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[Amarr] Weapon Systems Problems

Author
Exploited Engineer
Creatively Applied Violence Inc.
#41 - 2012-02-26 11:49:13 UTC
Alara IonStorm wrote:
They are pretty much spared the train for Heavies / Sentries which are two separate Rank 5 skills the same as any other Large Weapon System and needs to be brought to 5 to get the T2 Spec which makes them worth it.

The only Caldari Ship not counting Guristas that can mount a full Flight is the Chimera Capital Ship. Everything else has a 75m3 and below bay.


And to get the most out of a 75m³ drone bay, you need two heavy drones.

And don't forget the CNR, which could field three sentry drones and a flight of light drones for small stuff that gets too close.

Caldari ships have "just enough" drone capabilities that you need at least heavy drones to level five (for 1-2-2).
Exploited Engineer
Creatively Applied Violence Inc.
#42 - 2012-02-26 11:51:53 UTC  |  Edited by: Exploited Engineer
Nalha Saldana wrote:
Well this is the case for all races, nothing special about caldari


But two of these races actually get dedicated drone boats that make good drone skills really shine, and the other race at least gets ships that can field five heavy drones or five sentry drones.

Caldari drone bays max out at 75m³ (or 100m³ with 75 Mbit/s for the CNR), meaning that you do need heavy drones to get the most DPS out of your five drones.
Alara IonStorm
#43 - 2012-02-26 12:08:04 UTC
Exploited Engineer wrote:

And to get the most out of a 75m³ drone bay, you need two heavy drones.

Yeah 99% run Mediums / Lights or Lights / ECM. Their is barely a situation where you would be better off using them. Not enough of one to justify the train. The extra 50 DPS over Hammers is not worth the loss of utility with Warriors.
Exploited Engineer wrote:

And don't forget the CNR, which could field three sentry drones and a flight of light drones for small stuff that gets too close.

Fair enough on that but not really required to make good use of the boat. Truth is that Hammers put out the same / more DPS all of them except the Gaude which put out 20 more. Their flight time between targets is not that long ether and they are more valuable for added DPS on Elite AB Close Orbiting Cruisers.

Sentries on a CNR are not all they are cracked up to be.
Exploited Engineer wrote:

Caldari ships have "just enough" drone capabilities that you need at least heavy drones to level five (for 1-2-2).

Not really, their is very little difference in the Cal Subcap Line up to justify the training vs Gal, Min and Amarr. Gallente you need early on, Minmatar you need to make use of the Typhoon which you could reasonably forgo and Amarr the Navy Geddon not that it would not be a good ship without it, the Geddon giving up lights and Mids sets it far ahead in Damage to justify it but is still good with a Warrior, Hammer, ECM Split.

Straight down to it they are not a good time investment for Caldari at all unless you go Carrier. You can be basically 99% effective on all Sub Caps with Med, Lights and ECM while Gal are hit the hardest with needing 2 Rank 5 Trains and Min / Amarr have good use for them.

Not worth 30-40ish days Training unless you cross train another race.
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