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The Incarna Postmortem, on Tentonhammer.com

Author
Razin
The Scope
#61 - 2011-09-21 17:18:27 UTC  |  Edited by: Razin
Mendolus wrote:


What, you mean some boob claimed that the leaked document was hard evidence and proof that CCP was going to nickel and dime us to death with non-vanity items at any moment and half the blockheads from the forums went and shot at monuments for three days straight while everyone in local asked wtf was going on and why the hell people were making rainbows outside trade hubs for?

Where where YOU when things like this have happened repeatedly in real life throughout known history and the end result is almost always the same, bunch of doomsayers incite a riot, people burn stuff to the ground, then afterwards no one knows seems to recall what it was all about in the first place.

The fantastical and fictional notion that non-vanity items were right around the corner. Bullocks.

I see you just can't abandon your revisionist schtick.

The leaked newsletter had a two-part feature on MTs. The first part was the pro/con opinions from a selected few; however the second part was company policy on how it's going to be.

Here's a quote from the second part (policy):

"Not all virtual purchases will focus on customization: some will simply be new items, ammunition, ships, etc. that can be purchased outright."

There is nothing 'soft' about that evidence. It was clear proof of where CCP was headed with all of this MT stuff (that wasn't in their plans only a short while before).
Malcanis
Vanishing Point.
The Initiative.
#62 - 2011-09-21 17:20:52 UTC
Mendolus wrote:


If they introduce gold ammo that requires an exchange of manufactured ammo, akin to the Loyalty Points store, so be it, it will not be game breaking. Everyone in the game will be able to purchase this ammo from the player market with currency from within the game. It will not be a thin air situation.


Unless you're a player who makes his living creating faction ammo and selling it. Then your profession has just effectively been deleted in order that CCP can make a few bucks from the cash shop.

But you don't make your ISK that way, I suppose, so since it's not game breaking for you, it doesn't matter.

Cash shop for stuff we can't buy now and has no obvious in game mechanism, like reskins, alliance logos on ships and so forth: yeah OK, if the cash shop is the only way we'll get those, then so be it.

Cash shop for stuff that has real effects in game, and obviates player professions? THAT is the very definition of "game-breaking".

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Vertisce Soritenshi
The Scope
Gallente Federation
#63 - 2011-09-21 17:21:19 UTC
After reading that rather boring article filled with ignorance and misconception, I wanted to make a post and just rip it apart. Alas...after reading all the responses in this thread I feel that there is no need. The Mittani is just as hated and unwanted as ever before. Nobody believes his bullshit and rhetoric except the misguided sheeple that follow him around and desperately try to get on thier knees in front of him.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Florestan Bronstein
Ministry of War
Amarr Empire
#64 - 2011-09-21 17:25:52 UTC  |  Edited by: Florestan Bronstein

You devalue your blog by treating it first and foremost as a tool for political maneuvering (with CCP as the real audience in mind), instead of sticking to the "journal of interesting thoughts/reflections" style.

also the "all those poor ccp employees" angle made me chuckle a bit...
Mendolus
Aurelius Federation
#65 - 2011-09-21 17:33:03 UTC  |  Edited by: Mendolus
Malcanis wrote:
Mendolus wrote:


If they introduce gold ammo that requires an exchange of manufactured ammo, akin to the Loyalty Points store, so be it, it will not be game breaking. Everyone in the game will be able to purchase this ammo from the player market with currency from within the game. It will not be a thin air situation.


Unless you're a player who makes his living creating faction ammo and selling it. Then your profession has just effectively been deleted in order that CCP can make a few bucks from the cash shop.

But you don't make your ISK that way, I suppose, so since it's not game breaking for you, it doesn't matter.

Cash shop for stuff we can't buy now and has no obvious in game mechanism, like reskins, alliance logos on ships and so forth: yeah OK, if the cash shop is the only way we'll get those, then so be it.

Cash shop for stuff that has real effects in game, and obviates player professions? THAT is the very definition of "game-breaking".


