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GMs - "We can't figure it out on our own. You do it"

First post First post
Author
Cebraio
State War Academy
Caldari State
#41 - 2012-03-02 13:18:17 UTC
IHaveCandyGetInTheVan69 wrote:

I think there should just be a system whereby we can decide when we want to participate in PVP, some kind of 'PVP pennant' or 'PVP banner' I don't know I'm sure you can work out a name. Anyway when you have this on you can shoot other players and they can shoot you and when you have it off you cannot shoot other players and they cannot shoot you. This system would basically let us achieve what you outline in your post and should really improve the game for everyone.

Go back to WoW?
IHaveCandyGetInTheVan69
Crouching Woman Hidden Cucumber
#42 - 2012-03-02 13:26:57 UTC
Wow, its a pretty sad that modern eve cant see an obvious troll like that.


Not long ago that a GM response like that would have looked like a troll. I for one welcome our new WOW-in-space overlords.
Cebraio
State War Academy
Caldari State
#43 - 2012-03-02 13:32:14 UTC
Yes, it's sad times, because nowadays there are actually people on the forums who would suggest such a thing in all seriousness.

+1 for trolling me.
Ptraci
3 R Corporation
#44 - 2012-03-02 13:39:14 UTC
IHaveCandyGetInTheVan69 wrote:
I for one welcome our new WOW-in-space overlords.


Having never played WoW, I don't know what you're talking about. But it seems to me quite reasonable that a portion of the sandbox should be an opt-in only combat zone - for noob training while they get the hang of the game, or for people who just don't like PvP. I mean, wasn't that the whole point behind system security levels and Concord in the first place? The only real problem is people who want to PvP where they are not supposed to, or with people they are not supposed to, or both.

I for one would be happy with removing concord and security levels entirely and turning all of EVE into one giant arena fractured into different NBSI spaces. But of course the high sec war dec people would never want that - perish the thought of involuntary PvP happening to THEM!
CCP Paradox
#45 - 2012-03-02 13:50:39 UTC
Team Super Friends.
We will rock your world.

CCP Paradox | EVE QA | Team Phenomenon

Space Magician

GM Homonoia
Game Master Retirement Home
#46 - 2012-03-02 13:51:56 UTC
EVE is never safe and we stand by that. I am not a game designer, so I have no true say in this, but I can honestly say that I do not think we will ever allow people to opt out of non-consensual danger and PVP. HOWEVER, it cannot be denied that the wardec system as it currently exists is a tool that is very often used for behavior that I, personally, would call griefing. Attacking a small, easy target for minimal cost is something for a small time criminal, not a PVP stud. Which means, in my personal opinion (in other words, this is not CCP gospel, nor a game design dogma), that paying cheap to gain an easy, semi-defenseless target should be able to be countered by equally cheap measures. EVE is harsh and often unfair, but that does not mean we cannot have some semblance of balance. When there is no balance to be had, the weight should fall in favor of the people wanting a good time. Besides, you can still suicide gank your target if you truly want that target dead. It is not like they are truly safe.

Senior GM Homonoia | Info Group | Senior Game Master

GM Homonoia
Game Master Retirement Home
#47 - 2012-03-02 13:52:41 UTC
CCP Paradox wrote:
Team Super Friends.
We will rock your world.


^^ Quoting for truth. They will. I know Paradox already rocked mine.

Senior GM Homonoia | Info Group | Senior Game Master

Shandir
EVE University
Ivy League
#48 - 2012-03-02 13:57:15 UTC
Ptraci wrote:
Having never played WoW, I don't know what you're talking about. But it seems to me quite reasonable that a portion of the sandbox should be an opt-in only combat zone - for noob training while they get the hang of the game, or for people who just don't like PvP. I mean, wasn't that the whole point behind system security levels and Concord in the first place? The only real problem is people who want to PvP where they are not supposed to, or with people they are not supposed to, or both.

I for one would be happy with removing concord and security levels entirely and turning all of EVE into one giant arena fractured into different NBSI spaces. But of course the high sec war dec people would never want that - perish the thought of involuntary PvP happening to THEM!


Where you go off-track is that you think there's an 'opt-in only combat zone'. That doesnt' exist in EVE. There are a few areas where combat is genuinely impossible (docked, CQ, within a shielded POS until after it is reinforced), and everywhere else, combat is a real possibility you must be at least a little prepared for.

