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EVE Online: Crucible 1.2 Feedback

First post
Author
Mia Trouble
Phoenix Hell Raiser
#241 - 2012-02-23 13:12:11 UTC
Hannott Thanos wrote:
LuisWu wrote:
Hannott Thanos wrote:
My point exactly. Customers/people have no clue what they want

I know what I want. A functional overview without delay, and I had it until CCP ****** it


What you also had, was an overview that only updated once every 2.5 seconds, as where now, it updates every second, so it is actually a lot less laggy than it was before the patch.

so now my fingers have to respond in a micro second to catch anything in overview Shocked

I am optimistically pessimistic 

Hannott Thanos
Squadron 15
#242 - 2012-02-23 13:32:45 UTC
Thatswhyitslocked.jpg

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

LuisWu
Imperial Shipment
Amarr Empire
#243 - 2012-02-23 15:03:15 UTC  |  Edited by: LuisWu
First of all sorry if I make some mistake, not an english native speaker.

Pre-patch overview had several issues, I agree, but ships appeared at the exact time (or at least faster than now) they appeared in space when crossing a gate, decloak, etc; now there´s a delay that makes imposible to catch pods, frigates, fast cruisers, etc. Before patch, in our corp, we where able to point almost anything that crossed a gate, of course with and instalocking ship (around 3000 scan res), even cloaky transports and recons if they where not to fast activating the cloaking device. After patch we have only pointed 3 pods in more than 70 kills. To any pilot making piracy or small gang ops its simply making his gameplay ****.

Worst thing is that there is not a single dev response about if this is and intended game change or its a bug and I will see a fix, i´ve tried to know via petition, bug notification and the 2 threads in this forum. But I´m still waiting some response, maybe i will know before my game subscription ends.

F*** This Game

Ugo Mnoguron
Un4seen Development
Goonswarm Federation
#244 - 2012-02-23 15:26:03 UTC
Hannott Thanos wrote:
LuisWu wrote:
Hannott Thanos wrote:
My point exactly. Customers/people have no clue what they want

I know what I want. A functional overview without delay, and I had it until CCP ****** it


What you also had, was an overview that only updated once every 2.5 seconds, as where now, it updates every second, so it is actually a lot less laggy than it was before the patch.


No.

Did anyone say anything about lag?. There is a bit of longer than before delay in items incoming to the grid appearing on screen and on overview. No one said anything about lag.. And, if you take a bit of time between your futile attempts to "you know what" and actually read the thread, perhaps you could have a slight clue.

I truly advise you to focus and change your stopwatch brand.

The problem remains in the sort lock reacting to overview mouse hovering instead of as a user defined setting. Plain and simple. You don't seem too bright when you bring government, religion or imbecility to a clear line of discussion.
LuisWu
Imperial Shipment
Amarr Empire
#245 - 2012-02-23 15:34:59 UTC
Ugo Mnoguron wrote:
Hannott Thanos wrote:
LuisWu wrote:
Hannott Thanos wrote:
...

...

.....


No.

Did anyone say anything about lag?. There is a bit of longer than before delay in items incoming to the grid appearing on screen and on overview. No one said anything about lag.. And, if you take a bit of time between your futile attempts to "you know what" and actually read the thread, perhaps you could have a slight clue.

I truly advise you to focus and change your stopwatch brand.

The problem remains in the sort lock reacting to overview mouse hovering instead of as a user defined setting. Plain and simple. You don't seem too bright when you bring government, religion or imbecility to a clear line of discussion.


This ^ ^

thanks for explaining it so clear

F*** This Game

Tastykle
Aliastra
Gallente Federation
#246 - 2012-02-24 11:04:31 UTC
Im sick of the overview lag, my scan resolution boosted interceptor is now useless, please fix itCry
LuisWu
Imperial Shipment
Amarr Empire
#247 - 2012-02-24 11:31:12 UTC
Tastykle wrote:
Im sick of the overview lag, my scan resolution boosted interceptor is now useless, please fix itCry


+1

Another day without a single DEV response about if the overview´s delay is an intended change or a bug.

F*** This Game

Crosi Wesdo
War and Order
#248 - 2012-02-25 11:31:13 UTC  |  Edited by: Crosi Wesdo
The overview is still horrendous guys.

For example. Baited a t3 gang yesterday. Landed on the gang and tried to lock up the 4 t3's. We were on an acceleration gate and as i was coming out of warp i had the mouse over the primary. Then because my mouse was still the overview unlocked reordering the overview. At that point i locked the acceleration gate.

When the legion went down i had my mouse at the bottom of the overview where the pod would appear assuming overview was locked. It did, for a split second then because my mouse was sat still waiting for it, the overview unlocked and the pod disappeared into the middle of the overview.

The current situation is utterly unacceptable. The overview behaviour is unintuitive and and needs to be restored to a USER CONTROLLED LOCK KEY asap.

I dont give a toss what issues there are around re-implementing the old CTRL-lock mechanisms but what i want to hear is that you are making the pointless shortcuts optional and when they are disabled the CTRL returns to being a simple modifier.

