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Incursion fixes/feedback thread

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Author
DarthNefarius
Minmatar Heavy Industries
#421 - 2012-02-22 21:54:05 UTC
Mothership sites (especially those contested with near 160 ships) need Time dilation
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Ziranda Hakuli
Brutor Tribe
Minmatar Republic
#422 - 2012-02-22 23:16:14 UTC
Tallian Saotome wrote:
Ziranda Hakuli wrote:

Risk? you must be anub clinging to the threads of Goons or suckling Darius III ****.

i been running the HQ sites and sad to say there is ALOT of risk.
Among the Dead are
3 Onies
4 Guards
2 Vindi
1 Loki
before we warped out. Learn before you speak like mitanni


http://www.fatal-ascension.com/killboard/index.php/kill_related/84786/

You risked nothing of significance.


your KB is ugly. work on it.
Not everyone can fly a titan

Not everyone wants to go out to 0.0 space but then again i think no one has learned that people play the game the way they wish to enjoy it not to your whims.

As mentioned i will welcome my russian Overlords atleast they have honor
KrakizBad
Section 8.
#423 - 2012-02-23 04:26:37 UTC  |  Edited by: KrakizBad
No one cares if you want to stay in empire and suckle the carebear teat. It's the inflation you cause with a ridiculous ISK faucet that we wish to plug. Easiest way? Remove incursions from hisec.

Also, I risk more undocking a cyno ship in null than you do in a 2B ship in a hisec incursion site. Let's not pretend it's any different.
Alavaria Fera
GoonWaffe
#424 - 2012-02-23 04:49:44 UTC
El Geo wrote:
cant hotdrop into incursion areas

You raise an interesting point. Sansha can hotdrop its NPC motherships, why can't we hotdrop our much smaller carriers Lol

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

DarthNefarius
Minmatar Heavy Industries
#425 - 2012-02-23 20:16:16 UTC  |  Edited by: DarthNefarius
Vangaurds are getting too crowded due to the ISK per hour payouts being soo high ergo forcing out the non-shiney fleets of newbies... If the harder assault &HQ fleets paid out as well per hour you'd see more ship loss becuase they are not the mindless grind Vanguards are. The time it takes to form & even keep up an assault ( which too often requires such hassles as ship refitting) together just makes them that much more undesirable.
A buff to assault payouts would go towards making them on a par with Vanguards even though they do have much more risk...

One way to make the ISK per hour on par with Vanguards would be to take out 1 room of the NCNs. NCNs stack up because they take sooo effing long to complete & the ship compostitions are soo much more important ( & you need 2 FC's to do )
Assaults & HQ's are more fun when they can be run even though ship losses are much more common but the waits to form & keep fleets make them unfun CCP DEVs!!! I've been trying to run assault & HQ's but just can't keep the fleets together because the lure of quick ISK of Vanguards is too great. I'm about to give up on assaults & HQ sites & tell fleets to saturate Vanguards even more so that will shut out the non shiney fleets totally if nothing changes soon

Another way to make assaults as profitable as Vanguards to to slow down the VG's spawn rates if CCP is worried about ISK inflation ( which doesn't seem to be the case because it isn't Incursions that are overwelmingly causing all the inflation lately from the statistics I see )
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Xorv
Questionable Acquisitions
#426 - 2012-02-24 06:46:05 UTC
Ziranda Hakuli wrote:


Risk? you must be anub clinging to the threads of Goons or suckling Darius III ****.


Comments pretty much sums up Incursions crowd. People bemoan the Goons and Darius, in fact even goons dislike Darius. But however obnoxious either may be in reality or people's minds, neither compare the loathsome obnoxious entitlement of the PvE Raid type player.

CCP don't cater to these people, send them back to whatever horrible Themepark game they came from.

There's a simple cure...PvP vulnerability, No Incursion should be free from PvP or be afforded the protection of CONCORD.
Alavaria Fera
GoonWaffe
#427 - 2012-02-24 07:28:56 UTC
Concord are pretty lazy, tbh. They sit around as the place is being invaded, but will hop in to kill some ganker, then leave so let Sansha's fellows continue fighting.

