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Custom ship paint payment methods discussion thread

Author
Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#1 - 2012-02-27 12:23:27 UTC  |  Edited by: Grey Stormshadow
I open this discussion now when these things are not out yet and changes can still be made?

I believe that we all are aware about the likely fact, that these custom paint jobs will end up to AURum store. Personally I don't find this as problem, but would like to raise couple things to further refining...

Corporation/alliance logos on all ships
- Would prefer these to be one time purchase with one fixed AUR amount for entire corp/alliance.
- Would prefer these to be non destructible and reusable on any ships at any time.
- Should be affordable for most corps/alliances.

Custom paint shop blueprint original for specific ship hull
- Would prefer these to be one time purchase with one fixed AUR amount.
- Would prefer these to be blueprint originals with unlimited runs.
- Should not be affordable for most pilots. In other words, each blueprint like this should cost sh1tloads of AUR.
- Copying this blueprint to limited run bpc would require special component from AUR store. Copied bpc should be only slightly cheaper than bpc directly from AUR store.

Custom paint shop blueprint copy for specific ship hull
- Would prefer these to be one time purchase with one fixed AUR amount.
- Would prefer these to be blueprint copies with limited runs.
- Should be affordable for most pilots. In other words, each blueprint like this should cost only few AUR.

Nuff said.

edit:
based on some discussion altered most of the actual paint jobs to blueprint originals and copies to allow industrial approach and fully destructible end product. Left corp/ally logo paint job as direct purchase. Thanks for all the good comments so far. Will keep refining the concept if new good ideas / things pop up.

edit:
added limitations for copying the bpo to maintain ccp revenue during the launch of new paint job and to prevent excess market flooding. Big entities like alliances or focused industrialists should still have access to BPO if they want to produce the paint jobs with mass amounts and distribute/sell them for ownage/isk. The AURum cost of these BPO's should be high enough to cover the development resources used for the paint job. Owners of these BPO's would provide enough paint jobs to support the market, but as the investment cost is high, the BPC would still be lot cheaper to use for personal manufacturing if preferred to do so. Cap would close on long term, but at this point paint job would have already paid itself and some BPC's would still be sold.

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Valei Khurelem
#2 - 2012-02-27 12:26:50 UTC  |  Edited by: Valei Khurelem
The nex store and micro-transactions shouldn't exist in a game we are already paying full price and a subscription for, it should purely be an ISK sink if it should cost anything. People who buy into DLCs or Micro-transactions when they have already paid full price are suckers and they deserve to lose all their money.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Nyreanya
Serenity Labs
#3 - 2012-02-27 12:32:37 UTC  |  Edited by: Nyreanya
I would rather see every option cost very little, and be destructible. The fact that you might have something that I couldn't possibly blow up, no matter what I do, rubs me the wrong way. I'd say have paint jobs be individual purchases for a ship, similar to rigs in that they go "poof" if you repackage / pop the ship. Maybe have a way of saving "favorites", so you don't have to re-design your custom paint job every time you loose your hurricane, you can just buy, apply, and fly.

[/sarcasm]

Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#4 - 2012-02-27 12:38:09 UTC
Valei Khurelem wrote:
The nex store and micro-transactions shouldn't exist in a game we are already paying full price and a subscription for, it should purely be an ISK sink if it should cost anything.

I disagree mainly because most services have room for pay for extra quality. Obviously you have to be really careful not to go too far with this. Like it would be wrong to charge extra for additional missions or actual content. However purely visual content like custom paint jobs falls to this category.

We got to remember that making (several) custom paint jobs for every ship type is huge amount of work. Personally I don't give a bulls crap about how my ship looks and would not be willing to see my subscription fees ending to such development. However I've seen many who think just the opposite.

This is one of the best examples of product where AUR - pay for extra - should and could be used. The NEX store purchases should fund the salaries of NEW graphics artists assigned to this service.

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Jace Errata
Caldari Provisions
Caldari State
#5 - 2012-02-27 12:43:50 UTC
There's a poll with appropriate questions in this thread.

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Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#6 - 2012-02-27 12:55:30 UTC
Jace Errata wrote:
There's a poll with appropriate questions in this thread.