High-sec is just that, high - not perfect - security. The point between the security levels is to provide places where it is *mostly* safe to ignore other players, to not be as ready for combat, to fly that super-shiny ship and probably get to keep it long term. This is a balance which many players are okay with.

Suicide ganking, wardecs, canflipping, ninja'ing - these all actually improve the depth of the game, provide interesting things to think about, and make high-sec less bland. I say this as a person who has only ever been on the recieving end of all of these mechanics.

The wardec mechanics need to be changed to increase risk significantly on the attacker's side - also, the mechanics (not the rules) need to be changed to mitigate the dec-shield tactics. What needs to be possible is that the attacker deeply regrets picking a war with 'these guys', because they either had more pilots, more skill, or simply more friends than the attackers could handle. When the attacker can suffer at the hands of an excellent defender as much as a defender suffers at the hands of an excellent attacker, then the mechanics are good.
Andski
Science and Trade Institute
Caldari State
#49 - 2012-03-02 14:01:48 UTC
Ptraci wrote:
Having never played WoW, I don't know what you're talking about. But it seems to me quite reasonable that a portion of the sandbox should be an opt-in only combat zone - for noob training while they get the hang of the game, or for people who just don't like PvP.


That is not the intent.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

IHaveCandyGetInTheVan69
Crouching Woman Hidden Cucumber
#50 - 2012-03-02 14:07:18 UTC
I would argue if a corp cannot defend itself it (though 3rd party mercs or internally) it should not exist, its not like its 100man corps that are deccing these carebears, its probably about 5 people who want easy ganks because these people are so profit hungry they wont bother with any kind of protection.

Its your duty in eve to make it not worth the effort of others to disrupt what you want to do.


Except even that isn't true.


Its your duty in eve to make deccing your corp ever so slightly less appealing than the corp of the hulk next to you.
Sasha Azala
Doomheim
#51 - 2012-03-02 14:10:40 UTC  |  Edited by: Sasha Azala
Ptraci wrote:
IHaveCandyGetInTheVan69 wrote:
I for one welcome our new WOW-in-space overlords.


Having never played WoW, I don't know what you're talking about. But it seems to me quite reasonable that a portion of the sandbox should be an opt-in only combat zone - for noob training while they get the hang of the game, or for people who just don't like PvP. I mean, wasn't that the whole point behind system security levels and Concord in the first place? The only real problem is people who want to PvP where they are not supposed to, or with people they are not supposed to, or both.

I for one would be happy with removing concord and security levels entirely and turning all of EVE into one giant arena fractured into different NBSI spaces. But of course the high sec war dec people would never want that - perish the thought of involuntary PvP happening to THEM!




Safe zones ( like WoW) would ruin EVE.

For one thing you would have to remove all asteroid belts as you would have people moving in with hulks and stripping the systems bare very quickly. Only way to overcome that would be to restrict access to a character's age. Neither of those are ideal.

EVE is a sandbox style MMO and should remain so, afterall there's not many sandbox style MMOs around.
Andski
Science and Trade Institute
Caldari State
#52 - 2012-03-02 14:13:28 UTC  |  Edited by: Andski
IHaveCandyGetInTheVan69 wrote:
I would argue if a corp cannot defend itself it (though 3rd party mercs or internally) it should not exist, its not like its 100man corps that are deccing these carebears, its probably about 5 people who want easy ganks because these people are so profit hungry they wont bother with any kind of protection.


I have no sympathy for carebears who wish to opt out of PvP entirely, but I also have no sympathy for risk-averse gankbears who absolutely abhor the thought of losing a ship. You know, the types that hunt wartargets while they are in Aliastra or whatever only to accept their own applications with director alts before ganking their ~prey~ or whatever.

Oh, and now that you can drop from your corp while in space, it's even more broken than it used to be.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Zowie Powers
Aliastra
Gallente Federation
#53 - 2012-03-02 14:36:00 UTC
If in-corp awoxing is the only option CCP have left you, then CCP have failed.
You fail if you don't do it.

ATX: The best of the rest.

Reppyk
The Black Shell
#54 - 2012-03-02 14:37:03 UTC
GM Homonoia wrote:
Besides, you can still suicide gank your target if you truly want that target dead. It is not like they are truly safe.
Tell me how to suicide gank an highsec POS, please.

I AM SPACE CAPTAIN REPPYK. BEWARE.