True, I do agree that it would hurt professional mission runners who make a significant portion of their proceeds from reselling faction ammo and the like... but as a Devil's Advocate in nearly every discussion, I have to ask... do the potential benefits of CCP generating additional revenue they seem to need by all accounts, outweigh hurting a certain percentage of income sources for mission running players?

They certainly nerfed sanctums well enough on their own for their own reasons, there's no reason to suspect they would not consider the same for faction ammo sales, esp. when it concerns generating additional revenue for the company, outside of subscriptions themselves.

I do agree with you, and you are right in the sense that, it would further flood the market with goods that would compete with Loyalty Points store sales, if and when those goods were comparable or better than their LP store counterparts especially.

We will have to wait and see I'm afraid... I personally would probably be able to stomach gold ammo so long as it required an item exchange and was not exceptionally better than anything currently present in the game as it is. Maybe the ammo will simply reduce capacitor requirements for hybrids or lasers, increase range for missiles, and falloff for projectiles? Increased damage dealing or applying would be a bad idea for gold ammo IMO. I think if anything CCP would introduce goods that can be bought to ease newer players into the game, as noted above, such as with fittings and usage requirements alone, and not with things that make veterans more... veteran-ish.

...clearly the Ishukone Watch Scorpion is the fifth horseman of the Apocalypse, i.e. the Brown Rider, otherwise known as Poopie.

Dirk Decibel
Pator Tech School
Minmatar Republic
#66 - 2011-09-21 17:35:20 UTC
Bane Loppknow wrote:
Incarna was an expansion? I thought it was just a door.

So far it feels like a buggy tech demo.
Kitty McKitty
In Praise Of Shadows
#67 - 2011-09-21 17:35:48 UTC
The Mittani wrote:
I should hope that the bit where I vehemently defend my "Defense of Incarna" pisses /some/ people off. :(

Pretty pathetic attitude from someone that is supposed to be representing the concerns of the player base. Such a wasted opportunity.

Other than that it was a wall of similies and stuff we already knew. Congratulations I guess. Get an editor.

I love you really, and I know you have done a lot of good in your position on the CSM, but you don't half say some dumb things at times.

Haviing your portrait painted here helps INTAKI Disabled Children ♥

Mendolus
Aurelius Federation
#68 - 2011-09-21 17:37:32 UTC  |  Edited by: Mendolus
Razin wrote:

I see you just can't abandon your revisionist schtick.

The leaked newsletter had a two-part feature on MTs. The first part was the pro/con opinions from a selected few; however the second part was company policy on how it's going to be.

Here's a quote from the second part (policy):

"Not all virtual purchases will focus on customization: some will simply be new items, ammunition, ships, etc. that can be purchased outright."

There is nothing 'soft' about that evidence. It was clear proof of where CCP was headed with all of this MT stuff (that wasn't in their plans only a short while before).


I love the political barbs, but they are misplaced. I care little for it to begin with.

We already know they plan an item exchange for the NEX, and this is why the Ishukone Scorpion is not available yet, because no exchange is in place.

This says nothing, nothing of whether non-vanity goods will be introduced in the long run WITHOUT an item exchange in place, nor whether those same items will have different statistics than the items they are (or would have been) exchanged for.

For all we know, gold ammo could literally be flashier, or multi-colored laser lights, or missiles that scream when you fire them, or have prettier explosions. The Ishukone Scorpion certainly has no other claim to fame than the fact that it has a unique paint job. Where does that line you quoted say anything more than what we already know is going to be put into the game, re: Ishukone Scorpion?


Once the ship is in the NEX store, I can certainly purchase PLEX for USD, convert enough to ISK to purchase a regular Scorpion from another player, convert the remainder to AURUM, and then exchange it all for an Ishukone Scorpion.

Where does your quote say more than this ^ is ever going to be in the game?



Edit: By customization, they were referring to avatars, I'm sorry you could not deduce that from the context of the quote, but that's the way it is.

