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CCP! Please clarify the future plans for WiS!

First post
Author
Taiwanistan
#3241 - 2012-02-26 02:26:53 UTC
DeMichael Crimson wrote:
Cletus Graeme wrote:


Having said all that, my own take on WiS is as a combat pilot. In other words, we definitely need some kind of avatar combat and it should be an extension of the existing FiS pvp mechanics.
E.g.
Stations should be policed by CONCORD in empire and response times should mirror the system security status as it does in space and War Decs should allow you to fight in a station as they do in space

We all have clones so dying in a station doesn't mean anything more than ISK loss and inconvenience (as in space).

It's not hard to see how fights could break out over spies being uncovered, people being scammed, cheating accusations over a gambling game, smugglers being caught in the act or just via overconsumption of alcohol!

WiS without PvP is a non-starter and adding a whole new (avatar based) combat system is a monumental task so the fact that this is not being talked about in detail makes me very worried indeed. EvE is not a safe place to live and that's what makes it so much fun (and unique amongst MMOs). WiS shouldn't change that.



Also, if avatars were able to purchase "personal gear" from the market (NOT the NeX store) which gives them in-game advantages while docked (i.e. similar to buying and fitting ship modules to a ship) then there is now a reason to rob/grief/kill someone to "haz their stuff". This opens a whole new arena for invention/manufacturing/trade/pvp INSIDE stations.

As you can see the potential is there to add something really new and different to EvE but a project this ambitious needs to deliver on at least some of these possibilities. If we get another half-baked release like with FW (or another Incarna - heaven forbid!!!) I think that might be the last straw for many already disgruntled players.

At the moment there is a lot of talk about work on "ooh shiny" station interiors which have to look just right.
Guess what, WE DON'T CARE.

Gameplay >>> Graphics

Get the gameplay right - nice graphics is a bonus.


I disagree with this.

Granted there should be some Avatar Combat available but this sounds like a pitch to allow grief play in order to boost more kill-mail stats. Right now a very important aspect of the existing FiS pvp mechanics is being able to dock up in a station for safety, plain and simple.

I'm sure other players will agree that being able to suicide gank Avatars anywhere at anytime will just discourage players from participating in WiS. I definitely don't want my 1 billion ISK worth of implants to be destroyed while being active in WiS.

If you want a 'Free for all' FPS PvP gank fest, have Concord sanctioned Arena's placed inside the stations. If you want the option to suicide gank Avatars, make it a specialized skill career that's based on a percentage chance for success which would also include players having options to help safeguard themselves from being ganked.

'Nowhere in Eve is safe' or 'Eve's core gameplay is PvP' is nothing more than hogwash. As I said earlier, I can dock in station for 100% safety. My ship has ability to tank damage and also have logistics help from friends. If I'm being suicide attacked in high sec, hopefully my ship can survive so I can watch concord destroy the attackers. If my ship is destroyed, I also have a chance to spam warp and dock in a station before my pod is destroyed.

Bottom line: There are a lot of various options to help safeguard my character from being destroyed while being active in FiS. I expect the same type of options for WiS. If not, then good luck getting players to participate in WiS.

if you don't want combat you can stay in your cq, which is 100% safe like ship spinning. i would also expect everybody to be packing heat so they can defend themselves or gank.

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

Nova Fox
Novafox Shipyards
#3242 - 2012-02-26 02:34:21 UTC
I aggree the acutal quaters and ship spinning remain sacred, you go into public you should be exposed to pvp.

I however am strongly gainst actual shooty type of pvp inside stations. it just doesnt fit there.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Cletus Graeme
Shai Dorsai
#3243 - 2012-02-26 03:54:31 UTC  |  Edited by: Cletus Graeme
DeMichael Crimson wrote:

I disagree with this.
Right now a very important aspect of the existing FiS pvp mechanics is being able to dock up in a station for safety, plain and simple.
'Nowhere in Eve is safe' or 'Eve's core gameplay is PvP' is nothing more than hogwash. As I said earlier, I can dock in station for 100% safety.
Bottom line: There are a lot of various options to help safeguard my character from being destroyed while being active in FiS. I expect the same type of options for WiS.


