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Missions & Complexes

 
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Sec status changes during Missions

Author
Tinu Moorhsum
Random Events
#1 - 2012-02-26 23:48:16 UTC
I'm absolutely baffled as to how the mechanic works for gaining sec status from missions.

Background:

I have a character that I bought about 18 months ago and he has level 4 and 5 agents. Prior to this week, In 6 years of playing EVE I only ran I think 3 missions before I gave it up so on that front I'm a total noob even though I have these agents available.

The character lives pretty much full time in 0.0 but needs to go to high-sec every now and then for reasons that don't matter here. Due to recent battles that extended into low-sec his sec status has gone under -2 and I want to fix that before it becomes a problem.

Ratting where he lives right now is a bit of a pain because Goons being Goons have the patience of angels and camp every system in the general vicinity of where he lives 24/7. That makes the usual way I fix his sec status (namely belt ratting) an unfavorable option at the moment. (I'd rather that Goons made embarrassing losses to us and not the other way around)

Enter missions. I heard you could gain sec status from missions too and since he has these high level agents I've jumped him to a mission hub and I've been grinding missions.

Now my problem. I *have*, in fact, gotten small gains in sec status but when and how much sec status is gained seems to be completely random. Probably if I could figure out how the mechanic works I could fix this sec status in a couple of days instead of a couple of weeks.

Who can explain to me in complete detail how to maximize sec status gains from mission running. Please don't tell me to go belt ratting or join and incursion fleet. I know what my options are, I just want to know how it works.

Thanks in advance.

T-
Zhilia Mann
Tide Way Out Productions
#2 - 2012-02-26 23:54:27 UTC
Basically this: only very specific mission rats give sec status gains. They are usually named and come up in missions like Vengeance. I suppose you could farm those specific missions, but it won't be fast.
Tinu Moorhsum
Random Events
#3 - 2012-02-27 00:03:44 UTC  |  Edited by: Tinu Moorhsum
Zhilia Mann wrote:
Basically this: only very specific mission rats give sec status gains. They are usually named and come up in missions like Vengeance. I suppose you could farm those specific missions, but it won't be fast.


Thanks for the quick response. Any clear way to know which missions I should be blitzing and which ones I should be grinding all the way to maximize sec status gains? Or in other words, is there a list somewhere of which rats I should be looking for?

Tbh, I kind of want to stick with this mission thing for a few more days while things are slow. I need to be back in 0.0 next weekend but I have some time and this is something in EVE I've never done and it's turning out to be a little more amusing than I thought it would be. (just don't tell my corp mates I'm having fun or they'll think I've gone soft Blink ).

T-
DeMichael Crimson
Republic University
Minmatar Republic
#4 - 2012-02-27 04:45:58 UTC
http://wiki.eveonline.com/en/wiki/Security_status#Security_Status_and_Traveling_Restrictions

Actually you gain security status increase for killing the single most highest bounty Pirate NPC within a 15 to 20 minute time period. This timer can be reset by jumping into another solar system.

http://wiki.eveonline.com/en/wiki/Not_getting_security_status_gains

The type of Pirate NPC is the same type you'll find in asteroid belts, exploration sites and various agent missions like Worlds Collide, Vengeance, Blockade, etc..

To increase the amount of security status gained, train up the skill - Fast Talk.

http://wiki.eveonline.com/en/wiki/Fast_Talk

You already mentioned belt ratting but it doesn't necessarly have to be done in 0.0 security. It can also be done in low sec systems. The quickest way would be to find a few systems that are connected by stargates. Just kill 1 NPC Pirate Battleship in each system. Continue doing that til your security status is up to where you want it.

http://wiki.eveonline.com/en/wiki/Belt_rat_spawns

http://wiki.eveonline.com/en/wiki/Ratting_tactics
Tinu Moorhsum
Random Events
#5 - 2012-02-27 10:34:02 UTC
Thank you for your help guys. I appreciate you giving your time to these responses.

T-
Tamiya Sarossa
Resistance is Character Forming
#6 - 2012-02-27 13:23:46 UTC
Zhilia is almost right - gaining sec in missions works exactly like gaining sec in belts, one gain per fifteen minutes per faction per system, with the amount equal to the highest bounty rat you've killed. To be clear, the rats don't have to be named, and it's not particular ones that give out sec: Instead, the difference is, there are some missions - World's Collide for example, or any extravaganza- that just don't give any sec rewards for any rats, while most missions follow the normal mechanics. I remember seeing a more comprehensive list of which missions don't have sec rewards somewhere, but there's no particular rhyme or reason to which give bonuses and which do not.

When you do get a mission that gives sec rewards, with multiple agents you can have missions versus different factions up in the same system and hop between them killing BS's every fifteen minutes for fairly effective sec gains.
Tinu Moorhsum
Random Events
#7 - 2012-02-27 13:37:10 UTC
Tamiya Sarossa wrote:


When you do get a mission that gives sec rewards, with multiple agents you can have missions versus different factions up in the same system and hop between them killing BS's every fifteen minutes for fairly effective sec gains.



Interesting idea. Thx.

T-
Arwyel
Manly Men Inc.
#8 - 2012-02-28 09:37:21 UTC
I believe it's faster, actually, doing missions than in belts. mission rats give you a sec status gain every 10 minutes per system. unless you can constantly pull great missions though the sec status gain is often crap.
Tinu Moorhsum
Random Events
#9 - 2012-02-28 11:39:02 UTC
Arwyel wrote:
I believe it's faster, actually, doing missions than in belts. mission rats give you a sec status gain every 10 minutes per system. unless you can constantly pull great missions though the sec status gain is often crap.


Well.... I ran some missions yesterday and accomplished my objective. The sec status gains were definitely less than what I'm used to seeing in 0.0 belts. I think there are two reasons for this: (1) not all missions contain rats with bounties and (2) bounties on rats in 0.0 belts are often much higher than mission rats.

Where I've been rattingin 0.0 it's common to find rats with bounties of a bit over 1.8mil isk per rat (and often you see 3 of those at a time) but I don't recall seeing any rats in missions bigger than 1mil and most of them were quite a bit smaller than that. So for sec status gains, I think on the whole ratting is faster but missions turned out to be less boring.

Missions obviously have other rewards though. I think level 4 missions probably pay better than 0.0 belt ratting on the whole because of the LP you gain and the odd mission that pays out well. I had one mission yesterday that paid about 120-130mil isk in bounties and mission rewards and that was without going back to loot most of the wrecks.

T-
Caellach Marellus
Stormcrows
#10 - 2012-02-28 17:55:06 UTC
If you've multiple agents in your station, take all the missions that are in different systems and bounce between them. Doing one room in each then starting back over again. You should pick up multiple Sec boosts every time the status timer ticks over.

When your gut instincts tell you something is wrong, trust them. When your heart tells you something is right, ignore it, check with your brain first. Accept nothing, challenge everything.

Kobayashi Marru
Templar Caste
#11 - 2012-03-04 02:24:37 UTC
Mission running for sec status taking damn near forever..