...clearly the Ishukone Watch Scorpion is the fifth horseman of the Apocalypse, i.e. the Brown Rider, otherwise known as Poopie.

The Mittani
State War Academy
Caldari State
#69 - 2011-09-21 17:43:00 UTC
Vertisce Soritenshi wrote:
After reading that rather boring article filled with ignorance and misconception, I wanted to make a post and just rip it apart. Alas...after reading all the responses in this thread I feel that there is no need. The Mittani is just as hated and unwanted as ever before. Nobody believes his bullshit and rhetoric except the misguided sheeple that follow him around and desperately try to get on thier knees in front of him.



excuse me sir, you have both an all-caps corporation ~and~ a period in your alliance

~hi~

The Mittani
State War Academy
Caldari State
#70 - 2011-09-21 17:45:15 UTC
Kitty McKitty wrote:
The Mittani wrote:
I should hope that the bit where I vehemently defend my "Defense of Incarna" pisses /some/ people off. :(

Pretty pathetic attitude from someone that is supposed to be representing the concerns of the player base. Such a wasted opportunity


I'm a sadist. I don't think I've made a secret of that. Given how EVE works in nullsec, it's pretty representative of my constituents. vOv

~hi~

Malcanis
Vanishing Point.
The Initiative.
#71 - 2011-09-21 17:58:59 UTC
Mendolus wrote:
Malcanis wrote:
Mendolus wrote:


If they introduce gold ammo that requires an exchange of manufactured ammo, akin to the Loyalty Points store, so be it, it will not be game breaking. Everyone in the game will be able to purchase this ammo from the player market with currency from within the game. It will not be a thin air situation.


Unless you're a player who makes his living creating faction ammo and selling it. Then your profession has just effectively been deleted in order that CCP can make a few bucks from the cash shop.

But you don't make your ISK that way, I suppose, so since it's not game breaking for you, it doesn't matter.

Cash shop for stuff we can't buy now and has no obvious in game mechanism, like reskins, alliance logos on ships and so forth: yeah OK, if the cash shop is the only way we'll get those, then so be it.

Cash shop for stuff that has real effects in game, and obviates player professions? THAT is the very definition of "game-breaking".


True, I do agree that it would hurt professional mission runners who make a significant portion of their proceeds from reselling faction ammo and the like... but as a Devil's Advocate in nearly every discussion, I have to ask... do the potential benefits of CCP generating additional revenue they seem to need by all accounts, outweigh hurting a certain percentage of income sources for mission running players?



Given the very vigorous response they faced from their customers at even the rumour of such things, I'd suggest that the business case for "gold ammo" currently looks very weak. If I were CCP, I'd be looking at strategies to draw more people in, not ones that are guarunteed to drive them away. It wouldn't just be a few mission runners that would quit if "gold ammo" were introduced. CCP would be very foolish indeed to believe that just because the noise has subsided, their customers have become reconciled or indifferent to the idea.

As I mentioned above, if CCP had stayed with their strategy of developing spaceships EVE, they'd probably be looking at about 25% more subs than we're seeing now. I suggest that those extra subs would produce an income that dwarfs the likely returns from any cash shop I can imagine, and a sustainable, long term income at that, not a short-term one based on parasitizing the player interaction that's the only thing that makes EVE worth logging into.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Razin
The Scope
#72 - 2011-09-21 18:02:22 UTC
Mendolus wrote:


Where does your quote say more than this ^ is ever going to be in the game?



Edit: By customization, they were referring to avatars, I'm sorry you could not deduce that from the context of the quote, but that's the way it is.

Here's the quote with the context:

"In short, it’s the same in Incarna as elsewhere: we give players the means to buy stuff in addition to their base subscription, offering things like new “nano-paints” that allow one to customize ships while docked; new articles of virtual clothing, tattoos, and other avatar customizations; tokens for customizing Captain’s Quarters and so on. Not all virtual purchases will focus on customization: some will simply be new items, ammunition, ships, etc. that can be purchased outright."