Yes, stations are indeed currently 100% safe from FiS pvp (well NPC stations anyway - player owned outposts can be taken/lost).

What has that resulted in? Docking Games. People sit on a station and grief/gank using neutral remote repair - some even do this with a carrier! Outlaws are able to use insta-undocks and safe spots to operate out of hisec stations and avoid CONCORD while suicide ganking people. Because of the huge docking radius of Caldari stations ships are able to dock/undock repeatedly to annoy the hell out of anyone trying to camp them.

You just have to look at the current game to see that supposedly "safe" stations don't necessarily make for desirable gameplay and certainly don't prevent griefing/ganking as you suggest.

You've highlighted my exact point. When WiS arrives THIS MUST CHANGE. Why?

John McCreedy wrote:
FiS and WiS should be indistinguishable from each other. It should simply be Eve Online. There is no reason why being able to get out of your capsule and wondering down to a station or even living in a station permanently if one wished, should have anything other than a positive impact on the FiS content.


As John McCreedy says WiS must be a seamless extension to FiS - not a completely different game. It's got to look and feel like EvE inside and outside the stations and that means nonconsensual pvp aswell as pve and everything else. Allowing SOME kind of pvp in stations doesn't lead directly to a free-for-all warzone. As I said, it should be an extension of the current mechanics so hisec stations would remain relatively safe compared to lowsec/null.

I'm not a fan of suicide ganking or grief play myself and currently think it's far too easy in empire but that's a separate issue which results from the current game mechanics that CCP could fix if they wanted to (It wasn't always this easy). That has very little to do with whether we should have avatar pvp in WiS or not.

Nova Fox wrote:
I aggree the acutal quaters and ship spinning remain sacred, you go into public you should be exposed to pvp.
I however am strongly gainst actual shooty type of pvp inside stations. it just doesnt fit there.


As to what form it should/could take - I'm open to suggestions....
What do you suggest instead?

What we don't need is a whole new arena of gameplay inside 100% safe stations so that pod pilots (we're ALL potentially pilots whether we actually choose to undock or not) decide they'd rather stay safe with WiS rather than take the risk of FiS. Such a scenario would become carebear central very quickly. We already have too many playes concentrated in empire hirsec while lowsec and nullsec remain relatively empty. The so called EvE "Exodus" never really happened! Adding WiS with only PvE content will only make this situation even worse.

Imagine JITA local with scammers/spammers who never have to undock and can operate with 100% impunity while playing poker or whatever. It doesn't even bear thinking about! Now instead imagine that (after spending some ISK and getting some Intel) you could actually find the guy who sold you a Raven advertised as a CNR and beat the crap out of him.

I know which JITA I'd prefer :) I think we'll have to agree to disagree.
Nova Fox
Novafox Shipyards
#3244 - 2012-02-26 04:00:21 UTC  |  Edited by: Nova Fox
Best I can come up with is playing hacking in stations as a form of pvp there should be more than that though I do welcome more forms of other underhand means of pvp in stations nothing direct something that if you are not looking for it you'll be blind sided but something easy to protect against especailly against numeration.


Now for minigame based pvp I am more than open to all forms but its has to be a contained game play sort like Mind Clash (pokemon thought controlled basiclaly) or Splittz (minmatar brawling i think it was) or more traditional forms such as poker and gambeling.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

DeMichael Crimson
Republic University
Minmatar Republic
#3245 - 2012-02-26 08:11:27 UTC
As for players doing suicide gank's in high sec and then escaping Concord, that's an exploit which should be reported asap. If it is indeed happening, then CCP needs to fix that problem asap.