Proud co-admin of frugu.net, a French fansite about EVE !

GM Homonoia
Game Master Retirement Home
#55 - 2012-03-02 14:38:22 UTC
Reppyk wrote:
GM Homonoia wrote:
Besides, you can still suicide gank your target if you truly want that target dead. It is not like they are truly safe.
Tell me how to suicide gank an highsec POS, please.


While that is possible (in theory), I do admit that is rather impractical.

Senior GM Homonoia | Info Group | Senior Game Master

Sasha Azala
Doomheim
#56 - 2012-03-02 14:41:14 UTC
Reppyk wrote:
GM Homonoia wrote:
Besides, you can still suicide gank your target if you truly want that target dead. It is not like they are truly safe.
Tell me how to suicide gank an highsec POS, please.




The target that was being talked about was a player not a structure. But of course you know that already.

Why not just war-dec the corp the structure belongs to.
Andski
Science and Trade Institute
Caldari State
#57 - 2012-03-02 14:48:11 UTC
Zowie Powers wrote:
If in-corp awoxing is the only option CCP have left you, then CCP have failed.
You fail if you don't do it.


Considering that you are now able to get kicked from a corp while in space, that option is gone.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Orator de Umbras
Doomheim
#58 - 2012-03-02 15:17:50 UTC  |  Edited by: Orator de Umbras
IHaveCandyGetInTheVan69 wrote:
I would argue if a corp cannot defend itself it (though 3rd party mercs or internally) it should not exist, its not like its 100man corps that are deccing these carebears


The problem with that argument is that a corporation will not declare war on another corporation that can defend itself. If they wanted that sort of fight, they would go to lower security space.

A new corporation that is still in the process of recruiting and training pilots in high-sec, will not be able to take on a 5 man gang of strategic cruisers. If this sort of corporation gets a declaration of war, their only option is to play it safe, dock up, or log out. If that happens, chances are that pilots will leave the corporation, further weakening the corporation as a whole.

The only way to fix this is to make it not worth the effort of the corporation declaring war. This could be done by increasing the fee to declare war, but I'm sure any dedicated griefers will pay even 500mil if it meant a possible massacre of defenseless pilots.

- - -

Now, this is a far out there solution, but it could work: a corporate classification system. A way of examining the assets of the corporation, the age of it's pilots, and the skills those pilots possess to assign the corporation a letter that signifies how capable they are.

For example:
- Corporation A consists of ten 2-month old pilots that can fly a mining barge, making them a Class "C" corporation.
- Corporation B consists of five, 2-year old pilots that could fly Strategic Cruisers, making them a Class "A" corporation.

As such, Corporation B would not be able to declare war on Corporation A, as they are two classes above them; however, if Corporation A was to anchor a POS in a high-sec system, they would automatically become a Class "B" corporation, and would be vulnerable to a war from Corporation B.

There would need to be a complex system of rules for what puts a corporation under a certain class, and safeguards to prevent a corporation from dummying up/down their class to wage war or to avoid it, but I think it would be a workable solution.
Lors Dornick
Kallisti Industries
#59 - 2012-03-02 15:20:04 UTC
Grideris wrote:


For the most part, you got it right. It's just the last bit that's not quite spot on as CCP is actually overhauling the War dec system (among others) in the coming expansion for mid-year.


Actually, CCP is telling us that they are.

But the GM's have to react with the game that they have, not the one promised (possibly drunk) devs.

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

Butzewutze
Doomheim
#60 - 2012-03-02 15:26:59 UTC
Sasha Azala wrote:
Reppyk wrote:
GM Homonoia wrote:
Besides, you can still suicide gank your target if you truly want that target dead. It is not like they are truly safe.
Tell me how to suicide gank an highsec POS, please.




The target that was being talked about was a player not a structure. But of course you know that already.

Why not just war-dec the corp the structure belongs to.


i lol'd. Do you even know what this thread is about?

The problem is that some corps flood the markets with ISK so they might change the economy and affecting every players experience risk-free. They often have a huge impact on the market but they are also "safe" at the same time. Their POS's can't be killed and their barges can only be killed by suiciding yourself. There should be Risk / Reward in eve but atm this game favours reward over risk.

And btw. imho "Industrial-Only" Corps that cant defend themselfs shouldnt exist in a "PVP" game at all. Look for another game or learn to defend yourself. Dont make the game easier for this guys.