It is pretty clear that by "customization" CCP refers to all vanity items, and that "new items, ammunition, ships, etc." are by contrast not vanity.

The rest of your post is just more baseless rationalization.
Mendolus
Aurelius Federation
#73 - 2011-09-21 18:05:05 UTC
Malcanis wrote:


Given the very vigorous response they faced from their customers at even the rumour of such things, I'd suggest that the business case for "gold ammo" currently looks very weak. If I were CCP, I'd be looking at strategies to draw more people in, not ones that are guarunteed to drive them away. It wouldn't just be a few mission runners that would quit if "gold ammo" were introduced. CCP would be very foolish indeed to believe that just because the noise has subsided, their customers have become reconciled or indifferent to the idea.

As I mentioned above, if CCP had stayed with their strategy of developing spaceships EVE, they'd probably be looking at about 25% more subs than we're seeing now. I suggest that those extra subs would produce an income that dwarfs the likely returns from any cash shop I can imagine, and a sustainable, long term income at that, not a short-term one based on parasitizing the player interaction that's the only thing that makes EVE worth logging into.


True... so you don't think ammo that has easier fittings or usage requirements but does the same or less damage application than its current counterparts would be even remotely reasonable for CCP to introduce in order to ease these newer subscribers into the game?

I know personally it will not make or break my EVE experience in and of itself, if there is ammo out there for my Hellcat that makes my cap last ten seconds longer, but on a newbie mission runner's fit, would have a much higher utility value for them.

I agree with the premise that any further delay from FiS is going to be the big deciding factor for a lot of us on whether this game continues to provide a satisfactorily level of new entertainment possibilities for us in the near future, but I am not quite sold on the idea that CCP is or will introduce non-vanity items that are so game breaking as to drive away a significant number of their present and future subscribers.

I think they will continue to introduce newbie friendly features for the exact reasons you explained above, they need more subscribers than they have, and they need those subscribers to actually... subscribe to the game longer than they have in the past.

...clearly the Ishukone Watch Scorpion is the fifth horseman of the Apocalypse, i.e. the Brown Rider, otherwise known as Poopie.

Malcanis
Vanishing Point.
The Initiative.
#74 - 2011-09-21 18:05:28 UTC
The Mittani wrote:
Kitty McKitty wrote:
The Mittani wrote:
I should hope that the bit where I vehemently defend my "Defense of Incarna" pisses /some/ people off. :(

Pretty pathetic attitude from someone that is supposed to be representing the concerns of the player base. Such a wasted opportunity


I'm a sadist. I don't think I've made a secret of that. Given how EVE works in nullsec, it's pretty representative of my constituents. vOv


Could I trouble you to sadistically ask CCP this question on our behalf:

A better question is: if the other 3 CQs were in good enough shape to lead mittens to believe that "Incarna owns" back in April, how is it that they're not ready for release 5 months later?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Mendolus
Aurelius Federation
#75 - 2011-09-21 18:05:51 UTC  |  Edited by: Mendolus
Razin wrote:

Here's the quote with the context:

"In short, it’s the same in Incarna as elsewhere: we give players the means to buy stuff in addition to their base subscription, offering things like new “nano-paints” that allow one to customize ships while docked; new articles of virtual clothing, tattoos, and other avatar customizations; tokens for customizing Captain’s Quarters and so on. Not all virtual purchases will focus on customization: some will simply be new items, ammunition, ships, etc. that can be purchased outright."

It is pretty clear that by "customization" CCP refers to all vanity items, and that "new items, ammunition, ships, etc." are by contrast not vanity.

The rest of your post is just more baseless rationalization.


So, you are saying the Ishukone Scorpion is game breaking? Please explain.

Edit:

Shield boosters that glow red, purple, or orange instead of blue are game breaking?
Ships that have different paint jobs but the same attributes are game breaking?

I do not follow where you see them saying these items will have different attributes than their counterparts, or whether they will require an item exchange or not, both of which could be or are indeed game breaking respectively.