And jesus christ can we get some explanation as to why you ****** this up and what you are doing about it please.
Morar Santee
#249 - 2012-02-28 11:33:04 UTC
Crash fixes: Good (if they work, for a change)

Still no toggle for lock Overview on mouse-over: No Words.
Chokichi Ozuwara
Perkone
Caldari State
#250 - 2012-02-28 20:57:32 UTC
Crosi Wesdo wrote:
The overview is still horrendous guys.

They don't care.

Crosi Wesdo wrote:
And jesus christ can we get some explanation as to why you ****** this up and what you are doing about it please.

We're not entitled to answers, even if 50% of the posts to this thread are about the overview.

CCP doesn't respect its users.

Tears will be shed and pants will need to be changed all round.

Daeva Teresa
Viziam
Amarr Empire
#251 - 2012-02-29 07:07:59 UTC  |  Edited by: Daeva Teresa
The auto locking/unlocking overview is ***** ****** ********************** ** * * * * really absolutely unintuitive.
Please change it back to CTRL = lock so I can get pod killed again.

CCP really please dont use Upgraded, Limited, Experimental and Prototype in item names. It sounds like the item is actually worse than basic meta 1 item. Use Calibrated, Enhanced, Optimized and Upgraded. Its really easy to understand that the item is better than meta 1 and its also in alphabetic order.

Callidus Dux
School of Applied Knowledge
Caldari State
#252 - 2012-02-29 16:31:02 UTC  |  Edited by: Callidus Dux
To CCP:

Can we please have a feedback to our feedback? Or are we only allowed to be the dumb customer, who loves all your brain farts? Dudes... we have a problem with your last crap-changes and you still say NOTHING about this! I find it cheeky to ask his customer for feedback but do not react on negative feedback. Then you can put your thread up into your arse! Your asking for bugs and improvements and the simulation of doing all for customer satisfaction is abusive!

But listen.. your incompetent sh!it will fall on your feet.. at least at your Fan Fest. Therefore you should work on a Plan 'B' in order to calm down the comming **** storm on your ridiculous fan fest!

Trash your sh!t called OverviewLock! Bring back the CTRL-Lock as the ONLY tool for locking the overview!!!
Bring back a useable, stable, adjustable and not random, sorting for the overview!

Fire this incompetent ******* who had this "great" idea of overhauling the overview and this dumbass who had done this so crackbrained.

As it is.. roll back the whole overview-sh!t.

EDIT: And show your developers of your last fail-patch this thread! They should know how incompetent they are!
Kahz Niverrah
Distinguished Johnsons
#253 - 2012-02-29 17:53:28 UTC
Or, as an alternative to the nerd-rage neckbeard flame posts being tossed out in this thread....

Dear CCP:
- Please add a toggle switch to the overview settings allowing us to disable the auto-lock if we prefer the old behavior
- There appears to be a greater delay between something showing up in space and appearing on the overview. Could you please look into this?

Thanks.

I don't always post on the forums, but when I do, I post with my main.

Heze420
Sixth Seal
#254 - 2012-02-29 18:27:12 UTC  |  Edited by: Heze420
I love how the only "patch notes" state only crashing and ui issues were addressed...yet for some reason the 1st mission i ran in my nightmare after said patch i noticed all of a sudden my damage went from around 4k-7k to a wonderfull 600-1700....wtf is all i have to say....thanks for ruining a great ship....im not even guna comment on the overview, a one eyed 5 year old could right better code is all ill say...fail ccp.....FAIL

p.s. and sadly i can say after 4 loyal years in eve i will not be resubing when this month runs out...no point...
Callidus Dux
School of Applied Knowledge
Caldari State
#255 - 2012-02-29 20:02:34 UTC  |  Edited by: Callidus Dux
Kahz Niverrah wrote:
Or, as an alternative to the nerd-rage neckbeard flame posts being tossed out in this thread....


I do not wish to appear like a soft unhappy customer who wishes that CCP might eventually and only if they have time, looks at my concerns.
I must react as that, what they understand. A 'hostile' upset customer who thinks that they cant do anything right the last time and that I am pissed about the behavior of the CCP employees, who denies a correct answer to the legit questions and stated problems.

Go back into this thread and you will find some of my statements to the known problems. To make this crap optional, with a checkbox into the overview settings, was also one proposal some pages ago. Did CCP answered any of them? Did they answered any input from others? NO! CCP NEVER comments unpopular input from their customers. All they understand is a event like "Protest in Jita". You must kick those "sleepy head" into the arse that they awake from their dream to be the best company with the best game in the internet.
Fact is: they change things, that where never broken; or where never was a demand for a change. And after another fail they ask their customer for feedback but ignore them and go ahead as there was nothing.

Again: Explain, what is this sh!t with this automatic mouseOver-lock in the overview? Why do you think, that it would be good to force all people with this unwanted sh!t? Why do you NOT make this crap optional with a checkbox into the overview settings?
Why are you unable to offer a working overview with a proper sorting "AS I HAVE ADJUSTED"? Why must I use this crap with a random and incalculable overview like this?

