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Covert isent realy covert.

Author
evil art
Republic Military School
Minmatar Republic
#1 - 2012-03-01 02:27:40 UTC
Its come to a point where you have to afk cloky *** systems for a very long time and basicly lock up alot of ratting systems just to even get a chance for a tackle. Atm i have more than one char doing this the downside is that you lock up your characers for playing eve in this manner or playstyle. and im pretty sure its not the way it should be.

The Hole idea of picking a ship with exremly poor tank is to catch players by supprice, so howabout some "new thinking". maby even rework it. ýou got it right in wh´s. why not in normal 0.0 space, Make it worth the risk Of ratting in 0.0

There would be more fights, it would make it alot harder for bots. im pretty sure you would remove them.
2 weeks after i enter a system. aslong as they see my name in local. i have to become the stealth Ninja, the AFK dude thats become part of local as the person noone fears, then i have 1 chance.

Or is it ment that you have to lock up 11 systems to basicly force them to pick one of these.







Andrea Griffin
#2 - 2012-03-01 03:07:55 UTC  |  Edited by: Andrea Griffin
evil art
Republic Military School
Minmatar Republic
#3 - 2012-03-01 03:11:53 UTC
Andrea Griffin wrote:



two sides of the same coin he wants to rat safe in 0.0 hey all he has to to is to check local. he azlways have the option to go back to highsec and keep farming those iskies in lvl 4´s :)
tommydavis
Helm of Darkness
#4 - 2012-03-01 13:46:25 UTC
You could try not being a ***** and switch to targets that can fight back. Bring a real combat ship and you will get fights.
Batelle
Federal Navy Academy
#5 - 2012-03-01 14:30:58 UTC
This thread is new and interesting.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

evil art
Republic Military School
Minmatar Republic
#6 - 2012-03-01 14:31:27 UTC
tommydavis wrote:
You could try not being a ***** and switch to targets that can fight back. Bring a real combat ship and you will get fights.




why would i wana do that?
Simi Kusoni
HelloKittyFanclub
#7 - 2012-03-01 14:39:52 UTC
tommydavis wrote:
You could try not being a ***** and switch to targets that can fight back. Bring a real combat ship and you will get fights.

because eve is all about consensual pvp :D

Anyway the difference between cloaking in whs and cloaking in 0.0 is that in whs you can't bridge a gang onto a target, or drop a super. I hate afk cloaking, but at the moment it seems like a necessary evil.

30 second time delay on local would be cool though, people with Intel channels/scouts would still get out, but roaming gangs would actually be able to kill people/bots if they were just relying on local.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Trinkets friend
Sudden Buggery
Sending Thots And Players
#8 - 2012-03-02 01:34:05 UTC
Sure you can't drop a BLOPs gang on someone in a wormhole, but you can sure as hell get the drop on people in BS gangs.
Xorv
Questionable Acquisitions
#9 - 2012-03-02 02:12:42 UTC  |  Edited by: Xorv
Simi Kusoni wrote:
because eve is all about consensual pvp :D


It's actually beginning to seem that way. Hopefully changes to Local will finally happen soon, it's clearly on CCPs mind as they brought it up at the CSM. Inferno might finally put this game back on track, I'm not holding my breath, but you never know.


Andrea Griffin wrote:
Can we consolidate?


Why would want to consolidate in that thread? That guys ideas are ********,
M1k3y Koontz
House of Musashi
Stay Feral
#10 - 2012-03-03 20:50:26 UTC  |  Edited by: M1k3y Koontz
Batelle wrote:
This thread is new and interesting.



I sense sarcasm... wait... you mean that this thread has already been posted 50 times???Shocked

evil art wrote:
tommydavis wrote:
You could try not being a ***** and switch to targets that can fight back. Bring a real combat ship and you will get fights.




why would i wana do that?


So you can stop being a Goonswarm pet or delop human feelings?
Also, so you can have FUN, its a game after all.

