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New dev blog: Introducing Team Avatar – the keymasters of bipedal gameplay

First post First post
Author
CCP Guard
C C P
C C P Alliance
#1 - 2012-02-23 15:23:16 UTC  |  Edited by: CCP Spitfire
CCP t0rfifrans and Team Avatar are going to keep the dream of bipedal gameplay alive while the rest of EVE Development focuses on spaceships. They've got both ideas and plans, but they want your feedback to better shape the future of avatar gameplay in EVE.

Read the blog here and don't forget that feedback, you hear!

CCP Guard | EVE Community Developer | @CCP_Guard

CCP karkur
C C P
C C P Alliance
#2 - 2012-02-23 15:23:34 UTC
First :)

CCP karkur | Programmer | Team Five 0 | @CCP_karkur

CCP t0rfifrans
C C P
C C P Alliance
#3 - 2012-02-23 15:24:51 UTC
Second!
CCP Punkturis
C C P
C C P Alliance
#4 - 2012-02-23 15:25:40 UTC
THIRD

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

CCP Bayesian
#5 - 2012-02-23 15:28:02 UTC
Best!

EVE Software Engineer Team Space Glitter

Two step
Aperture Harmonics
#6 - 2012-02-23 15:29:27 UTC
Good, I like this plan. Please make sure the avatar portion has an actual *game* in it, and is *fun* to play.

CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog

Chribba
Otherworld Enterprises
Otherworld Empire
#7 - 2012-02-23 15:30:05 UTC
Ohhh!!

★★★ Secure 3rd party service ★★★

Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar

Nalha Saldana
Aliastra
Gallente Federation
#8 - 2012-02-23 15:30:53 UTC
Do please have gambling as a priority, thats fun and replayable content that a lot of people want.
CCP Guard
C C P
C C P Alliance
#9 - 2012-02-23 15:31:00 UTC  |  Edited by: CCP Guard
FYI

We're using a new tool to publish the blogs and the comments link in the blog still isn't active yet. We're working on it!

Update: It's fixed.

CCP Guard | EVE Community Developer | @CCP_Guard

David Magnus
#10 - 2012-02-23 15:32:58 UTC  |  Edited by: David Magnus
This is a very encouraging Dev Blog and good to hear.
Though obviously I love spaceship gameplay, I know that a lot can be done with the spectacular avatars that are already in game and look forward to where they are headed!

Seriously, not even the brand new games that have come out recently look half as good as the EVE Avatars. It will be pretty awesome when there is something meaningful to do with them!

Thanks again for the hard work!

http://soundcloud.com/davidkmagnus/fight-us-maybe

http://soundcloud.com/davidkmagnus/winterupdate

http://soundcloud.com/davidkmagnus/supercaps

http://soundcloud.com/davidkmagnus/pandemiclegion

Kasidis
Center for Advanced Studies
Gallente Federation
#11 - 2012-02-23 15:34:01 UTC  |  Edited by: Kasidis
I was one of the people who was very excited for Incarna. When it came out, I have to say, I was very disappointed. I'm glad you guys are focusing on something that will appeal to the masses, but Incarna cannot just be forgotten. I have a few questions for my lovely devs:

1. If dozens of people can't finish Incarna, what makes you think 5 will?

2. When can we expect establishments? we don't care how long, we just want an answer (you devs can be very vague and evasive)

3. Is there a chance we can invite people to our captains quarters any time soon? It would be a good testbed for technology and we would be able to show off clothes!

4. What is the biggest inhibitor to Avatar development?

I look forward to your answers! Thanks for taking the time to engage with the community!
Chiggy W
Hard-Luck Industries
#12 - 2012-02-23 15:34:08 UTC  |  Edited by: Chiggy W
A devblog published when they said it would be? In my Eve?

Nice one CCP Big smile

Righto, having read the blog, it almost look's like the return of team :awesome:

It's painfully apparent that even on release, CCP didn't have any solid game play elements behind WIS apart from "let's introduce AUR and get filthy rich". Now I am no fan of WIS, especially in it's current form, but I do admit that the idea of being able to gamble/play mini games while waiting for something to happen, and be able to go up and stab the dude that just sits in station 24/7 undercutting all my orders appeals to me.