You can see, that nothing is correct. The big station is on a wrong position in my overview; no distance matches to each other but my small drones are on top of my view, and why where this three small enemy frigs seperated from the rest of the group in my overview- seperated through some wrecks?

The overview is badly broken. But CCP dont care about this. THIS is the fact; this is why I am upset. They ignore us.. since 13 pages of feedback and 11 pages of issues in this forum!
Heze420
Sixth Seal
#256 - 2012-03-01 20:45:38 UTC
we could always organise another event like the "protest in jita" that was held to show peoples feelings on financial purchase advantages.....just floating it.. ;) force them to hear us
Crosi Wesdo
War and Order
#257 - 2012-03-02 04:16:05 UTC  |  Edited by: Crosi Wesdo
Unfortunately people that thought i was moaning to begin with are really only just starting to see the time and again problems with the current overview lock system. Ive told people to come here but doesnt seem they have yet.

Its not as though its utterly game breaking, but its just a step backwards into some dog-****.

Current overview locking is not as good as it was, similar to if they intentionally downgraded graphics or increasing lag or load times and then claiming its an improvement.

Current overview lock is not an improvement over a user controlled overview lock toggle, so, bring back the toggle ASAP...

If you have no intention of doing this come here explain why and take the heat for breaking something else that used to work fine for the vast majority of people.

Expecting people to sit there waving their mouse around like idiots to lock the overview as its the only way to control where a new item on the list is going to appear (at the bottom, unlucky if you have over a page of items on your overview since you will have to scroll down one more entry to see it) is surely an early april fools, cmon guys.

Not being able to have a pod appear mid overview after a ship goes down without anticipating it 5 seconds earlier and guessing where it will appear and bringing the mouse to a complete rest where you think it will be (then being wrong) is ******* stupid. Alternatively keeping the mouse off the overview to keep it unlocked to catch pods is as they appear near their kersploading ship is very unintuitive.

Dont ignore it guys, sack the guy who thought of it, im pretty sure he/she is one of the people that really shouldnt be working on the game as they seem know nothing about it anyway.
TAG VI
Doomheim
#258 - 2012-03-03 04:01:55 UTC
Callidus Dux wrote:
Kahz Niverrah wrote:
Or, as an alternative to the nerd-rage neckbeard flame posts being tossed out in this thread....


I do not wish to appear like a soft unhappy customer who wishes that CCP might eventually and only if they have time, looks at my concerns.
I must react as that, what they understand. A 'hostile' upset customer who thinks that they cant do anything right the last time and that I am pissed about the behavior of the CCP employees, who denies a correct answer to the legit questions and stated problems.

Go back into this thread and you will find some of my statements to the known problems. To make this crap optional, with a checkbox into the overview settings, was also one proposal some pages ago. Did CCP answered any of them? Did they answered any input from others? NO! CCP NEVER comments unpopular input from their customers. All they understand is a event like "Protest in Jita". You must kick those "sleepy head" into the arse that they awake from their dream to be the best company with the best game in the internet.
Fact is: they change things, that where never broken; or where never was a demand for a change. And after another fail they ask their customer for feedback but ignore them and go ahead as there was nothing.

Again: Explain, what is this sh!t with this automatic mouseOver-lock in the overview? Why do you think, that it would be good to force all people with this unwanted sh!t? Why do you NOT make this crap optional with a checkbox into the overview settings?
Why are you unable to offer a working overview with a proper sorting "AS I HAVE ADJUSTED"? Why must I use this crap with a random and incalculable overview like this?

You can see, that nothing is correct. The big station is on a wrong position in my overview; no distance matches to each other but my small drones are on top of my view, and why where this three small enemy frigs seperated from the rest of the group in my overview- seperated through some wrecks?

The overview is badly broken. But CCP dont care about this. THIS is the fact; this is why I am upset. They ignore us.. since 13 pages of feedback and 11 pages of issues in this forum!



you seriously have no idea what's wrong with your overview?
Callidus Dux
School of Applied Knowledge
Caldari State
#259 - 2012-03-03 07:13:58 UTC  |  Edited by: Callidus Dux
TAG VI wrote:
you seriously have no idea what's wrong with your overview?


Read again and please stop trolling. Lol
The problem is a random and absolut not adjustable sorting and this useless, but annoying, mouseOverlock.

Oh.. and the deny of a comment from CCP to our (negative) feedback.

But I am sorry, that I am unable to reveal the problem to you 'TAG VI'. Blink
Katrina Bekers
A Blessed Bean
Pandemic Horde
#260 - 2012-03-04 23:35:31 UTC
I'm not entirely sure when this behavior changed; it's a very small thing, but I don't like the change.

In ths station hangar view:

- Before you had a fixed background, and your ship was free floating above its assigned pier,

- Now you have your ship standing perfectly still, while the entire view (including background) floats, just like in space.

I find that the previous behavior was far more realistic, easy on the eye, and pleasant. If you devs ever find five minutes to revert it, please do. TIA.

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