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Pros and Cons of Suicide ganking.

Author
Anela Cistine
Royal Amarr Institute
Amarr Empire
#61 - 2011-12-17 14:00:26 UTC
Atticus Fynch wrote:
And if so how can it be better balanced so as to discourage it.


Remove killmails. No killmails means no killboards, and therefore no epeen strokeing. No crowing over bad fits, or expensive implants. No killmails means no way to prove you killed anything, so no way to collect bounties, reimbursements, or goonsurance. Nothing would discourage ganking (and pvp in general) more than removing killmails.


Note: This is a bad idea and would be very bad for the game. But it would reduce ganking.
Lady Spank
Get Out Nasty Face
#62 - 2011-12-17 16:28:04 UTC
I gank stuff for profit or because its mildly amusing. If I didn't Api verify my kills I wouldn't bother posting them.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Max Khaos
Republic Military School
#63 - 2011-12-19 11:41:09 UTC
Its all about risk v reward.

Suicide ganking for no risk can only be defended by the people doing it or by people who haven't got a clue.
_______________________________________________
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#64 - 2011-12-19 12:01:22 UTC
Minister of Death wrote:
Atticus Fynch wrote:
the obvious answer..."because they can"...doesnt really address the question.


how does "because they can" not address the question?

are you daft?


human nature ? People are ****** ? or something like that..
Ladie Harlot
Viziam
Amarr Empire
#65 - 2011-12-19 14:14:50 UTC
Max Khaos wrote:
Its all about risk v reward.

Suicide ganking for no risk can only be defended by the people doing it or by people who haven't got a clue.

No risk or no consequences? Risk isn't really a factor because if you suicide gank you *will* lose your ship.

The artist formerly known as Ladie Scarlet.

Ghoest
#66 - 2011-12-19 14:19:28 UTC
pro - you ganked someone

con - you lost a ship



Did this really need a thread?

Wherever You Went - Here You Are

Ninyania alCladdyth
McLuvin AstroDynamics
#67 - 2011-12-19 15:20:35 UTC
Mag's wrote:
Atticus Fynch wrote:
Ninyania alCladdyth wrote:
.


Im not too clear on this either.Ugh
We as -5 and below understand that having such a low sec status, opens us up to being shootable anywhere any time. This includes pods. One of the reasons we run through empire in pods, isn't due to them not being shootable, but simply because they insta warp.


Sorry for seeming so dense... I've been having a problem finding a clear-cut statement on whether or not Outlaw (-5 sec and lower) pods were "fair game" - every other thread I've searched out and read through made it sound like pod-kills always invoked a security status drop, and then de-evolved into carebear-vs-pirate flamewars before actually *answering the question*.

Malcanis
Vanishing Point.
The Initiative.
#68 - 2011-12-19 15:26:11 UTC
Atticus Fynch wrote:
Ninyania alCladdyth wrote:
Why do you feel it needs to be discouraged?


Good point. But it does bring up the question is it normal gameplay or just CCP sanctioned griefing?

I guess it depends who you talk to and what your idea of "game" is.


CCP have repeatedly affirmed that it's "normal gameplay" ie: intended and within the rules.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

ReiAnn
Nova-Tek
#69 - 2012-03-03 04:58:20 UTC  |  Edited by: ReiAnn
Suicide ganking needs to be address more by CCP. Just killing the insurance payout is in essense the least they could do. There are mega-corps/alliances that pay people to do it in order to manipulate item markets. Just taking away isk is like telling a serial killer he's been bad and sending him on his way. It's sad when high sec is riskier than null sec. Plus, people use it as a griefing mechanism which is strictly against policy, but nothing ever gets done about it. If you're going to be a pirate, be a pirate. Don't gank ships to pad your killboard, then grind sec status because you don't want to be stuck in low sec. Entire corp and alliances should be forced to bare the weight of their member actions. I would rather compete with a bot than deal with an idoit who is getting free ships to mess with me while I mine. If you want to stop my mining operation, declare war and bring it like a real man. Better yet, make everyone with a negative status killable both ship and pod. It's REALISTIC. I love how everyone says fight back, but EVE is suppose to have an aspect for every player and every player doesnt want to PVP.
Ladie Harlot
Viziam
Amarr Empire
#70 - 2012-03-03 05:30:57 UTC
ReiAnn wrote:
Suicide ganking needs to be address more by CCP. Just killing the insurance payout is in essense the least they could do. There are mega-corps/alliances that pay people to do it in order to manipulate item markets. Just taking away isk is like telling a serial killer he's been bad and sending him on his way. It's sad when high sec is riskier than null sec. Plus, people use it as a griefing mechanism which is strictly against policy, but nothing ever gets done about it. If you're going to be a pirate, be a pirate. Don't gank ships to pad your killboard, then grind sec status because you don't want to be stuck in low sec. Entire corp and alliances should be forced to bare the weight of their member actions. I would rather compete with a bot than deal with an idoit who is getting free ships to mess with me while I mine. If you want to stop my mining operation, declare war and bring it like a real man. Better yet, make everyone with a negative status killable both ship and pod. It's REALISTIC. I love how everyone says fight back, but EVE is suppose to have an aspect for every player and every player doesnt want to PVP.


