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[Issue] Guaranteed POD kill - Bollocks

First post
Author
Just Another Toon
Doomheim
#1 - 2011-09-21 18:03:59 UTC
So I have to address this, because yes its a rant, but its a stupid mechanic.

Issue

1) I get caught in a bubble my ship dies, oh im also stuck in the bubble with my pod NO CHANCE to get away die
2) Station Campers - drpo bubble when undock, station kicks you out a bit so you cannot redock immediately after 30 seconds. meanwhile you can also get bumped! So get killed cos i cant dock or even warp or jack sh*t. So then guess what i POD get stuck in bubble and even worse get a fecking 30 second timer!! So i cant even try dock again! and cant warp away!

Is this some sort of pi$$ take? I dont mind losing a ship (even though i think bubbles are lame) but losing my pod and having NO CHANCE to get away is a joke.

Bubbles should not be able to hold pods! Your screwing solo pilots with bubbles anyway but trapping pods as well is not on.
Malcanis
Vanishing Point.
The Initiative.
#2 - 2011-09-21 18:29:58 UTC
Just Another Toon wrote:
So I have to address this, because yes its a rant, but its a stupid mechanic.

Issue

1) I get caught in a bubble my ship dies, oh im also stuck in the bubble with my pod NO CHANCE to get away die
2) Station Campers - drpo bubble when undock, station kicks you out a bit so you cannot redock immediately after 30 seconds. meanwhile you can also get bumped! So get killed cos i cant dock or even warp or jack sh*t. So then guess what i POD get stuck in bubble and even worse get a fecking 30 second timer!! So i cant even try dock again! and cant warp away!

Is this some sort of pi$$ take? I dont mind losing a ship (even though i think bubbles are lame) but losing my pod and having NO CHANCE to get away is a joke.

Bubbles should not be able to hold pods! Your screwing solo pilots with bubbles anyway but trapping pods as well is not on.


Don't use kick-out stations in lo-sec/null if you can possibly avoid it.

Use CTRL-SPACE to bring your ship to a stop without making yourself lockable.

Use your ship scanner to avoid warping to bubbled gates. Also make bookmarks to allow you to warp to the gate from an offset angle. (A few hours doing this with a fast T1 frigate will pay huge dividends)

If you jump through a gate and you find you're in a bubble, hold your cloak until your session timer is about to expire, then burn back to the gate. You can make your session timer visible in the ESC menu (general settings). It shows up as a little clock timer in the top left of your screen, and it's extrmely useful.

And as a general rule, learn how to play or ask for help before you cry about well established mechanisms.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Drake Draconis
Brutor Tribe
Minmatar Republic
#3 - 2011-09-21 18:30:26 UTC  |  Edited by: CCP Zymurgist
Just Another Toon wrote:
So I have to address this, because yes its a rant, but its a stupid mechanic.

Issue

1) I get caught in a bubble my ship dies, oh im also stuck in the bubble with my pod NO CHANCE to get away die
2) Station Campers - drpo bubble when undock, station kicks you out a bit so you cannot redock immediately after 30 seconds. meanwhile you can also get bumped! So get killed cos i cant dock or even warp or jack sh*t. So then guess what i POD get stuck in bubble and even worse get a fecking 30 second timer!! So i cant even try dock again! and cant warp away!

Is this some sort of pi$$ take? I dont mind losing a ship (even though i think bubbles are lame) but losing my pod and having NO CHANCE to get away is a joke.

Bubbles should not be able to hold pods! Your screwing solo pilots with bubbles anyway but trapping pods as well is not on.


Interdiciton Bubbles prevent warp drive.

That's the point.

Trolling removed. Zymurgist

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Just Another Toon
Doomheim
#4 - 2011-09-21 18:35:40 UTC  |  Edited by: CCP Zymurgist
Malcanis wrote:
Just Another Toon wrote:
So I have to address this, because yes its a rant, but its a stupid mechanic.

Issue

1) I get caught in a bubble my ship dies, oh im also stuck in the bubble with my pod NO CHANCE to get away die
2) Station Campers - drpo bubble when undock, station kicks you out a bit so you cannot redock immediately after 30 seconds. meanwhile you can also get bumped! So get killed cos i cant dock or even warp or jack sh*t. So then guess what i POD get stuck in bubble and even worse get a fecking 30 second timer!! So i cant even try dock again! and cant warp away!

Is this some sort of pi$$ take? I dont mind losing a ship (even though i think bubbles are lame) but losing my pod and having NO CHANCE to get away is a joke.