Um... sad to say... that was one of the worst polls I've encountered so far. The options/questions/layout surely could use some refining :/

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Kata Amentis
Sebiestor Tribe
Minmatar Republic
#7 - 2012-02-27 12:57:50 UTC
I'd rather see the corp/alliance "uniforms" to be free, so you get to pick "vanilla" "corp" or "alliance" livery on the fitting screen (assuming you're in a corp/alliance). Along the same lines are corp/alliance logos on the ship hulls idea, these skins are about forming cohesive group imagery and that cohesive group mentality is important to eve.

The "skins for aur" side should be kept for people who want to "stand out", vanity at a cost as a personal choice.

Curiosity killed the Kata... ... but being immortal he wasn't too worried about keeping a count.

Rei Seiji
Imperial Academy
Amarr Empire
#8 - 2012-02-27 13:05:48 UTC
I'd rather see isk sinks than microtransactions. Sides, if you want to pay money for something in Eve, just get a PLEX, and there. Done.
Ayumi Hinoki
Commonwealth Mercenaries
BLACKFLAG.
#9 - 2012-02-27 13:06:38 UTC
Ship paintings should be free of charge forever, or tradeable for Loyalty Points and things like that.
Lexmana
#10 - 2012-02-27 13:58:07 UTC
Nyreanya wrote:
I would rather see every option cost very little, and be destructible. The fact that you might have something that I couldn't possibly blow up, no matter what I do, rubs me the wrong way. I'd say have paint jobs be individual purchases for a ship, similar to rigs in that they go "poof" if you repackage / pop the ship. Maybe have a way of saving "favorites", so you don't have to re-design your custom paint job every time you loose your hurricane, you can just buy, apply, and fly.


Rei Seiji wrote:
I'd rather see isk sinks than microtransactions. Sides, if you want to pay money for something in Eve, just get a PLEX, and there. Done.


That sums it up!

And OP, how do you expect to be taken seriously with such a biased poll?
Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#11 - 2012-02-27 13:59:16 UTC  |  Edited by: Grey Stormshadow
Lexmana wrote:
Nyreanya wrote:
I would rather see every option cost very little, and be destructible. The fact that you might have something that I couldn't possibly blow up, no matter what I do, rubs me the wrong way. I'd say have paint jobs be individual purchases for a ship, similar to rigs in that they go "poof" if you repackage / pop the ship. Maybe have a way of saving "favorites", so you don't have to re-design your custom paint job every time you loose your hurricane, you can just buy, apply, and fly.


Rei Seiji wrote:
I'd rather see isk sinks than microtransactions. Sides, if you want to pay money for something in Eve, just get a PLEX, and there. Done.


That sums it up!

And OP, how do you expect to be taken seriously with such a biased poll?

what poll?

...and yes, you can buy PLEX with real money OR isk and convert it to aur today already. Nothing new.

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baltec1
Bat Country
Pandemic Horde
#12 - 2012-02-27 14:03:45 UTC
Pay isk to paint your ship and put a logo on it.

Boom an isk sink!
Lexmana
#13 - 2012-02-27 14:06:01 UTC  |  Edited by: Lexmana
Grey Stormshadow wrote:
what poll?

True. I stand corrected. Expect some flames though for not even considering ISK and advocating non-destructible "items". EVE is all about ISK and destruction ... it used to be anyway.
Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#14 - 2012-02-27 14:22:33 UTC
Lexmana wrote:
Grey Stormshadow wrote:
what poll?

True. I stand corrected. Expect some flames though for not even considering ISK and advocating non-destructible "items". EVE is all about ISK and destruction ... it used to be anyway.

As you can buy AUR with ISK, I see no difference between the currencies there except that when you buy AUR you commit to using it for vanity stuff later on... This gives CCP better way to track the amount of real world currency (plex) converted to vanity sales and makes it possible for them to redirect correct amount of development resources to maintain and upgrade that section. In the end it should be self sustaining.

What comes to destructible / non destructible stuff. Yes... in general I am in favour of destructible stuff, but I am willing to bend that vision for greater good if I see some things where it might not be the best approach. However this thread is very open for discussion and my views are by all means not the only ones out here. Feel free to contribute.