The hilarious no logi gank really beings home the dangers of war or something silly like that.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Tenris Anis
Schattenengel Clan
#428 - 2012-02-24 10:00:03 UTC  |  Edited by: Tenris Anis
KrakizBad wrote:
No one cares if you want to stay in empire and suckle the carebear teat. It's the inflation you cause with a ridiculous ISK faucet that we wish to plug. Easiest way? Remove incursions from hisec.

Also, I risk more undocking a cyno ship in null than you do in a 2B ship in a hisec incursion site. Let's not pretend it's any different.


Hey it is not his fault that a billion loss is less significant to him, than your scout ship is to you. Maybe you should work on your income sources? scnr

Tallian Saotome wrote:
Ziranda Hakuli wrote:

Risk? you must be anub clinging to the threads of Goons or suckling Darius III ****.

i been running the HQ sites and sad to say there is ALOT of risk.
Among the Dead are
3 Onies
4 Guards
2 Vindi
1 Loki
before we warped out. Learn before you speak like mitanni


http://www.fatal-ascension.com/killboard/index.php/kill_related/84786/

You risked nothing of significance.


I hope you are away that they did lose far more isk per player than you guys did? They lost around 25% of their fleet, and the ships they lost are far more expensive than the average cost of the ships you guys lost. And with far more we are speaking of a whole magnitude more, sometimes even two...

2245 Ships involved in your "Battle Summary for 6OYQ-Z, 2012-02-20 23:04 - 01:14" and still only 319 blow up (less than 15%), around 20 billion isk destroyed, that is an average value of 0.065 billion isk per ship. 65 Million per ship on average. Thats around a third of a cheap logistic fitting and about 1/30 of a shinny and common dps fitting.

So if this report speaks of risk of null sec, you would have to fight this kind of battles either about 100 times more often than incursions runners are doing hq. Or incursion runners should only fail like this once in 100 hq sites. If this would be the case you could rightfully complain about the low risks of incursion hq sites.

*shrugs* In the case of vanguards this could be actually true, as you normally do not lose a single ship even after 100 sites.

Remove insurance.

KrakizBad
Section 8.
#429 - 2012-02-24 10:43:17 UTC
Tenris Anis wrote:
KrakizBad wrote:
No one cares if you want to stay in empire and suckle the carebear teat. It's the inflation you cause with a ridiculous ISK faucet that we wish to plug. Easiest way? Remove incursions from hisec.

Also, I risk more undocking a cyno ship in null than you do in a 2B ship in a hisec incursion site. Let's not pretend it's any different.


Hey it is not his fault that a billion loss is less significant to him, than your scout ship is to you. Maybe you should work on your income sources?

Your stupidity aside, perhaps you should consider that you agree that to a hisec incursion runner, a billion loss is insignificant. Thanks for making my point more clear.
Welsige
The Scope
Gallente Federation
#430 - 2012-02-24 16:19:19 UTC
I dont go to highsec, just go to low and null.

By no means these sites are risk free. we have to be allways on our toes. The risk comming mostly from pvp as other fleets will try and catch the incursioners.

To me losing my dps ship as a huge impact, because i burn the isk i make in incursions in pvp. I dont live in incursions 24x7, i make one, play eve for 1-2 months, then go on another to replenish my war chest.


If anything, make incursion sites "criminal free", make kills in these sites have no affect in standings or repecursions from concord.

If i remember right, when they announced incursions the video said we could "chose our side", how can this be done if concord will blow things up? :)

Make people be able to chose an allignment pro-Sansha / anti-Sansha. Sansha alligned players could not receive any isk from incursions, and would not get agression from sansha rats. Make incursion areas Concord free (temporarily null behaviour).

Or (and), make a Isk Pool just like the LP pool, players only get their Isk if the Mothership is killed, meaning that less players will run the sites as they will go only on sites where they can muster a force to kill the mothership in the end.