The problem is, this Devblog doesn't tell us anything but "Well we are still working on it, and we wont show you or introduce anything till it's ready, and we don't know what we will do exactly so give us your ideas." It sounds exactly the same as it did in 2006/2007, and we all know where that lead FIVE years later.

Really CCP, I have no problem with this direction providing the focus remains on FIS, but do not repeat the mistakes of 2007-2011. You guys really dropped the ball on Incarna and managed to taint the whole concept for a lot of players that had even a little bit of faith in it. Be very careful about what you say, and how you manage expectations, because this is a poor start (no timescale, no ideas, no real info other than we are working on it)
Kane Hart
Sanitized Souls
#13 - 2012-02-23 15:34:40 UTC
Little hackers did not even link the comments up to this thread! I demand a investigation!
CCP RedDawn
C C P
C C P Alliance
#14 - 2012-02-23 15:35:22 UTC
14th...... dammit.

Team Genesis

DJ Xaphod
Eve Radio Corporation
#15 - 2012-02-23 15:40:10 UTC
Quote:
avatars need to be making a meaningful contribution to the EVE universe

DINGDING!
Give that man a point!
Twisted

≡>≡ Radio, Bringing Music to the Masses. http://eve-radio.com I play Rock & Metal Monday Nights 2200 GameTime

Sarmatiko
#16 - 2012-02-23 15:42:50 UTC
It's nice to see those sleeve tattoos returning to business. They have been abandoned in client since july iirc?

Also skull on one of them looks just like Morte from Planescape Torment. Do want.
Kim Telkin
Love for You
#17 - 2012-02-23 15:43:15 UTC
I'm certainly a fan of Space > Stations. However I admit to a twinge of disappointment at the loss of corp owned storefronts.

I'd love love *LOVE* to have the ability to put stuff up for sale for our corp/alliance members only. Even if that was only available where we had a corp office. I was hoping that would get snuck in with incarna. But there's no reason corp storefronts really need ambulatory avatars to work.

The mini games also look fun, but again, don't really need the avatars to work. As an avid board gamer, I would like to play your hex based combat game. Heck, I'd even *PAY* to have access to that game, online or in real life. (hint hint)

Contraband trading and the like sounds like it could be fun, but I can't quite see the logistics of why it needs me walking around in a station.


Enough with the negative... onto some positive. Things that I think could be better with avatars:

Spies: Assuming 'corp board room' in a station, make it do something useful to have one of these. Require a password to enter it. But allow anyone inside the room to be able to read corp/alliance mails. The fun would be trying to sneak in if you know the password, hoping no one else was online at the time and in the room. I think there could be some fun ways this could develop.

Live video feeds: Could be fun to watch the alliance tourney live, in a station, with your buddies. I plan to watch them with a bunch of corp mates while chatting over skype this year. Next year it could be fun to watch it in game. Likewise, perhaps an alliance could have it's own video feed that it could push video over. (ok this would kill the cluster, but I could dream).


Looking forward to what you guys will be rolling out. Here's hoping for much awesome.
Vrykolakasis
Sparrowhawks Corp
#18 - 2012-02-23 15:43:55 UTC  |  Edited by: Vrykolakasis
Extremely glad we're still seeing some WiS stuff.

Also, I hope you guys realize the reference you're making with "Team Avatar".
Nirnaeth Ornoediad
GoonWaffe
Goonswarm Federation
#19 - 2012-02-23 15:44:16 UTC
So, I read from this we're thinking about adding more tattoos, and we're thinking about doing stuff, but that players won't see this stuff for a while.

Did I get that right?

Fix POSes.  Every player should want one (even if all players can't have one).

Meissa Anunthiel
Redshift Industrial
Rooks and Kings
#20 - 2012-02-23 15:45:21 UTC
We (by "we" I mean "I") may have been bitching about the lack of development resources for spaceships when we heard about the InCarna development plan and while it was in progress, but avatar based gameplay was and still is an idea worth pursuing, so I look forward to hearing about the new plans to bring meaningful avatar-based gameplay to Eve.

Member of CSM 2, 3, 4, 5, 6 and 7

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