High sec gate / station camping is due to broken game mechanics. Basically that's loitering and in any civilized community, those doing that would be questioned by the authorities and then told to vacate the area, if not then they would be issued a fine, then forcibly removed and possibly detained, especially in a high security environment.

As I said earlier, I'm not going to participate in WiS content if my Avatar can be ganked in high security stations, plain and simple. If that's allowed, then it's not high security. If I wanted to play a 'Free for all' FPS PvP game, I definitely wouldn't be playing Eve.

Since my main clone has implants, I'm not going to clone jump just to go check out high security WiS for 15 minutes due to a possible suicide gank on my Avatar and then wait 24 hrs to jump back into my main clone again. I'm sorry but that is unacceptable. Besides that, a high skilled character is going to pay a lot more ISK to upgrade their Medical Clone compared to a low skilled character. That alone opens up the door to having mass amounts of low skilled Avatar Attack Alt's being created.

Those saying they want non-consensual PvP action in WiS high security stations are actually advocating grief play. If allowed they would probably have a Terrorist Avatar fit up a Bomb Vest under it's Jacket and blow up half the station killing 100 Avatars all at the same time.

Sorry, I'm not paying $15 a month subscription fee to have my Avatar open to free ganking if I walk out of my CQ in a high security station. I'm sure there's a lot of other players who feel the same way.



Taiwanistan
#3246 - 2012-02-26 08:34:17 UTC
Sorry, i am not paying $15 a month to watch a bunch of dudes lisping in a corner comparing pants and not being able to gank them. I'm sure there's a lot of other players who feel the same way.


TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

Soulpirate
Caldari Provisions
Caldari State
#3247 - 2012-02-26 09:24:31 UTC
Taiwanistan wrote:
Sorry, i am not paying $15 a month to watch a bunch of dudes lisping in a corner comparing pants and not being able to gank them. I'm sure there's a lot of other players who feel the same way.



So stay in your ship and stfu already. Lol
Indahmawar Fazmarai
#3248 - 2012-02-26 10:47:48 UTC
DeMichael Crimson wrote:
As for players doing suicide gank's in high sec and then escaping Concord, that's an exploit which should be reported asap. If it is indeed happening, then CCP needs to fix that problem asap.

High sec gate / station camping is due to broken game mechanics. Basically that's loitering and in any civilized community, those doing that would be questioned by the authorities and then told to vacate the area, if not then they would be issued a fine, then forcibly removed and possibly detained, especially in a high security environment.

As I said earlier, I'm not going to participate in WiS content if my Avatar can be ganked in high security stations, plain and simple. If that's allowed, then it's not high security. If I wanted to play a 'Free for all' FPS PvP game, I definitely wouldn't be playing Eve.

Since my main clone has implants, I'm not going to clone jump just to go check out high security WiS for 15 minutes due to a possible suicide gank on my Avatar and then wait 24 hrs to jump back into my main clone again. I'm sorry but that is unacceptable. Besides that, a high skilled character is going to pay a lot more ISK to upgrade their Medical Clone compared to a low skilled character. That alone opens up the door to having mass amounts of low skilled Avatar Attack Alt's being created.

Those saying they want non-consensual PvP action in WiS high security stations are actually advocating grief play. If allowed they would probably have a Terrorist Avatar fit up a Bomb Vest under it's Jacket and blow up half the station killing 100 Avatars all at the same time.

Sorry, I'm not paying $15 a month subscription fee to have my Avatar open to free ganking if I walk out of my CQ in a high security station. I'm sure there's a lot of other players who feel the same way.