That are my sugestions. These will well reduce the isk faucet without tempering with incursion rewards, by simply increasing the risk comming from player based actions.

[b]~ 10.058 ~

Free The Mittani[/b]

Cpt Express
Aliastra
Gallente Federation
#431 - 2012-02-25 11:25:41 UTC
Some way to allow more variety of ship type, and skill points.

Instead of diminishing rewards after a certain number of people, make it more like the ship point system used in ally tournements.... so instead of 10 battleships, you could use 20 cruisers or something.

Also the payouts could also be changed to something based on the type of ship your flying or something...

this may make no sense... but i think it sucks that there is so much emphasis on having just shinny ships...

some mechanic to include a wider variety of ships and skill points would be awesome.
Loki Feiht
Warcrows
THE OLD SCHOOL
#432 - 2012-02-25 21:12:50 UTC
I've been reading this thread for awhile now and it just looks like the 'shinny' fleet guys want to buff payouts from incursions so they're using their alts etc to keep posting so it looks lik ethey have more support. Me, i dont find incursions attractive enough to run them constantly so i can sit and cuddle me wallet.
What people need to understand is in highsec there are a few ways to make isk, these are all outweighed by the isk you can make in incursions, i mean running vanguards in a good shinny fleet can net you 2 or 3 times what you can earn doing any other activity. I also like the way some of you attempt to bring the old argument of 'some people dont want to go to low/nullsec' and the other attempts at bringing 'noobs' into the equasion.
Firstly, no new player has a chance to get into any good fleets, they may aswell run missions or do something else becuase by the time they get into a fleet they would have been sitting around for an hour or more and their fleet will consist of other poorly skilled characters. Secondly, if you dont want to go to any system below 0.5 dont, its that simple.
'Buff incursion' bears should feel ashamed at themselves for trying to push their own agendas forward so that they can keep making (more) isk than they already do, those of you who say daft things like 'i only get to play every now and then and incursions are my only form of income, if i dont have that i'd quit' i wish you would quit, eve would be a better place.
Stop posting ideas on how to make incursions 'pay' more, they're are stupid posts from what i can only assume are mentally challenged people.

More NPC - Randomly Generated Modular Content thread https://forums.eveonline.com/default.aspx?g=posts&t=220858

ian papabear
No Regard.
#433 - 2012-02-25 23:29:41 UTC
Imo there is nothing wrong with the current mechanics of incursions at all. If people want to complain , well whatever boohooo: thats the reason why CCP has developed so many options in the game for us to try out. Whether it be pvp, mining, running complexes, trying out wormholes, trading, and even scamming.. these are all things people can do if they have an issue with incursions all of which can pay more or close to what a fleet makes from running incursions all day.

.

Andski
Science and Trade Institute
Caldari State
#434 - 2012-02-26 07:21:11 UTC  |  Edited by: Andski
ian papabear wrote:
Imo there is nothing wrong with the current mechanics of incursions at all. If people want to complain , well whatever boohooo: thats the reason why CCP has developed so many options in the game for us to try out. Whether it be pvp, mining, running complexes, trying out wormholes, trading, and even scamming.. these are all things people can do if they have an issue with incursions all of which can pay more or close to what a fleet makes from running incursions all day.


yeah of course incursions are balanced, 100m+ isk/hr printed risk-free in hisec lol

