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New dev blog: Backwards Then Forwards

First post First post
Gallente Federation
#61 - 2012-02-22 19:57:18 UTC
Good stuff.
I'm rather chuffed with the fact CCP are staying in the same Crucible-like direction.
The Scope
#62 - 2012-02-22 19:57:40 UTC
I'd like to know what happened to Greyscale's 0.0 initiative. We had an excellent beginning with some blogs and preliminary discussions, and nothing since then. I know it was supposed to be a 5-year plan, but we are now about half a year later... Is that half a year out of those 5? Or are we still waiting for the start?

Is there any 0.0 revamp in Inferno? Sov mechanics? Intel gathering (delayed local, etc.)?
Comando Brasil
#63 - 2012-02-22 19:58:23 UTC
What about bounty system?

Its irrelevant, and, from what people say, useful only give isks for another alt, most of the time...
Vetrox Satria
Lords of Crabula Group
#64 - 2012-02-22 20:00:50 UTC
Dev Blog wrote:
Finally, we will revealing more concrete steps in the link between EVE and DUST 514, bringing an unprecedented level of collaboration, conflict and purpose to both games living in the same EVE Universe.

Major wood going on right now!

Might have to make a roadtrip to fanfest just for some of that action
Aquila Draco
#65 - 2012-02-22 20:03:47 UTC
Whats with mining and industry???
Will we ever get some love???

And, i hope for good news about WIS.
Vetrox Satria
Lords of Crabula Group
#66 - 2012-02-22 20:06:24 UTC
Tyme Xandr wrote:
I see that this Inferno release is expanding on the CAC and possibly vanity store. I'm wondering if the WIS content is still being developed as I was very interested in:

- The booster/drug trade in bars/social rooms.
- Social minigames for when I don't have it in me to grind another Caldari mission or am waiting for a fleet to be organized through my corp/alliance.- Space barbie.

OMG I never thought of minigames!?!? There needs to be an EVE card game that we can play. Then they can put some card deck skins on the NEX aaannnnddd sell the cards themselves as merchandise. I'm bored of my wh40k cards. I want some EVE ones
Zarnak Wulf
Amarrian Vengeance
#67 - 2012-02-22 20:15:54 UTC  |  Edited by: Zarnak Wulf
Fanfest is a full month away. CCP will wait to reveal the best tidbits then. Until then expect only fluff such as 'Omigod new noob ships!!!'
CCP Phantom
C C P Alliance
#68 - 2012-02-22 20:16:12 UTC
Shinnen wrote:
Can we have the Eve Online: Inferno picture in hgh def please?

Most certainly!

CCP Phantom - Senior Community Developer

Science and Trade Institute
Caldari State
#69 - 2012-02-22 20:20:35 UTC
CCP Phantom wrote:
Shinnen wrote:
Can we have the Eve Online: Inferno picture in hgh def please?

Most certainly!

My new desktop. Thanks!
Ambivalent Inc
#70 - 2012-02-22 20:25:05 UTC
Fsck all those haters, I love CCP.

Sure, industry needs a revamp, but so do so many things in this game. That doesn't change the fact that it is by far the best game out there.
Aquila Draco
#71 - 2012-02-22 20:25:44 UTC  |  Edited by: Aquila Draco
Tyme Xandr wrote:

That being said, what kind of new content related to industry are you considering?

Ill tell you few mining things from the top of my head that ppl were commonly proposing about mining and that is easy to implement and CCP don't need to spend much time on this (this is hot fix not overhaul that mining needs.):
- make so that we need to scan for good roids.
- in static belts only small little roids that re no good for strip miners. (new players can mine there)
- when you leave scanned belt it is gone after some time (lets say 5 or 10 mins) so that many belts cant be scanned in the morning and mined all day long (bots are not good at scanning and this prevents that botter scan belts down in the morning and make bott warp from belt (bookmark) to belt (bookmark) all day.)
- boots rats, make them smarter
- boost HP/resists of mining ships and remove ability of using active tank (ppl must kill rats/cant ignore them like now and more EHP give them more time) - mining become more active profession but not too active, and botters must think about defence too.
- @ CCP - think a little is it ok that one BC can kill multiple mining ships (even T2 versions) that are much much much more expensive (to a hundreds of millions) then that BC, and all that even in hisec before concord comes?
- remove drone poo (minerals form drones) and reduce minerals from reprocessing mission loot - make mining only valid way of getting minerals like it must be - you cant shoot down planes to get materials to build new planes.

there are few points that CCP can look upon.
Nirnaeth Ornoediad
Goonswarm Federation
#72 - 2012-02-22 20:32:39 UTC
Nova Fox wrote:
Jowen Datloran wrote:
So, for one that does not participate in any form of ship pew-pew with other players whatsoever, does 'Inferno' holds any new content at all?

EDIT: I mean something with actual depth and interactive content; new pretty graphics does not count.

Dust 514 and the new market in scamming these guys bullets and tanks to shoot each other with Twisted

Dust players have no idea what they're in for.

Fix POSes.  Every player should want one (even if all players can't have one).

Einar Matveinen
Mahe Ratu
#73 - 2012-02-22 20:47:13 UTC
Inferno is going to include the features posted in this dev blog?
Caldari Provisions
Caldari State
#74 - 2012-02-22 20:51:39 UTC
I'm a pvper. I'm very excited. Industry isn't dead. Industry does need some love. I love WiS.

Gogogo inferno!

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Kyoko Sakoda
Achura-Waschi Exchange
Monyusaiya Industry Trade Group
#75 - 2012-02-22 21:03:13 UTC
Super excited, wee!

Also, best promo art I've seen from CCP in quite some time. *gawk*
Indahmawar Fazmarai
#76 - 2012-02-22 21:14:20 UTC
My summary of the teaser:

Wait for Winter 2012 expansion, nothing worth resubbing until then at least. (And maybe/likely not even then).
Goonswarm Federation
#77 - 2012-02-22 21:17:24 UTC
i have seen much of the world. it is dark and cruel. eve online is the light...
Mashie Saldana
#78 - 2012-02-22 21:17:34 UTC
CCP Phantom wrote:
Shinnen wrote:
Can we have the Eve Online: Inferno picture in hgh def please?

Most certainly!

Can we have it in even higher (2560x1600) res please?
Scrapyard Bob
EVE University
Ivy League
#79 - 2012-02-22 21:21:56 UTC
Shepard Book wrote:

Marketing, vision, and communication seem lacking of future plans of making this game the best Sci Fi game out there going into the future. I am looking forward to Dust514 as the brand new PS3 I purchased for just that game will attest.

I also hope we get something in Fanfest about WIS roles outs. If the other post is correct there is still a small band of people working on it?

You're not going to see much concrete stuff prior to Fanfest. Otherwise the dev blogs will be stealing all of the thunder from Fanfest.
Indahmawar Fazmarai
#80 - 2012-02-22 21:27:09 UTC
CCP Phantom wrote:
Shinnen wrote:
Can we have the Eve Online: Inferno picture in hgh def please?

Most certainly!

BTW, that login screen is full of win. And there's a logo on that Paladin (wink, wink).