When i think of WiS, I think of it as being grief-free and explicitly opposed to the current free-for-all griefing. The worst that can happen to you in a station is to be scammed and that completely must stay the same if WiS is implemented.
Guttripper
State War Academy
Caldari State
#3249 - 2012-02-26 11:29:44 UTC
Re: DeMichael Crimson and Indahmawar Fazmarai

With you two desiring WIS to be completely kill free and a safe haven for all, you two may push players normally not interested in that aspect of the game to ~force~ CCP to parallel the FIS aspect of the game just so they can take pot shots at those targets you two are painting on your backs...
Mara Rinn
Cosmic Goo Convertor
#3250 - 2012-02-26 11:37:38 UTC
Taiwanistan wrote:
Sorry, i am not paying $15 a month to watch a bunch of dudes lisping in a corner comparing pants and not being able to gank them. I'm sure there's a lot of other players who feel the same way.


There's a lot more to EVE than watching a bunch of dusted lisping in a corner. There are spaceships to fly and stations to burn and alliances to destroy. You should try some of those activities: you never know just how much fun the flying in space part of EVE Online might be until you try it!
Lexmana
#3251 - 2012-02-26 11:39:10 UTC  |  Edited by: Lexmana
Guttripper wrote:
Re: DeMichael Crimson and Indahmawar Fazmarai

With you two desiring WIS to be completely kill free and a safe haven for all, you two may push players normally not interested in that aspect of the game to ~force~ CCP to parallel the FIS aspect of the game just so they can take pot shots at those targets you two are painting on your backs...


Isn't that what they have desired all the time?? I do hope CCP is smarter than that though or they will kill EVE.
Indahmawar Fazmarai
#3252 - 2012-02-26 11:58:38 UTC
Guttripper wrote:
Re: DeMichael Crimson and Indahmawar Fazmarai

With you two desiring WIS to be completely kill free and a safe haven for all, you two may push players normally not interested in that aspect of the game to ~force~ CCP to parallel the FIS aspect of the game just so they can take pot shots at those targets you two are painting on your backs...


Oh, yes, we are calling upon us the wrath of tear collectors by asking CCP to keep stations the same they are now even if WiS is delivered. Otherwise griefers would not have the lesser interest to grief people in stations too and face as many retaliation and consequences as they bravely endure in FiS. Roll
DeMichael Crimson
Republic University
Minmatar Republic
#3253 - 2012-02-26 12:27:54 UTC  |  Edited by: DeMichael Crimson
Lexmana wrote:
Guttripper wrote:
Re: DeMichael Crimson and Indahmawar Fazmarai

With you two desiring WIS to be completely kill free and a safe haven for all, you two may push players normally not interested in that aspect of the game to ~force~ CCP to parallel the FIS aspect of the game just so they can take pot shots at those targets you two are painting on your backs...


Isn't that what they have desired all the time?? I do hope CCP is smarter than that though or they will kill EVE.


First of all, both of you are completely wrong but nice try at trolling. I was talking about high security WiS and to be fair I never said make it 100% completely safe. I had previously posted a proposal pertaining to WiS high security combat which was immediately attacked. https://forums.eveonline.com/default.aspx?g=posts&m=821588#post821588

But hey, keep twisting my statements around. The ones that will kill Eve are players like you who advocate non-consensual PvP everywhere at anytime. If CCP does make high security WiS into a 'Free for all' FPS, good luck trying to get me. However there's one thing you can count on, I'll definitely create a team of low skilled Avatar Attack Alt's which will be camping a few different CQ's.

You'll definitely be singing a different tune after your Avatars get hit a few times.
xxxTRUSTxxx
Galactic Rangers
#3254 - 2012-02-26 12:42:47 UTC  |  Edited by: xxxTRUSTxxx
This thread is becoming a little long in the tooth at this stage.

The bottom line is a good balance between FIS & WIS. the following should be kept in mind.

1: EVE is supposed to be a sandbox, if indeed WIS becomes a safe haven where you can't be attacked then the sandbox is broken. if you really want to play a game where all you do is hoard crap and never use it then perhaps it's time you asked yourself, IS EVE FOR ME ?