it's getting nerfed, deal with it

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Ziranda Hakuli
Brutor Tribe
Minmatar Republic
#435 - 2012-02-26 21:44:41 UTC
Loki Feiht wrote:
I've been reading this thread for awhile now and it just looks like the 'shinny' fleet guys want to buff payouts from incursions so they're using their alts etc to keep posting so it looks lik ethey have more support. Me, i dont find incursions attractive enough to run them constantly so i can sit and cuddle me wallet.
What people need to understand is in highsec there are a few ways to make isk, these are all outweighed by the isk you can make in incursions, i mean running vanguards in a good shinny fleet can net you 2 or 3 times what you can earn doing any other activity. I also like the way some of you attempt to bring the old argument of 'some people dont want to go to low/nullsec' and the other attempts at bringing 'noobs' into the equasion.
Firstly, no new player has a chance to get into any good fleets, they may aswell run missions or do something else becuase by the time they get into a fleet they would have been sitting around for an hour or more and their fleet will consist of other poorly skilled characters. Secondly, if you dont want to go to any system below 0.5 dont, its that simple.
'Buff incursion' bears should feel ashamed at themselves for trying to push their own agendas forward so that they can keep making (more) isk than they already do, those of you who say daft things like 'i only get to play every now and then and incursions are my only form of income, if i dont have that i'd quit' i wish you would quit, eve would be a better place.
Stop posting ideas on how to make incursions 'pay' more, they're are stupid posts from what i can only assume are mentally challenged people.


hehe.

i happen to come across a group of people and have been running incursions with them and i seen many 0.0 pilots from the might block party alliance running them with us. and as for new players to the game we do not discriminate unlike some of the others. we have had Hurricanes and myrmidons in there with us with meta4 gear on their ship and a few of us have offered to put rigs on their ships so they have a better tank if they are not able to put them on someone in fleet will do it for them and pass the ship back. WOW! imagine that!
DocKado
Caldari Provisions
Caldari State
#436 - 2012-02-28 00:33:53 UTC  |  Edited by: DocKado
incursions arent the source of inflation if you read the god dam stats....

the source is from stupid fucks ******* up the whole market with their bottomless pit of isk created by sitting on technetium moons or any other moon regarded as a high end.

fix that and leave incursions alone people still have to work together to make the isk/hour in the first place not like sitting on a mountain of gold which doesn't run out.
KrakizBad
Section 8.
#437 - 2012-02-28 04:29:38 UTC
DocKado wrote:
incursions arent the source of inflation if you read the god dam stats....

the source is from stupid fucks ******* up the whole market with their bottomless pit of isk created by sitting on technetium moons or any other moon regarded as a high end.

fix that and leave incursions alone people still have to work together to make the isk/hour in the first place not like sitting on a mountain of gold which doesn't run out.

Someone doesn't understand what a faucet is. This wouldn't have anything to do with you being mad about losing money speculating on moon goo here now would it? https://forums.eveonline.com/default.aspx?g=posts&t=74850

Nawww.
Ladie Harlot
Viziam
Amarr Empire
#438 - 2012-02-28 04:48:48 UTC
Xorv wrote:
People bemoan the Goons and Darius, in fact even goons dislike Darius. But however obnoxious either may be in reality or people's minds, neither compare the loathsome obnoxious entitlement of the PvE Raid type player.


This is a good post.

The artist formerly known as Ladie Scarlet.

Andski
Science and Trade Institute
Caldari State
#439 - 2012-02-28 04:51:26 UTC
DocKado wrote:
the source is from stupid fucks ******* up the whole market with their bottomless pit of isk created by sitting on technetium moons or any other moon regarded as a high end.


ah yes

just like ship losses are ISK sinks

go back to wow

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Cyrus Ildemar
Perkone
Caldari State
#440 - 2012-02-28 06:22:57 UTC
Personally I think incursions are great. They allow new and old players to make enough isk quickly so that they can pvp more often. Ratting for hours on end to PLEX an account just doesn't seem viable to me. And nerfing them doesn't make sense when there are cash cows like wormholes or the holy grail of moon mining.

Moving forward, I think one of the funnest parts of incursions is when I get to contest other fleets, yet I never get to know how much I win the contests by. It be interesting if a meter, or bar or something along those lines came up when another fleet entered the site. And the meter showed the amount of dps each fleet was putting out. That way each fleet knew how close they were to gaining the prize of trolling rights, and during the site pressure would run high when the meter started to turn away from ones own fleet.

Great work CCP on incursions. Really hope you don't nerf them as others would have you do.