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Cloaking should have a manual cycle or be cap intensive

Author
Torothin
Crimson Dawn Enterprises
#1 - 2012-02-28 19:44:05 UTC
I'm sorry but seeing afk cloakers in every system whose job is to just scare miners is stupid. Even when we set these guys up and kill them we come back to find more afk cloakers who occasionally decloak to shoot some torps at cans people have mined. These guys go hours on end afk cloaking. Therefore I think it's best that cloaking either requires cap or requires you be active in order to cycle an activation timer.

Something needs to be done about this. The days of sitting non-chalantly afk cloaked for hours on end needs to stop. CCP at least make these people have to be active in order to maintain a cloak. Discuss!
Daneel Trevize
Give my 11percent back
#2 - 2012-02-28 19:50:31 UTC
Eve-O forums, 2012. Is this still being whined about?
Torothin
Crimson Dawn Enterprises
#3 - 2012-02-28 19:54:34 UTC
Yes because it is a flawed mechanic.
Xorv
Questionable Acquisitions
#4 - 2012-02-28 19:55:20 UTC
Torothin wrote:
Discuss!



Remove Local Chat Intel!
mxzf
Shovel Bros
#5 - 2012-02-28 19:55:49 UTC
First off, this belongs in the F&I forum.

Second, it's already been done to death. Search before you post.
Andrea Griffin
#6 - 2012-02-28 20:00:17 UTC
When my 3 person mostly-highsec corporation was wardecced by a larger alliance with well over 100 people in it, the ability to cloak for long periods of time was one of the very few ways we had to conduct guerrilla warfare. It's an important mechanic for that very reason; it allows an outnumbered force to pick and choose the fights presented to them.

Also, if you are annoyed with people uncloaking to shoot your cans then what can I say... Don't jet your ore. Derp.
Torothin
Crimson Dawn Enterprises
#7 - 2012-02-28 20:03:17 UTC
What about the people who cloak up in griffin alts with cloaks in every system. Is that a legit guerilla warfare tactic? You are able to guerilla warfare with cloaks if you are active. So derp right back to you noob.
Whiteknight03
Trilon Industries and Exploration
#8 - 2012-02-28 20:04:09 UTC
Lol you do realize a person who is afk can't hurt you, right? How about we just remove local, then you won't have to worry about whoever might be afk in "your" system.
Torothin
Crimson Dawn Enterprises
#9 - 2012-02-28 20:05:18 UTC
I'm all for removing local. We all would lose way more ships and be ganked/get ganks way more. WH vets would have an insta advantage.
Salcon Cliff
Zephyr Corp
#10 - 2012-02-28 20:08:02 UTC
This has been 'discussed' to death, do a quick forum search.

And after spending a long time in w-space, I will whole-heartedly support some version of a reduced local intel. In conjunction with that, maybe removing the ability to d-scan and probe scan while cloaked.
Andrea Griffin
#11 - 2012-02-28 20:30:07 UTC  |  Edited by: Andrea Griffin
Torothin wrote:
What about the people who cloak up in griffin alts with cloaks in every system. Is that a legit guerilla warfare tactic? You are able to guerilla warfare with cloaks if you are active. So derp right back to you noob.
Actually yes, it is. Disruption of industry is a VERY valid tactic if you can't attack your aggressor on the PvP side of things.

If all it takes is someone sitting in system with a cloak to disrupt their industry then so be it. If the industrialists are too derpy to move a few systems over where there's no cloakies, then that's up to them.

Edit: And don't tell me that they're in EVERY system. Last night I did quite a bit of travel and I went through a lot of empty systems.
Cephelange du'Krevviq
Gildinous Vangaurd
The Initiative.
#12 - 2012-02-28 21:25:45 UTC
It's the analogous to a surface navy ship traversing waters where there's a known submarine threat. The location of the sub isn't known, so it's advisable for the transport/industrial ("non-combatant") vessel to be escorted by warships. If you feel "AFK cloakers" are a threat, find a different system to operate out of/in.

"I am a leaf on the...ah, frak it!"

Lady Spank
Get Out Nasty Face
#13 - 2012-02-28 21:38:05 UTC
How is it a problem?

The problem is twofold.

1. Unwillingness to make an effort to defend ones space.

2. Cowardice permitting an AFK 'presence' to disrupt ones activity or ability to move one system over.

Discuss.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Cephelange du'Krevviq
Gildinous Vangaurd
The Initiative.
#14 - 2012-02-28 21:41:33 UTC
Torothin wrote:
I'm sorry


Now to be an asshat - your post could really have stopped after this. We know you're sorry, now apologize.

"I am a leaf on the...ah, frak it!"

Torothin
Crimson Dawn Enterprises
#15 - 2012-02-28 21:53:59 UTC
Cephelange du'Krevviq wrote:
It's the analogous to a surface navy ship traversing waters where there's a known submarine threat. The location of the sub isn't known, so it's advisable for the transport/industrial ("non-combatant") vessel to be escorted by warships. If you feel "AFK cloakers" are a threat, find a different system to operate out of/in.



Submarines do not go unmanned where nobody is controlling it thus making this point a bad example. AFK cloakers is a flawed ingame mechanic and should be removed.
Cephelange du'Krevviq
Gildinous Vangaurd
The Initiative.
#16 - 2012-02-28 21:55:27 UTC
Torothin wrote:
Cephelange du'Krevviq wrote:
It's the analogous to a surface navy ship traversing waters where there's a known submarine threat. The location of the sub isn't known, so it's advisable for the transport/industrial ("non-combatant") vessel to be escorted by warships. If you feel "AFK cloakers" are a threat, find a different system to operate out of/in.



Submarines do not go unmanned where nobody is controlling it thus making this point a bad example. AFK cloakers is a flawed ingame mechanic and should be removed.


So should people that think they shouldn't have to put forth any effort to watch out for their own ass.

"I am a leaf on the...ah, frak it!"

Torothin
Crimson Dawn Enterprises
#17 - 2012-02-28 21:57:13 UTC  |  Edited by: Torothin
I am not talking about pvp here. I'm talking about afk cloakers. I have no problem if the cloakers decide to engage. There is a difference. Again, this is a flawed mechanic and as of yet nobody has justified as to why a cycle cloak should not be introduced. If you are going to disrupt industry as pointed on then you must disrupt industry while being present at your computer.
Xorv
Questionable Acquisitions
#18 - 2012-02-28 22:13:59 UTC
Torothin the flawed mechanic is Local Chat Intel, without which the whole AFK cloaker "issue" vanishes. You said earlier you were in favor of removing Local, so why not make a new thread about that instead of shaming yourself further by extending the life of this one with further posts about how AFK people bother you.
Cephelange du'Krevviq
Gildinous Vangaurd
The Initiative.
#19 - 2012-02-28 22:14:13 UTC
Torothin wrote:
I am not talking about pvp here. I'm talking about afk cloakers. I have no problem if the cloakers decide to engage. There is a difference. Again, this is a flawed mechanic and as of yet nobody has justified as to why a cycle cloak should not be introduced. If you are going to disrupt industry as pointed on then you must disrupt industry while being present at your computer.


You have yet to justify any changes to the mechanic. Regardless of what you intend, your post(s) are coming across as someone that wants to know if it's "safe" to mine or not. You don't seem to like the uncertainty that a possible AFK cloaker presents.

"I am a leaf on the...ah, frak it!"

Lady Spank
Get Out Nasty Face
#20 - 2012-02-28 22:17:56 UTC
Is there an 'afk cloaker' present?

A: No... go mine and look at local

B: Yes ... go next door and mine

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

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