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CanIHave YourStuff
In Praise Of Shadows
#15 - 2012-02-27 14:26:10 UTC
These should be player made same as most other items in game. Screw this bullshit plex store taking away from player made goods.
baltec1
Bat Country
Pandemic Horde
#16 - 2012-02-27 14:27:21 UTC
Grey Stormshadow wrote:
Lexmana wrote:
Grey Stormshadow wrote:
what poll?

True. I stand corrected. Expect some flames though for not even considering ISK and advocating non-destructible "items". EVE is all about ISK and destruction ... it used to be anyway.

As you can buy AUR with ISK, I see no difference between the currencies there except that when you buy AUR you commit to using it for vanity stuff later on... This gives CCP better way to track the amount of real world currency (plex) converted to vanity sales and makes it possible for them to redirect correct amount of development resources to maintain and upgrade that section. In the end it should be self sustaining.

What comes to destructible / non destructible stuff. Yes... in general I am in favour of destructible stuff, but I am willing to bend that vision for greater good if I see some things where it might not be the best approach. However this thread is very open for discussion and my views are by all means not the only ones out here. Feel free to contribute.


People are more willing to pay with isk than aur/plex for things. Also it will only be an isk sink if this stuff dies with the ship.

We need more isk sinks and we want to paint our ships. Seems like a perfect match.
Herold Oldtimer
State War Academy
Caldari State
#17 - 2012-02-27 14:29:05 UTC
Corp logos I think should be free I think. Just a checkbox somewhere in the ship info window where you can decide to show the regular logo or the corp logo on the ship.
Roime
Mea Culpa.
Shadow Cartel
#18 - 2012-02-27 14:37:01 UTC  |  Edited by: Roime
Internet spaceship paintjobs of my dreams:

- designing paintjobs would require skills to be trained
- with cheap, low level skills you could just do one-time designs on your own ships
- with expensive, advanced hi-multiplier skills you could save designs into limited run "paintjob blueprints" to be sold on the market, paintjob runs to be defined by your skill level
- every blueprint would require an npc item, some sort of "ship painter license"
- applying paintjob requires the BP and paint, which is manufactured from gases from new lowsec ladar sites
- every time a blueprint job would be applied to a ship, player would pay a small fee to CONCORD
- no repainting
- paintjob value would be included in killmails
- designing custom paintjobs should have a similar interface like avatar creator (as demonstrated by T'Amber)

- corp and alliance logos would require stupidly high skills and have considerable costs

All ISK transactions. Introduce 7-day Micro-PLEXES, profit.


tl:dr; sink ISKies, give indies new goodies and a tiny trinkle of new in lowsec.

.

Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#19 - 2012-02-27 14:45:01 UTC  |  Edited by: Grey Stormshadow
Roime wrote:
Internet spaceship paintjobs of my dreams:

- designing paintjobs would require skills to be trained
- with cheap, low level skills you could just do one-time designs on your own ships
- with expensive, advanced hi-multiplier skills you could save designs into limited run "paintjob blueprints" to be sold on the market, paintjob runs to be defined by your skill level
- every blueprint would require an npc item, some sort of "ship painter license"
- applying paintjob requires the BP and paint, which is manufactured from gases from new lowsec ladar sites
- every time a blueprint job would be applied to a ship, player would pay a small fee to CONCORD
- no repainting
- paintjob value would be included in killmails
- designing custom paintjobs should have a similar interface like avatar creator (as demonstrated by T'Amber)

- corp and alliance logos would require stupidly high skills and have considerable costs

All ISK transactions. Introduce 7-day Micro-PLEXES, profit.


tl:dr; sink ISKies, give indies new goodies and a tiny trinkle of new in lowsec.

If paint shops won't end up to AUR shop, this is something really worth reading. Would totally support the idea/service as whole.

With subscription fees involved the service should be much more complex than just some kewl looking paint. This "dream paint job"-method would provide real content as described and would justify the development resources assigned for the purpose.

Thumbs up.

Get classic forum style - custom videos to captains quarters screen

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Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#20 - 2012-02-27 14:47:44 UTC
X Why do custom skins need to be in the NeX store at all?

XWhy cannot CCP just junk the NeX store?

XWhy must we go over this stuff again and AGAIN AND AGAIN!?

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

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