Oh man I missed this thread. Thanks for bringing it back to life with a big spergy whine.

The artist formerly known as Ladie Scarlet.

Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#71 - 2012-03-03 05:35:26 UTC
My alt has been suicide ganked once. By two cruisers .. omen and thorax i believe. I had an friendly chat with them afterwards wished them good luck and moved on.
Jita Alt666
#72 - 2012-03-03 05:38:06 UTC
ReiAnn wrote:
Suicide ganking needs to be address more by CCP. Just killing the insurance payout is in essense the least they could do. There are mega-corps/alliances that pay people to do it in order to manipulate item markets. Just taking away isk is like telling a serial killer he's been bad and sending him on his way. It's sad when high sec is riskier than null sec. Plus, people use it as a griefing mechanism which is strictly against policy, but nothing ever gets done about it. If you're going to be a pirate, be a pirate. Don't gank ships to pad your killboard, then grind sec status because you don't want to be stuck in low sec. Entire corp and alliances should be forced to bare the weight of their member actions. I would rather compete with a bot than deal with an idoit who is getting free ships to mess with me while I mine. If you want to stop my mining operation, declare war and bring it like a real man. Better yet, make everyone with a negative status killable both ship and pod. It's REALISTIC. I love how everyone says fight back, but EVE is suppose to have an aspect for every player and every player doesnt want to PVP.


You raised a terrible thread from the dead with a terrible post?

Prepare to have everything you hold dear and of value attacked.
Dbars Grinding
Dark Venture Corporation
Kitchen Sinkhole
#73 - 2012-03-03 05:40:19 UTC
Because it is easy elite pvp and good fights.

I have more space likes than you. 

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#74 - 2012-03-03 05:50:09 UTC
The cost of a couple dessies is less than the cost of some intact armor plates, so its generally profitable.

I would like to thank the goons for teaching me how.

internet spaceships

are serious business sir.

and don't forget it

Postumius Aculeo
United Freemerchants Society
#75 - 2012-03-03 06:14:15 UTC
IGNATIUS HOOD wrote:
Atticus Fynch wrote:
Well, I read a lot about "carebear tears" yet there is nothing to incite "pirate tears" in EVE. Seems kind'a one-sided. You are either predator or prey in EVE and the predators have the upper hand.

I think that is were the balance is lacking.


The bears right the balance by fleeting up and defending each other. Also simply not AFK mining, watching local, gathering intel on gankers and paying attention to where they are would be a step in the right direction. You can't really stop someone determined to kill you regardless of cost but you can use the same resources he uses to find you to instead find him. Also would it really kill the bears to fit a few frigs and give these guys something to think about. Frigs are cheap and enough of them could really do something.

Also, whats stopping the bears from getting more organized into bigger corps, larger alliances, and war deccing the Pirate Corps behind all of this? Is it fear? Like I said before, Frigs are cheap.


Question: Why is it that whenever the balance question comes up, the first solution suggested is ALWAYS for the carebears to radically change their playstyle to that of the gankers (PvP)? I've got nothing against PvP, but why should the PvE players be FORCED to switch to PvP in order to survive?
Ann133566
Doomheim
#76 - 2012-03-03 06:17:28 UTC
Simple answer is to remove all astaroid belts from high sec. Maybe leave a pitiful amount behind for noob players. Hulks and the rest don't belong in high sec, period. Manufacturing doesn't belong there either. People who get fat and rich in high-sec are just laziness and cowardly. Stop clinging to concords skirts and man up! Join a Corp, make some friends and do mining ops with them and who knows, you might start learning about the game.
Tippia
Sunshine and Lollipops
#77 - 2012-03-03 06:22:33 UTC
Postumius Aculeo wrote:
Question: Why is it that whenever the balance question comes up, the first solution suggested is ALWAYS for the carebears to radically change their playstyle to that of the gankers (PvP)? I've got nothing against PvP, but why should the PvE players be FORCED to switch to PvP in order to survive?

Because the “problems” the carebears face are not actually problems — they're purposefully designed game elements that have existing solutions. The only real problem is that the carebears refuse to make use of those solutions and instead want to change the game to fit their playstyle.

The reason they should adopt a more secure play style is because they're in a PvP game — it's up to you to ensure your own survival, not the game, and if they don't want to take care of themselves, they have no-one but themselves to blame for failing to survive.
Grumpy Owly
Imperial Shipment
Amarr Empire
#78 - 2012-03-03 06:32:31 UTC
Pro PvP and like to encorage more?

Actually like situations where ships shoot back?

You agree that pilots should adapt to challenging situations in a risky EvE?

Vote: Bounty Hunting for CSM7.
Ann133566
Doomheim
#79 - 2012-03-03 06:40:44 UTC
Grumpy Owly wrote:
Pro PvP and like to encorage more?

Actually like situations where ships shoot back?

You agree that pilots should adapt to challenging situations in a risky EvE?

Vote: Bounty Hunting for CSM7.



CSM = Glorified tourist.
Lady Spank
Get Out Nasty Face
#80 - 2012-03-03 11:43:13 UTC
ReiAnn I am calling you out for bumping moronic troll threads.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)