2: FIS & WIS should be as balanced as possible, keeping in mind that this is very very hard to do. CCP should do as they have done recently, keep the community up to date as much as possible in regards to future changes, CCP also deserve the time needed to make changes work. (expect a **** up or 2 that's life)

3: FIS is indeed a little broken, i live in hope that CCP has made sure that the next expansion which will deal with the war/pvp mechanics will correct as much of this as possible.

4: WIS deserves PVP and PVE, what we don't need is WIS to be a fashion parade (THIS WILL KILL WIS !)

i'm never surprised by the supercarebear attitude of HEY, leave me alone to build my shineys, i don't want to be shot at.
but hey, here's your wake up call, THIS IS EVE, PVP is a huge part of this game, you knew this when you joined, almost everyone with the i don't want to be shot or shoot at people attitude are playing the game long enough to know well that this is how EVE is.
you are out numbered ! CCP are never going to create a second universe for you guys to hang out in with total peace and no worry of being shot at while you WIS or FIS.

I'll ask you who disagree to STOP trying to split EVE into 2 different games.

WIS will be a brilliant addition to the game. but it must fit into the same universe that is EVE.
a place where you are never safe, safe is an illusion, safe is not a given, this is why most of us play EVE, it is not for the faint hearted.
Guttripper
State War Academy
Caldari State
#3255 - 2012-02-26 12:45:55 UTC
Indahmawar Fazmarai wrote:
Oh, yes, we are calling upon us the wrath of tear collectors by asking CCP to keep stations the same they are now even if WiS is delivered. Otherwise griefers would not have the lesser interest to grief people in stations too and face as many retaliation and consequences as they bravely endure in FiS. Roll


So what you are asking for is a space version of the Sims?

Why wouldn't CCP release whole categories of new skills that revolve around station life? Defensive skills that boost your personal mental and physical body? Offensive skills that boost your combat effectiveness? Bodyguard skills similar to Drones that can protect you from sudden attacks? Marketing and Trading skills that allow players to build those establishments? Social skills for the mere chance to interact with infamous NPC characters in the lore history?

Then there are potentially whole avenues for manufacturing skills involving fashion design with casual, combat, and every other type of dress wear as an occasion will see fit. Or cybernetic enhancements for both defensive and offensive boosts similar to what was found in the Shadowrun universe? Personal side arms could be another whole manufacturing route too. Then the more exotic "modules" to add to your body like personal force fields as but an example.

To be completely risk aversion while being a squishy flesh form in a station goes against the core of Eve. Yes, high security stations should be safer that low or even null security "public" stations - have a similar Concord presence parallel to FIS. But to be afraid to loose _anything_ once out of the pod?

You're playing the wrong game in my humble opinion.
xxxTRUSTxxx
Galactic Rangers
#3256 - 2012-02-26 12:48:38 UTC
Guttripper wrote:
Indahmawar Fazmarai wrote:
Oh, yes, we are calling upon us the wrath of tear collectors by asking CCP to keep stations the same they are now even if WiS is delivered. Otherwise griefers would not have the lesser interest to grief people in stations too and face as many retaliation and consequences as they bravely endure in FiS. Roll


So what you are asking for is a space version of the Sims?

Why wouldn't CCP release whole categories of new skills that revolve around station life? Defensive skills that boost your personal mental and physical body? Offensive skills that boost your combat effectiveness? Bodyguard skills similar to Drones that can protect you from sudden attacks? Marketing and Trading skills that allow players to build those establishments? Social skills for the mere chance to interact with infamous NPC characters in the lore history?

Then there are potentially whole avenues for manufacturing skills involving fashion design with casual, combat, and every other type of dress wear as an occasion will see fit. Or cybernetic enhancements for both defensive and offensive boosts similar to what was found in the Shadowrun universe? Personal side arms could be another whole manufacturing route too. Then the more exotic "modules" to add to your body like personal force fields as but an example.

To be completely risk aversion while being a squishy flesh form in a station goes against the core of Eve. Yes, high security stations should be safer that low or even null security "public" stations - have a similar Concord presence parallel to FIS. But to be afraid to loose _anything_ once out of the pod?