Bubbles should not be able to hold pods! Your screwing solo pilots with bubbles anyway but trapping pods as well is not on.


Don't use kick-out stations in lo-sec/null if you can possibly avoid it.

Use CTRL-SPACE to bring your ship to a stop without making yourself lockable.

Use your ship scanner to avoid warping to bubbled gates. Also make bookmarks to allow you to warp to the gate from an offset angle. (A few hours doing this with a fast T1 frigate will pay huge dividends)

If you jump through a gate and you find you're in a bubble, hold your cloak until your session timer is about to expire, then burn back to the gate. You can make your session timer visible in the ESC menu (general settings). It shows up as a little clock timer in the top left of your screen, and it's extrmely useful.

And as a general rule, learn how to play or ask for help before you cry about well established mechanisms.


Well established mechanisms my arse, its still a bollocks and wrong mechanism a

Trolling removed. Zymurgist
Ingvar Angst
Nasty Pope Holding Corp
#5 - 2011-09-21 19:26:13 UTC
How else are you going to catch a pos that can insta-warp? It's the only balance pods have, the only real chance to get that pod-kill.

Six months in the hole... it changes a man.

CCP Zymurgist
C C P
C C P Alliance
#6 - 2011-09-21 19:31:46 UTC
Trolling and off topic posts removed. Please remain on topic and post in a constructive matter.

Zymurgist Community Representative CCP NA, EVE Online Contact Us at http://support.eveonline.com/pages/petitions/createpetition.aspx

Just Another Toon
Doomheim
#7 - 2011-09-21 19:50:36 UTC
Ingvar Angst wrote:
How else are you going to catch a pos that can insta-warp? It's the only balance pods have, the only real chance to get that pod-kill.


Just like everyone else does in low sec and empire m8 by using a fast locking ship, 0.0 shouldnt make a difference. Having no chance of getting away is not right whether its been a long term mechanic or not. Its a mechanic that should of been changed.
For the record i didnt lose any expensive implants or an expensive ship.

if you get bubbled your losing your ship and pod, is that really right? also getting a 30 second timer and cant even dock when you get you shipped killed is not right either. No matter how you look at it.
Drake Draconis
Brutor Tribe
Minmatar Republic
#8 - 2011-09-21 20:20:42 UTC  |  Edited by: Drake Draconis
Its called a session timer.

Again...anyone and everyone who has lived out there and in 0.0 knows this.

aparently you didn't.

Check your exit routes...scout ahead.

You go blindly in...you get killed.

It's as simple as that.

This is not an issue...its not a game breaking problem.

It's called EVE online.

Works as intended.

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Malcanis
Vanishing Point.
The Initiative.
#9 - 2011-09-21 21:20:10 UTC
Just Another Toon wrote:
Malcanis wrote:
Just Another Toon wrote:
So I have to address this, because yes its a rant, but its a stupid mechanic.

Issue

1) I get caught in a bubble my ship dies, oh im also stuck in the bubble with my pod NO CHANCE to get away die
2) Station Campers - drpo bubble when undock, station kicks you out a bit so you cannot redock immediately after 30 seconds. meanwhile you can also get bumped! So get killed cos i cant dock or even warp or jack sh*t. So then guess what i POD get stuck in bubble and even worse get a fecking 30 second timer!! So i cant even try dock again! and cant warp away!

Is this some sort of pi$$ take? I dont mind losing a ship (even though i think bubbles are lame) but losing my pod and having NO CHANCE to get away is a joke.

Bubbles should not be able to hold pods! Your screwing solo pilots with bubbles anyway but trapping pods as well is not on.


Don't use kick-out stations in lo-sec/null if you can possibly avoid it.

Use CTRL-SPACE to bring your ship to a stop without making yourself lockable.

Use your ship scanner to avoid warping to bubbled gates. Also make bookmarks to allow you to warp to the gate from an offset angle. (A few hours doing this with a fast T1 frigate will pay huge dividends)

If you jump through a gate and you find you're in a bubble, hold your cloak until your session timer is about to expire, then burn back to the gate. You can make your session timer visible in the ESC menu (general settings). It shows up as a little clock timer in the top left of your screen, and it's extrmely useful.

And as a general rule, learn how to play or ask for help before you cry about well established mechanisms.


Well established mechanisms my arse, its still a bollocks and wrong mechanism a

Trolling removed. Zymurgist


|Well since you have me wriggling in the crushing grip of your logical reasoning, I have no choice but to bow out of this thread, leaving only a single perfect rose and a finely printed ivory card delicately engraved in gold with the message:




U MAD?