In fact, the only evidence we have in the game itself, is the fact that they decided against releasing the Ishukone Scorpion because there was no exchange in place, after initially promising they would closely monitor it once released to make sure no one attempted to abuse or exploit it.

What say you?

If you go on to argue that they must certainly have done so because of the player outcry over the Ishukone Scorpion, then you are arguing what, that they plan to do so in the future, but for some reason listened to us in the present?

All of this makes for a lot of sensationalism, and very little actual evidence, friend.

...clearly the Ishukone Watch Scorpion is the fifth horseman of the Apocalypse, i.e. the Brown Rider, otherwise known as Poopie.

Vertisce Soritenshi
The Scope
Gallente Federation
#76 - 2011-09-21 18:08:31 UTC
The Mittani wrote:
Kitty McKitty wrote:
The Mittani wrote:
I should hope that the bit where I vehemently defend my "Defense of Incarna" pisses /some/ people off. :(

Pretty pathetic attitude from someone that is supposed to be representing the concerns of the player base. Such a wasted opportunity


I'm a sadist. I don't think I've made a secret of that. Given how EVE works in nullsec, it's pretty representative of my constituents. vOv


Your constituents being the residents of NullSec not the EvE community as a whole.

That's the problem.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Malcanis
Vanishing Point.
The Initiative.
#77 - 2011-09-21 18:13:10 UTC
Mendolus wrote:
Malcanis wrote:


Given the very vigorous response they faced from their customers at even the rumour of such things, I'd suggest that the business case for "gold ammo" currently looks very weak. If I were CCP, I'd be looking at strategies to draw more people in, not ones that are guarunteed to drive them away. It wouldn't just be a few mission runners that would quit if "gold ammo" were introduced. CCP would be very foolish indeed to believe that just because the noise has subsided, their customers have become reconciled or indifferent to the idea.

As I mentioned above, if CCP had stayed with their strategy of developing spaceships EVE, they'd probably be looking at about 25% more subs than we're seeing now. I suggest that those extra subs would produce an income that dwarfs the likely returns from any cash shop I can imagine, and a sustainable, long term income at that, not a short-term one based on parasitizing the player interaction that's the only thing that makes EVE worth logging into.


True... so you don't think ammo that has easier fittings or usage requirements but does the same or less damage application than its current counterparts would be even remotely reasonable for CCP to introduce in order to ease these newer subscribers into the game?

I know personally it will not make or break my EVE experience in and of itself, if there is ammo out there for my Hellcat that makes my cap last ten seconds longer, but on a newbie mission runner's fit, would have a much higher utility value for them.


No, I don't think it would be remotely reasonable. It wouldn't be quite as bad as flat out obseleting faction ammo, but it would still have the same effect at a reduced level. It would still do the same harm: parasitizing gameplay. In effect you're asking "OK if me punching you in the face ten times isn't acceptable, how about if I only punch you in the face four times?" The point is that I am strongly opposed to you punching me in the face at all. Only punching me 4 times instead of 10 is 60% 'better', but it's still unacceptable.

Mendolus wrote:

I agree with the premise that any further delay from FiS is going to be the big deciding factor for a lot of us on whether this game continues to provide a satisfactorily level of new entertainment possibilities for us in the near future, but I am not quite sold on the idea that CCP is or will introduce non-vanity items that are so game breaking as to drive away a significant number of their present and future subscribers.

I think they will continue to introduce newbie friendly features for the exact reasons you explained above, they need more subscribers than they have, and they need those subscribers to actually... subscribe to the game longer than they have in the past.


As for "newbie friendly" items, are you referring to things like the Cerebral Accelerator that was given out with the Officers Edition box set? Or do you mean stuff to support the new player experience like improved tutorials? What are you talking about, exactly?

Those Accelerators were changing hands for hundreds of millions of ISK the last I looked. It seems that while they're helpful to newbies, rich old players also find them sufficiently valuable to pay very well for them. The lesson here is that it's very difficult to introduce new items or services that only help new players.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Mendolus
Aurelius Federation
#78 - 2011-09-21 18:25:19 UTC  |  Edited by: Mendolus
Malcanis wrote:
...