You're playing the wrong game in my humble opinion.



well said +1
Deviana Sevidon
Jades Falcon Guards
#3257 - 2012-02-26 13:13:04 UTC
Because if we have a concord system in a high sec station then some idiots would at some point try to use weapons to suicide people.

From that point it is not far to imagine some idiots , well probably a few goons, firing AoE weapons in a station environment while wearing a self crafted towel on their head and screaming something about god.

From this point it could get CCP into legal trouble, at the very least the teen-rating for EVE would be removed and at worst it could result in a ban in several countries. I would not want to go down that route.

....as if 10,058 Goon voices cried out and were suddenly silenced.

Guttripper
State War Academy
Caldari State
#3258 - 2012-02-26 13:15:42 UTC
DeMichael Crimson wrote:
First of all, both of you are completely wrong but nice try at trolling. I was talking about high security WiS and to be fair I never said make it 100% completely safe.


And then previously you wrote (with minor snipping):

DeMichael Crimson wrote:
As I said earlier, I'm not going to participate in WiS content if my Avatar can be ganked in high security stations, plain and simple. If that's allowed, then it's not high security.

Since my main clone has implants, I'm not going to clone jump just to go check out high security WiS for 15 minutes due to a possible suicide gank on my Avatar and then wait 24 hrs to jump back into my main clone again.

Those saying they want non-consensual PvP action in WiS high security stations are actually advocating grief play.

Sorry, I'm not paying $15 a month subscription fee to have my Avatar open to free ganking if I walk out of my CQ in a high security station. I'm sure there's a lot of other players who feel the same way.


So you state earlier that getting ganked in high security stations is not high security, but then call me a troll and state you never said to have it 100% completely safe? Are you advocating to have consensual player versus player combat in high security stations? Perhaps CCP should extend this train of thought into FIS too, since I am pretty sure my casual mining girlfriend would not mind worrying about loosing her Hulk in high security space. And "I'm sure there's a lot of other players who feel the same way."

In some backwaters high security Minmatar station.

Standing crisply at DeMichael's docking station, Guttripper begins, "DeMichael you old chap, since you accused me of trolling, we should have a friendly duel, ten paces with flint pistols!" he states, adjusting his collar to his (Nex store bought) Victorian dress suit.

Defying all laws of time and space, DeMichael goes from pod to clothing instantly. "Not today kind sir, for I raided a grand old exploration site and wish to sell my new found goods within my established high security store front." he replies, presenting a manifest of his cargo hold full of modules.

Reviewing the list and nodding in agreement, Guttripper continues, "Oh, good fortunes to you then! Have a good day and fly safe! Cheerio!" as he turns and walks off into the gank-free safe station.

Yep, Eve is dying with or without WIS in any way, shape, or form. Roll
Elanor Vega
Native Freshfood
Minmatar Republic
#3259 - 2012-02-26 13:17:50 UTC  |  Edited by: Elanor Vega
No weapons in WiS. It must be forbidden in WiS by CONCORD and we would be scanned every time we enter public area.
IF there must be the way to kill person that would be personal attacks - brake a neck of person or male attack.
AND it have to be much more heavy sanctioned then in space.
Guttripper
State War Academy
Caldari State
#3260 - 2012-02-26 13:30:13 UTC
Elanor Vega wrote:
No weapons in WiS. It must be forbidden in WiS by CONCORD and we would be scanned every time we enter public area.
IF there must be the way to kill person that would be personal attacks - brake a neck of person or male attack.
AND it have to be much more heavy sanctioned then in space.


Meanwhile, CONCORD has no harbored guilty feelings about destroying your suicidal ship, potentially killing hundreds, if not thousands of nameless crew members following a quite safely immortal entity's orders who is then allowed to freely leave the death and destruction behind to continue his or her potential wrath of carnage...