"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Hirana Yoshida
Behavioral Affront
#10 - 2011-09-21 21:57:45 UTC
Must admit, I always found it a bit daft that losing ones ship invokes the session change timer, guess it has to with state-change or some such nonsense. Not that it matters much, in 'busy' systems/on poor connections the mere loading of the wreck/pod can freeze client for several seconds, so meh.
Lykouleon
Noble Sentiments
Second Empire.
#11 - 2011-09-21 22:00:25 UTC
Just Another Toon wrote:
if you get bubbled your losing your ship and pod, is that really right?


This isn't a hand-holding lovey-dovey game. Don't undock if you're not ready to lose your ship, your pod, your wallet, and/or your virginity.

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

Goose99
#12 - 2011-09-21 23:13:41 UTC
You know what's bullocks? No station windows.Lol
Just Another Toon
Doomheim
#13 - 2011-09-22 00:02:25 UTC
tell you what ill throw up some bubbles, please fly into them, and ill pod you lets see if yu change your mind then
Drake Draconis
Brutor Tribe
Minmatar Republic
#14 - 2011-09-22 01:54:39 UTC
No thanks....had a broadsword fall on my head in WHS.

But thats why I was using a jump clone.

In my defense the guards where asleep on the job and that's why I was podded.


I'll say this much... I didn't go ape #### crazy like you did.

Just said "That was interesting" and moved on.

But some people just can't help themselves.

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Samillian
Angry Mustellid
#15 - 2011-09-22 08:26:30 UTC
Just Another Toon wrote:
tell you what ill throw up some bubbles, please fly into them, and ill pod you lets see if yu change your mind then


Anyone living in 0.0 has had it happen to them, its a hazard of living in 0.0. If you can't deal with it go back to Low or HiSec.

NBSI shall be the whole of the Law

Danika Princip
GoonWaffe
Goonswarm Federation
#16 - 2011-09-22 12:03:23 UTC
Just Another Toon wrote:
tell you what ill throw up some bubbles, please fly into them, and ill pod you lets see if yu change your mind then


Happens to me all the time. I don't care, getting podded is just part of the game.
Gallion
Malevelon Roe Industries
Convocation of Empyreans
#17 - 2011-09-22 14:11:24 UTC
Suprised no one's asked for your stuffs yet. =)
(for any reason)
- Im not out there much but the Mechanics is fine, totally follows the #1 rule that all (or most) EVE players know about.

This is a Signature, It makes people Stare. (Man I gotta Make one , or Find one to steal)

Usurpine
Imperial Shipment
Amarr Empire
#18 - 2011-09-22 15:23:59 UTC
Its not i cannot deal with it, but i confirm, loosing your ship AND have a session timer so you lose you pod because you cant dock, that sucks.
But i understand that somehow the only chance to get rid of people in some system where they shouldnt be.
It still sucks.
Rico Minali
Federal Navy Academy
Gallente Federation
#19 - 2011-09-23 09:04:15 UTC
Everyone plays by the same rules mate, you get caught in bubbles just like everyone else does (apart from nullified T3s of course)

First rule of eve HTFU.

Trust me, I almost know what I'm doing.

Just Another Toon
Doomheim
#20 - 2011-09-23 10:17:59 UTC
Thanks for your replies chaps, and yes I know this is the mechanics of 0.0, the question is 'is it fair and correct' to have this mechanic.

In other words - do you think its right to have this. If so, then please explain why?

Losing a ship, well yeah it sucks but if someones got a dictor where you are then your unlucky. However you are guaranteed to lose your pod, with no chance to escape - you think thats an ok mechanic to have?

Also why when you get killed you get a 30 second docking timer on your pod? Please someone explain WHY this is a justified mechanic? Thats all I am asking? Why do you get a 30 second docking timer? Again guaranteed to lose your POD.

If someone can explain the rational around these mechanics then ill STFU.

Personally I believe bubbles should be just for locking down supers and caps, not for general use. They are an i win button, mobile warp bubbles as well, I mean seriously afk warp scramming? Also drag bubbles? I mean drop a bubble 90km from a gate and then catch all? You cant even directional scan them down if they are at the out gate. This is my personal view on bubbles, if you want to trap people then use scrams and disrupters, why should 0.0 be any diiferent to the rest of eve?

but even if you bubbles dont go, then seriously pods should not be caught in bubbles, and definately not have a docking timer - i dont see the sense in why thats implemented at all..
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