If they remove local from nullsec I'm out of here, people want to greif thats fine but at the point where it becomes "Constantly hit the D-Scan button while trying to kill the rats, pulse a shield booster and cap booster, align every time some ship that you don't know shows up on your d-scan, just so you can get some isk to go PVP'ing"
It doesn't need to be that hard.

0.0 is far betterer that highsec, no way in hell I'm running 4's again. Roll


And my opinion on no local in 0.0:

It isn't wormholes space, there is imediate local. You dont like showing up in local every time you enter a system, start griefing in wormholes.

How much herp could a herp derp derp if a herp derp could herp derp.

Simi Kusoni
HelloKittyFanclub
#11 - 2012-03-04 00:25:53 UTC
M1k3y Koontz wrote:
Also, so you can have FUN, its a game after all.

If they remove local from nullsec I'm out of here, people want to greif thats fine but at the point where it becomes "Constantly hit the D-Scan button while trying to kill the rats, pulse a shield booster and cap booster, align every time some ship that you don't know shows up on your d-scan, just so you can get some isk to go PVP'ing"
It doesn't need to be that hard.

0.0 is far betterer that highsec, no way in hell I'm running 4's again. Roll


And my opinion on no local in 0.0:

It isn't wormholes space, there is imediate local. You dont like showing up in local every time you enter a system, start griefing in wormholes.

+1 to the stuff on removing local

Although I kind of disagree on the "griefing" thing, killing people who are trying to PvE isn't griefing, it's part of the game. It's something that a lot of people like about Eve, that even when grinding you aren't just battling NPCs, you're trying not to die to other players too. That aspect of the game is slowly going away, as conveniences like stations every few systems, jump bridge networks and carriers to transport ships become more and more common.

Personally, even though I'm a giant care bear, I want null sec to become more dangerous. For one thing, if life is more difficult all the faction/deadspace items I get are going to shoot up in price since bots can't get the faction stuff anymore and only skilled players would be able to collect dead space. Currently getting either of those types of item is simply a risk-free grind, it isn't about how skilled you are, it's about how much time you dedicate to scanning/pressing F1 in anomalies.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Mfume Apocal
Brutor Tribe
Minmatar Republic
#12 - 2012-03-04 01:21:22 UTC
Simi Kusoni wrote:
Personally, even though I'm a giant care bear, I want null sec to become more dangerous. For one thing, if life is more difficult all the faction/deadspace items I get are going to shoot up in price since bots can't get the faction stuff anymore and only skilled players would be able to collect dead space.


Bots D-scan far better than you or I could ever do.
Simi Kusoni
HelloKittyFanclub
#13 - 2012-03-04 01:26:44 UTC
Mfume Apocal wrote:
Simi Kusoni wrote:
Personally, even though I'm a giant care bear, I want null sec to become more dangerous. For one thing, if life is more difficult all the faction/deadspace items I get are going to shoot up in price since bots can't get the faction stuff anymore and only skilled players would be able to collect dead space.


Bots D-scan far better than you or I could ever do.

Hence the +1 for the stuff on not removing local.

If you scroll up, I also made a post about WH and null not being the same due to blops/titan bridges Blink Completely removing local isn't the only way to make null more dangerous.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Ahrieman
Codex Praedonum
Divine Damnation
#14 - 2012-03-04 03:09:26 UTC  |  Edited by: Ahrieman
In another recent thread (which was terribly conceived btw) a few people echoed a simple solution that I would support (and it has already been mentioned here). 0.0 local should have some sort of time delay before appearing in local that starts from when you enter, or log in, to the system. I haven't lived in null for awhile, so If this is a horrible idea, flame away.

In the other thread, the suggested times thrown out were 5, 10, and 15 minutes. While I think the 30 second suggestion here is on the right track, with a slightly longer timer, it could also give advantages to mobility in combat and could make it a lot riskier to try to bot in null. It could fix a number of issues in null and even provide some more dynamics to the pvp there.

EDIT: If you want the W-space local, go to W-space. Keep W-space unique.

