do (Missions, exploration, pvp) the t3 cruisers are a good way to skill. With Cruiser V and Medium t2 Weapons you'll have all the tools you'll ever need - HACs and BCs for PvP, Logistics for Incursions and PvP, t3s for Incursions, PvP, Missions and Exploration.
Zanzil C
Ministry of War
Amarr Empire
#7 - 2012-03-03 13:55:43 UTC
Thanks for the reply.

The limiting factor for the Macha is really the cost. Sure it must be a powerhouse for L4s but I don;t know how soon I'll make 1,5 billion.

Btw I tried a L4 mission with the drake I posted (with XR-3200 as per your recommendation) and the first time I barely escaped with 20% hull and in total I had to repair twice (cost 5,5 mil)

Not sure if it's worth doing L4s at this point.
Wuxi Wuxilla
The Scope
Gallente Federation
#8 - 2012-03-03 14:10:24 UTC
Strange, I never dropped into armor.
What mission did you fly?
Did you stand still or did you move around? Drake is a brick and has the signature of a small moon, but you still mitigate some damage from battleships when afterburning around
Ezram Iena
CareBears Ltd.
#9 - 2012-03-03 14:10:25 UTC
Exploited Engineer wrote:

Of course, you can always cherry-pick your lv4 missions. There are several that can easily be completed in a shuttle (Recon 1&2 and Cargo delivery, for example).

That would be Recon 2&3, no way you're doing Recon 1 in a Drake..
There are other missions that a Drake just cannot tank (Enemies abound 1 and 5 would probably have too much incoming DPS, there are others as well).

So,
* as someone else said, definitely check out the missions on eve-survival before you accept and try the easier ones
* Learn the triggers for each mission
* Get T2 light drones
* Get T2 HML
* Experiment with using a 4th hardener or a shield recharger instead of the AB for non-gated missions
* Get some cheap implants.
* Skill up for a Tengu or a BS.
Zanzil C
Ministry of War
Amarr Empire
#10 - 2012-03-03 14:28:44 UTC  |  Edited by: Zanzil C
Ok so the mission was this one http://eve-survival.org/wikka.php?wakka=RightHandofZazzmatazz4

Pretty straight forward.

I followed your advice re XR-3200, thank you

I read in EvE survival that I need to tank heat, so fitted two T2 heat shield hardeners and a T2 Invul Shield.

As I couldn't afford T2 Drones I stayed with T1 Warriors (Minmatar Drone V, Drone Int V).

I usually orbit at 15-20 k with my 10MN AB switched on.

Do you see anything I'm doing wrong? (other than the lack of T2 HML and T2 drones)

Thanks!
Klymer
Hedion University
Amarr Empire
#11 - 2012-03-03 14:42:59 UTC  |  Edited by: Klymer
I'd switch to hobgoblins for thermal damage, its the recommended type to deal per that report. I don't like orbiting and prefer to burn away at a 30-45 degree angle initially and then zig-zag back towards the rats when I need to get them in range.

A quick edit concerning you interest in the Mach. The Maelstrom is a good intro for it. Have you tried setting up the Singularity test server and trying out the ships there? You can buy them for only a 100 ISK so it doesn't hurt when you loose them.
Big smilehttp://wiki.eveonline.com/en/wiki/Sisi_Launcher
Wuxi Wuxilla
The Scope
Gallente Federation
#12 - 2012-03-03 14:46:46 UTC
I'll quote from Eve Survival:
Quote:

Warning

Group 1 will inflict very heavy DPS at close range, make sure your ship is tanked properly.


Orbit the structure at 50km, kill the web/scram frigates and then take out the other ships on after another.


Bumblefck
Kerensky Initiatives
#13 - 2012-03-03 15:11:43 UTC
Zanzil C wrote:


-? What do I need to improve?





Get a Tengu

Perfection is a dish best served like wasabi .