I definitely do not agree with the introduction of goods that can be purchased more with real life currency compared with game time and energy (re: no item exchanges at all in place), i.e. it would no longer be even the semblance of a level playing field, but......

I am also of the mind that I will never have everything I always wanted, so if CCP is struggling and appears to need additional revenue and are going to sneak in slightly modified but still less than stellar gold ammo into the game, I'll have to make my own hard personal decisions on my own whether enough is enough, or just accept what I have no real control over.

It is the outright and unabashed sale of items WITHOUT an exchange and with a clear and universal advantage over other items in the game that would immediately cause me to leave.

Beyond that, I wait and see... what they actually do or do not do in the future, to decide whether it is too much for me to stomach or not. I harped on Blizzard personally for years after TBC came out because I saw the exact direction the game was going, and I wanted no part of it... years later I burned out on EVE with Dominion for similar reasons, and went back to Warcraft, to find myself overly sentimental and nostalgic to just spend time with friends and enjoy a video game for being a video game despite the obvious path the development has taken since TBC, even despite Blizzard's proclamations to the contrary with the recent Cataclysm expansion, which I played for six months.

To me, although EVE has significantly greater levels of depth, immersion, and open-ended game play compared to Warcraft, it is still just a video game, and there are no real alternatives out there, and if I have to put up with a bit more crap than I want to from CCP just to enjoy the game itself, I may... or I may not... I do not know yet, and will not know until we have more evidence on what they may or may not be planning.

They are certainly going to bean count players... like yourself and I regardless of our opinions, and some of us will get left out as acceptable losses, and others will not. I have no problem being on the losing or winning side, if I can continue to enjoy the game to at least some acceptable degree, i.e. whatever they introduce to the NEX store does not overwhelmingly stigmatize or hinder the player driven nature of the game.



--} I was referring to stuff with easier access, like faction goods, but with real life currency playing more of a factor than ingame currency, i.e. players can already purchase PLEX and resell for ISK to gain access to faction gear with lower fitting requirements, etc.

Who knows, maybe it would require you exchange faction items for gold items, with even lower fitting or usage requirements than their faction counterparts, although how they would squeeze that into the Meta hierarchy is beyond me.

I am just hopeful that if they bite the bullet and take a huge gamble with our subscriptions, that they get it mostly right... as in, they do not go too far. Because I fear it is coming our way regardless of whether we are vocal or not, if they need money, they need money, playing nice with us will not pay the bills if they keep adding more and more expansions but no new subscribers.

You may be right that they would have added an undue amount of subscribers with more and more FiS expansions, but they also decided to diversify their product through WoD, which means subscribers alone may not be enough and thus they are cross-developing both games at once, moreso on the WoD side for us though, unfortunately...

...clearly the Ishukone Watch Scorpion is the fifth horseman of the Apocalypse, i.e. the Brown Rider, otherwise known as Poopie.

Catlos JeminJees
Center for Advanced Studies
Gallente Federation
#79 - 2011-09-21 18:32:53 UTC
The Mittani wrote:
I should hope that the bit where I vehemently defend my "Defense of Incarna" pisses /some/ people off. :(



confirms that you are just looking for attention. :)
mkint
#80 - 2011-09-21 18:37:58 UTC
The Mittani wrote:
Kitty McKitty wrote:
The Mittani wrote:
I should hope that the bit where I vehemently defend my "Defense of Incarna" pisses /some/ people off. :(

Pretty pathetic attitude from someone that is supposed to be representing the concerns of the player base. Such a wasted opportunity


I'm a sadist. I don't think I've made a secret of that. Given how EVE works in nullsec, it's pretty representative of my constituents. vOv

Excuse me sir but your lack of balls is showing. Wipe your mouth and man up

But what should we expect from a guy who makes a living cheating ar a video game and is rewarded for it. You sir are proof that eve is dying and probably deserves it.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.