Solo Rifter since 2009

The Vastator
Sebiestor Tribe
Minmatar Republic
#15 - 2012-03-04 21:08:17 UTC
While I do agree that delaying local for a few secs will definitely shake things up in null and EvE as a whole. I still don't believe it's needed. Take a look at threads with similar discussions and you can see that most of the peeps asking for this stuff DON'T LIVE IN NULL. They are either lowsec peeps, highsec bears or random peeps that think it's their duty to take care of bots.
If this change is even implemented, it should be present in all of EvE from lowsec to highsec and also including wh space. If you can't catch your targets within the 30sec delay, you've failed... go back home.
Simi Kusoni
HelloKittyFanclub
#16 - 2012-03-04 23:04:40 UTC
The Vastator wrote:
While I do agree that delaying local for a few secs will definitely shake things up in null and EvE as a whole. I still don't believe it's needed. Take a look at threads with similar discussions and you can see that most of the peeps asking for this stuff DON'T LIVE IN NULL. They are either lowsec peeps, highsec bears or random peeps that think it's their duty to take care of bots.
If this change is even implemented, it should be present in all of EvE from lowsec to highsec and also including wh space. If you can't catch your targets within the 30sec delay, you've failed... go back home.

O hai, I live in null sec and I'm one of the most vocal out of the people asking for this stuff. I'm also confused as to what effect a 30 second local delay would have on wormholes.

One interesting thing is that the inverse of your claim is that a lot of the people crying out against these kind of proposals live in SoV null sec. As do I, and I can honestly say that a lot of people I know who live here too will cry and scream at the idea of null becoming more dangerous. They will also swear blind that null IS dangerous, and that they should be earning more than those darn incursion runners!

Then they'll go make a cup of coffee while their drones kill the rats in their haven.

The issue with this situation is that us "bitter vets" are perfectly safe in our ratting systems, we don't move anything expensive or interesting around except by jump freighter or carrier and we all have alts to scout. It also means that what happens when we go out killing? We focus on gate camping, or blitzing anomalies with ceptors and AFs in areas like providence where the players are (no offence guys) really stupid.

Experienced players are invulnerable, so we pick on noobs. That's what Eve has come down to.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Rel'k Bloodlor
Federation Front Line Report
Federation Front Line
#17 - 2012-03-04 23:24:09 UTC
I don't think that null(sov space) should have a local, unless the sov holder pays for it. Also if they pay for it they should have some control as to its base setting(like if there is a delay, what shows up in local ect ect)
Empire and low sec make sense as they are controlled buy vast empires that garner huge tax revenues to fund the com networks need to have a local, every were else shouldn't have them unless some one builds them it's a sand box after all.

I wanted to paint my space ship red, but I couldn't find enough goats. 

discordigant
Doomheim
#18 - 2012-03-05 00:12:42 UTC  |  Edited by: discordigant
Take away local all together, we don't have it in WH's and can pawn people out of nowhere. It would force you scared null bears into more smaller sized engagements.

EDIT: Hell they even took away jump data from WH's and we love it, null has to catch up.
Simi Kusoni
HelloKittyFanclub
#19 - 2012-03-05 00:32:22 UTC
discordigant wrote:
Take away local all together, we don't have it in WH's and can pawn people out of nowhere. It would force you scared null bears into more smaller sized engagements.

EDIT: Hell they even took away jump data from WH's and we love it, null has to catch up.

Read through thread, then post.

Thank you.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

discordigant
Doomheim
#20 - 2012-03-05 00:45:29 UTC
Simi Kusoni wrote:
discordigant wrote:
Take away local all together, we don't have it in WH's and can pawn people out of nowhere. It would force you scared null bears into more smaller sized engagements.

EDIT: Hell they even took away jump data from WH's and we love it, null has to catch up.

Read through thread, then post.

Thank you.



Did and reiteration is still a good reason to post, but go back to your happy place were everyone agrees with your bad theories...
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