Bumble's Space Log

Exploited Engineer
Creatively Applied Violence Inc.
#14 - 2012-03-03 15:47:39 UTC
Zanzil C wrote:
Btw I tried a L4 mission with the drake I posted (with XR-3200 as per your recommendation) and the first time I barely escaped with 20% hull and in total I had to repair twice (cost 5,5 mil)


Buy two cheap hull repairers and two cheap armor repairers, fit them, undock, repair armor and structure, dock, sell hull and armor repairers, save 5.5 MISK.
Daphny Naarma
Imperial Academy
Amarr Empire
#15 - 2012-03-03 16:48:25 UTC
Ezram Iena wrote:
...
That would be Recon 2&3, no way you're doing Recon 1 in a Drake..
...

You probably misread - Exploited Engineer never told anyone to do Recon 1 in a drake, but rather gave the correct (and practical) advice that you can run nr 1 and 2 in a shuttle (or mvd throwaway frig).

The advice on getting hull/armor repairer is dead on, though you don't have to buy/resell them unless you move around, missioning, a lot.
Kilrayn
Caldari Provisions
#16 - 2012-03-03 16:57:50 UTC
My best advice OP, start working towards another ship. As many have said, you can, but you're severely limiting your max dps if you stick with a drake. Work towards a battleship if you want a big, bulky, less skill intensive ship or a HAC/T3 if you want smaller more skill intensive hulls.

"Music is a mysterious thing. Sometimes it makes people remember things they do not expect. Many thoughts, feelings, memories... things almost forgotten... Regardless of whether the listener desires to remember or not." - Citan Uzuki, Xenogears

Zanzil C
Ministry of War
Amarr Empire
#17 - 2012-03-03 17:12:00 UTC
Ok thank you all guys for the awesome advice I will go for a tengu as it makes the most sense financially and operationally.

In addition to the Tengu-specific skill training, is it a good idea to go for the Tengu recommended certificates, or are they too much?

Thanks a lot for spending time with a little noob, your advice was greatly appreciate.
Wuxi Wuxilla
The Scope
Gallente Federation
#18 - 2012-03-03 17:29:31 UTC
You won't need the cruiser launcher control certificate - HAMs are hardly used for missions, the range is too low.
The other two are very important (for most things, not only for the tengu)
Crasswarrior
Bass Fishing Place
#19 - 2012-03-03 17:57:19 UTC
I don't know what others use but I can do every lv4 mission in a drake including bonus room in AE though for that room had to warp out once. Trick is to use distance to manage aggro and mission guides. Triggers are critical to manage aggro My Drake gets 610 dps but reguires max skills and implants
loki energon
Sebiestor Tribe
Minmatar Republic
#20 - 2012-03-03 18:58:43 UTC
i know it sounds silly, but if you have the money, while you wait to train for your tengu, try getting another drake. as with most ships the choice is gank, or tank. as well as a salvager, i keep a second drake at my forward operating base. the first drake is the dps boat, 520+ dps, mwd for scooting about at 975mps, but only 25k ehp or so. there are 4 shield recharging mods, and a small pithi shield booster that i can run indefinately, its good for most L4s.

HAVOK (drake)

highs

7x HML II

mids

experimental 10mn mwd
pithi c- small shield booster
CN magnetic scattering amplifier
CN heat dissipation amplifier
invuln II
shield regharger II

lows

CN ballistic control x 3
shield power relay II

rigs

shield extender !
shield purger I
warhead rigor I




the second ship is more tank, this one i tried for a balance, you still need enough gank to kill bad guys, but sometimes you want some dam-ned TANK to through a mission. it runs 435 dps, and is alot slower with the AB, at 369mps, but she has over 61k ehp. i added the drone augmentor for a bit more applied dps at range.


DOMINATOR (drake)

highs

7x domination HML
drone augmentor I

mids

2x invuln II
2x large shield extender II
CN magnetic amplifier
fed navy 10mn AB

lows

3x domination ballistic control
shield power relay II

rigs

2x med shield extender I
med bay loading accelerator I


this set up gives me two options for missions, i use the dps boat for regular just doing missions, works fine for most L4s.
never had too much trouble with the BSs, i usually kite the red dots, and hammer away at distance, with the other ship, if i need to get in close, i have the tank to sit inna pile if i need to. ive on several occasions, used both inna mission, if i find incoming dps too great ill go get the tank. when the little guys are all dead, i can jet back for the dps boat to finish off any BSs that the dominator leaves behind.

kill em all.

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